/* $Id: GuestDnDPrivate.cpp 98286 2023-01-24 13:15:30Z vboxsync $ */ /** @file * Private guest drag and drop code, used by GuestDnDTarget + GuestDnDSource. */ /* * Copyright (C) 2011-2023 Oracle and/or its affiliates. * * This file is part of VirtualBox base platform packages, as * available from https://www.virtualbox.org. * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation, in version 3 of the * License. * * This program is distributed in the hope that it will be useful, but * WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, see . * * SPDX-License-Identifier: GPL-3.0-only */ #define LOG_GROUP LOG_GROUP_GUEST_DND #include "LoggingNew.h" #include "GuestImpl.h" #include "AutoCaller.h" #ifdef VBOX_WITH_DRAG_AND_DROP # include "ConsoleImpl.h" # include "ProgressImpl.h" # include "GuestDnDPrivate.h" # include # include # include # include # include # include # include # include # include # include /** @page pg_main_dnd Dungeons & Dragons - Overview * Overview: * * Drag and Drop is handled over the internal HGCM service for the host <-> * guest communication. Beside that we need to map the Drag and Drop protocols * of the various OS's we support to our internal channels, this is also highly * communicative in both directions. Unfortunately HGCM isn't really designed * for that. Next we have to foul some of the components. This includes to * trick X11 on the guest side, but also Qt needs to be tricked on the host * side a little bit. * * The following components are involved: * * 1. GUI: Uses the Qt classes for Drag and Drop and mainly forward the content * of it to the Main IGuest / IGuestDnDSource / IGuestDnDTarget interfaces. * 2. Main: Public interface for doing Drag and Drop. Also manage the IProgress * interfaces for blocking the caller by showing a progress dialog (see * this file). * 3. HGCM service: Handle all messages from the host to the guest at once and * encapsulate the internal communication details (see dndmanager.cpp and * friends). * 4. Guest Additions: Split into the platform neutral part (see * VBoxGuestR3LibDragAndDrop.cpp) and the guest OS specific parts. * Receive/send message from/to the HGCM service and does all guest specific * operations. For Windows guests VBoxTray is in charge, whereas on UNIX-y guests * VBoxClient will be used. * * Terminology: * * All transfers contain a MIME format and according meta data. This meta data then can * be interpreted either as raw meta data or something else. When raw meta data is * being handled, this gets passed through to the destination (guest / host) without * modification. Other meta data (like URI lists) can and will be modified by the * receiving side before passing to OS. How and when modifications will be applied * depends on the MIME format. * * Host -> Guest: * 1. There are DnD Enter, Move, Leave events which are send exactly like this * to the guest. The info includes the position, MIME types and allowed actions. * The guest has to respond with an action it would accept, so the GUI could * change the cursor accordingly. * 2. On drop, first a drop event is sent. If this is accepted a drop data * event follows. This blocks the GUI and shows some progress indicator. * * Guest -> Host: * 1. The GUI is asking the guest if a DnD event is pending when the user moves * the cursor out of the view window. If so, this returns the mimetypes and * allowed actions. * (2. On every mouse move this is asked again, to make sure the DnD event is * still valid.) * 3. On drop the host request the data from the guest. This blocks the GUI and * shows some progress indicator. * * Implementation hints: * m_strSupportedFormats here in this file defines the allowed mime-types. * This is necessary because we need special handling for some of the * mime-types. E.g. for URI lists we need to transfer the actual dirs and * files. Text EOL may to be changed. Also unknown mime-types may need special * handling as well, which may lead to undefined behavior in the host/guest, if * not done. * * Dropping of a directory, means recursively transferring _all_ the content. * * Directories and files are placed into the user's temporary directory on the * guest (e.g. /tmp/VirtualBox Dropped Files). We can't delete them after the * DnD operation, because we didn't know what the DnD target does with it. E.g. * it could just be opened in place. This could lead ofc to filling up the disk * within the guest. To inform the user about this, a small app could be * developed which scans this directory regularly and inform the user with a * tray icon hint (and maybe the possibility to clean this up instantly). The * same has to be done in the G->H direction when it is implemented. * * Only regular files are supported; symlinks are not allowed. * * Transfers currently are an all-succeed or all-fail operation (see todos). * * On MacOS hosts we had to implement own DnD "promises" support for file transfers, * as Qt does not support this out-of-the-box. * * The code tries to preserve the file modes of the transfered directories / files. * This is useful (and maybe necessary) for two things: * 1. If a file is executable, it should be also after the transfer, so the * user can just execute it, without manually tweaking the modes first. * 2. If a dir/file is not accessible by group/others in the host, it shouldn't * be in the guest. * In any case, the user mode is always set to rwx (so that we can access it * ourself, in e.g. for a cleanup case after cancel). * * ACEs / ACLs currently are not supported. * * Cancelling ongoing transfers is supported in both directions by the guest * and/or host side and cleans up all previous steps. This also involves * removing partially transferred directories / files in the temporary