project('dxvk', ['c', 'cpp'], version : 'v1.9.2', meson_version : '>= 0.46') cpu_family = target_machine.cpu_family() add_project_arguments('-DNOMINMAX', language : 'cpp') dxvk_compiler = meson.get_compiler('cpp') dxvk_is_msvc = dxvk_compiler.get_id() == 'msvc' # c++17 was added in 15.3, older version needs c++latest if dxvk_is_msvc and dxvk_compiler.version().version_compare('<15.3') dxvk_cpp_std='c++latest' else dxvk_cpp_std='c++17' endif dxvk_native = (not meson.is_cross_build() and not dxvk_is_msvc) or get_option('dxvk_native_force') if dxvk_is_msvc add_project_arguments('/std:' + dxvk_cpp_std, language : 'cpp') endif if dxvk_compiler.get_id() == 'clang' if dxvk_compiler.has_argument('-Wno-unused-private-field') add_project_arguments('-Wno-unused-private-field', language: 'cpp') endif if dxvk_compiler.has_argument('-Wno-microsoft-exception-spec') add_project_arguments('-Wno-microsoft-exception-spec', language: 'cpp') endif endif if not dxvk_is_msvc add_project_arguments('-D_WIN32_WINNT=0xa00', language : 'cpp') if get_option('build_id') and dxvk_compiler.has_link_argument('-Wl,--build-id') add_global_link_arguments('-Wl,--build-id', language: 'cpp') endif # We need to set the section alignment for debug symbols to # work properly as well as avoiding a memcpy from the Wine loader. if dxvk_compiler.has_link_argument('-Wl,--file-alignment=4096') add_global_link_arguments('-Wl,--file-alignment=4096', language: 'cpp') endif # Wine's built-in back traces only work with dwarf2 symbols if get_option('debug') and target_machine.system() == 'windows' if dxvk_compiler.has_argument('-gstrict-dwarf') and dxvk_compiler.has_argument('-gdwarf-2') add_project_arguments('-gstrict-dwarf', '-gdwarf-2', language: ['c', 'cpp']) endif endif endif dxvk_include_path = include_directories('./include') if (cpu_family == 'x86_64') dxvk_library_path = meson.source_root() + '/lib' else dxvk_library_path = meson.source_root() + '/lib32' endif dxvk_extradep = [ ] dxvk_platform = 'windows' dxvk_wsi = 'win32' so_prefix = 'dxvk_' if not dxvk_native if dxvk_compiler.get_id() == 'msvc' wrc = find_program('rc') else add_global_link_arguments('-static', '-static-libgcc', language: 'c') add_global_link_arguments('-static', '-static-libgcc', '-static-libstdc++', language: 'cpp') if cpu_family == 'x86_64' wrc = find_program('x86_64-w64-mingw32-windres') elif cpu_family == 'x86' wrc = find_program('i686-w64-mingw32-windres') else error('Unsupported target architecture') endif endif if cpu_family == 'x86' if dxvk_compiler.has_link_argument('-Wl,--add-stdcall-alias') add_global_link_arguments('-Wl,--add-stdcall-alias', language: 'cpp') endif if dxvk_compiler.has_link_argument('-Wl,--enable-stdcall-fixup') add_global_link_arguments('-Wl,--enable-stdcall-fixup', language: 'cpp') endif if dxvk_compiler.has_argument('-msse') and dxvk_compiler.has_argument('-msse2') add_project_arguments('-msse', '-msse2', language: ['c', 'cpp']) endif if dxvk_compiler.has_argument('-mfpmath=sse') add_project_arguments('-mfpmath=sse', language: ['c', 'cpp']) endif endif lib_vulkan = dxvk_compiler.find_library('vulkan-1', dirs : dxvk_library_path) lib_d3d9 = dxvk_compiler.find_library('d3d9') lib_d3d11 = dxvk_compiler.find_library('d3d11') lib_dxgi = dxvk_compiler.find_library('dxgi') lib_d3dcompiler_43 = dxvk_compiler.find_library('d3dcompiler_43', dirs : dxvk_library_path) if dxvk_compiler.get_id() == 'msvc' lib_d3dcompiler_47 = dxvk_compiler.find_library('d3dcompiler') else lib_d3dcompiler_47 = dxvk_compiler.find_library('d3dcompiler_47') endif exe_ext = '' dll_ext = '' if dxvk_is_msvc res_ext = '.res' else res_ext = '.o' endif def_spec_ext = '.def' else add_project_arguments('-DDXVK_NATIVE', language : 'cpp') dxvk_wsi = get_option('dxvk_native_wsi') dxvk_platform = target_machine.system() if cpu_family == 'x86' if dxvk_compiler.has_argument('-msse') and dxvk_compiler.has_argument('-msse2') add_project_arguments('-msse', '-msse2', language: 'c') add_project_arguments('-msse', '-msse2', language: 'cpp') endif if dxvk_compiler.has_argument('-mfpmath=sse') add_project_arguments('-mfpmath=sse', language: ['c', 'cpp']) endif endif if dxvk_platform == 'windows' dxvk_include_path = include_directories('./include', './include/native/') lib_vulkan = dxvk_compiler.find_library('vulkan-1', dirs : dxvk_library_path) lib_sdl2 = dxvk_compiler.find_library('SDL2', dirs : dxvk_library_path) wrc = find_program('rc') else dxvk_include_path = include_directories('./include', './include/native/', './include/native/windows', './include/native/directx') lib_vulkan = dxvk_compiler.find_library('vulkan') lib_sdl2 = dxvk_compiler.find_library('SDL2') wrc = find_program('echo') so_prefix = 'libdxvk_' endif res_ext = '' exe_ext = '' dll_ext = '' def_spec_ext = '.def' endif add_project_arguments('-DDXVK_WSI_' + dxvk_wsi.to_upper(), language : 'cpp') add_project_arguments('-DDXVK_PLATFORM_' + dxvk_platform.to_upper(), language : 'cpp') glsl_compiler = find_program('glslangValidator') glsl_args = [ '-V', '--vn', '@BASENAME@', '@INPUT@', '-o', '@OUTPUT@' ] if run_command(glsl_compiler, [ '--quiet', '--version' ]).returncode() == 0 glsl_args += [ '--quiet' ] endif glsl_generator = generator(glsl_compiler, output : [ '@BASENAME@.h' ], arguments : glsl_args) if dxvk_is_msvc wrc_generator = generator(wrc, output : [ '@BASENAME@' + res_ext ], arguments : [ '/fo', '@OUTPUT@', '@INPUT@' ]) elif dxvk_native wrc_generator = generator(wrc, output : [ '@BASENAME@_ignored.h' ], arguments : [ 'Ignoring: ', '@INPUT@' ]) else wrc_generator = generator(wrc, output : [ '@BASENAME@' + res_ext ], arguments : [ '-i', '@INPUT@', '-o', '@OUTPUT@' ]) endif dxvk_version = vcs_tag( command: ['git', 'describe', '--dirty=+'], input: 'version.h.in', output: 'version.h') subdir('src') enable_tests = get_option('enable_tests') if enable_tests subdir('tests') endif