1 | /* $Id: UIAnimationFramework.h 106061 2024-09-16 14:03:52Z vboxsync $ */
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2 | /** @file
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3 | * VBox Qt GUI - UIAnimationFramework class declaration.
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4 | */
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5 |
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6 | /*
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7 | * Copyright (C) 2013-2024 Oracle and/or its affiliates.
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8 | *
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9 | * This file is part of VirtualBox base platform packages, as
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10 | * available from https://www.virtualbox.org.
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11 | *
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12 | * This program is free software; you can redistribute it and/or
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13 | * modify it under the terms of the GNU General Public License
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14 | * as published by the Free Software Foundation, in version 3 of the
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15 | * License.
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16 | *
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17 | * This program is distributed in the hope that it will be useful, but
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18 | * WITHOUT ANY WARRANTY; without even the implied warranty of
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19 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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20 | * General Public License for more details.
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21 | *
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22 | * You should have received a copy of the GNU General Public License
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23 | * along with this program; if not, see <https://www.gnu.org/licenses>.
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24 | *
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25 | * SPDX-License-Identifier: GPL-3.0-only
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26 | */
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27 |
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28 | #ifndef FEQT_INCLUDED_SRC_globals_UIAnimationFramework_h
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29 | #define FEQT_INCLUDED_SRC_globals_UIAnimationFramework_h
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30 | #ifndef RT_WITHOUT_PRAGMA_ONCE
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31 | # pragma once
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32 | #endif
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33 |
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34 | /* Qt includes: */
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35 | #include <QObject>
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36 |
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37 | /* GUI includes: */
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38 | #include "UILibraryDefs.h"
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39 |
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40 | /* Forward declaration: */
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41 | class QPropertyAnimation;
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42 | class QState;
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43 | class QStateMachine;
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44 |
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45 |
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46 | /** QObject subclass used as animation factory. */
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47 | class SHARED_LIBRARY_STUFF UIAnimation : public QObject
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48 | {
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49 | Q_OBJECT;
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50 |
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51 | signals:
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52 |
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53 | /** Notifies listener about 'Start' state entered. */
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54 | void sigStateEnteredStart();
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55 | /** Notifies listener about 'Final' state entered. */
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56 | void sigStateEnteredFinal();
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57 |
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58 | public:
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59 |
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60 | /** Installs property animation.
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61 | * @param pTarget Brings the object being animated.
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62 | * @param pszPropertyName Brings the name of property being animated.
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63 | * @param pszValuePropertyNameStart Brings the name of the property holding 'start' value.
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64 | * @param pszValuePropertyNameFinal Brings the name of the property holding 'final' value.
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65 | * @param pszSignalForward Brings the signal to start forward animation.
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66 | * @param pszSignalReverse Brings the signal to start reverse animation.
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67 | * @param fReverse Brings whether the animation should be inverted.
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68 | * @param iAnimationDuration Brings the animation duration. */
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69 | static UIAnimation *installPropertyAnimation(QWidget *pTarget, const char *pszPropertyName,
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70 | const char *pszValuePropertyNameStart, const char *pszValuePropertyNameFinal,
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71 | const char *pszSignalForward, const char *pszSignalReverse,
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72 | bool fReverse = false, int iAnimationDuration = 300);
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73 |
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74 | /** Updates the animation, fetching new initial values. */
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75 | void update();
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76 |
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77 | private:
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78 |
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79 | /** Constructs animation. Doesn't mean to be used directly.
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80 | * @param pParent Brings the object animation being applied to.
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81 | * @param pszPropertyName Brings the name of property being animated.
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82 | * @param pszValuePropertyNameStart Brings the name of the property holding 'start' value.
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83 | * @param pszValuePropertyNameFinal Brings the name of the property holding 'final' value.
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84 | * @param pszSignalForward Brings the signal to start forward animation.
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85 | * @param pszSignalReverse Brings the signal to start reverse animation.
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86 | * @param fReverse Brings whether the animation should be inverted.
