[0x79c] OpenGL Debug: In crNetConnectToServer( "vboxhgcm://host:0", port=7000, mtu=1024, broker=0 ) [0x79c] OpenGL Debug: Connecting to host on port 0, with protocol vboxhgcm [0x79c] OpenGL Debug: HGCM connect was successful: client id =0x6 [0x79c] OpenGL Debug: Done connecting to vboxhgcm://host:0 (swapping=0) [0x79c] OpenGL Debug: SPU 1/2: (0) "feedback" [0x79c] OpenGL Debug: SPU 2/2: (1) "pack" [0x79c] OpenGL Debug: Initializing error SPU [0x79c] OpenGL Debug: Initializing pack SPU [0x79c] OpenGL Debug: In crNetConnectToServer( "vboxhgcm://llp:7000", port=7000, mtu=5242880, broker=0 ) [0x79c] OpenGL Debug: Connecting to llp on port 7000, with protocol vboxhgcm [0x79c] OpenGL Debug: HGCM connect was successful: client id =0x7 [0x79c] OpenGL Debug: Done connecting to vboxhgcm://llp:7000 (swapping=0) [0x79c] OpenGL Debug: Buffer pool 0D8F20B8 was empty; allocating new 5242900 byte buffer. [0x79c] OpenGL Debug: Using system malloc [0x79c] OpenGL Debug: Initializing error SPU [0x79c] OpenGL Debug: Initializing passthrough SPU [0x79c] OpenGL Debug: Initializing feedback SPU [0x79c] OpenGL Debug: Looking for the system's OpenGL library... [0x79c] OpenGL Debug: Found it in default path. [0x79c] OpenGL Debug: glLoader: NULL function glCopyTexSubImage3D [0x79c] OpenGL Debug: glLoader: NULL function glDrawRangeElements [0x79c] OpenGL Debug: glLoader: NULL function glTexImage3D [0x79c] OpenGL Debug: glLoader: NULL function glTexSubImage3D [0x79c] OpenGL Debug: DrvValidateVersion 0 -> TRUE [0x79c] OpenGL Debug: stubSPUSafeTearDown [0x79c] OpenGL Debug: In crNetConnectToServer( "vboxhgcm://host:0", port=7000, mtu=1024, broker=0 ) [0x79c] OpenGL Debug: Connecting to host on port 0, with protocol vboxhgcm [0x79c] OpenGL Debug: HGCM connect was successful: client id =0x8 [0x79c] OpenGL Debug: Done connecting to vboxhgcm://host:0 (swapping=0) [0x79c] OpenGL Debug: SPU 1/2: (0) "feedback" [0x79c] OpenGL Debug: SPU 2/2: (1) "pack" [0x79c] OpenGL Debug: Initializing error SPU [0x79c] OpenGL Debug: Initializing pack SPU [0x79c] OpenGL Debug: In crNetConnectToServer( "vboxhgcm://llp:7000", port=7000, mtu=5242880, broker=0 ) [0x79c] OpenGL Debug: Connecting to llp on port 7000, with protocol vboxhgcm [0x79c] OpenGL Debug: HGCM connect was successful: client id =0x9 [0x79c] OpenGL Debug: Done connecting to vboxhgcm://llp:7000 (swapping=0) [0x79c] OpenGL Debug: Buffer pool 0D8F2BD0 was empty; allocating new 5242900 byte buffer. [0x79c] OpenGL Debug: Using system malloc [0x79c] OpenGL Debug: OpenGL Warning: State tracker is being re-initialized.. [0x79c] OpenGL Debug: Initializing error SPU [0x79c] OpenGL Debug: Initializing passthrough SPU [0x79c] OpenGL Debug: Initializing feedback SPU [0x79c] OpenGL Debug: OpenGL Warning: State tracker is being re-initialized.. [0x79c] OpenGL Debug: Looking for the system's OpenGL library... [0x79c] OpenGL Debug: Found it in default path. [0x79c] OpenGL Debug: glLoader: NULL function glCopyTexSubImage3D [0x79c] OpenGL Debug: glLoader: NULL function glDrawRangeElements [0x79c] OpenGL Debug: glLoader: NULL function glTexImage3D [0x79c] OpenGL Debug: glLoader: NULL function glTexSubImage3D [0x79c] OpenGL Debug: DrvValidateVersion 1 -> TRUE [0x79c] OpenGL Debug: DrvSetPixelFormat(0x1010055, 1) called. [0x79c] OpenGL Debug: DrvCreateLayerContext(0x1010055, 0) called. [0x79c] OpenGL Debug: DrvCreateContext(0x1010055) called. [0x79c] OpenGL Debug: Buffer pool 0D8F2BD0 was empty; allocating new 5242900 byte buffer. [0x79c] OpenGL Debug: Using system malloc [0x79c] OpenGL Debug: Dispatched: WindowShow(1, 1) [0x79c] OpenGL Debug: Returning GetProcAddress:NULL for wglMakeContextCurrentARB [0x79c] OpenGL Debug: Returning GetProcAddress:NULL for wglGetCurrentReadDCARB [0x79c] OpenGL Debug: Returning GetProcAddress:NULL for wglCreatePbufferARB [0x79c] OpenGL Debug: Returning GetProcAddress:NULL for wglGetPbufferDCARB [0x79c] OpenGL Debug: Returning GetProcAddress:NULL for wglReleasePbufferDCARB [0x79c] OpenGL Debug: Returning GetProcAddress:NULL for wglDestroyPbufferARB [0x79c] OpenGL Debug: Returning GetProcAddress:NULL for wglQueryPbufferARB [0x79c] OpenGL Debug: Returning GetProcAddress:NULL for wglSetPixelFormatWINE [0x79c] OpenGL Debug: Resolution changed(1280,975), forcing window Pos/Size update [0x79c] OpenGL Debug: Dispatched WindowVisibleRegion (1, cRects=0) [0x79c] OpenGL Debug: DrvSetPixelFormat(0x1010052, 1) called. [0x79c] OpenGL Debug: DrvCreateLayerContext(0x1010052, 0) called. [0x79c] OpenGL Debug: DrvCreateContext(0x1010052) called.