directory. * ** @todo * - ESC doesn't really work (on Windows guests it's already implemented) * ... in any case it seems a little bit difficult to handle from the Qt side. * - Transfers currently do not have any interactive (UI) callbacks / hooks which * e.g. would allow to skip / replace / rename and entry, or abort the operation on failure. * - Add support for more MIME types (especially images, csv) * - Test unusual behavior: * - DnD service crash in the guest during a DnD op (e.g. crash of VBoxClient or X11) * - Not expected order of the events between HGCM and the guest * - Security considerations: We transfer a lot of memory between the guest and * the host and even allow the creation of dirs/files. Maybe there should be * limits introduced to preventing DoS attacks or filling up all the memory * (both in the host and the guest). */ /********************************************************************************************************************************* * Defined Constants And Macros * *********************************************************************************************************************************/ /** Tries locking the GuestDnD object and returns on failure. */ #define GUESTDND_LOCK() do { \ int const vrcLock = RTCritSectEnter(&m_CritSect); \ if (RT_SUCCESS(vrcLock)) { /* likely */ } else return vrcLock; \ } while (0) /** Tries locking the GuestDnD object and returns a_Ret failure. */ #define GUESTDND_LOCK_RET(a_Ret) do { \ int const vrcLock = RTCritSectEnter(&m_CritSect); \ if (RT_SUCCESS(vrcLock)) { /* likely */ } else return vrcLock; \ } while (0) /** Unlocks a formerly locked GuestDnD object. */ #define GUESTDND_UNLOCK() do { \ int const vrcUnlock = RTCritSectLeave(&m_CritSect); \ AssertRC(vrcUnlock); \ } while (0) /********************************************************************************************************************************* * GuestDnDSendCtx implementation. * *********************************************************************************************************************************/ GuestDnDSendCtx::GuestDnDSendCtx(void) : pTarget(NULL) , pState(NULL) { reset(); } /** * Resets a GuestDnDSendCtx object. */ void GuestDnDSendCtx::reset(void) { uScreenID = 0; Transfer.reset(); int vrc2 = EventCallback.Reset(); AssertRC(vrc2); GuestDnDData::reset(); } /********************************************************************************************************************************* * GuestDnDRecvCtx implementation. * *********************************************************************************************************************************/ GuestDnDRecvCtx::GuestDnDRecvCtx(void) : pSource(NULL) , pState(NULL) { reset(); } /** * Resets a GuestDnDRecvCtx object. */ void GuestDnDRecvCtx::reset(void) { lstFmtOffered.clear(); strFmtReq = ""; strFmtRecv = ""; enmAction = 0; Transfer.reset(); int vrc2 = EventCallback.Reset(); AssertRC(vrc2); GuestDnDData::reset(); } /********************************************************************************************************************************* * GuestDnDCallbackEvent implementation. * *********************************************************************************************************************************/ GuestDnDCallbackEvent::~GuestDnDCallbackEvent(void) { if (NIL_RTSEMEVENT != m_SemEvent) RTSemEventDestroy(m_SemEvent); } /** * Resets a GuestDnDCallbackEvent object. */ int GuestDnDCallbackEvent::Reset(void) { int vrc = VINF_SUCCESS; if (m_SemEvent == NIL_RTSEMEVENT) vrc = RTSemEventCreate(&m_SemEvent); m_vrc = VINF_SUCCESS; return vrc; } /** * Completes a callback event by notifying the waiting side. * * @returns VBox status code. * @param vrc Result code to use for the event completion. */ int GuestDnDCallbackEvent::Notify(int vrc /* = VINF_SUCCESS */) { m_vrc = vrc; return RTSemEventSignal(m_SemEvent); } /** * Waits on a callback event for being notified. * * @returns VBox status code. * @param msTimeout Timeout (in ms) to wait for callback event. */ int GuestDnDCallbackEvent::Wait(RTMSINTERVAL msTimeout) { return RTSemEventWait(m_SemEvent, msTimeout); } /********************************************************************************************************************************* * GuestDnDState implementation * *********************************************************************************************************************************/ GuestDnDState::GuestDnDState(const ComObjPtr& pGuest) : m_uProtocolVersion(0) , m_fGuestFeatures0(VBOX_DND_GF_NONE) , m_EventSem(NIL_RTSEMEVENT) , m_pParent(pGuest) { reset(); int vrc = RTCritSectInit(&m_CritSect); if (RT_FAILURE(vrc)) throw vrc; vrc = RTSemEventCreate(&m_EventSem); if (RT_FAILURE(vrc)) throw vrc; } GuestDnDState::~GuestDnDState(void) { int vrc = RTSemEventDestroy(m_EventSem); AssertRC(vrc); vrc = RTCritSectDelete(&m_CritSect); AssertRC(vrc); } /** * Notifies the waiting side about a guest notification response. * * @returns VBox status code. * @param vrcGuest Guest VBox status code to set for the response. * Defaults to VINF_SUCCESS (for success). */ int GuestDnDState::notifyAboutGuestResponse(int vrcGuest /* = VINF_SUCCESS */) { m_vrcGuest = vrcGuest; return RTSemEventSignal(m_EventSem); } /** * Resets a guest drag'n drop state. */ void GuestDnDState::reset(void) { LogRel2(("DnD: Reset\n")); m_enmState = VBOXDNDSTATE_UNKNOWN; m_dndActionDefault = VBOX_DND_ACTION_IGNORE; m_dndLstActionsAllowed = VBOX_DND_ACTION_IGNORE; m_lstFormats.clear(); m_mapCallbacks.clear(); m_vrcGuest = VERR_IPE_UNINITIALIZED_STATUS; } /** * Default callback handler for guest callbacks. * * This handler acts as a fallback in case important callback messages are not being handled * by the specific callers. * * @returns