1 | /* $Id: bs3kit-linker.h 102285 2023-11-24 02:37:50Z vboxsync $ */
|
---|
2 | /** @file
|
---|
3 | * BS3Kit - Linker related structures and defines.
|
---|
4 | */
|
---|
5 |
|
---|
6 | /*
|
---|
7 | * Copyright (C) 2007-2023 Oracle and/or its affiliates.
|
---|
8 | *
|
---|
9 | * This file is part of VirtualBox base platform packages, as
|
---|
10 | * available from https://www.virtualbox.org.
|
---|
11 | *
|
---|
12 | * This program is free software; you can redistribute it and/or
|
---|
13 | * modify it under the terms of the GNU General Public License
|
---|
14 | * as published by the Free Software Foundation, in version 3 of the
|
---|
15 | * License.
|
---|
16 | *
|
---|
17 | * This program is distributed in the hope that it will be useful, but
|
---|
18 | * WITHOUT ANY WARRANTY; without even the implied warranty of
|
---|
19 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
---|
20 | * General Public License for more details.
|
---|
21 | *
|
---|
22 | * You should have received a copy of the GNU General Public License
|
---|
23 | * along with this program; if not, see <https://www.gnu.org/licenses>.
|
---|
24 | *
|
---|
25 | * The contents of this file may alternatively be used under the terms
|
---|
26 | * of the Common Development and Distribution License Version 1.0
|
---|
27 | * (CDDL), a copy of it is provided in the "COPYING.CDDL" file included
|
---|
28 | * in the VirtualBox distribution, in which case the provisions of the
|
---|
29 | * CDDL are applicable instead of those of the GPL.
|
---|
30 | *
|
---|
31 | * You may elect to license modified versions of this file under the
|
---|
32 | * terms and conditions of either the GPL or the CDDL or both.
|
---|
33 | *
|
---|
34 | * SPDX-License-Identifier: GPL-3.0-only OR CDDL-1.0
|
---|
35 | */
|
---|
36 |
|
---|
37 | #ifndef BS3KIT_INCLUDED_bs3kit_linker_h
|
---|
38 | #define BS3KIT_INCLUDED_bs3kit_linker_h
|
---|
39 | #ifndef RT_WITHOUT_PRAGMA_ONCE
|
---|
40 | # pragma once
|
---|
41 | #endif
|
---|
42 |
|
---|
43 | #pragma pack(1)
|
---|
44 | typedef struct BS3BOOTSECTOR
|
---|
45 | {
|
---|
46 | uint8_t abJmp[3];
|
---|
47 | char abOemId[8];
|
---|
48 | /** @name EBPB, DOS 4.0 style.
|
---|
49 | * @{ */
|
---|
50 | uint16_t cBytesPerSector; /**< 00bh */
|
---|
51 | uint8_t cSectorsPerCluster; /**< 00dh */
|
---|
52 | uint16_t cReservedSectors; /**< 00eh */
|
---|
53 | uint8_t cFATs; /**< 010h */
|
---|
54 | uint16_t cRootDirEntries; /**< 011h */
|
---|
55 | uint16_t cTotalSectors; /**< 013h - We (ab)use this for the checksum length in sectors. */
|
---|
56 | uint8_t bMediaDescriptor; /**< 015h */
|
---|
57 | uint16_t cSectorsPerFAT; /**< 016h */
|
---|
58 | uint16_t cPhysSectorsPerTrack; /**< 018h */
|
---|
59 | uint16_t cHeads; /**< 01ah */
|
---|
60 | uint32_t cHiddentSectors; /**< 01ch */
|
---|
61 | uint32_t cLargeTotalSectors; /**< 020h - We (ab)use this to indicate the number of sectors to load. */
|
---|
62 | uint8_t bBootDrv; /**< 024h */
|
---|
63 | uint8_t bFlagsEtc; /**< 025h */
|
---|
64 | uint8_t bExtendedSignature; /**< 026h */
|
---|
65 | uint32_t dwSerialNumber; /**< 027h - We (ab)use this for the base image checksum. */
|
---|
66 | char abLabel[11]; /**< 02bh */
|
---|
67 | char abFSType[8]; /**< 036h */
|
---|
68 | /** @} */
|
---|
69 | } BS3BOOTSECTOR;
|
---|
70 | #pragma pack()
|
---|
71 | typedef BS3BOOTSECTOR *PBS3BOOTSECTOR;
|
---|
72 |
|
---|
73 | AssertCompileMemberOffset(BS3BOOTSECTOR, cLargeTotalSectors, 0x20);
|
---|
74 | AssertCompileMemberOffset(BS3BOOTSECTOR, abLabel, 0x2b);
|
---|
75 | AssertCompileMemberOffset(BS3BOOTSECTOR, abFSType, 0x36);
|
---|
76 |
|
---|
77 | #define BS3_OEMID "BS3Kit\n\n"
|
---|
78 | #define BS3_FSTYPE "RawCode\n"
|
---|
79 | #define BS3_LABEL "VirtualBox\n"
|
---|
80 | #define BS3_MAX_SIZE UINT32_C(491520) /* 480KB */
|
---|
81 |
|
---|
82 |
|
---|
83 | /** The default address to start load high DLLs at.
