[vbox-dev] bug in H3DOR_FMT_RGBA support for offscreen framebuffer redirection
Vitali Pelenjow
Vitali.Pelenjow at oracle.com
Thu May 19 18:48:47 UTC 2016
Hi Rudolfs,
H3DOR_FMT_RGBA was added as a placeholder for a possible optimization.
Exactly as you said to avoid additional conversion to _TOPDOWN.
However it was never implemented in display_vrdp.cpp. I.e. only the
ConsoleVRDPServer side has been implemented.
You could try to implement H3DOR_FMT_RGBA.
I do not think anyone here has time for this in near future.
Thanks,
Vitali.
Rūdolfs Bundulis wrote:
> Hi,
>
> While implementing 3D redirection in my framebuffer I think I've
> discovered a bug - the H3DOR_FMT_RGBA format is not handled properly.
> If you look at display_vrdp.cpp:345 then if the returned strings do
> not match H3DOR_FMT_RGBA_TOPDOWN then successful return code is
> returned but the initialization functions are called which results in
> my framebuffer getting a null pointer in all the instance parameters
> passed to the calls. I guess since the vrdp server sets both
> everything goes fine and only issues can be experienced with external
> framebuffers.
>
> What is more interesting to me - is H3DOR_FMT_RGBA going to be
> supported? I am mixing the contents of the GPU framebuffer and the
> offscreen OpenGl surface and having to rotate the latter makes a bit
> of an inconvenience
>
> Best Regards,
> Rudolfs Bundulis
>
>
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