Ticket #6604 (new defect)
|Reported by:||Nillem||Owned by:|
I tried to use OGRE ( http://www.ogre3d.org/) in VirtualBox since you claim to support 3d features and I wanted to try out this combination for a research demonstrator project. I received the following exception:
OGRE EXCEPTION(3:RenderingAPIException): No GLX FBConfig support on your display in GLXGLSupport::GLXGLSupport at /home/student/ogre/RenderSystems/GL/src/GLX/OgreGLXGLSupport.cpp (line 787)
This bug occurred when I tried the SampleBrowser which is part of the Ogre distribution:
$ ./SampleBrowser Creating resource group General Creating resource group Internal Creating resource group Autodetect SceneManagerFactory for type 'DefaultSceneManager' registered. Registering ResourceManager for type Material Registering ResourceManager for type Mesh Registering ResourceManager for type Skeleton MovableObjectFactory for type 'ParticleSystem' registered. OverlayElementFactory for type Panel registered. OverlayElementFactory for type BorderPanel registered. OverlayElementFactory for type TextArea registered. Registering ResourceManager for type Font ArchiveFactory for archive type FileSystem registered. ArchiveFactory for archive type Zip registered. DDS codec registering FreeImage version: 3.10.0 This program uses FreeImage, a free, open source image library supporting all common bitmap formats. See http://freeimage.sourceforge.net for details Supported formats: bmp,ico,jpg,jif,jpeg,jpe,jng,koa,iff,lbm,mng,pbm,pbm,pcd,pcx,pgm,pgm,png,ppm,ppm,ras,tga,targa,tif,tiff,wap,wbmp,wbm,psd,cut,xbm,xpm,gif,hdr,g3,sgi,exr,j2k,j2c,jp2 Registering ResourceManager for type HighLevelGpuProgram Registering ResourceManager for type Compositor MovableObjectFactory for type 'Entity' registered. MovableObjectFactory for type 'Light' registered. MovableObjectFactory for type 'BillboardSet' registered. MovableObjectFactory for type 'ManualObject' registered. MovableObjectFactory for type 'BillboardChain' registered. MovableObjectFactory for type 'RibbonTrail' registered. Loading library /home/student/ogre/build/lib/RenderSystem_GL Installing plugin: GL RenderSystem OpenGL Rendering Subsystem created. < Here exception occurs >
Although I am unsure of that you can interpret this, my question is if a) this is a bug? b) if it is not a bug, then do you plan to support this "GLX FBConfig" in the future?
Essentially, I want to use Gazebo (a robot environment 3D simulator based on OGRE) in a dynamic deployment profile of the demonstrator we are constructing. The potential performance penalty of using it on top of VirtualBox may be prohibitive, but I am currently investigating possibilities.
I attache the vbox.log