﻿id,summary,reporter,owner,description,type,status,component,version,resolution,keywords,cc,guest,host
5206,3D Acceleration Should [Try Harder To?] Free Textures On Application Exit -> Fixed in SVN,fullreset,,"'''The Problem:'''

- Tracking texture IDs returned by OpenGL in the Guest OS across several application launches suggests that under abnormal termination (eg signals, incl SIGINT) makes no attempt to free textures. 

- Furthermore, many applications are 'sloppy' about freeing textures, assuming that the OS/libs will do so when the program ends (regardless of cause.)

'''Suggested Solution:'''

- Texture state should be tracked throughout the life of the application, and when/where possible textures should be 'collected'.

'''Notes:'''

Only tested with Linux Guest under Mac OSX Host; this problem may exist elsewhere.
",defect,closed,3D support,VirtualBox 3.0.8,fixed,texture memory,,Linux,Mac OS X
