1 | /* SPDX-License-Identifier: GPL-2.0 OR MIT */
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2 | /**********************************************************
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3 | * Copyright 2012-2015 VMware, Inc.
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4 | *
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5 | * Permission is hereby granted, free of charge, to any person
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6 | * obtaining a copy of this software and associated documentation
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7 | * files (the "Software"), to deal in the Software without
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8 | * restriction, including without limitation the rights to use, copy,
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9 | * modify, merge, publish, distribute, sublicense, and/or sell copies
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10 | * of the Software, and to permit persons to whom the Software is
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11 | * furnished to do so, subject to the following conditions:
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12 | *
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13 | * The above copyright notice and this permission notice shall be
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14 | * included in all copies or substantial portions of the Software.
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15 | *
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16 | * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
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17 | * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
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18 | * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
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19 | * NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS
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20 | * BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN
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21 | * ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
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22 | * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
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23 | * SOFTWARE.
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24 | *
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25 | **********************************************************/
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26 |
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27 | /*
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28 | * svga3d_types.h --
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29 | *
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30 | * SVGA 3d hardware definitions for basic types
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31 | */
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32 |
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33 | #ifndef _SVGA3D_TYPES_H_
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34 | #define _SVGA3D_TYPES_H_
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35 |
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36 | #define INCLUDE_ALLOW_MODULE
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37 | #define INCLUDE_ALLOW_USERLEVEL
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38 | #define INCLUDE_ALLOW_VMCORE
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39 |
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40 | #include "includeCheck.h"
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41 |
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42 | /*
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43 | * Generic Types
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44 | */
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45 |
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46 | #define SVGA3D_INVALID_ID ((uint32)-1)
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47 |
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48 | typedef uint8 SVGABool8; /* 8-bit Bool definition */
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49 | typedef uint32 SVGA3dBool; /* 32-bit Bool definition */
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50 | typedef uint32 SVGA3dColor; /* a, r, g, b */
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51 |
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52 | typedef uint32 SVGA3dSurfaceId;
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53 |
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54 | typedef
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55 | #include "vmware_pack_begin.h"
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56 | struct {
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57 | uint32 numerator;
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58 | uint32 denominator;
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59 | }
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60 | #include "vmware_pack_end.h"
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61 | SVGA3dFraction64;
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62 |
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63 | typedef
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64 | #include "vmware_pack_begin.h"
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65 | struct SVGA3dCopyRect {
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66 | uint32 x;
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67 | uint32 y;
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68 | uint32 w;
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69 | uint32 h;
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70 | uint32 srcx;
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71 | uint32 srcy;
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72 | }
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73 | #include "vmware_pack_end.h"
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74 | SVGA3dCopyRect;
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75 |
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76 | typedef
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77 | #include "vmware_pack_begin.h"
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78 | struct SVGA3dCopyBox {
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79 | uint32 x;
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80 | uint32 y;
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81 | uint32 z;
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82 | uint32 w;
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83 | uint32 h;
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84 | uint32 d;
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85 | uint32 srcx;
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86 | uint32 srcy;
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87 | uint32 srcz;
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88 | }
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89 | #include "vmware_pack_end.h"
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90 | SVGA3dCopyBox;
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91 |
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92 | typedef
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93 | #include "vmware_pack_begin.h"
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94 | struct SVGA3dRect {
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95 | uint32 x;
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96 | uint32 y;
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97 | uint32 w;
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98 | uint32 h;
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99 | }
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100 | #include "vmware_pack_end.h"
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101 | SVGA3dRect;
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102 |
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103 | typedef
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104 | #include "vmware_pack_begin.h"
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105 | struct {
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106 | uint32 x;
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107 | uint32 y;
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108 | uint32 z;
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109 | uint32 w;
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110 | uint32 h;
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111 | uint32 d;
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112 | }
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113 | #include "vmware_pack_end.h"
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114 | SVGA3dBox;
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115 |
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116 | typedef
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117 | #include "vmware_pack_begin.h"
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118 | struct {
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119 | int32 x;
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120 | int32 y;
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121 | int32 z;
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122 | int32 w;
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123 | int32 h;
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124 | int32 d;
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125 | }
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126 | #include "vmware_pack_end.h"
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127 | SVGA3dSignedBox;
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128 |
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129 | typedef
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130 | #include "vmware_pack_begin.h"
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131 | struct {
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132 | uint32 x;
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133 | uint32 y;
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134 | uint32 z;
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135 | }
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136 | #include "vmware_pack_end.h"
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137 | SVGA3dPoint;
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138 |
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139 | /*
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140 | * Surface formats.
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141 | */
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142 | typedef enum SVGA3dSurfaceFormat {
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143 | SVGA3D_FORMAT_INVALID = 0,
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144 |
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145 | SVGA3D_X8R8G8B8 = 1,
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146 | SVGA3D_FORMAT_MIN = 1,
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147 |
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148 | SVGA3D_A8R8G8B8 = 2,
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149 |
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150 | SVGA3D_R5G6B5 = 3,
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151 | SVGA3D_X1R5G5B5 = 4,
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152 | SVGA3D_A1R5G5B5 = 5,
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153 | SVGA3D_A4R4G4B4 = 6,
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154 |
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155 | SVGA3D_Z_D32 = 7,
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156 | SVGA3D_Z_D16 = 8,
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157 | SVGA3D_Z_D24S8 = 9,
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158 | SVGA3D_Z_D15S1 = 10,
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159 |
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160 | SVGA3D_LUMINANCE8 = 11,
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161 | SVGA3D_LUMINANCE4_ALPHA4 = 12,
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162 | SVGA3D_LUMINANCE16 = 13,
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163 | SVGA3D_LUMINANCE8_ALPHA8 = 14,
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164 |
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165 | SVGA3D_DXT1 = 15,
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166 | SVGA3D_DXT2 = 16,
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167 | SVGA3D_DXT3 = 17,
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168 | SVGA3D_DXT4 = 18,
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169 | SVGA3D_DXT5 = 19,
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170 |
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171 | SVGA3D_BUMPU8V8 = 20,
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172 | SVGA3D_BUMPL6V5U5 = 21,
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173 | SVGA3D_BUMPX8L8V8U8 = 22,
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174 | SVGA3D_FORMAT_DEAD1 = 23,
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175 |
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176 | SVGA3D_ARGB_S10E5 = 24, /* 16-bit floating-point ARGB */
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177 | SVGA3D_ARGB_S23E8 = 25, /* 32-bit floating-point ARGB */
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178 |
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179 | SVGA3D_A2R10G10B10 = 26,
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180 |
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181 | /* signed formats */
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182 | SVGA3D_V8U8 = 27,
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183 | SVGA3D_Q8W8V8U8 = 28,
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184 | SVGA3D_CxV8U8 = 29,
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185 |
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186 | /* mixed formats */
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187 | SVGA3D_X8L8V8U8 = 30,
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188 | SVGA3D_A2W10V10U10 = 31,
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189 |
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190 | SVGA3D_ALPHA8 = 32,
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191 |
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192 | /* Single- and dual-component floating point formats */
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193 | SVGA3D_R_S10E5 = 33,
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194 | SVGA3D_R_S23E8 = 34,
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195 | SVGA3D_RG_S10E5 = 35,
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196 | SVGA3D_RG_S23E8 = 36,
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197 |
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198 | SVGA3D_BUFFER = 37,
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199 |
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200 | SVGA3D_Z_D24X8 = 38,
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201 |
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202 | SVGA3D_V16U16 = 39,
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203 |
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204 | SVGA3D_G16R16 = 40,
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205 | SVGA3D_A16B16G16R16 = 41,
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206 |
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207 | /* Packed Video formats */
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208 | SVGA3D_UYVY = 42,
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209 | SVGA3D_YUY2 = 43,
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210 |
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211 | /* Planar video formats */
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212 | SVGA3D_NV12 = 44,
