[vbox-dev] (no subject)
Huihong Luo
huisinro at yahoo.com
Mon Jul 26 22:03:34 PDT 2010
I continue to debug the crash bug when shutting down a vm on windows host.
The crash indicated that some code is still being executed after a dll is unloaded.
After some extensive debugging, I found the following function might be problematic. Can you guys double check?
When WM_VBOX_RENDERSPU_DESTROY_WINDOW is received, it immediately invokes SetEvent(render_spu.hWinThreadReadyEvent), should that statement be commented out? and leave the last one.
static DWORD WINAPI renderSPUWindowThreadProc(void* unused)
{
...
else
{
...
else if (msg.message == WM_VBOX_RENDERSPU_DESTROY_WINDOW)
{
CRASSERT(msg.lParam && !msg.wParam);
DestroyWindow(((VBOX_RENDERSPU_DESTROY_WINDOW*) msg.lParam)->hWnd);
SetEvent(render_spu.hWinThreadReadyEvent);
}
else
{
TranslateMessage(&msg);
DispatchMessage(&msg);
}
}
}
render_spu.dwWinThreadId = 0;
crDebug("RenderSPU: Window thread stopped (%x)", crThreadID());
SetEvent(render_spu.hWinThreadReadyEvent);
return 0;
}
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