VBox status code. Will get sent back to the host service. * @retval VERR_NO_DATA if no new messages from the host side are available at the moment. * @retval VERR_CANCELLED for indicating that the current operation was cancelled. * @param uMsg HGCM message ID (function number). * @param pvParms Pointer to additional message data. Optional and can be NULL. * @param cbParms Size (in bytes) additional message data. Optional and can be 0. * @param pvUser User-supplied pointer on callback registration. */ /* static */ DECLCALLBACK(int) GuestDnDState::i_defaultCallback(uint32_t uMsg, void *pvParms, size_t cbParms, void *pvUser) { GuestDnDState *pThis = (GuestDnDState *)pvUser; AssertPtrReturn(pThis, VERR_INVALID_POINTER); LogFlowFunc(("uMsg=%RU32 (%#x)\n", uMsg, uMsg)); int vrc = VERR_IPE_UNINITIALIZED_STATUS; switch (uMsg) { case GUEST_DND_FN_EVT_ERROR: { PVBOXDNDCBEVTERRORDATA pCBData = reinterpret_cast(pvParms); AssertPtr(pCBData); AssertReturn(sizeof(VBOXDNDCBEVTERRORDATA) == cbParms, VERR_INVALID_PARAMETER); AssertReturn(CB_MAGIC_DND_EVT_ERROR == pCBData->hdr.uMagic, VERR_INVALID_PARAMETER); if (RT_SUCCESS(pCBData->rc)) { AssertMsgFailed(("Guest has sent an error event but did not specify an actual error code\n")); pCBData->rc = VERR_GENERAL_FAILURE; /* Make sure some error is set. */ } vrc = pThis->setProgress(100, DND_PROGRESS_ERROR, pCBData->rc, Utf8StrFmt("Received error from guest: %Rrc", pCBData->rc)); AssertRCBreak(vrc); vrc = pThis->notifyAboutGuestResponse(pCBData->rc); AssertRCBreak(vrc); break; } case GUEST_DND_FN_GET_NEXT_HOST_MSG: vrc = VERR_NO_DATA; /* Indicate back to the host service that there are no new messages. */ break; default: AssertMsgBreakStmt(pThis->isProgressRunning() == false, ("Progress object not completed / canceld yet! State is '%s' (%#x)\n", DnDStateToStr(pThis->m_enmState), pThis->m_enmState), vrc = VERR_INVALID_STATE); /* Please report this! */ vrc = VERR_CANCELLED; break; } LogFlowFunc(("Returning vrc=%Rrc\n", vrc)); return vrc; } /** * Resets the progress object. * * @returns HRESULT * @param pParent Parent to set for the progress object. * @param strDesc Description of the progress. */ HRESULT GuestDnDState::resetProgress(const ComObjPtr& pParent, const Utf8Str &strDesc) { AssertReturn(strDesc.isNotEmpty(), E_INVALIDARG); m_pProgress.setNull(); HRESULT hrc = m_pProgress.createObject(); if (SUCCEEDED(hrc)) hrc = m_pProgress->init(static_cast(pParent), Bstr(strDesc).raw(), TRUE /* aCancelable */); return hrc; } /** * Returns whether the progress object has been canceled or not. * * @returns \c true if canceled or progress does not exist, \c false if not. */ bool GuestDnDState::isProgressCanceled(void) const { if (m_pProgress.isNull()) return true; BOOL fCanceled; HRESULT hrc = m_pProgress->COMGETTER(Canceled)(&fCanceled); AssertComRCReturn(hrc, false); return RT_BOOL(fCanceled); } /** * Returns whether the progress object still is in a running state or not. * * @returns \c true if running, \c false if not. */ bool GuestDnDState::isProgressRunning(void) const { if (m_pProgress.isNull()) return false; BOOL fCompleted; HRESULT const hrc = m_pProgress->COMGETTER(Completed)(&fCompleted); AssertComRCReturn(hrc, false); return !RT_BOOL(fCompleted); } /** * Sets (registers or unregisters) a callback for a specific HGCM message. * * @returns VBox status code. * @param uMsg HGCM message ID to set callback for. * @param pfnCallback Callback function pointer to use. Pass NULL to unregister. * @param pvUser User-provided arguments for the callback function. Optional and can be NULL. */ int GuestDnDState::setCallback(uint32_t uMsg, PFNGUESTDNDCALLBACK pfnCallback, void *pvUser /* = NULL */) { GuestDnDCallbackMap::iterator it = m_mapCallbacks.find(uMsg); /* Register. */ if (pfnCallback) { try { m_mapCallbacks[uMsg] = GuestDnDCallback(pfnCallback, uMsg, pvUser); } catch (std::bad_alloc &) { return VERR_NO_MEMORY; } return VINF_SUCCESS; } /* Unregister. */ if (it != m_mapCallbacks.end()) m_mapCallbacks.erase(it); return VINF_SUCCESS; } /** * Sets the progress object to a new state. * * @returns VBox status code. * @param uPercentage Percentage (0-100) to set. * @param uStatus Status (of type DND_PROGRESS_XXX) to set. * @param vrcOp VBox status code to set. Optional. * @param strMsg Message to set. Optional. */ int GuestDnDState::setProgress(unsigned uPercentage, uint32_t uStatus, int vrcOp /* = VINF_SUCCESS */, const Utf8Str &strMsg /* = Utf8Str::Empty */) { LogFlowFunc(("uPercentage=%u, uStatus=%RU32, , vrcOp=%Rrc, strMsg=%s\n", uPercentage, uStatus, vrcOp, strMsg.c_str())); if (m_pProgress.isNull()) return VINF_SUCCESS; BOOL fCompleted = FALSE; HRESULT hrc = m_pProgress->COMGETTER(Completed)(&fCompleted); AssertComRCReturn(hrc, VERR_COM_UNEXPECTED); BOOL fCanceled = FALSE; hrc = m_pProgress->COMGETTER(Canceled)(&fCanceled); AssertComRCReturn(hrc, VERR_COM_UNEXPECTED); LogFlowFunc(("Progress fCompleted=%RTbool, fCanceled=%RTbool\n", fCompleted, fCanceled)); int vrc = VINF_SUCCESS; switch (uStatus) { case DragAndDropSvc::DND_PROGRESS_ERROR: { LogRel(("DnD: Guest reported error %Rrc\n", vrcOp)); if (!fCompleted) hrc = m_pProgress->i_notifyComplete(VBOX_E_DND_ERROR, COM_IIDOF(IGuest), m_pParent->getComponentName(), strMsg.c_str()); break; } case DragAndDropSvc::DND_PROGRESS_CANCELLED: { LogRel2(("DnD: Guest cancelled operation\n")); if (!fCanceled) { hrc = m_pProgress->Cancel(); AssertComRC(hrc); } if (!fCompleted) { hrc = m_pProgress->i_notifyComplete(S_OK); AssertComRC(hrc); } break; } case DragAndDropSvc::DND_PROGRESS_RUNNING: RT_FALL_THROUGH(); case DragAndDropSvc::DND_PROGRESS_COMPLETE: { LogRel2(("DnD: Guest reporting running/completion status with %u%%\n", uPercentage)); if ( !fCompleted && !fCanceled) { hrc = m_pProgress->SetCurrentOperationProgress(uPercentage); AssertComRCReturn(hrc, VERR_COM_UNEXPECTED); if ( uStatus == DragAndDropSvc::DND_PROGRESS_COMPLETE || uPercentage >= 100) { hrc = m_pProgress->i_notifyComplete(S_OK); AssertComRCReturn(hrc, VERR_COM_UNEXPECTED); } } break; } default: break; } LogFlowFuncLeaveRC(vrc); return vrc; } /** * Dispatching function for handling the host service service callback. * * @returns VBox status code. * @param u32Function HGCM message ID to handle. * @param pvParms Pointer to optional data provided for a particular message. Optional. * @param cbParms Size (in bytes) of \a pvParms. */ int GuestDnDState::onDispatch(uint32_t u32Function, void *pvParms, uint32_t cbParms) { LogFlowFunc(("u32Function=%RU32, pvParms=%p, cbParms=%RU32\n", u32Function, pvParms, cbParms)); int vrc = VERR_WRONG_ORDER; /* Play safe. */ /* Whether or not to try calling host-installed callbacks after successfully processing the message. */ bool fTryCallbacks = false; switch (u32Function) { case DragAndDropSvc::GUEST_DND_FN_CONNECT: { DragAndDropSvc::PVBOXDNDCBCONNECTDATA pCBData = reinterpret_cast(pvParms); AssertPtr(pCBData); AssertReturn(sizeof(DragAndDropSvc::VBOXDNDCBCONNECTDATA) == cbParms, VERR_INVALID_PARAMETER); AssertReturn(DragAndDropSvc::CB_MAGIC_DND_CONNECT == pCBData->hdr.uMagic, VERR_INVALID_PARAMETER); m_uProtocolVersion = pCBData->uProtocolVersion; /** @todo Handle flags. */ LogThisFunc(("Client connected, using protocol v%RU32\n", m_uProtocolVersion)); vrc = VINF_SUCCESS; break; } case DragAndDropSvc::GUEST_DND_FN_REPORT_FEATURES: { DragAndDropSvc::PVBOXDNDCBREPORTFEATURESDATA pCBData = reinterpret_cast(pvParms); AssertPtr(pCBData); AssertReturn(sizeof(DragAndDropSvc::VBOXDNDCBREPORTFEATURESDATA) == cbParms, VERR_INVALID_PARAMETER); AssertReturn(DragAndDropSvc::CB_MAGIC_DND_REPORT_FEATURES == pCBData->hdr.uMagic, VERR_INVALID_PARAMETER); m_fGuestFeatures0 = pCBData->fGuestFeatures0; LogThisFunc(("Client reported features: %#RX64\n", m_fGuestFeatures0)); vrc = VINF_SUCCESS; break; } /* Note: GUEST_DND_FN_EVT_ERROR is handled in either the state's default callback or in specific * (overriden) callbacks (e.g. GuestDnDSendCtx / GuestDnDRecvCtx). */ case DragAndDropSvc::GUEST_DND_FN_DISCONNECT: { LogThisFunc(("Client disconnected\n")); vrc = setProgress(100, DND_PROGRESS_CANCELLED, VINF_SUCCESS); break; } case DragAndDropSvc::GUEST_DND_FN_HG_ACK_OP: { DragAndDropSvc::PVBOXDNDCBHGACKOPDATA pCBData = reinterpret_cast(pvParms); AssertPtr(pCBData); AssertReturn(sizeof(DragAndDropSvc::VBOXDNDCBHGACKOPDATA) == cbParms, VERR_INVALID_PARAMETER); AssertReturn(DragAndDropSvc::CB_MAGIC_DND_HG_ACK_OP == pCBData->hdr.uMagic, VERR_INVALID_PARAMETER); LogRel2(("DnD: Guest responded with action '%s' for host->guest drag event\n", DnDActionToStr(pCBData->uAction))); setActionDefault(pCBData->uAction); vrc = notifyAboutGuestResponse(); break; } case DragAndDropSvc::GUEST_DND_FN_HG_REQ_DATA: { DragAndDropSvc::PVBOXDNDCBHGREQDATADATA pCBData = reinterpret_cast(pvParms); AssertPtr(pCBData); AssertReturn(sizeof(DragAndDropSvc::VBOXDNDCBHGREQDATADATA) == cbParms, VERR_INVALID_PARAMETER); AssertReturn(DragAndDropSvc::CB_MAGIC_DND_HG_REQ_DATA == pCBData->hdr.uMagic, VERR_INVALID_PARAMETER); if ( pCBData->cbFormat == 0 || pCBData->cbFormat > _64K /** @todo Make this configurable? */ || pCBData->pszFormat == NULL) vrc = VERR_INVALID_PARAMETER; else if (!RTStrIsValidEncoding(pCBData->pszFormat)) vrc = VERR_INVALID_PARAMETER; else { setFormats(GuestDnD::toFormatList(pCBData->pszFormat)); vrc = VINF_SUCCESS; } int vrc2 = notifyAboutGuestResponse(); if (RT_SUCCESS(vrc)) vrc = vrc2; break; } case DragAndDropSvc::GUEST_DND_FN_HG_EVT_PROGRESS: { DragAndDropSvc::PVBOXDNDCBHGEVTPROGRESSDATA pCBData = reinterpret_cast(pvParms); AssertPtr(pCBData); AssertReturn(sizeof(DragAndDropSvc::VBOXDNDCBHGEVTPROGRESSDATA) == cbParms, VERR_INVALID_PARAMETER); AssertReturn(DragAndDropSvc::CB_MAGIC_DND_HG_EVT_PROGRESS == pCBData->hdr.uMagic, VERR_INVALID_PARAMETER); vrc = setProgress(pCBData->uPercentage, pCBData->uStatus, pCBData->rc); if (RT_SUCCESS(vrc)) vrc = notifyAboutGuestResponse(pCBData->rc); break; } #ifdef VBOX_WITH_DRAG_AND_DROP_GH case DragAndDropSvc::GUEST_DND_FN_GH_ACK_PENDING: { DragAndDropSvc::PVBOXDNDCBGHACKPENDINGDATA pCBData = reinterpret_cast(pvParms); AssertPtr(pCBData); AssertReturn(sizeof(DragAndDropSvc::VBOXDNDCBGHACKPENDINGDATA) == cbParms, VERR_INVALID_PARAMETER); AssertReturn(DragAndDropSvc::CB_MAGIC_DND_GH_ACK_PENDING == pCBData->hdr.uMagic, VERR_INVALID_PARAMETER); LogRel2(("DnD: Guest responded with pending action '%s' (%RU32 bytes format data) to guest->host drag event\n", DnDActionToStr(pCBData->uDefAction), pCBData->cbFormat)); if ( pCBData->cbFormat == 0 || pCBData->cbFormat > _64K /** @todo Make the maximum size configurable? */ || pCBData->pszFormat == NULL) vrc = VERR_INVALID_PARAMETER; else if (!RTStrIsValidEncoding(pCBData->pszFormat)) vrc = VERR_INVALID_PARAMETER; else { setFormats (GuestDnD::toFormatList(pCBData->pszFormat)); setActionDefault (pCBData->uDefAction); setActionsAllowed(pCBData->uAllActions); vrc = VINF_SUCCESS; } int vrc2 = notifyAboutGuestResponse(); if (RT_SUCCESS(vrc)) vrc = vrc2; break; } #endif /* VBOX_WITH_DRAG_AND_DROP_GH */ default: /* * Try if the event is covered by a registered callback. */ fTryCallbacks = true; break; } /* * Try the host's installed callbacks (if any). */ if (fTryCallbacks) { GuestDnDCallbackMap::const_iterator it = m_mapCallbacks.find(u32Function); if (it != m_mapCallbacks.end()) { AssertPtr(it->second.pfnCallback); vrc = it->second.pfnCallback(u32Function, pvParms, cbParms, it->second.pvUser); } else { /* Invoke the default callback handler in case we don't have any registered callback above. */ vrc = i_defaultCallback(u32Function, pvParms, cbParms, this /* pvUser */); } } LogFlowFunc(("Returning vrc=%Rrc\n", vrc)); return vrc; } /** * Helper function to query the internal progress object to an IProgress interface. * * @returns HRESULT * @param ppProgress Where to query the progress object to. */ HRESULT GuestDnDState::queryProgressTo(IProgress **ppProgress) { return m_pProgress.queryInterfaceTo(ppProgress); } /** * Waits for a guest response to happen, extended version. * * @returns VBox status code. * @retval VERR_TIMEOUT when waiting has timed out. * @retval VERR_DND_GUEST_ERROR on an error reported back from the guest. * @param msTimeout Timeout (in ms) for waiting. Optional, waits 3000 ms if not specified. * @param pvrcGuest Where to return the guest error when * VERR_DND_GUEST_ERROR is returned. Optional. */ int GuestDnDState::waitForGuestResponseEx(RTMSINTERVAL msTimeout /* = 3000 */, int *pvrcGuest /* = NULL */) { int vrc = RTSemEventWait(m_EventSem, msTimeout); if (RT_SUCCESS(vrc)) { if (RT_FAILURE(m_vrcGuest)) vrc = VERR_DND_GUEST_ERROR; if (pvrcGuest) *pvrcGuest = m_vrcGuest; } return vrc; } /** * Waits for a guest response to happen. * * @returns VBox status code. * @retval VERR_TIMEOUT when waiting has timed out. * @retval VERR_DND_GUEST_ERROR on an error reported back from the guest. * @param pvrcGuest Where to return the guest error when * VERR_DND_GUEST_ERROR is returned. Optional. * * @note Uses the default timeout of 3000 ms. */ int GuestDnDState::waitForGuestResponse(int *pvrcGuest /* = NULL */) { return waitForGuestResponseEx(3000 /* ms */, pvrcGuest); } /********************************************************************************************************************************* * GuestDnD implementation. * ********************************************************************************************************************************/ /** Static (Singleton) instance of the GuestDnD object. */ GuestDnD* GuestDnD::s_pInstance = NULL; GuestDnD::GuestDnD(const ComObjPtr &pGuest) : m_pGuest(pGuest) , m_cTransfersPending(0) { LogFlowFuncEnter(); try { m_pState = new GuestDnDState(pGuest); } catch (std::bad_alloc &) { throw VERR_NO_MEMORY; } int vrc = RTCritSectInit(&m_CritSect); if (RT_FAILURE(vrc)) throw vrc; /* List of supported default MIME types. */ LogRel2(("DnD: Supported default host formats:\n")); const com::Utf8Str arrEntries[] = { VBOX_DND_FORMATS_DEFAULT }; for (size_t i = 0; i < RT_ELEMENTS(arrEntries); i++) { m_strDefaultFormats.push_back(arrEntries[i]); LogRel2(("DnD: \t%s\n", arrEntries[i].c_str())); } } GuestDnD::~GuestDnD(void) { LogFlowFuncEnter(); Assert(m_cTransfersPending == 0); /* Sanity. */ RTCritSectDelete(&m_CritSect); if (m_pState) delete m_pState; } /** * Adjusts coordinations to a given screen. * * @returns HRESULT * @param uScreenId ID of screen to adjust coordinates to. * @param puX Pointer to X coordinate to adjust. Will return the adjusted value on success. * @param puY Pointer to Y coordinate to adjust. Will return the adjusted value on success. */ HRESULT GuestDnD::adjustScreenCoordinates(ULONG uScreenId, ULONG *puX, ULONG *puY) const { /** @todo r=andy Save the current screen's shifting coordinates to speed things up. * Only query for new offsets when the screen ID or the screen's resolution has changed. */ /* For multi-monitor support we need to add shift values to the coordinates * (depending on the screen number). */ ComObjPtr pConsole = m_pGuest->i_getConsole(); ComPtr pDisplay; HRESULT hrc = pConsole->COMGETTER(Display)(pDisplay.asOutParam()); if (FAILED(hrc)) return hrc; ULONG dummy; LONG xShift, yShift; GuestMonitorStatus_T monitorStatus; hrc = pDisplay->GetScreenResolution(uScreenId, &dummy, &dummy, &dummy, &xShift, &yShift, &monitorStatus); if (FAILED(hrc)) return hrc; if (puX) *puX += xShift; if (puY) *puY += yShift; LogFlowFunc(("uScreenId=%RU32, x=%RU32, y=%RU32\n", uScreenId, puX ? *puX : 0, puY ? *puY : 0)); return S_OK; } /** * Returns a DnD guest state. * * @returns Pointer to DnD guest state, or NULL if not found / invalid. * @param uID ID of DnD guest state to return. */ GuestDnDState *GuestDnD::getState(uint32_t uID /* = 0 */) const { AssertMsgReturn(uID == 0, ("Only one state (0) is supported at the moment\n"), NULL); return m_pState; } /** * Sends a (blocking) message to the host side of the host service. * * @returns VBox status code. * @param u32Function HGCM message ID to send. * @param cParms Number of parameters to send. * @param paParms Array of parameters to send. Must match \c cParms. */ int GuestDnD::hostCall(uint32_t u32Function, uint32_t cParms, PVBOXHGCMSVCPARM paParms) const { Assert(!m_pGuest.isNull()); ComObjPtr pConsole = m_pGuest->i_getConsole(); /* Forward the information to the VMM device. */ Assert(!pConsole.isNull()); VMMDev *pVMMDev = pConsole->i_getVMMDev(); if (!pVMMDev) return VERR_COM_OBJECT_NOT_FOUND; return pVMMDev->hgcmHostCall("VBoxDragAndDropSvc", u32Function, cParms, paParms); } /** * Registers a GuestDnDSource object with the GuestDnD manager. * * Currently only one source is supported at a time. * * @returns VBox status code. * @param Source Source to register. */ int GuestDnD::registerSource(const ComObjPtr &Source) { GUESTDND_LOCK(); Assert(m_lstSrc.size() == 0); /* We only support one source at a time at the moment. */ m_lstSrc.push_back(Source); GUESTDND_UNLOCK(); return VINF_SUCCESS; } /** * Unregisters a GuestDnDSource object from the GuestDnD manager. * * @returns VBox status code. * @param Source Source to unregister. */ int GuestDnD::unregisterSource(const ComObjPtr &Source) { GUESTDND_LOCK(); GuestDnDSrcList::iterator itSrc = std::find(m_lstSrc.begin(), m_lstSrc.end(), Source); if (itSrc != m_lstSrc.end()) m_lstSrc.erase(itSrc); GUESTDND_UNLOCK(); return