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213 |
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214 | SVGA3D_FORMAT_DEAD2 = 45,
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215 |
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216 | SVGA3D_R32G32B32A32_TYPELESS = 46,
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217 | SVGA3D_R32G32B32A32_UINT = 47,
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218 | SVGA3D_R32G32B32A32_SINT = 48,
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219 | SVGA3D_R32G32B32_TYPELESS = 49,
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220 | SVGA3D_R32G32B32_FLOAT = 50,
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221 | SVGA3D_R32G32B32_UINT = 51,
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222 | SVGA3D_R32G32B32_SINT = 52,
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223 | SVGA3D_R16G16B16A16_TYPELESS = 53,
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224 | SVGA3D_R16G16B16A16_UINT = 54,
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225 | SVGA3D_R16G16B16A16_SNORM = 55,
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226 | SVGA3D_R16G16B16A16_SINT = 56,
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227 | SVGA3D_R32G32_TYPELESS = 57,
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228 | SVGA3D_R32G32_UINT = 58,
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229 | SVGA3D_R32G32_SINT = 59,
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230 | SVGA3D_R32G8X24_TYPELESS = 60,
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231 | SVGA3D_D32_FLOAT_S8X24_UINT = 61,
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232 | SVGA3D_R32_FLOAT_X8X24 = 62,
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233 | SVGA3D_X32_G8X24_UINT = 63,
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234 | SVGA3D_R10G10B10A2_TYPELESS = 64,
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235 | SVGA3D_R10G10B10A2_UINT = 65,
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236 | SVGA3D_R11G11B10_FLOAT = 66,
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237 | SVGA3D_R8G8B8A8_TYPELESS = 67,
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238 | SVGA3D_R8G8B8A8_UNORM = 68,
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239 | SVGA3D_R8G8B8A8_UNORM_SRGB = 69,
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240 | SVGA3D_R8G8B8A8_UINT = 70,
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241 | SVGA3D_R8G8B8A8_SINT = 71,
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242 | SVGA3D_R16G16_TYPELESS = 72,
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243 | SVGA3D_R16G16_UINT = 73,
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244 | SVGA3D_R16G16_SINT = 74,
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245 | SVGA3D_R32_TYPELESS = 75,
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246 | SVGA3D_D32_FLOAT = 76,
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247 | SVGA3D_R32_UINT = 77,
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248 | SVGA3D_R32_SINT = 78,
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249 | SVGA3D_R24G8_TYPELESS = 79,
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250 | SVGA3D_D24_UNORM_S8_UINT = 80,
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251 | SVGA3D_R24_UNORM_X8 = 81,
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252 | SVGA3D_X24_G8_UINT = 82,
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253 | SVGA3D_R8G8_TYPELESS = 83,
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254 | SVGA3D_R8G8_UNORM = 84,
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255 | SVGA3D_R8G8_UINT = 85,
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256 | SVGA3D_R8G8_SINT = 86,
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257 | SVGA3D_R16_TYPELESS = 87,
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258 | SVGA3D_R16_UNORM = 88,
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259 | SVGA3D_R16_UINT = 89,
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260 | SVGA3D_R16_SNORM = 90,
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261 | SVGA3D_R16_SINT = 91,
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262 | SVGA3D_R8_TYPELESS = 92,
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263 | SVGA3D_R8_UNORM = 93,
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264 | SVGA3D_R8_UINT = 94,
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265 | SVGA3D_R8_SNORM = 95,
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266 | SVGA3D_R8_SINT = 96,
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267 | SVGA3D_P8 = 97,
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268 | SVGA3D_R9G9B9E5_SHAREDEXP = 98,
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269 | SVGA3D_R8G8_B8G8_UNORM = 99,
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270 | SVGA3D_G8R8_G8B8_UNORM = 100,
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271 | SVGA3D_BC1_TYPELESS = 101,
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272 | SVGA3D_BC1_UNORM_SRGB = 102,
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273 | SVGA3D_BC2_TYPELESS = 103,
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274 | SVGA3D_BC2_UNORM_SRGB = 104,
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275 | SVGA3D_BC3_TYPELESS = 105,
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276 | SVGA3D_BC3_UNORM_SRGB = 106,
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277 | SVGA3D_BC4_TYPELESS = 107,
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278 | SVGA3D_ATI1 = 108, /* DX9-specific BC4_UNORM */
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279 | SVGA3D_BC4_SNORM = 109,
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280 | SVGA3D_BC5_TYPELESS = 110,
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281 | SVGA3D_ATI2 = 111, /* DX9-specific BC5_UNORM */
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282 | SVGA3D_BC5_SNORM = 112,
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283 | SVGA3D_R10G10B10_XR_BIAS_A2_UNORM = 113,
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284 | SVGA3D_B8G8R8A8_TYPELESS = 114,
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285 | SVGA3D_B8G8R8A8_UNORM_SRGB = 115,
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286 | SVGA3D_B8G8R8X8_TYPELESS = 116,
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287 | SVGA3D_B8G8R8X8_UNORM_SRGB = 117,
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288 |
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289 | /* Advanced depth formats. */
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290 | SVGA3D_Z_DF16 = 118,
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291 | SVGA3D_Z_DF24 = 119,
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292 | SVGA3D_Z_D24S8_INT = 120,
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293 |
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294 | /* Planar video formats. */
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295 | SVGA3D_YV12 = 121,
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296 |
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297 | SVGA3D_R32G32B32A32_FLOAT = 122,
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298 | SVGA3D_R16G16B16A16_FLOAT = 123,
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299 | SVGA3D_R16G16B16A16_UNORM = 124,
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300 | SVGA3D_R32G32_FLOAT = 125,
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301 | SVGA3D_R10G10B10A2_UNORM = 126,
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302 | SVGA3D_R8G8B8A8_SNORM = 127,
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303 | SVGA3D_R16G16_FLOAT = 128,
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304 | SVGA3D_R16G16_UNORM = 129,
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305 | SVGA3D_R16G16_SNORM = 130,
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306 | SVGA3D_R32_FLOAT = 131,
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307 | SVGA3D_R8G8_SNORM = 132,
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308 | SVGA3D_R16_FLOAT = 133,
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309 | SVGA3D_D16_UNORM = 134,
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310 | SVGA3D_A8_UNORM = 135,
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311 | SVGA3D_BC1_UNORM = 136,
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312 | SVGA3D_BC2_UNORM = 137,
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313 | SVGA3D_BC3_UNORM = 138,
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314 | SVGA3D_B5G6R5_UNORM = 139,
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315 | SVGA3D_B5G5R5A1_UNORM = 140,
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316 | SVGA3D_B8G8R8A8_UNORM = 141,
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317 | SVGA3D_B8G8R8X8_UNORM = 142,
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318 | SVGA3D_BC4_UNORM = 143,
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319 | SVGA3D_BC5_UNORM = 144,
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320 | SVGA3D_B4G4R4A4_UNORM = 145,
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321 |
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322 | /* DX11 compressed formats */
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323 | SVGA3D_BC6H_TYPELESS = 146,
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324 | SVGA3D_BC6H_UF16 = 147,
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325 | SVGA3D_BC6H_SF16 = 148,
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326 | SVGA3D_BC7_TYPELESS = 149,
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327 | SVGA3D_BC7_UNORM = 150,
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328 | SVGA3D_BC7_UNORM_SRGB = 151,
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329 |
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330 | /* Video format with alpha */
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331 | SVGA3D_AYUV = 152,
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332 |
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333 | SVGA3D_FORMAT_MAX
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334 | } SVGA3dSurfaceFormat;
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335 |
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336 | /*
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337 | * SVGA3d Surface Flags --
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338 | */
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339 | #define SVGA3D_SURFACE_CUBEMAP (1 << 0)
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340 |
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341 | /*
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342 | * HINT flags are not enforced by the device but are useful for
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343 | * performance.
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344 | */
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345 | #define SVGA3D_SURFACE_HINT_STATIC (CONST64U(1) << 1)
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346 | #define SVGA3D_SURFACE_HINT_DYNAMIC (CONST64U(1) << 2)
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347 | #define SVGA3D_SURFACE_HINT_INDEXBUFFER (CONST64U(1) << 3)
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348 | #define SVGA3D_SURFACE_HINT_VERTEXBUFFER (CONST64U(1) << 4)
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349 | #define SVGA3D_SURFACE_HINT_TEXTURE (CONST64U(1) << 5)
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350 | #define SVGA3D_SURFACE_HINT_RENDERTARGET (CONST64U(1) << 6)
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351 | #define SVGA3D_SURFACE_HINT_DEPTHSTENCIL (CONST64U(1) << 7)
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352 | #define SVGA3D_SURFACE_HINT_WRITEONLY (CONST64U(1) << 8)
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353 | #define SVGA3D_SURFACE_DEAD2 (CONST64U(1) << 9)
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354 | #define SVGA3D_SURFACE_AUTOGENMIPMAPS (CONST64U(1) << 10)
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355 |
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356 | #define SVGA3D_SURFACE_DEAD1 (CONST64U(1) << 11)
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357 |
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358 | /*
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359 | * Is this surface using a base-level pitch for it's mob backing?
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360 | *
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361 | * This flag is not intended to be set by guest-drivers, but is instead
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362 | * set by the device when the surface is bound to a mob with a specified
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363 | * pitch.
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364 | */
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365 | #define SVGA3D_SURFACE_MOB_PITCH (CONST64U(1) << 12)
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366 |
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367 | #define SVGA3D_SURFACE_INACTIVE (CONST64U(1) << 13)
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368 | #define SVGA3D_SURFACE_HINT_RT_LOCKABLE (CONST64U(1) << 14)
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369 | #define SVGA3D_SURFACE_VOLUME (CONST64U(1) << 15)
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370 |
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371 | /*
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372 | * Required to be set on a surface to bind it to a screen target.
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373 | */
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374 | #define SVGA3D_SURFACE_SCREENTARGET (CONST64U(1) << 16)
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375 |
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376 | /*
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377 | * Align images in the guest-backing mob to 16-bytes.
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378 | */
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379 | #define SVGA3D_SURFACE_ALIGN16 (CONST64U(1) << 17)
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380 |
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381 | #define SVGA3D_SURFACE_1D (CONST64U(1) << 18)
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382 | #define SVGA3D_SURFACE_ARRAY (CONST64U(1) << 19)
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383 |
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384 | /*
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385 | * Bind flags.
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386 | * These are enforced for any surface defined with DefineGBSurface_v2.
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387 | */
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388 | #define SVGA3D_SURFACE_BIND_VERTEX_BUFFER (CONST64U(1) << 20)
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389 | #define SVGA3D_SURFACE_BIND_INDEX_BUFFER (CONST64U(1) << 21)
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390 | #define SVGA3D_SURFACE_BIND_CONSTANT_BUFFER (CONST64U(1) << 22)
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391 | #define SVGA3D_SURFACE_BIND_SHADER_RESOURCE (CONST64U(1) << 23)
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392 | #define SVGA3D_SURFACE_BIND_RENDER_TARGET (CONST64U(1) << 24)
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393 | #define SVGA3D_SURFACE_BIND_DEPTH_STENCIL (CONST64U(1) << 25)
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394 | #define SVGA3D_SURFACE_BIND_STREAM_OUTPUT (CONST64U(1) << 26)
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395 |
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396 | /*
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397 | * The STAGING flags notes that the surface will not be used directly by the
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398 | * drawing pipeline, i.e. that it will not be bound to any bind point.
