Opened 13 years ago
Closed 8 years ago
#10041 closed defect (obsolete)
[3D acceleration] PlayStation-emulator graphics plugin will not initialize
Reported by: | twipley | Owned by: | |
---|---|---|---|
Component: | other | Version: | VirtualBox 4.1.6 |
Keywords: | Cc: | ||
Guest type: | Windows | Host type: | Linux |
Description (last modified by )
Using a plugins-based PlayStation emulator such as PCSX and ePSXe, "Pete's OpenGL2 PSX GPU" (http://www.pbernert.com/html/gpu.htm#OGL2) will not initialize.
An ISO or a disc is needed in order for this to be testes. Three error messages are returned upon graphics-plugin initialization:
- missing pbuffer extension;
- missing render-texture extension;
- no pixel format available;
EDIT: switching the rendering mode from "render to pbuffer" to "use framebuffer object" seems to fix the issue.
Just a quick question: is it thinkable that, someday in the future, the VirtualBox (Linux) drivers will handle the above-needed OpenGL extensions? Or, will they theoretically never will be handled? Just out of curiosity.
At least, the problem can be easily corrected following the rendering-mode switch outlined above.
Change History (2)
comment:2 by , 8 years ago
Description: | modified (diff) |
---|---|
Resolution: | → obsolete |
Status: | new → closed |
Please reopen if still relevant with a recent VirtualBox release.
As can be read from http://developer.amd.com/media/gpu_assets/FramebufferObjects.pdf, the pbuffer extension is getting more and more deprecated. A switch to the FBO extension is recommended.
EDIT: consider this a low-priority bug ticket -- if not a closed one.