Ticket #2781 (closed defect: fixed)
Crash when MOA try to save game -> Fixed in SVN.
|Reported by:||franco67||Owned by:|
|Version:||VirtualBox 2.1.0||Keywords:||crServer ClientRead "host buffer too small"|
I've install a win32 game: Medal on Honor - Allied Assault. It works fine with perfect 3D acceleration but when I try to save the game position (or MOHAA do it at the begin of a new level) the Virtual Machine crash. I've append the logs for this machine.