Ticket #20722 (new defect)

Opened 16 months ago

QOpenGLShader::link: error: fragment shader uses too many input components (52 > 40)

Reported by: Phenom Owned by:
Component: 3D support Version: VirtualBox 6.1.30
Keywords: OpenGL Cc:
Guest type: Linux Host type: all


Look at my ticket answer in kde:

They indicates that you don't respect OpenGL spec.

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