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399 | * Staging surfaces may be used by copy operations to move data in and out
|
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400 | * of other surfaces. No bind flags may be set on surfaces with this flag.
|
---|
401 | *
|
---|
402 | * The HINT_INDIRECT_UPDATE flag suggests that the surface will receive
|
---|
403 | * updates indirectly, i.e. the surface will not be updated directly, but
|
---|
404 | * will receive copies from staging surfaces.
|
---|
405 | */
|
---|
406 | #define SVGA3D_SURFACE_STAGING_UPLOAD (CONST64U(1) << 27)
|
---|
407 | #define SVGA3D_SURFACE_STAGING_DOWNLOAD (CONST64U(1) << 28)
|
---|
408 | #define SVGA3D_SURFACE_HINT_INDIRECT_UPDATE (CONST64U(1) << 29)
|
---|
409 |
|
---|
410 | /*
|
---|
411 | * Setting this flag allow this surface to be used with the
|
---|
412 | * SVGA_3D_CMD_DX_TRANSFER_FROM_BUFFER command. It is only valid for
|
---|
413 | * buffer surfaces, and no bind flags are allowed to be set on surfaces
|
---|
414 | * with this flag except SVGA3D_SURFACE_TRANSFER_TO_BUFFER.
|
---|
415 | */
|
---|
416 | #define SVGA3D_SURFACE_TRANSFER_FROM_BUFFER (CONST64U(1) << 30)
|
---|
417 |
|
---|
418 | /*
|
---|
419 | * Reserved for video operations.
|
---|
420 | */
|
---|
421 | #define SVGA3D_SURFACE_RESERVED1 (CONST64U(1) << 31)
|
---|
422 |
|
---|
423 | /*
|
---|
424 | * Specifies that a surface is multisample, and therefore requires the full
|
---|
425 | * mob-backing to store all the samples.
|
---|
426 | */
|
---|
427 | #define SVGA3D_SURFACE_MULTISAMPLE (CONST64U(1) << 32)
|
---|
428 |
|
---|
429 | /*
|
---|
430 | * Specified that the surface is allowed to be bound to a UAView.
|
---|
431 | */
|
---|
432 | #define SVGA3D_SURFACE_BIND_UAVIEW (CONST64U(1) << 33)
|
---|
433 |
|
---|
434 | /*
|
---|
435 | * Setting this flag allow this surface to be used with the
|
---|
436 | * SVGA_3D_CMD_DX_TRANSFER_TO_BUFFER command. It is only valid for
|
---|
437 | * buffer surfaces, and no bind flags are allowed to be set on surfaces
|
---|
438 | * with this flag except SVGA3D_SURFACE_TRANSFER_FROM_BUFFER.
|
---|
439 | */
|
---|
440 | #define SVGA3D_SURFACE_TRANSFER_TO_BUFFER (CONST64U(1) << 34)
|
---|
441 |
|
---|
442 | #define SVGA3D_SURFACE_BIND_LOGICOPS (CONST64U(1) << 35)
|
---|
443 |
|
---|
444 | /*
|
---|
445 | * Optional flags for use with SVGA3D_SURFACE_BIND_UAVIEW
|
---|
446 | */
|
---|
447 | #define SVGA3D_SURFACE_BIND_RAW_VIEWS (CONST64U(1) << 36)
|
---|
448 | #define SVGA3D_SURFACE_BUFFER_STRUCTURED (CONST64U(1) << 37)
|
---|
449 |
|
---|
450 | #define SVGA3D_SURFACE_DRAWINDIRECT_ARGS (CONST64U(1) << 38)
|
---|
451 | #define SVGA3D_SURFACE_RESOURCE_CLAMP (CONST64U(1) << 39)
|
---|
452 |
|
---|
453 | #define SVGA3D_SURFACE_FLAG_MAX (CONST64U(1) << 40)
|
---|
454 |
|
---|
455 | /*
|
---|
456 | * Surface flags types:
|
---|
457 | *
|
---|
458 | * SVGA3dSurface1Flags: Lower 32-bits of flags.
|
---|
459 | * SVGA3dSurface2Flags: Upper 32-bits of flags.
|
---|
460 | * SVGA3dSurfaceAllFlags: Full 64-bits of flags.
|
---|
461 | */
|
---|
462 | typedef uint32 SVGA3dSurface1Flags;
|
---|
463 | typedef uint32 SVGA3dSurface2Flags;
|
---|
464 | typedef uint64 SVGA3dSurfaceAllFlags;
|
---|
465 |
|
---|
466 | #define SVGA3D_SURFACE_FLAGS1_MASK ((uint64_t)MAX_UINT32)
|
---|
467 | #define SVGA3D_SURFACE_FLAGS2_MASK (MAX_UINT64 & ~SVGA3D_SURFACE_FLAGS1_MASK)
|
---|
468 |
|
---|
469 | #define SVGA3D_SURFACE_HB_DISALLOWED_MASK \
|
---|
470 | ( SVGA3D_SURFACE_MOB_PITCH | \
|
---|
471 | SVGA3D_SURFACE_SCREENTARGET | \
|
---|
472 | SVGA3D_SURFACE_ALIGN16 | \
|
---|
473 | SVGA3D_SURFACE_BIND_CONSTANT_BUFFER | \
|
---|
474 | SVGA3D_SURFACE_BIND_STREAM_OUTPUT | \
|
---|
475 | SVGA3D_SURFACE_STAGING_UPLOAD | \
|
---|
476 | SVGA3D_SURFACE_STAGING_DOWNLOAD | \
|
---|
477 | SVGA3D_SURFACE_HINT_INDIRECT_UPDATE | \
|
---|
478 | SVGA3D_SURFACE_TRANSFER_FROM_BUFFER | \
|
---|
479 | SVGA3D_SURFACE_RESERVED1 | \
|
---|
480 | SVGA3D_SURFACE_MULTISAMPLE | \
|
---|
481 | SVGA3D_SURFACE_BIND_UAVIEW | \
|
---|
482 | SVGA3D_SURFACE_TRANSFER_TO_BUFFER | \
|
---|
483 | SVGA3D_SURFACE_BIND_LOGICOPS | \
|
---|
484 | SVGA3D_SURFACE_BIND_RAW_VIEWS | \
|
---|
485 | SVGA3D_SURFACE_BUFFER_STRUCTURED | \
|
---|
486 | SVGA3D_SURFACE_DRAWINDIRECT_ARGS | \
|
---|
487 | SVGA3D_SURFACE_RESOURCE_CLAMP \
|
---|
488 | )
|
---|
489 |
|
---|
490 | #define SVGA3D_SURFACE_HB_PRESENT_DISALLOWED_MASK \
|
---|
491 | ( SVGA3D_SURFACE_1D | \
|
---|
492 | SVGA3D_SURFACE_RESERVED1 | \
|
---|
493 | SVGA3D_SURFACE_MULTISAMPLE \
|
---|
494 | )
|
---|
495 |
|
---|
496 | #define SVGA3D_SURFACE_2D_DISALLOWED_MASK \
|
---|
497 | ( SVGA3D_SURFACE_CUBEMAP | \
|
---|
498 | SVGA3D_SURFACE_AUTOGENMIPMAPS | \
|
---|
499 | SVGA3D_SURFACE_VOLUME | \
|
---|
500 | SVGA3D_SURFACE_1D | \
|
---|
501 | SVGA3D_SURFACE_BIND_VERTEX_BUFFER | \
|
---|
502 | SVGA3D_SURFACE_BIND_INDEX_BUFFER | \
|
---|
503 | SVGA3D_SURFACE_BIND_CONSTANT_BUFFER | \
|
---|
504 | SVGA3D_SURFACE_BIND_DEPTH_STENCIL | \
|
---|
505 | SVGA3D_SURFACE_BIND_STREAM_OUTPUT | \
|
---|
506 | SVGA3D_SURFACE_TRANSFER_FROM_BUFFER | \
|
---|
507 | SVGA3D_SURFACE_RESERVED1 | \
|
---|
508 | SVGA3D_SURFACE_MULTISAMPLE | \
|
---|
509 | SVGA3D_SURFACE_BIND_UAVIEW | \
|
---|
510 | SVGA3D_SURFACE_TRANSFER_TO_BUFFER | \
|
---|
511 | SVGA3D_SURFACE_BIND_RAW_VIEWS | \
|
---|
512 | SVGA3D_SURFACE_BUFFER_STRUCTURED | \
|
---|
513 | SVGA3D_SURFACE_DRAWINDIRECT_ARGS | \
|
---|
514 | SVGA3D_SURFACE_RESOURCE_CLAMP \
|
---|
515 | )
|
---|
516 |
|
---|
517 | #define SVGA3D_SURFACE_BASICOPS_DISALLOWED_MASK \
|
---|
518 | ( SVGA3D_SURFACE_CUBEMAP | \
|
---|
519 | SVGA3D_SURFACE_AUTOGENMIPMAPS | \
|
---|
520 | SVGA3D_SURFACE_VOLUME | \
|
---|
521 | SVGA3D_SURFACE_1D | \
|
---|
522 | SVGA3D_SURFACE_RESERVED1 | \
|
---|
523 | SVGA3D_SURFACE_MULTISAMPLE \
|
---|
524 | )
|
---|
525 |
|
---|
526 | #define SVGA3D_SURFACE_SCREENTARGET_DISALLOWED_MASK \
|
---|
527 | ( SVGA3D_SURFACE_CUBEMAP | \
|
---|
528 | SVGA3D_SURFACE_AUTOGENMIPMAPS | \
|
---|
529 | SVGA3D_SURFACE_VOLUME | \
|
---|
530 | SVGA3D_SURFACE_1D | \
|
---|
531 | SVGA3D_SURFACE_BIND_VERTEX_BUFFER | \
|
---|
532 | SVGA3D_SURFACE_BIND_INDEX_BUFFER | \
|
---|
533 | SVGA3D_SURFACE_BIND_CONSTANT_BUFFER | \
|
---|
534 | SVGA3D_SURFACE_BIND_DEPTH_STENCIL | \
|
---|
535 | SVGA3D_SURFACE_BIND_STREAM_OUTPUT | \
|
---|
536 | SVGA3D_SURFACE_INACTIVE | \
|
---|