VINF_SUCCESS; } /** * Returns the current number of registered sources. * * @returns Current number of registered sources. */ size_t GuestDnD::getSourceCount(void) { GUESTDND_LOCK_RET(0); size_t cSources = m_lstSrc.size(); GUESTDND_UNLOCK(); return cSources; } /** * Registers a GuestDnDTarget object with the GuestDnD manager. * * Currently only one target is supported at a time. * * @returns VBox status code. * @param Target Target to register. */ int GuestDnD::registerTarget(const ComObjPtr &Target) { GUESTDND_LOCK(); Assert(m_lstTgt.size() == 0); /* We only support one target at a time at the moment. */ m_lstTgt.push_back(Target); GUESTDND_UNLOCK(); return VINF_SUCCESS; } /** * Unregisters a GuestDnDTarget object from the GuestDnD manager. * * @returns VBox status code. * @param Target Target to unregister. */ int GuestDnD::unregisterTarget(const ComObjPtr &Target) { GUESTDND_LOCK(); GuestDnDTgtList::iterator itTgt = std::find(m_lstTgt.begin(), m_lstTgt.end(), Target); if (itTgt != m_lstTgt.end()) m_lstTgt.erase(itTgt); GUESTDND_UNLOCK(); return VINF_SUCCESS; } /** * Returns the current number of registered targets. * * @returns Current number of registered targets. */ size_t GuestDnD::getTargetCount(void) { GUESTDND_LOCK_RET(0); size_t cTargets = m_lstTgt.size(); GUESTDND_UNLOCK(); return cTargets; } /** * Static main dispatcher function to handle callbacks from the DnD host service. * * @returns VBox status code. * @param pvExtension Pointer to service extension. * @param u32Function Callback HGCM message ID. * @param pvParms Pointer to optional data provided for a particular message. Optional. * @param cbParms Size (in bytes) of \a pvParms. */ /* static */ DECLCALLBACK(int) GuestDnD::notifyDnDDispatcher(void *pvExtension, uint32_t u32Function, void *pvParms, uint32_t cbParms) { LogFlowFunc(("pvExtension=%p, u32Function=%RU32, pvParms=%p, cbParms=%RU32\n", pvExtension, u32Function, pvParms, cbParms)); GuestDnD *pGuestDnD = reinterpret_cast(pvExtension); AssertPtrReturn(pGuestDnD, VERR_INVALID_POINTER); /** @todo In case we need to handle multiple guest DnD responses at a time this * would be the place to lookup and dispatch to those. For the moment we * only have one response -- simple. */ if (pGuestDnD->m_pState) return pGuestDnD->m_pState->onDispatch(u32Function, pvParms, cbParms); return VERR_NOT_SUPPORTED; } /** * Static helper function to determine whether a format is part of a given MIME list. * * @returns \c true if found, \c false if not. * @param strFormat Format to search for. * @param lstFormats MIME list to search in. */ /* static */ bool GuestDnD::isFormatInFormatList(const com::Utf8Str &strFormat, const GuestDnDMIMEList &lstFormats) { return std::find(lstFormats.begin(), lstFormats.end(), strFormat) != lstFormats.end(); } /** * Static helper function to create a GuestDnDMIMEList out of a format list string. * * @returns MIME list object. * @param strFormats List of formats to convert. * @param strSep Separator to use. If not specified, DND_FORMATS_SEPARATOR_STR will be used. */ /* static */ GuestDnDMIMEList GuestDnD::toFormatList(const com::Utf8Str &strFormats, const com::Utf8Str &strSep /* = DND_FORMATS_SEPARATOR_STR */) { GuestDnDMIMEList lstFormats; RTCList lstFormatsTmp = strFormats.split(strSep); for (size_t i = 0; i < lstFormatsTmp.size(); i++) lstFormats.push_back(com::Utf8Str(lstFormatsTmp.at(i))); return lstFormats; } /** * Static helper function to create a format list string from a given GuestDnDMIMEList object. * * @returns Format list string. * @param lstFormats GuestDnDMIMEList to convert. * @param strSep Separator to use between formats. * Uses DND_FORMATS_SEPARATOR_STR as default. */ /* static */ com::Utf8Str GuestDnD::toFormatString(const GuestDnDMIMEList &lstFormats, const com::Utf8Str &strSep /* = DND_FORMATS_SEPARATOR_STR */) { com::Utf8Str strFormat; for (size_t i = 0; i < lstFormats.size(); i++) { const com::Utf8Str &f = lstFormats.at(i); strFormat += f + strSep; } return strFormat; } /** * Static helper function to create a filtered GuestDnDMIMEList object from supported and wanted formats. * * @returns Filtered MIME list object. * @param lstFormatsSupported MIME list of supported formats. * @param lstFormatsWanted MIME list of wanted formats in returned object. */ /* static */ GuestDnDMIMEList GuestDnD::toFilteredFormatList(const GuestDnDMIMEList &lstFormatsSupported, const GuestDnDMIMEList &lstFormatsWanted) { GuestDnDMIMEList lstFormats; for (size_t i = 0; i < lstFormatsWanted.size(); i++) { /* Only keep supported format types. */ if (std::find(lstFormatsSupported.begin(), lstFormatsSupported.end(), lstFormatsWanted.at(i)) != lstFormatsSupported.end()) { lstFormats.push_back(lstFormatsWanted[i]); } } return lstFormats; } /** * Static helper function to create a filtered GuestDnDMIMEList object from supported and wanted formats. * * @returns Filtered MIME list object. * @param lstFormatsSupported MIME list of supported formats. * @param strFormatsWanted Format list string of wanted formats in returned object. */ /* static */ GuestDnDMIMEList GuestDnD::toFilteredFormatList(const GuestDnDMIMEList &lstFormatsSupported, const com::Utf8Str &strFormatsWanted) { GuestDnDMIMEList lstFmt; RTCList lstFormats = strFormatsWanted.split(DND_FORMATS_SEPARATOR_STR); size_t i = 0; while (i < lstFormats.size()) { /* Only keep allowed format types. */ if (std::find(lstFormatsSupported.begin(), lstFormatsSupported.end(), lstFormats.at(i)) != lstFormatsSupported.end()) { lstFmt.push_back(lstFormats[i]); } i++; } return lstFmt; } /** * Static helper function to convert a Main DnD action an internal DnD action. * * @returns Internal DnD action, or VBOX_DND_ACTION_IGNORE if not found / supported. * @param enmAction Main DnD action to convert. */ /* static */ VBOXDNDACTION GuestDnD::toHGCMAction(DnDAction_T enmAction) { VBOXDNDACTION dndAction = VBOX_DND_ACTION_IGNORE; switch (enmAction) { case DnDAction_Copy: dndAction = VBOX_DND_ACTION_COPY; break; case DnDAction_Move: dndAction = VBOX_DND_ACTION_MOVE; break; case DnDAction_Link: /* For now it doesn't seems useful to allow a link action between host & guest. Later? */ case DnDAction_Ignore: /* Ignored. */ break; default: AssertMsgFailed(("Action %RU32 not recognized!