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87 | * @param iAnimationDuration Brings the animation duration. */
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88 | UIAnimation(QWidget *pParent, const char *pszPropertyName,
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89 | const char *pszValuePropertyNameStart, const char *pszValuePropertyNameFinal,
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90 | const char *pszSignalForward, const char *pszSignalReverse,
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91 | bool fReverse, int iAnimationDuration);
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92 |
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93 | /** Prepares all. */
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94 | void prepare();
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95 |
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96 | /** Holds the name of property being animated. */
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97 | const char *m_pszPropertyName;
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98 |
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99 | /** Holds the name of the property holding 'start' value. */
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100 | const char *m_pszValuePropertyNameStart;
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101 | /** Holds the name of the property holding 'final' value. */
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102 | const char *m_pszValuePropertyNameFinal;
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103 |
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104 | /** Holds the signal to start forward animation. */
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105 | const char *m_pszSignalForward;
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106 | /** Holds the signal to start reverse animation. */
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107 | const char *m_pszSignalReverse;
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108 |
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109 | /** Holds whether the animation should be inverted. */
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110 | bool m_fReverse;
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111 |
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112 | /** Holds the animation duration. */
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113 | int m_iAnimationDuration;
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114 |
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115 | /** Holds the animation machine instance. */
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116 | QStateMachine *m_pAnimationMachine;
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117 | /** Holds the instance of the animation 'Start' state. */
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118 | QState *m_pStateStart;
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119 | /** Holds the instance of the animation 'Final' state. */
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120 | QState *m_pStateFinal;
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121 | /** Holds the instance of the 'Forward' animation. */
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122 | QPropertyAnimation *m_pForwardAnimation;
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123 | /** Holds the instance of the 'Reverse' animation. */
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124 | QPropertyAnimation *m_pReverseAnimation;
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125 | };
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126 |
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127 |
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128 | /** QObject subclass used as animation loop factory. */
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129 | class SHARED_LIBRARY_STUFF UIAnimationLoop : public QObject
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130 | {
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131 | Q_OBJECT;
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132 |
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133 | public:
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134 |
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135 | /** Installs property animation.
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136 | * @param pTarget Brings the object being animated.
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137 | * @param pszPropertyName Brings the name of property being animated.
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138 | * @param pszValuePropertyNameStart Brings the name of the property holding 'start' value.
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139 | * @param pszValuePropertyNameFinal Brings the name of the property holding 'final' value.
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140 | * @param iAnimationDuration Brings the animation duration. */
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141 | static UIAnimationLoop *installAnimationLoop(QWidget *pTarget, const char *pszPropertyName,
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142 | const char *pszValuePropertyNameStart, const char *pszValuePropertyNameFinal,
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143 | int iAnimationDuration = 300);
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144 |
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145 | /** Updates the animation, fetching new initial values. */
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146 | void update();
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147 |
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148 | /** Starts the loop. */
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149 | void start();
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150 | /** Stops the loop. */
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151 | void stop();
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152 |
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153 | private:
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154 |
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155 | /** Constructs animation loop. Doesn't mean to be used directly.
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156 | * @param pParent Brings the object animation being applied to.
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157 | * @param pszPropertyName Brings the name of property being animated.
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158 | * @param pszValuePropertyNameStart Brings the name of the property holding 'start' value.
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159 | * @param pszValuePropertyNameFinal Brings the name of the property holding 'final' value.
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160 | * @param iAnimationDuration Brings the animation duration. */
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161 | UIAnimationLoop(QWidget *pParent, const char *pszPropertyName,
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162 | const char *pszValuePropertyNameStart, const char *pszValuePropertyNameFinal,
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163 | int iAnimationDuration);
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164 |
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165 | /** Prepares all. */
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166 | void prepare();
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167 |
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168 | /** Holds the name of property being animated. */
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169 | const char *m_pszPropertyName;
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170 |
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171 | /** Holds the name of the property holding 'start' value. */
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172 | const char *m_pszValuePropertyNameStart;
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173 | /** Holds the name of the property holding 'final' value. */
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174 | const char *m_pszValuePropertyNameFinal;
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175 |
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176 | /** Holds the animation duration. */
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177 | int m_iAnimationDuration;
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178 |
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179 | /** Holds the instance of the animation. */
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180 | QPropertyAnimation *m_pAnimation;
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181 | };
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182 |
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183 |
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184 | #endif /* !FEQT_INCLUDED_SRC_globals_UIAnimationFramework_h */
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185 |
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