537 | SVGA3D_SURFACE_STAGING_UPLOAD | \
|
---|
538 | SVGA3D_SURFACE_STAGING_DOWNLOAD | \
|
---|
539 | SVGA3D_SURFACE_HINT_INDIRECT_UPDATE | \
|
---|
540 | SVGA3D_SURFACE_TRANSFER_FROM_BUFFER | \
|
---|
541 | SVGA3D_SURFACE_RESERVED1 | \
|
---|
542 | SVGA3D_SURFACE_MULTISAMPLE | \
|
---|
543 | SVGA3D_SURFACE_BIND_UAVIEW | \
|
---|
544 | SVGA3D_SURFACE_TRANSFER_TO_BUFFER | \
|
---|
545 | SVGA3D_SURFACE_BIND_RAW_VIEWS | \
|
---|
546 | SVGA3D_SURFACE_BUFFER_STRUCTURED | \
|
---|
547 | SVGA3D_SURFACE_DRAWINDIRECT_ARGS | \
|
---|
548 | SVGA3D_SURFACE_RESOURCE_CLAMP \
|
---|
549 | )
|
---|
550 |
|
---|
551 | #define SVGA3D_SURFACE_BUFFER_DISALLOWED_MASK \
|
---|
552 | ( SVGA3D_SURFACE_CUBEMAP | \
|
---|
553 | SVGA3D_SURFACE_AUTOGENMIPMAPS | \
|
---|
554 | SVGA3D_SURFACE_VOLUME | \
|
---|
555 | SVGA3D_SURFACE_1D | \
|
---|
556 | SVGA3D_SURFACE_DEAD2 | \
|
---|
557 | SVGA3D_SURFACE_ARRAY | \
|
---|
558 | SVGA3D_SURFACE_MULTISAMPLE | \
|
---|
559 | SVGA3D_SURFACE_MOB_PITCH | \
|
---|
560 | SVGA3D_SURFACE_RESOURCE_CLAMP \
|
---|
561 | )
|
---|
562 |
|
---|
563 | #define SVGA3D_SURFACE_MULTISAMPLE_DISALLOWED_MASK \
|
---|
564 | ( SVGA3D_SURFACE_CUBEMAP | \
|
---|
565 | SVGA3D_SURFACE_AUTOGENMIPMAPS | \
|
---|
566 | SVGA3D_SURFACE_VOLUME | \
|
---|
567 | SVGA3D_SURFACE_1D | \
|
---|
568 | SVGA3D_SURFACE_SCREENTARGET | \
|
---|
569 | SVGA3D_SURFACE_MOB_PITCH | \
|
---|
570 | SVGA3D_SURFACE_TRANSFER_FROM_BUFFER | \
|
---|
571 | SVGA3D_SURFACE_RESERVED1 | \
|
---|
572 | SVGA3D_SURFACE_BIND_UAVIEW | \
|
---|
573 | SVGA3D_SURFACE_TRANSFER_TO_BUFFER | \
|
---|
574 | SVGA3D_SURFACE_BIND_LOGICOPS | \
|
---|
575 | SVGA3D_SURFACE_BIND_RAW_VIEWS | \
|
---|
576 | SVGA3D_SURFACE_BUFFER_STRUCTURED | \
|
---|
577 | SVGA3D_SURFACE_DRAWINDIRECT_ARGS \
|
---|
578 | )
|
---|
579 |
|
---|
580 | #define SVGA3D_SURFACE_DX_ONLY_MASK \
|
---|
581 | ( SVGA3D_SURFACE_BIND_STREAM_OUTPUT | \
|
---|
582 | SVGA3D_SURFACE_STAGING_UPLOAD | \
|
---|
583 | SVGA3D_SURFACE_STAGING_DOWNLOAD | \
|
---|
584 | SVGA3D_SURFACE_TRANSFER_FROM_BUFFER | \
|
---|
585 | SVGA3D_SURFACE_TRANSFER_TO_BUFFER \
|
---|
586 | )
|
---|
587 |
|
---|
588 | #define SVGA3D_SURFACE_STAGING_MASK \
|
---|
589 | ( SVGA3D_SURFACE_STAGING_UPLOAD | \
|
---|
590 | SVGA3D_SURFACE_STAGING_DOWNLOAD \
|
---|
591 | )
|
---|
592 |
|
---|
593 | #define SVGA3D_SURFACE_BIND_MASK \
|
---|
594 | ( SVGA3D_SURFACE_BIND_VERTEX_BUFFER | \
|
---|
595 | SVGA3D_SURFACE_BIND_INDEX_BUFFER | \
|
---|
596 | SVGA3D_SURFACE_BIND_CONSTANT_BUFFER | \
|
---|
597 | SVGA3D_SURFACE_BIND_SHADER_RESOURCE | \
|
---|
598 | SVGA3D_SURFACE_BIND_RENDER_TARGET | \
|
---|
599 | SVGA3D_SURFACE_BIND_DEPTH_STENCIL | \
|
---|
600 | SVGA3D_SURFACE_BIND_STREAM_OUTPUT | \
|
---|
601 | SVGA3D_SURFACE_BIND_UAVIEW | \
|
---|
602 | SVGA3D_SURFACE_BIND_LOGICOPS | \
|
---|
603 | SVGA3D_SURFACE_BIND_RAW_VIEWS \
|
---|
604 | )
|
---|
605 |
|
---|
606 | #define SVGA3D_SURFACE_VADECODE_DISALLOWED_MASK \
|
---|
607 | ( SVGA3D_SURFACE_CUBEMAP | \
|
---|
608 | SVGA3D_SURFACE_HINT_STATIC | \
|
---|
609 | SVGA3D_SURFACE_HINT_DYNAMIC | \
|
---|
610 | SVGA3D_SURFACE_HINT_INDEXBUFFER | \
|
---|
611 | SVGA3D_SURFACE_HINT_VERTEXBUFFER | \
|
---|
612 | SVGA3D_SURFACE_HINT_TEXTURE | \
|
---|
613 | SVGA3D_SURFACE_HINT_RENDERTARGET | \
|
---|
614 | SVGA3D_SURFACE_HINT_DEPTHSTENCIL | \
|
---|
615 | SVGA3D_SURFACE_HINT_WRITEONLY | \
|
---|
616 | SVGA3D_SURFACE_DEAD2 | \
|
---|
617 | SVGA3D_SURFACE_AUTOGENMIPMAPS | \
|
---|
618 | SVGA3D_SURFACE_HINT_RT_LOCKABLE | \
|
---|
619 | SVGA3D_SURFACE_VOLUME | \
|
---|
620 | SVGA3D_SURFACE_SCREENTARGET | \
|
---|
621 | SVGA3D_SURFACE_1D | \
|
---|
622 | SVGA3D_SURFACE_BIND_VERTEX_BUFFER | \
|
---|
623 | SVGA3D_SURFACE_BIND_INDEX_BUFFER | \
|
---|
624 | SVGA3D_SURFACE_BIND_CONSTANT_BUFFER | \
|
---|
625 | SVGA3D_SURFACE_BIND_RENDER_TARGET | \
|
---|
626 | SVGA3D_SURFACE_BIND_SHADER_RESOURCE | \
|
---|
627 | SVGA3D_SURFACE_BIND_DEPTH_STENCIL | \
|
---|
628 | SVGA3D_SURFACE_BIND_STREAM_OUTPUT | \
|
---|
629 | SVGA3D_SURFACE_INACTIVE | \
|
---|
630 | SVGA3D_SURFACE_STAGING_UPLOAD | \
|
---|
631 | SVGA3D_SURFACE_STAGING_DOWNLOAD | \
|
---|
632 | SVGA3D_SURFACE_HINT_INDIRECT_UPDATE | \
|
---|
633 | SVGA3D_SURFACE_TRANSFER_FROM_BUFFER | \
|
---|
634 | SVGA3D_SURFACE_MULTISAMPLE | \
|
---|
635 | SVGA3D_SURFACE_BIND_UAVIEW | \
|
---|
636 | SVGA3D_SURFACE_TRANSFER_TO_BUFFER | \
|
---|
637 | SVGA3D_SURFACE_BIND_LOGICOPS | \
|
---|
638 | SVGA3D_SURFACE_BIND_RAW_VIEWS | \
|
---|
639 | SVGA3D_SURFACE_BUFFER_STRUCTURED | \
|
---|
640 | SVGA3D_SURFACE_DRAWINDIRECT_ARGS | \
|
---|
641 | SVGA3D_SURFACE_RESOURCE_CLAMP \
|
---|
642 | )
|
---|
643 |
|
---|
644 | #define SVGA3D_SURFACE_VAPROCESSFRAME_OUTPUT_DISALLOWED_MASK \
|
---|
645 | ( SVGA3D_SURFACE_HINT_INDEXBUFFER | \
|
---|
646 | SVGA3D_SURFACE_HINT_VERTEXBUFFER | \
|
---|
647 | SVGA3D_SURFACE_HINT_DEPTHSTENCIL | \
|
---|
648 | SVGA3D_SURFACE_DEAD2 | \
|
---|
649 | SVGA3D_SURFACE_VOLUME | \
|
---|
650 | SVGA3D_SURFACE_1D | \
|
---|
651 | SVGA3D_SURFACE_BIND_VERTEX_BUFFER | \
|
---|
652 | SVGA3D_SURFACE_BIND_INDEX_BUFFER | \
|
---|
653 | SVGA3D_SURFACE_BIND_CONSTANT_BUFFER | \
|
---|
654 | SVGA3D_SURFACE_BIND_DEPTH_STENCIL | \
|
---|
655 | SVGA3D_SURFACE_BIND_STREAM_OUTPUT | \
|
---|
656 | SVGA3D_SURFACE_INACTIVE | \
|
---|
657 | SVGA3D_SURFACE_STAGING_UPLOAD | \
|
---|
658 | SVGA3D_SURFACE_STAGING_DOWNLOAD | \
|
---|
659 | SVGA3D_SURFACE_TRANSFER_FROM_BUFFER | \
|
---|
660 | SVGA3D_SURFACE_VADECODE | \
|
---|
661 | SVGA3D_SURFACE_MULTISAMPLE | \
|
---|
662 | SVGA3D_SURFACE_BIND_UAVIEW | \
|
---|
663 | SVGA3D_SURFACE_TRANSFER_TO_BUFFER | \
|
---|
664 | SVGA3D_SURFACE_BIND_LOGICOPS | \
|
---|
665 | SVGA3D_SURFACE_BIND_RAW_VIEWS | \
|
---|
666 | SVGA3D_SURFACE_BUFFER_STRUCTURED | \
|
---|
667 | SVGA3D_SURFACE_DRAWINDIRECT_ARGS | \
|
---|
668 | SVGA3D_SURFACE_RESOURCE_CLAMP \
|
---|
669 | )
|
---|
670 |
|
---|
671 | #define SVGA3D_SURFACE_VAPROCESSFRAME_INPUT_DISALLOWED_MASK \
|
---|
672 | ( SVGA3D_SURFACE_CUBEMAP | \
|
---|
673 | SVGA3D_SURFACE_HINT_INDEXBUFFER | \
|
---|
674 | SVGA3D_SURFACE_HINT_VERTEXBUFFER | \
|
---|
675 | SVGA3D_SURFACE_HINT_DEPTHSTENCIL | \
|
---|
676 | SVGA3D_SURFACE_DEAD2 | \
|
---|
677 | SVGA3D_SURFACE_VOLUME | \
|
---|
678 | SVGA3D_SURFACE_SCREENTARGET | \
|
---|
679 | SVGA3D_SURFACE_1D | \
|
---|
680 | SVGA3D_SURFACE_BIND_VERTEX_BUFFER | \
|
---|
681 | SVGA3D_SURFACE_BIND_INDEX_BUFFER | \
|
---|
