[vbox-dev] vbox 3D implementation
klaus.espenlaub at oracle.com
Wed Apr 2 17:26:26 UTC 2014
On 01.04.2014 00:53, DONG HE wrote:
> Hello VBox developers,
> Recently I have great interest in figuring out how VBox implement 3D
> support for D3D and OpenGL. The learning work finally can not proceed as
> a few files are missing from the SVN trunk check-out, which
> are DevVGA-SVGA3d-shared.cpp, DevVGA-SVGA3d-win.cpp
> and DevVGA-SVGA3d-ogl.cpp.
> I wonder why those files are truncated from the repository or if they
> exist in some experimental branches? Please give me some ideas. Thanks!
You're looking at totally the wrong stuff. These files are totally
unrelated to the existing 3D support.
Check the contents of src/VBox/HostServices/SharedOpenGL for a lot of
the code (there are bits and pieces elsewhere).
Note that I'm not knowing any details how the whole thing works, so
asking me personally won't get you much further.
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