Ticket #4417 (closed defect: obsolete)
Mouse area restricted under VB 3 and OpenGL
|Reported by:||shadowdemon||Owned by:|
Description (last modified by frank) (diff)
I'm not sure where this belongs ...
I've setup a Windows XP (SP3) guest in VB 2.2.4, and successfully used the Half-Life I into it in full-screen OpenGL 800x600 mode, inside a Vista Ultimate SP1 x64 host (old Opterons, no VT instructions).
I've switched to VB 3 to check the Direct3D support (it's looks terrible, but that's not what this bug is about). Since I couldn't use Direct3D, I tried the OpenGL again, and there seems to be some new bug with the mouse.
In Half-Life, you don't have a mouse pointer, but a cross showing where you aim, and the mouse can control where you look. When using the mouse, it's like if it hits a wall on the right side at about 3/4 of the way, so I can't use the mouse to turn right. By moving the mouse slightly back to the left, and then far to the right, I can turn a bit more right, and eventually point where I want.
It's like if the scroll area of the mouse is smaller the the actual screen resolution.