682 | SVGA3D_SURFACE_BIND_CONSTANT_BUFFER | \
|
---|
683 | SVGA3D_SURFACE_BIND_DEPTH_STENCIL | \
|
---|
684 | SVGA3D_SURFACE_BIND_STREAM_OUTPUT | \
|
---|
685 | SVGA3D_SURFACE_STAGING_UPLOAD | \
|
---|
686 | SVGA3D_SURFACE_STAGING_DOWNLOAD | \
|
---|
687 | SVGA3D_SURFACE_TRANSFER_FROM_BUFFER | \
|
---|
688 | SVGA3D_SURFACE_MULTISAMPLE | \
|
---|
689 | SVGA3D_SURFACE_BIND_UAVIEW | \
|
---|
690 | SVGA3D_SURFACE_TRANSFER_TO_BUFFER | \
|
---|
691 | SVGA3D_SURFACE_BIND_LOGICOPS | \
|
---|
692 | SVGA3D_SURFACE_BIND_RAW_VIEWS | \
|
---|
693 | SVGA3D_SURFACE_BUFFER_STRUCTURED | \
|
---|
694 | SVGA3D_SURFACE_DRAWINDIRECT_ARGS | \
|
---|
695 | SVGA3D_SURFACE_RESOURCE_CLAMP \
|
---|
696 | )
|
---|
697 |
|
---|
698 | #define SVGA3D_SURFACE_LOGICOPS_DISALLOWED_MASK \
|
---|
699 | ( SVGA3D_SURFACE_CUBEMAP | \
|
---|
700 | SVGA3D_SURFACE_DEAD2 | \
|
---|
701 | SVGA3D_SURFACE_AUTOGENMIPMAPS | \
|
---|
702 | SVGA3D_SURFACE_VOLUME | \
|
---|
703 | SVGA3D_SURFACE_1D | \
|
---|
704 | SVGA3D_SURFACE_BIND_VERTEX_BUFFER | \
|
---|
705 | SVGA3D_SURFACE_BIND_INDEX_BUFFER | \
|
---|
706 | SVGA3D_SURFACE_BIND_CONSTANT_BUFFER | \
|
---|
707 | SVGA3D_SURFACE_BIND_DEPTH_STENCIL | \
|
---|
708 | SVGA3D_SURFACE_BIND_STREAM_OUTPUT | \
|
---|
709 | SVGA3D_SURFACE_TRANSFER_FROM_BUFFER | \
|
---|
710 | SVGA3D_SURFACE_VADECODE | \
|
---|
711 | SVGA3D_SURFACE_MULTISAMPLE | \
|
---|
712 | SVGA3D_SURFACE_BIND_UAVIEW | \
|
---|
713 | SVGA3D_SURFACE_TRANSFER_TO_BUFFER | \
|
---|
714 | SVGA3D_SURFACE_BIND_RAW_VIEWS | \
|
---|
715 | SVGA3D_SURFACE_BUFFER_STRUCTURED | \
|
---|
716 | SVGA3D_SURFACE_DRAWINDIRECT_ARGS | \
|
---|
717 | SVGA3D_SURFACE_RESOURCE_CLAMP \
|
---|
718 | )
|
---|
719 |
|
---|
720 | #define SVGA3D_BUFFER_STRUCTURED_STRIDE_MAX 2048
|
---|
721 |
|
---|
722 |
|
---|
723 | /*
|
---|
724 | * These are really the D3DFORMAT_OP defines from the wdk. We need
|
---|
725 | * them so that we can query the host for what the supported surface
|
---|
726 | * operations are (when we're using the D3D backend, in particular),
|
---|
727 | * and so we can send those operations to the guest.
|
---|
728 | */
|
---|
729 | typedef enum {
|
---|
730 | SVGA3DFORMAT_OP_TEXTURE = 0x00000001,
|
---|
731 | SVGA3DFORMAT_OP_VOLUMETEXTURE = 0x00000002,
|
---|
732 | SVGA3DFORMAT_OP_CUBETEXTURE = 0x00000004,
|
---|
733 | SVGA3DFORMAT_OP_OFFSCREEN_RENDERTARGET = 0x00000008,
|
---|
734 | SVGA3DFORMAT_OP_SAME_FORMAT_RENDERTARGET = 0x00000010,
|
---|
735 | SVGA3DFORMAT_OP_ZSTENCIL = 0x00000040,
|
---|
736 | SVGA3DFORMAT_OP_ZSTENCIL_WITH_ARBITRARY_COLOR_DEPTH = 0x00000080,
|
---|
737 |
|
---|
738 | /*
|
---|
739 | * This format can be used as a render target if the current display mode
|
---|
740 | * is the same depth if the alpha channel is ignored. e.g. if the device
|
---|
741 | * can render to A8R8G8B8 when the display mode is X8R8G8B8, then the
|
---|
742 | * format op list entry for A8R8G8B8 should have this cap.
|
---|
743 | */
|
---|
744 | SVGA3DFORMAT_OP_SAME_FORMAT_UP_TO_ALPHA_RENDERTARGET = 0x00000100,
|
---|
745 |
|
---|
746 | /*
|
---|
747 | * This format contains DirectDraw support (including Flip). This flag
|
---|
748 | * should not to be set on alpha formats.
|
---|
749 | */
|
---|
750 | SVGA3DFORMAT_OP_DISPLAYMODE = 0x00000400,
|
---|
751 |
|
---|
752 | /*
|
---|
753 | * The rasterizer can support some level of Direct3D support in this format
|
---|
754 | * and implies that the driver can create a Context in this mode (for some
|
---|
755 | * render target format). When this flag is set, the SVGA3DFORMAT_OP_DISPLAYMODE
|
---|
756 | * flag must also be set.
|
---|
757 | */
|
---|
758 | SVGA3DFORMAT_OP_3DACCELERATION = 0x00000800,
|
---|
759 |
|
---|
760 | /*
|
---|
761 | * This is set for a private format when the driver has put the bpp in
|
---|
762 | * the structure.
|
---|
763 | */
|
---|
764 | SVGA3DFORMAT_OP_PIXELSIZE = 0x00001000,
|
---|
765 |
|
---|
766 | /*
|
---|
767 | * Indicates that this format can be converted to any RGB format for which
|
---|
768 | * SVGA3DFORMAT_OP_MEMBEROFGROUP_ARGB is specified.
|
---|
769 | */
|
---|
770 | SVGA3DFORMAT_OP_CONVERT_TO_ARGB = 0x00002000,
|
---|
771 |
|
---|
772 | /*
|
---|
773 | * Indicates that this format can be used to create offscreen plain surfaces.
|
---|
774 | */
|
---|
775 | SVGA3DFORMAT_OP_OFFSCREENPLAIN = 0x00004000,
|
---|
776 |
|
---|
777 | /*
|
---|
778 | * Indicated that this format can be read as an SRGB texture (meaning that the
|
---|
779 | * sampler will linearize the looked up data).
|
---|
780 | */
|
---|
781 | SVGA3DFORMAT_OP_SRGBREAD = 0x00008000,
|
---|
782 |
|
---|
783 | /*
|
---|
784 | * Indicates that this format can be used in the bumpmap instructions.
|
---|
785 | */
|
---|
786 | SVGA3DFORMAT_OP_BUMPMAP = 0x00010000,
|
---|
787 |
|
---|
788 | /*
|
---|
789 | * Indicates that this format can be sampled by the displacement map sampler.
|
---|
790 | */
|
---|
791 | SVGA3DFORMAT_OP_DMAP = 0x00020000,
|
---|
792 |
|
---|
793 | /*
|
---|
794 | * Indicates that this format cannot be used with texture filtering.
|
---|
795 | */
|
---|
796 | SVGA3DFORMAT_OP_NOFILTER = 0x00040000,
|
---|
797 |
|
---|
798 | /*
|
---|
799 | * Indicates that format conversions are supported to this RGB format if
|
---|
800 | * SVGA3DFORMAT_OP_CONVERT_TO_ARGB is specified in the source format.
|
---|
801 | */
|
---|
802 | SVGA3DFORMAT_OP_MEMBEROFGROUP_ARGB = 0x00080000,
|
---|
803 |
|
---|
804 | /*
|
---|
805 | * Indicated that this format can be written as an SRGB target
|
---|
806 | * (meaning that the pixel pipe will DE-linearize data on output to format)
|
---|
807 | */
|
---|
808 | SVGA3DFORMAT_OP_SRGBWRITE = 0x00100000,
|
---|
809 |
|
---|
810 | /*
|
---|
811 | * Indicates that this format cannot be used with alpha blending.
|
---|
812 | */
|
---|
813 | SVGA3DFORMAT_OP_NOALPHABLEND = 0x00200000,
|
---|
814 |
|
---|
815 | /*
|
---|
816 | * Indicates that the device can auto-generated sublevels for resources
|
---|
817 | * of this format.
|
---|
818 | */
|
---|
819 | SVGA3DFORMAT_OP_AUTOGENMIPMAP = 0x00400000,
|
---|
820 |
|
---|
821 | /*
|
---|
822 | * Indicates that this format can be used by vertex texture sampler.
|
---|
823 | */
|
---|
824 | SVGA3DFORMAT_OP_VERTEXTEXTURE = 0x00800000,
|
---|
825 |
|
---|
826 | /*
|
---|
827 | * Indicates that this format supports neither texture coordinate
|
---|
828 | * wrap modes, nor mipmapping.