|
---|
84 | * We start at 8MB to make sure the start is 16-bit tiled addressable, that we
|
---|
85 | * can load high DLLs on 286es, and to avoid using up the upper/tiled memory. */
|
---|
86 | #define BS3HIGHDLL_LOAD_ADDRESS ( _8M )
|
---|
87 |
|
---|
88 | /**
|
---|
89 | * High DLL table entry.
|
---|
90 | * These are found at the end of the base image.
|
---|
91 | */
|
---|
92 | typedef struct BS3HIGHDLLENTRY
|
---|
93 | {
|
---|
94 | char achMagic[8]; /**< BS3HIGHDLLENTRY_MAGIC */
|
---|
95 | uint32_t uLoadAddr; /**< The load address. Set by the linker. */
|
---|
96 | uint32_t cbLoaded; /**< The number of bytes when loaded. */
|
---|
97 | uint32_t offInImage; /**< Byte offset in the linked image blob. */
|
---|
98 | uint32_t cbInImage; /**< The number of bytes to load from the linked image blob. */
|
---|
99 | uint32_t cImports; /**< Number of imports. */
|
---|
100 | int32_t offImports; /**< Relative address (to entry start) of the import table. */
|
---|
101 | uint32_t cExports; /**< Number of exports. */
|
---|
102 | int32_t offExports; /**< Relative address (to entry start) of the export table. */
|
---|
103 | uint32_t cSegments; /**< Number of segments. */
|
---|
104 | int32_t offSegments; /**< Relative address (to entry start) of the segment table. */
|
---|
105 | uint32_t cbStrings; /**< Size of the string table in bytes. */
|
---|
106 | int32_t offStrings; /**< Relative address (to entry start) of the string table. */
|
---|
107 | uint32_t offFilename; /**< String table offset of the DLL name (sans path, with extension). */
|
---|
108 | uint32_t uChecksum; /**< Simple checksum of all the on-disk image bits. */
|
---|
109 | } BS3HIGHDLLENTRY;
|
---|
110 | /** Magic value for BS3HIGHDLLENTRY. */
|
---|
111 | #define BS3HIGHDLLENTRY_MAGIC "HighDLL"
|
---|
112 |
|
---|
113 | typedef struct BS3HIGHDLLIMPORTENTRY
|
---|
114 | {
|
---|
115 | uint16_t offName;
|
---|
116 | uint16_t uSeg;
|
---|
117 | uint32_t offSeg; /**< We'll see... */
|
---|
118 | uint32_t offFlat;
|
---|
119 | } BS3HIGHDLLIMPORTENTRY;
|
---|
120 |
|
---|
121 | typedef struct BS3HIGHDLLEXPORTENTRY
|
---|
122 | {
|
---|
123 | uint32_t offFlat; /**< The flat address. This can be accessed as 32-bit and 64-bit - g_pfnSymbol. */
|
---|
124 | uint32_t offFlatZeroHigh; /**< Zero high dword in case of 64-bit use. */
|
---|
125 | uint32_t offSeg; /**< Segmented address: offset part - g_fpfn48Symbol. */
|
---|
126 | uint16_t idxSel; /**< Segmented address: selector part. */
|
---|
127 | uint16_t offName; /**< The string table offset. */
|
---|
128 | } BS3HIGHDLLEXPORTENTRY;
|
---|
129 |
|
---|
130 | typedef struct BS3HIGHDLLSEGMENT
|
---|
131 | {
|
---|
132 | uint32_t uAddr;
|
---|
133 | uint32_t cb;
|
---|
134 | uint16_t idxSel;
|
---|
135 | uint16_t fFlags;
|
---|
136 | } BS3HIGHDLLSEGMENT;
|
---|
137 | typedef BS3HIGHDLLSEGMENT RT_FAR *PBS3HIGHDLLSEGMENT;
|
---|
138 | /** @name BS3HIGHDLLSEGMENT_F_XXX - segment flags.