\n", enmAction)); break; } return dndAction; } /** * Static helper function to convert a Main DnD default action and allowed Main actions to their * corresponding internal representations. * * @param enmDnDActionDefault Default Main action to convert. * @param pDnDActionDefault Where to store the converted default action. * @param vecDnDActionsAllowed Allowed Main actions to convert. * @param pDnDLstActionsAllowed Where to store the converted allowed actions. */ /* static */ void GuestDnD::toHGCMActions(DnDAction_T enmDnDActionDefault, VBOXDNDACTION *pDnDActionDefault, const std::vector vecDnDActionsAllowed, VBOXDNDACTIONLIST *pDnDLstActionsAllowed) { VBOXDNDACTIONLIST dndLstActionsAllowed = VBOX_DND_ACTION_IGNORE; VBOXDNDACTION dndActionDefault = toHGCMAction(enmDnDActionDefault); if (!vecDnDActionsAllowed.empty()) { /* First convert the allowed actions to a bit array. */ for (size_t i = 0; i < vecDnDActionsAllowed.size(); i++) dndLstActionsAllowed |= toHGCMAction(vecDnDActionsAllowed[i]); /* * If no default action is set (ignoring), try one of the * set allowed actions, preferring copy, move (in that order). */ if (isDnDIgnoreAction(dndActionDefault)) { if (hasDnDCopyAction(dndLstActionsAllowed)) dndActionDefault = VBOX_DND_ACTION_COPY; else if (hasDnDMoveAction(dndLstActionsAllowed)) dndActionDefault = VBOX_DND_ACTION_MOVE; } } if (pDnDActionDefault) *pDnDActionDefault = dndActionDefault; if (pDnDLstActionsAllowed) *pDnDLstActionsAllowed = dndLstActionsAllowed; } /** * Static helper function to convert an internal DnD action to its Main representation. * * @returns Converted Main DnD action. * @param dndAction DnD action to convert. */ /* static */ DnDAction_T GuestDnD::toMainAction(VBOXDNDACTION dndAction) { /* For now it doesn't seems useful to allow a * link action between host & guest. Maybe later! */ return isDnDCopyAction(dndAction) ? DnDAction_Copy : isDnDMoveAction(dndAction) ? DnDAction_Move : DnDAction_Ignore; } /** * Static helper function to convert an internal DnD action list to its Main representation. * * @returns Converted Main DnD action list. * @param dndActionList DnD action list to convert. */ /* static */ std::vector GuestDnD::toMainActions(VBOXDNDACTIONLIST dndActionList) { std::vector vecActions; /* For now it doesn't seems useful to allow a * link action between host & guest. Maybe later! */ RTCList lstActions; if (hasDnDCopyAction(dndActionList)) lstActions.append(DnDAction_Copy); if (hasDnDMoveAction(dndActionList)) lstActions.append(DnDAction_Move); for (size_t i = 0; i < lstActions.size(); ++i) vecActions.push_back(lstActions.at(i)); return vecActions; } /********************************************************************************************************************************* * GuestDnDBase implementation. * ********************************************************************************************************************************/ GuestDnDBase::GuestDnDBase(VirtualBoxBase *pBase) : m_pBase(pBase) , m_fIsPending(false) { /* Initialize public attributes. */ m_lstFmtSupported = GuestDnDInst()->defaultFormats(); } GuestDnDBase::~GuestDnDBase(void) { } /** * Checks whether a given DnD format is supported or not. * * @returns \c true if supported, \c false if not. * @param aFormat DnD format to check. */ bool GuestDnDBase::i_isFormatSupported(const com::Utf8Str &aFormat) const { return std::find(m_lstFmtSupported.begin(), m_lstFmtSupported.end(), aFormat) != m_lstFmtSupported.end(); } /** * Returns the currently supported DnD formats. * * @returns List of the supported DnD formats. */ const GuestDnDMIMEList &GuestDnDBase::i_getFormats(void) const { return m_lstFmtSupported; } /** * Adds DnD formats to the supported formats list. * * @returns HRESULT * @param aFormats List of DnD formats to add. */ HRESULT GuestDnDBase::i_addFormats(const GuestDnDMIMEList &aFormats) { for (size_t i = 0; i < aFormats.size(); ++i) { Utf8Str strFormat = aFormats.at(i); if (std::find(m_lstFmtSupported.begin(), m_lstFmtSupported.end(), strFormat) == m_lstFmtSupported.end()) { m_lstFmtSupported.push_back(strFormat); } } return S_OK; } /** * Removes DnD formats from tehh supported formats list. * * @returns HRESULT * @param aFormats List of DnD formats to remove. */ HRESULT GuestDnDBase::i_removeFormats(const GuestDnDMIMEList &aFormats) { for (size_t i = 0; i < aFormats.size(); ++i) { Utf8Str strFormat = aFormats.at(i); GuestDnDMIMEList::iterator itFormat = std::find(m_lstFmtSupported.begin(), m_lstFmtSupported.end(), strFormat); if (itFormat != m_lstFmtSupported.end()) m_lstFmtSupported.erase(itFormat); } return S_OK; } /** * Prints an error in the release log and sets the COM error info. * * @returns HRESULT * @param vrc IPRT-style error code to print in addition. * Will not be printed if set to a non-error (e.g. VINF _ / VWRN_) code. * @param pcszMsgFmt Format string. * @param va Format arguments. * @note */ HRESULT GuestDnDBase::i_setErrorV(int vrc, const char *pcszMsgFmt, va_list va) { char *psz = NULL; if (RTStrAPrintfV(&psz, pcszMsgFmt, va) < 0) return E_OUTOFMEMORY; AssertPtrReturn(psz, E_OUTOFMEMORY); HRESULT hrc; if (RT_FAILURE(vrc)) { LogRel(("DnD: Error: %s (%Rrc)\n", psz, vrc)); hrc = m_pBase->setErrorBoth(VBOX_E_DND_ERROR, vrc, "DnD: Error: %s (%Rrc)", psz, vrc); } else { LogRel(("DnD: Error: %s\n", psz)); hrc = m_pBase->setErrorBoth(VBOX_E_DND_ERROR, vrc, "DnD: Error: %s", psz); } RTStrFree(psz); return hrc; } /** * Prints an error in the release log and sets the COM error info. * * @returns HRESULT * @param vrc IPRT-style error code to print in addition. * Will not be printed if set to a non-error (e.g. VINF _ / VWRN_) code. * @param pcszMsgFmt Format string. * @param ... Format arguments. * @note */ HRESULT GuestDnDBase::i_setError(int vrc, const char *pcszMsgFmt, ...) { va_list va; va_start(va, pcszMsgFmt); HRESULT const hrc = i_setErrorV(vrc, pcszMsgFmt, va); va_end(va); return hrc; } /** * Prints an error in the release log, sets the COM error info and calls the object's reset function. * * @returns HRESULT * @param pcszMsgFmt Format string. * @param va Format arguments. * @note */ HRESULT GuestDnDBase::i_setErrorAndReset(const char *pcszMsgFmt, ...) { va_list va; va_start(va, pcszMsgFmt); HRESULT const hrc = i_setErrorV(VINF_SUCCESS, pcszMsgFmt, va); va_end(va); i_reset(); return hrc; } /** * Prints an error in the release log, sets the COM error info and calls the object's reset function. * * @returns HRESULT * @param vrc IPRT-style error code to print in addition. * Will not be printed if set to a non-error (e.g. VINF _ / VWRN_) code. * @param pcszMsgFmt Format string. * @param ... Format arguments. * @note */ HRESULT GuestDnDBase::i_setErrorAndReset(int vrc, const char *pcszMsgFmt, ...) { va_list va; va_start(va, pcszMsgFmt); HRESULT const hrc = i_setErrorV(vrc, pcszMsgFmt, va); va_end(va); i_reset(); return hrc; } /** * Adds a new guest DnD message to the internal message queue. * * @returns VBox status code. * @param pMsg Pointer to message to add. */ int GuestDnDBase::msgQueueAdd(GuestDnDMsg *pMsg) { m_DataBase.lstMsgOut.push_back(pMsg); return VINF_SUCCESS; } /** * Returns the next guest DnD message in the internal message queue (FIFO). * * @returns Pointer to guest DnD message, or NULL if none found. */ GuestDnDMsg *GuestDnDBase::msgQueueGetNext(void) { if (m_DataBase.lstMsgOut.empty()) return NULL; return m_DataBase.lstMsgOut.front(); } /** * Removes the next guest DnD message from the internal message queue. */ void GuestDnDBase::msgQueueRemoveNext(void) { if (!m_DataBase.lstMsgOut.empty()) { GuestDnDMsg *pMsg = m_DataBase.lstMsgOut.front(); if (pMsg) delete pMsg; m_DataBase.lstMsgOut.pop_front(); } } /** * Clears the internal message queue. */ void GuestDnDBase::msgQueueClear(void) { LogFlowFunc(("cMsg=%zu\n", m_DataBase.lstMsgOut.size())); GuestDnDMsgList::iterator itMsg = m_DataBase.lstMsgOut.begin(); while (itMsg != m_DataBase.lstMsgOut.end()) { GuestDnDMsg *pMsg = *itMsg; if (pMsg) delete pMsg; itMsg++; } m_DataBase.lstMsgOut.clear(); } /** * Sends a request to the guest side to cancel the current DnD operation. * * @returns VBox status code. */ int GuestDnDBase::sendCancel(void) { GuestDnDMsg Msg; Msg.setType(HOST_DND_FN_CANCEL); if (m_pState->m_uProtocolVersion >= 3) Msg.appendUInt32(0); /** @todo ContextID not used yet. */ LogRel2(("DnD: Cancelling operation on guest ...\n")); int vrc = GuestDnDInst()->hostCall(Msg.getType(), Msg.getCount(), Msg.getParms()); if (RT_FAILURE(vrc)) LogRel(("DnD: Cancelling operation on guest failed with %Rrc\n", vrc)); return vrc; } /** * Helper function to update the progress based on given a GuestDnDData object. * * @returns VBox status code. * @param pData GuestDnDData object to use for accounting. * @param pState Guest state to update its progress object for. * @param cbDataAdd By how much data (in bytes) to update the progress. */ int GuestDnDBase::updateProgress(GuestDnDData *pData, GuestDnDState *pState, size_t cbDataAdd /* = 0 */) { AssertPtrReturn(pData, VERR_INVALID_POINTER); AssertPtrReturn(pState, VERR_INVALID_POINTER); /* cbDataAdd is optional. */ LogFlowFunc(("cbExtra=%zu, cbProcessed=%zu, cbRemaining=%zu, cbDataAdd=%zu\n", pData->cbExtra, pData->cbProcessed, pData->getRemaining(), cbDataAdd)); if ( !pState || !cbDataAdd) /* Only update if something really changes. */ return VINF_SUCCESS; if (cbDataAdd) pData->addProcessed(cbDataAdd); const uint8_t uPercent = pData->getPercentComplete(); LogRel2(("DnD: Transfer %RU8%% complete\n", uPercent)); int vrc = pState->setProgress(uPercent, pData->isComplete() ? DND_PROGRESS_COMPLETE : DND_PROGRESS_RUNNING); LogFlowFuncLeaveRC(vrc); return vrc; } /** * Waits for a specific guest callback event to get signalled. * * @returns VBox status code. Will return VERR_CANCELLED if the user has cancelled the progress object. * @param pEvent Callback event to wait for. * @param pState Guest state to update. * @param msTimeout Timeout (in ms) to wait. */ int GuestDnDBase::waitForEvent(GuestDnDCallbackEvent *pEvent, GuestDnDState *pState, RTMSINTERVAL msTimeout) { AssertPtrReturn(pEvent, VERR_INVALID_POINTER); AssertPtrReturn(pState, VERR_INVALID_POINTER); int vrc; LogFlowFunc(("msTimeout=%RU32\n", msTimeout)); uint64_t tsStart = RTTimeMilliTS(); do { /* * Wait until our desired callback triggered the * wait event. As we don't want to block if the guest does not * respond, do busy waiting here. */ vrc = pEvent->Wait(500 /* ms */); if (RT_SUCCESS(vrc)) { vrc = pEvent->Result(); LogFlowFunc(("Callback done, result is %Rrc\n", vrc)); break; } if (vrc == VERR_TIMEOUT) /* Continue waiting. */ vrc = VINF_SUCCESS; if ( msTimeout != RT_INDEFINITE_WAIT && RTTimeMilliTS() - tsStart > msTimeout) { vrc = VERR_TIMEOUT; LogRel2(("DnD: Error: Guest did not respond within time\n")); } else if (pState->isProgressCanceled()) { LogRel2(("DnD: Operation was canceled by user\n")); vrc = VERR_CANCELLED; } } while (RT_SUCCESS(vrc)); LogFlowFuncLeaveRC(vrc); return vrc; } #endif /* VBOX_WITH_DRAG_AND_DROP */