|
---|
829 | */
|
---|
830 | SVGA3DFORMAT_OP_NOTEXCOORDWRAPNORMIP = 0x01000000
|
---|
831 | } SVGA3dFormatOp;
|
---|
832 |
|
---|
833 | #define SVGA3D_FORMAT_POSITIVE \
|
---|
834 | (SVGA3DFORMAT_OP_TEXTURE | \
|
---|
835 | SVGA3DFORMAT_OP_VOLUMETEXTURE | \
|
---|
836 | SVGA3DFORMAT_OP_CUBETEXTURE | \
|
---|
837 | SVGA3DFORMAT_OP_OFFSCREEN_RENDERTARGET | \
|
---|
838 | SVGA3DFORMAT_OP_SAME_FORMAT_RENDERTARGET | \
|
---|
839 | SVGA3DFORMAT_OP_ZSTENCIL | \
|
---|
840 | SVGA3DFORMAT_OP_ZSTENCIL_WITH_ARBITRARY_COLOR_DEPTH | \
|
---|
841 | SVGA3DFORMAT_OP_SAME_FORMAT_UP_TO_ALPHA_RENDERTARGET | \
|
---|
842 | SVGA3DFORMAT_OP_DISPLAYMODE | \
|
---|
843 | SVGA3DFORMAT_OP_3DACCELERATION | \
|
---|
844 | SVGA3DFORMAT_OP_PIXELSIZE | \
|
---|
845 | SVGA3DFORMAT_OP_CONVERT_TO_ARGB | \
|
---|
846 | SVGA3DFORMAT_OP_OFFSCREENPLAIN | \
|
---|
847 | SVGA3DFORMAT_OP_SRGBREAD | \
|
---|
848 | SVGA3DFORMAT_OP_BUMPMAP | \
|
---|
849 | SVGA3DFORMAT_OP_DMAP | \
|
---|
850 | SVGA3DFORMAT_OP_MEMBEROFGROUP_ARGB | \
|
---|
851 | SVGA3DFORMAT_OP_SRGBWRITE | \
|
---|
852 | SVGA3DFORMAT_OP_AUTOGENMIPMAP | \
|
---|
853 | SVGA3DFORMAT_OP_VERTEXTEXTURE)
|
---|
854 |
|
---|
855 | #define SVGA3D_FORMAT_NEGATIVE \
|
---|
856 | (SVGA3DFORMAT_OP_NOFILTER | \
|
---|
857 | SVGA3DFORMAT_OP_NOALPHABLEND | \
|
---|
858 | SVGA3DFORMAT_OP_NOTEXCOORDWRAPNORMIP)
|
---|
859 |
|
---|
860 | /*
|
---|
861 | * This structure is a conversion of SVGA3DFORMAT_OP_*
|
---|
862 | * Entries must be located at the same position.
|
---|
863 | */
|
---|
864 | typedef union {
|
---|
865 | uint32 value;
|
---|
866 | struct {
|
---|
867 | uint32 texture : 1;
|
---|
868 | uint32 volumeTexture : 1;
|
---|
869 | uint32 cubeTexture : 1;
|
---|
870 | uint32 offscreenRenderTarget : 1;
|
---|
871 | uint32 sameFormatRenderTarget : 1;
|
---|
872 | uint32 unknown1 : 1;
|
---|
873 | uint32 zStencil : 1;
|
---|
874 | uint32 zStencilArbitraryDepth : 1;
|
---|
875 | uint32 sameFormatUpToAlpha : 1;
|
---|
876 | uint32 unknown2 : 1;
|
---|
877 | uint32 displayMode : 1;
|
---|
878 | uint32 acceleration3d : 1;
|
---|
879 | uint32 pixelSize : 1;
|
---|
880 | uint32 convertToARGB : 1;
|
---|
881 | uint32 offscreenPlain : 1;
|
---|
882 | uint32 sRGBRead : 1;
|
---|
883 | uint32 bumpMap : 1;
|
---|
884 | uint32 dmap : 1;
|
---|
885 | uint32 noFilter : 1;
|
---|
886 | uint32 memberOfGroupARGB : 1;
|
---|
887 | uint32 sRGBWrite : 1;
|
---|
888 | uint32 noAlphaBlend : 1;
|
---|
889 | uint32 autoGenMipMap : 1;
|
---|
890 | uint32 vertexTexture : 1;
|
---|
891 | uint32 noTexCoordWrapNorMip : 1;
|
---|
892 | };
|
---|
893 | } SVGA3dSurfaceFormatCaps;
|
---|
894 |
|
---|
895 | /*
|
---|
896 | * SVGA_3D_CMD_SETRENDERSTATE Types. All value types
|
---|
897 | * must fit in a uint32.
|
---|
898 | */
|
---|
899 |
|
---|
900 | typedef enum {
|
---|
901 | SVGA3D_RS_INVALID = 0,
|
---|
902 | SVGA3D_RS_MIN = 1,
|
---|
903 | SVGA3D_RS_ZENABLE = 1, /* SVGA3dBool */
|
---|
904 | SVGA3D_RS_ZWRITEENABLE = 2, /* SVGA3dBool */
|
---|
905 | SVGA3D_RS_ALPHATESTENABLE = 3, /* SVGA3dBool */
|
---|
906 | SVGA3D_RS_DITHERENABLE = 4, /* SVGA3dBool */
|
---|
907 | SVGA3D_RS_BLENDENABLE = 5, /* SVGA3dBool */
|
---|
908 | SVGA3D_RS_FOGENABLE = 6, /* SVGA3dBool */
|
---|
909 | SVGA3D_RS_SPECULARENABLE = 7, /* SVGA3dBool */
|
---|
910 | SVGA3D_RS_STENCILENABLE = 8, /* SVGA3dBool */
|
---|
911 | SVGA3D_RS_LIGHTINGENABLE = 9, /* SVGA3dBool */
|
---|
912 | SVGA3D_RS_NORMALIZENORMALS = 10, /* SVGA3dBool */
|
---|
913 | SVGA3D_RS_POINTSPRITEENABLE = 11, /* SVGA3dBool */
|
---|
914 | SVGA3D_RS_POINTSCALEENABLE = 12, /* SVGA3dBool */
|
---|
915 | SVGA3D_RS_STENCILREF = 13, /* uint32 */
|
---|
916 | SVGA3D_RS_STENCILMASK = 14, /* uint32 */
|
---|
917 | SVGA3D_RS_STENCILWRITEMASK = 15, /* uint32 */
|
---|
918 | SVGA3D_RS_FOGSTART = 16, /* float */
|
---|
919 | SVGA3D_RS_FOGEND = 17, /* float */
|
---|
920 | SVGA3D_RS_FOGDENSITY = 18, /* float */
|
---|
921 | SVGA3D_RS_POINTSIZE = 19, /* float */
|
---|
922 | SVGA3D_RS_POINTSIZEMIN = 20, /* float */
|
---|
923 | SVGA3D_RS_POINTSIZEMAX = 21, /* float */
|
---|
924 | SVGA3D_RS_POINTSCALE_A = 22, /* float */
|
---|
925 | SVGA3D_RS_POINTSCALE_B = 23, /* float */
|
---|
926 | SVGA3D_RS_POINTSCALE_C = 24, /* float */
|
---|
927 | SVGA3D_RS_FOGCOLOR = 25, /* SVGA3dColor */
|
---|
928 | SVGA3D_RS_AMBIENT = 26, /* SVGA3dColor */
|
---|
929 | SVGA3D_RS_CLIPPLANEENABLE = 27, /* SVGA3dClipPlanes */
|
---|
930 | SVGA3D_RS_FOGMODE = 28, /* SVGA3dFogMode */
|
---|
931 | SVGA3D_RS_FILLMODE = 29, /* SVGA3dFillMode */
|
---|
932 | SVGA3D_RS_SHADEMODE = 30, /* SVGA3dShadeMode */
|
---|
933 | SVGA3D_RS_LINEPATTERN = 31, /* SVGA3dLinePattern */
|
---|
934 | SVGA3D_RS_SRCBLEND = 32, /* SVGA3dBlendOp */
|
---|
935 | SVGA3D_RS_DSTBLEND = 33, /* SVGA3dBlendOp */
|
---|
936 | SVGA3D_RS_BLENDEQUATION = 34, /* SVGA3dBlendEquation */
|
---|
937 | SVGA3D_RS_CULLMODE = 35, /* SVGA3dFace */
|
---|
938 | SVGA3D_RS_ZFUNC = 36, /* SVGA3dCmpFunc */
|
---|
939 | SVGA3D_RS_ALPHAFUNC = 37, /* SVGA3dCmpFunc */
|
---|
940 | SVGA3D_RS_STENCILFUNC = 38, /* SVGA3dCmpFunc */
|
---|
941 | SVGA3D_RS_STENCILFAIL = 39, /* SVGA3dStencilOp */
|
---|
942 | SVGA3D_RS_STENCILZFAIL = 40, /* SVGA3dStencilOp */
|
---|
943 | SVGA3D_RS_STENCILPASS = 41, /* SVGA3dStencilOp */
|
---|
944 | SVGA3D_RS_ALPHAREF = 42, /* float (0.0 .. 1.0) */
|
---|
945 | SVGA3D_RS_FRONTWINDING = 43, /* SVGA3dFrontWinding */
|
---|
946 | SVGA3D_RS_COORDINATETYPE = 44, /* SVGA3dCoordinateType */
|
---|
947 | SVGA3D_RS_ZBIAS = 45, /* float */
|
---|
948 | SVGA3D_RS_RANGEFOGENABLE = 46, /* SVGA3dBool */
|
---|
949 | SVGA3D_RS_COLORWRITEENABLE = 47, /* SVGA3dColorMask */
|
---|
950 | SVGA3D_RS_VERTEXMATERIALENABLE = 48, /* SVGA3dBool */
|
---|
951 | SVGA3D_RS_DIFFUSEMATERIALSOURCE = 49, /* SVGA3dVertexMaterial */
|
---|
952 | SVGA3D_RS_SPECULARMATERIALSOURCE = 50, /* SVGA3dVertexMaterial */
|
---|
953 | SVGA3D_RS_AMBIENTMATERIALSOURCE = 51, /* SVGA3dVertexMaterial */
|
---|
954 | SVGA3D_RS_EMISSIVEMATERIALSOURCE = 52, /* SVGA3dVertexMaterial */
|
---|
955 | SVGA3D_RS_TEXTUREFACTOR = 53, /* SVGA3dColor */
|
---|
956 | SVGA3D_RS_LOCALVIEWER = 54, /* SVGA3dBool */
|
---|
957 | SVGA3D_RS_SCISSORTESTENABLE = 55, /* SVGA3dBool */
|
---|
958 | SVGA3D_RS_BLENDCOLOR = 56, /* SVGA3dColor */
|
---|
959 | SVGA3D_RS_STENCILENABLE2SIDED = 57, /* SVGA3dBool */
|
---|
960 | SVGA3D_RS_CCWSTENCILFUNC = 58, /* SVGA3dCmpFunc */
|
---|
961 | SVGA3D_RS_CCWSTENCILFAIL = 59, /* SVGA3dStencilOp */
|
---|
962 | SVGA3D_RS_CCWSTENCILZFAIL = 60, /* SVGA3dStencilOp */
|
---|
963 | SVGA3D_RS_CCWSTENCILPASS = 61, /* SVGA3dStencilOp */
|
---|
964 | SVGA3D_RS_VERTEXBLEND = 62, /* SVGA3dVertexBlendFlags */
|
---|
965 | SVGA3D_RS_SLOPESCALEDEPTHBIAS = 63, /* float */
|
---|
966 | SVGA3D_RS_DEPTHBIAS = 64, /* float */
|
---|
967 |
|
---|
968 |
|
---|
969 | /*
|
---|
970 | * Output Gamma Level
|
---|
971 | *
|
---|
972 | * Output gamma effects the gamma curve of colors that are output from the
|
---|
973 | * rendering pipeline. A value of 1.0 specifies a linear color space. If the
|
---|
974 | * value is <= 0.0, gamma correction is ignored and linear color space is
|
---|
975 | * used.