|
---|
139 | * @{ */
|
---|
140 | #define BS3HIGHDLLSEGMENT_F_EXEC 0x0001
|
---|
141 | #define BS3HIGHDLLSEGMENT_F_16BIT 0x0002
|
---|
142 | #define BS3HIGHDLLSEGMENT_F_32BIT 0x0004
|
---|
143 | #define BS3HIGHDLLSEGMENT_F_64BIT 0x0008
|
---|
144 | #define BS3HIGHDLLSEGMENT_F_CONFORMING 0x0010
|
---|
145 | /** @} */
|
---|
146 |
|
---|
147 |
|
---|
148 | /** @name High DLL selector ranges.
|
---|
149 | * @{ */
|
---|
150 | #define BS3_SEL_HIGH16_CS_FIRST 0x2908
|
---|
151 | #define BS3_SEL_HIGH16_CS_COUNT 0x18
|
---|
152 | #define BS3_SEL_HIGH16_DS_FIRST 0x29c8
|
---|
153 | #define BS3_SEL_HIGH16_DS_COUNT 0x08
|
---|
154 | #define BS3_SEL_HIGH32_CS 0x0118
|
---|
155 | #define BS3_SEL_HIGH32_DS 0x0120
|
---|
156 | #define BS3_SEL_HIGH64_CS 0x0130
|
---|
157 | #define BS3_SEL_HIGH64_DS 0x0138
|
---|
158 | #ifdef BS3KIT_INCLUDED_bs3kit_h
|
---|
159 | AssertCompile(BS3_SEL_HIGH16_CS_00 == BS3_SEL_HIGH16_CS_FIRST);
|
---|
160 | AssertCompile(BS3_SEL_HIGH16_DS_00 == BS3_SEL_HIGH16_DS_FIRST);
|
---|
161 | AssertCompile(BS3_SEL_HIGH32_CS == BS3_SEL_R0_CS32);
|
---|
162 | AssertCompile(BS3_SEL_HIGH32_DS == BS3_SEL_R0_DS32);
|
---|
163 | AssertCompile(BS3_SEL_HIGH64_CS == BS3_SEL_R0_CS64);
|
---|
164 | AssertCompile(BS3_SEL_HIGH64_DS == BS3_SEL_R0_DS64);
|
---|
165 | #endif
|
---|
166 | /** @} */
|
---|
167 |
|
---|
168 |
|
---|
169 | /** Initial value for Bs3CalcChecksum. */
|
---|
170 | #define BS3_CALC_CHECKSUM_INITIAL_VALUE 1
|
---|
171 |
|
---|
172 | /**
|
---|
173 | * Calculates an Adler-32 checksum.
|
---|
174 | */
|
---|
175 | DECLINLINE(uint32_t) Bs3CalcChecksum(uint32_t uChecksum, uint8_t const RT_FAR *pbSrc, size_t cbSrc)
|
---|
176 | {
|
---|
177 | uint32_t uA = RT_LO_U16(uChecksum);
|
---|
178 | uint32_t uB = RT_HI_U16(uChecksum);
|
---|
179 |
|
---|
180 | while (cbSrc-- > 0)
|
---|
181 | {
|
---|
182 | uA = (uA + *pbSrc++) % 0xfff1;
|
---|
183 | uB = (uA + uB) % 0xfff1;
|
---|
184 | }
|
---|
185 |
|
---|
186 | return RT_MAKE_U32(uA, uB);
|
---|
187 | }
|
---|
188 |
|
---|
189 | #endif /* !BS3KIT_INCLUDED_bs3kit_linker_h */
|
---|
190 |
|
---|