Changes between Version 2 and Version 3 of Ticket #11111, comment 29
- Timestamp:
- Feb 26, 2014 11:33:46 AM (10 years ago)
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Ticket #11111, comment 29
v2 v3 1 I'm not a complete Mac OS X expert, but I've done a lot of research on the subject of graphics switch ed. Any call to an OpenGL function will cause Mac OS X to switch to the discrete GPU until the application is closed.1 I'm not a complete Mac OS X expert, but I've done a lot of research on the subject of graphics switching. Any call to an OpenGL function will cause Mac OS X to switch to the discrete GPU until the application is closed. 2 2 3 3 In my experience it only happens when either starting a guest with 3D acceleration enabled (which expected behavior) or when I open the settings menu (that needs to be fixed). With the settings menu the discrete GPU stays in use until both the settings menu and the main window are closed. It doesn't matter whether a guest running simultaneously as long as it does not use 3D acceleration.