|
---|
976 | */
|
---|
977 |
|
---|
978 | SVGA3D_RS_OUTPUTGAMMA = 65, /* float */
|
---|
979 | SVGA3D_RS_ZVISIBLE = 66, /* SVGA3dBool */
|
---|
980 | SVGA3D_RS_LASTPIXEL = 67, /* SVGA3dBool */
|
---|
981 | SVGA3D_RS_CLIPPING = 68, /* SVGA3dBool */
|
---|
982 | SVGA3D_RS_WRAP0 = 69, /* SVGA3dWrapFlags */
|
---|
983 | SVGA3D_RS_WRAP1 = 70, /* SVGA3dWrapFlags */
|
---|
984 | SVGA3D_RS_WRAP2 = 71, /* SVGA3dWrapFlags */
|
---|
985 | SVGA3D_RS_WRAP3 = 72, /* SVGA3dWrapFlags */
|
---|
986 | SVGA3D_RS_WRAP4 = 73, /* SVGA3dWrapFlags */
|
---|
987 | SVGA3D_RS_WRAP5 = 74, /* SVGA3dWrapFlags */
|
---|
988 | SVGA3D_RS_WRAP6 = 75, /* SVGA3dWrapFlags */
|
---|
989 | SVGA3D_RS_WRAP7 = 76, /* SVGA3dWrapFlags */
|
---|
990 | SVGA3D_RS_WRAP8 = 77, /* SVGA3dWrapFlags */
|
---|
991 | SVGA3D_RS_WRAP9 = 78, /* SVGA3dWrapFlags */
|
---|
992 | SVGA3D_RS_WRAP10 = 79, /* SVGA3dWrapFlags */
|
---|
993 | SVGA3D_RS_WRAP11 = 80, /* SVGA3dWrapFlags */
|
---|
994 | SVGA3D_RS_WRAP12 = 81, /* SVGA3dWrapFlags */
|
---|
995 | SVGA3D_RS_WRAP13 = 82, /* SVGA3dWrapFlags */
|
---|
996 | SVGA3D_RS_WRAP14 = 83, /* SVGA3dWrapFlags */
|
---|
997 | SVGA3D_RS_WRAP15 = 84, /* SVGA3dWrapFlags */
|
---|
998 | SVGA3D_RS_MULTISAMPLEANTIALIAS = 85, /* SVGA3dBool */
|
---|
999 | SVGA3D_RS_MULTISAMPLEMASK = 86, /* uint32 */
|
---|
1000 | SVGA3D_RS_INDEXEDVERTEXBLENDENABLE = 87, /* SVGA3dBool */
|
---|
1001 | SVGA3D_RS_TWEENFACTOR = 88, /* float */
|
---|
1002 | SVGA3D_RS_ANTIALIASEDLINEENABLE = 89, /* SVGA3dBool */
|
---|
1003 | SVGA3D_RS_COLORWRITEENABLE1 = 90, /* SVGA3dColorMask */
|
---|
1004 | SVGA3D_RS_COLORWRITEENABLE2 = 91, /* SVGA3dColorMask */
|
---|
1005 | SVGA3D_RS_COLORWRITEENABLE3 = 92, /* SVGA3dColorMask */
|
---|
1006 | SVGA3D_RS_SEPARATEALPHABLENDENABLE = 93, /* SVGA3dBool */
|
---|
1007 | SVGA3D_RS_SRCBLENDALPHA = 94, /* SVGA3dBlendOp */
|
---|
1008 | SVGA3D_RS_DSTBLENDALPHA = 95, /* SVGA3dBlendOp */
|
---|
1009 | SVGA3D_RS_BLENDEQUATIONALPHA = 96, /* SVGA3dBlendEquation */
|
---|
1010 | SVGA3D_RS_TRANSPARENCYANTIALIAS = 97, /* SVGA3dTransparencyAntialiasType */
|
---|
1011 | SVGA3D_RS_LINEWIDTH = 98, /* float */
|
---|
1012 | SVGA3D_RS_MAX
|
---|
1013 | } SVGA3dRenderStateName;
|
---|
1014 |
|
---|
1015 | typedef enum {
|
---|
1016 | SVGA3D_TRANSPARENCYANTIALIAS_NORMAL = 0,
|
---|
1017 | SVGA3D_TRANSPARENCYANTIALIAS_ALPHATOCOVERAGE = 1,
|
---|
1018 | SVGA3D_TRANSPARENCYANTIALIAS_SUPERSAMPLE = 2,
|
---|
1019 | SVGA3D_TRANSPARENCYANTIALIAS_MAX
|
---|
1020 | } SVGA3dTransparencyAntialiasType;
|
---|
1021 |
|
---|
1022 | typedef enum {
|
---|
1023 | SVGA3D_VERTEXMATERIAL_NONE = 0, /* Use the value in the current material */
|
---|
1024 | SVGA3D_VERTEXMATERIAL_DIFFUSE = 1, /* Use the value in the diffuse component */
|
---|
1025 | SVGA3D_VERTEXMATERIAL_SPECULAR = 2, /* Use the value in the specular component */
|
---|
1026 | SVGA3D_VERTEXMATERIAL_MAX = 3,
|
---|
1027 | } SVGA3dVertexMaterial;
|
---|
1028 |
|
---|
1029 | typedef enum {
|
---|
1030 | SVGA3D_FILLMODE_INVALID = 0,
|
---|
1031 | SVGA3D_FILLMODE_MIN = 1,
|
---|
1032 | SVGA3D_FILLMODE_POINT = 1,
|
---|
1033 | SVGA3D_FILLMODE_LINE = 2,
|
---|
1034 | SVGA3D_FILLMODE_FILL = 3,
|
---|
1035 | SVGA3D_FILLMODE_MAX
|
---|
1036 | } SVGA3dFillModeType;
|
---|
1037 |
|
---|
1038 |
|
---|
1039 | typedef
|
---|
1040 | #include "vmware_pack_begin.h"
|
---|
1041 | union {
|
---|
1042 | struct {
|
---|
1043 | uint16 mode; /* SVGA3dFillModeType */
|
---|
1044 | uint16 face; /* SVGA3dFace */
|
---|
1045 | };
|
---|
1046 | uint32 uintValue;
|
---|
1047 | }
|
---|
1048 | #include "vmware_pack_end.h"
|
---|
1049 | SVGA3dFillMode;
|
---|
1050 |
|
---|
1051 | typedef enum {
|
---|
1052 | SVGA3D_SHADEMODE_INVALID = 0,
|
---|
1053 | SVGA3D_SHADEMODE_FLAT = 1,
|
---|
1054 | SVGA3D_SHADEMODE_SMOOTH = 2,
|
---|
1055 | SVGA3D_SHADEMODE_PHONG = 3, /* Not supported */
|
---|
1056 | SVGA3D_SHADEMODE_MAX
|
---|
1057 | } SVGA3dShadeMode;
|
---|
1058 |
|
---|
1059 | typedef
|
---|
1060 | #include "vmware_pack_begin.h"
|
---|
1061 | union {
|
---|
1062 | struct {
|
---|
1063 | uint16 repeat;
|
---|
1064 | uint16 pattern;
|
---|
1065 | };
|
---|
1066 | uint32 uintValue;
|
---|
1067 | }
|
---|
1068 | #include "vmware_pack_end.h"
|
---|
1069 | SVGA3dLinePattern;
|
---|
1070 |
|
---|
1071 | typedef enum {
|
---|
1072 | SVGA3D_BLENDOP_INVALID = 0,
|
---|
1073 | SVGA3D_BLENDOP_MIN = 1,
|
---|
1074 | SVGA3D_BLENDOP_ZERO = 1,
|
---|
1075 | SVGA3D_BLENDOP_ONE = 2,
|
---|
1076 | SVGA3D_BLENDOP_SRCCOLOR = 3,
|
---|
1077 | SVGA3D_BLENDOP_INVSRCCOLOR = 4,
|
---|
1078 | SVGA3D_BLENDOP_SRCALPHA = 5,
|
---|
1079 | SVGA3D_BLENDOP_INVSRCALPHA = 6,
|
---|
1080 | SVGA3D_BLENDOP_DESTALPHA = 7,
|
---|
1081 | SVGA3D_BLENDOP_INVDESTALPHA = 8,
|
---|
1082 | SVGA3D_BLENDOP_DESTCOLOR = 9,
|
---|
1083 | SVGA3D_BLENDOP_INVDESTCOLOR = 10,
|
---|
1084 | SVGA3D_BLENDOP_SRCALPHASAT = 11,
|
---|
1085 | SVGA3D_BLENDOP_BLENDFACTOR = 12,
|
---|
1086 | SVGA3D_BLENDOP_INVBLENDFACTOR = 13,
|
---|
1087 | SVGA3D_BLENDOP_SRC1COLOR = 14,
|
---|
1088 | SVGA3D_BLENDOP_INVSRC1COLOR = 15,
|
---|
1089 | SVGA3D_BLENDOP_SRC1ALPHA = 16,
|
---|
1090 | SVGA3D_BLENDOP_INVSRC1ALPHA = 17,
|
---|
1091 | SVGA3D_BLENDOP_BLENDFACTORALPHA = 18,
|
---|
1092 | SVGA3D_BLENDOP_INVBLENDFACTORALPHA = 19,
|
---|
1093 | SVGA3D_BLENDOP_MAX
|
---|
1094 | } SVGA3dBlendOp;
|
---|
1095 |
|
---|
1096 | typedef enum {
|
---|
1097 | SVGA3D_BLENDEQ_INVALID = 0,
|
---|
1098 | SVGA3D_BLENDEQ_MIN = 1,
|
---|
1099 | SVGA3D_BLENDEQ_ADD = 1,
|
---|
1100 | SVGA3D_BLENDEQ_SUBTRACT = 2,
|
---|
1101 | SVGA3D_BLENDEQ_REVSUBTRACT = 3,
|
---|
1102 | SVGA3D_BLENDEQ_MINIMUM = 4,
|
---|
1103 | SVGA3D_BLENDEQ_MAXIMUM = 5,
|
---|
1104 | SVGA3D_BLENDEQ_MAX
|
---|
1105 | } SVGA3dBlendEquation;
|
---|
1106 |
|
---|
1107 | typedef enum {
|
---|
1108 | SVGA3D_DX11_LOGICOP_MIN = 0,
|
---|
1109 | SVGA3D_DX11_LOGICOP_CLEAR = 0,
|
---|
1110 | SVGA3D_DX11_LOGICOP_SET = 1,
|
---|
1111 | SVGA3D_DX11_LOGICOP_COPY = 2,
|
---|
1112 | SVGA3D_DX11_LOGICOP_COPY_INVERTED = 3,
|
---|
1113 | SVGA3D_DX11_LOGICOP_NOOP = 4,
|
---|
1114 | SVGA3D_DX11_LOGICOP_INVERT = 5,
|
---|
1115 | SVGA3D_DX11_LOGICOP_AND = 6,
|
---|
1116 | SVGA3D_DX11_LOGICOP_NAND = 7,
|
---|
1117 | SVGA3D_DX11_LOGICOP_OR = 8,
|
---|
1118 | SVGA3D_DX11_LOGICOP_NOR = 9,
|
---|
1119 | SVGA3D_DX11_LOGICOP_XOR = 10,
|
---|
1120 | SVGA3D_DX11_LOGICOP_EQUIV = 11,
|
---|
1121 | SVGA3D_DX11_LOGICOP_AND_REVERSE = 12,
|
---|
1122 | SVGA3D_DX11_LOGICOP_AND_INVERTED = 13,
|
---|
1123 | SVGA3D_DX11_LOGICOP_OR_REVERSE = 14,
|
---|
1124 | SVGA3D_DX11_LOGICOP_OR_INVERTED = 15,
|
---|
1125 | SVGA3D_DX11_LOGICOP_MAX
|
---|
1126 | } SVGA3dDX11LogicOp;
|
---|
1127 |
|
---|
1128 | typedef enum {
|
---|
1129 | SVGA3D_FRONTWINDING_INVALID = 0,
|
---|
1130 | SVGA3D_FRONTWINDING_CW = 1,
|
---|
1131 | SVGA3D_FRONTWINDING_CCW = 2,
|
---|
1132 | SVGA3D_FRONTWINDING_MAX
|
---|
1133 | } SVGA3dFrontWinding;
|
---|
1134 |
|
---|
1135 | typedef enum {
|
---|
1136 | SVGA3D_FACE_INVALID = 0,
|
---|
1137 | SVGA3D_FACE_NONE = 1,
|
---|
1138 | SVGA3D_FACE_MIN = 1,
|
---|
1139 | SVGA3D_FACE_FRONT = 2,
|
---|
1140 | SVGA3D_FACE_BACK = 3,
|
---|
1141 | SVGA3D_FACE_FRONT_BACK = 4,
|
---|
1142 | SVGA3D_FACE_MAX
|
---|
1143 | } SVGA3dFace;
|
---|
1144 |
|
---|
1145 | /*
|
---|
1146 | * The order and the values should not be changed
|
---|
1147 | */
|
---|
1148 |
|
---|
1149 | typedef enum {
|
---|
1150 | SVGA3D_CMP_INVALID = 0,
|
---|
1151 | SVGA3D_CMP_NEVER = 1,
|
---|
1152 | SVGA3D_CMP_LESS = 2,
|
---|
1153 | SVGA3D_CMP_EQUAL = 3,
|
---|
1154 | SVGA3D_CMP_LESSEQUAL = 4,
|
---|
1155 | SVGA3D_CMP_GREATER = 5,
|
---|
1156 | SVGA3D_CMP_NOTEQUAL = 6,
|
---|
1157 | SVGA3D_CMP_GREATEREQUAL = 7,
|
---|
1158 | SVGA3D_CMP_ALWAYS = 8,
|
---|
1159 | SVGA3D_CMP_MAX
|
---|
1160 | } SVGA3dCmpFunc;
|
---|
1161 |
|
---|
1162 | /*
|
---|
1163 | * SVGA3D_FOGFUNC_* specifies the fog equation, or PER_VERTEX which allows
|
---|
1164 | * the fog factor to be specified in the alpha component of the specular
|
---|
1165 | * (a.k.a. secondary) vertex color.
|
---|
1166 | */
|
---|
1167 | typedef enum {
|
---|
1168 | SVGA3D_FOGFUNC_INVALID = 0,
|
---|
1169 | SVGA3D_FOGFUNC_EXP = 1,
|
---|
1170 | SVGA3D_FOGFUNC_EXP2 = 2,
|
---|
1171 | SVGA3D_FOGFUNC_LINEAR = 3,
|
---|
1172 | SVGA3D_FOGFUNC_PER_VERTEX = 4
|
---|
1173 | } SVGA3dFogFunction;
|
---|
1174 |
|
---|
1175 | /*
|
---|
1176 | * SVGA3D_FOGTYPE_* specifies if fog factors are computed on a per-vertex
|
---|
1177 | * or per-pixel basis.
|
---|
1178 | */
|
---|
1179 | typedef enum {
|
---|
1180 | SVGA3D_FOGTYPE_INVALID = 0,
|
---|
1181 | SVGA3D_FOGTYPE_VERTEX = 1,
|
---|
1182 | SVGA3D_FOGTYPE_PIXEL = 2,
|
---|
1183 | SVGA3D_FOGTYPE_MAX = 3
|
---|
1184 | } SVGA3dFogType;
|
---|
1185 |
|
---|
1186 | /*
|
---|
1187 | * SVGA3D_FOGBASE_* selects depth or range-based fog. Depth-based fog is
|
---|
1188 | * computed using the eye Z value of each pixel (or vertex), whereas range-
|
---|
1189 | * based fog is computed using the actual distance (range) to the eye.
|
---|
1190 | */
|
---|
1191 | typedef enum {
|
---|
1192 | SVGA3D_FOGBASE_INVALID = 0,
|
---|
1193 | SVGA3D_FOGBASE_DEPTHBASED = 1,
|
---|
1194 | SVGA3D_FOGBASE_RANGEBASED = 2,
|
---|
1195 | SVGA3D_FOGBASE_MAX = 3
|
---|
1196 | } SVGA3dFogBase;
|
---|
1197 |
|
---|
1198 | typedef enum {
|
---|
1199 | SVGA3D_STENCILOP_INVALID = 0,
|
---|
1200 | SVGA3D_STENCILOP_MIN = 1,
|
---|
1201 | SVGA3D_STENCILOP_KEEP = 1,
|
---|
1202 | SVGA3D_STENCILOP_ZERO = 2,
|
---|
1203 | SVGA3D_STENCILOP_REPLACE = 3,
|
---|
1204 | SVGA3D_STENCILOP_INCRSAT = 4,
|
---|
1205 | SVGA3D_STENCILOP_DECRSAT = 5,
|
---|
1206 | SVGA3D_STENCILOP_INVERT = 6,
|
---|
1207 | SVGA3D_STENCILOP_INCR = 7,
|
---|
1208 | SVGA3D_STENCILOP_DECR = 8,
|
---|
1209 | SVGA3D_STENCILOP_MAX
|
---|
1210 | } SVGA3dStencilOp;
|
---|
1211 |
|
---|
1212 | typedef enum {
|
---|
1213 | SVGA3D_CLIPPLANE_0 = (1 << 0),
|
---|
1214 | SVGA3D_CLIPPLANE_1 = (1 << 1),
|
---|
1215 | SVGA3D_CLIPPLANE_2 = (1 << 2),
|
---|
1216 | SVGA3D_CLIPPLANE_3 = (1 << 3),
|
---|
1217 | SVGA3D_CLIPPLANE_4 = (1 << 4),
|
---|
1218 | SVGA3D_CLIPPLANE_5 = (1 << 5),
|
---|
1219 | } SVGA3dClipPlanes;
|
---|
1220 |
|
---|
1221 | typedef enum {
|
---|
1222 | SVGA3D_CLEAR_COLOR = 0x1,
|
---|
1223 | SVGA3D_CLEAR_DEPTH = 0x2,
|
---|
1224 | SVGA3D_CLEAR_STENCIL = 0x4,
|
---|
1225 |
|
---|
1226 | /*
|
---|
1227 | * Hint only, must be used together with SVGA3D_CLEAR_COLOR. If
|
---|
1228 | * SVGA3D_CLEAR_DEPTH or SVGA3D_CLEAR_STENCIL bit is set, this
|
---|
1229 | * bit will be ignored.
|
---|
1230 | */
|
---|
1231 | SVGA3D_CLEAR_COLORFILL = 0x8
|
---|
1232 | } SVGA3dClearFlag;
|
---|
1233 |
|
---|
1234 | typedef enum {
|
---|
1235 | SVGA3D_RT_DEPTH = 0,
|
---|
1236 | SVGA3D_RT_MIN = 0,
|
---|
1237 | SVGA3D_RT_STENCIL = 1,
|
---|
1238 | SVGA3D_RT_COLOR0 = 2,
|
---|
1239 | SVGA3D_RT_COLOR1 = 3,
|
---|
1240 | SVGA3D_RT_COLOR2 = 4,
|
---|
1241 | SVGA3D_RT_COLOR3 = 5,
|
---|
1242 | SVGA3D_RT_COLOR4 = 6,
|
---|
1243 | SVGA3D_RT_COLOR5 = 7,
|
---|
1244 | SVGA3D_RT_COLOR6 = 8,
|
---|
1245 | SVGA3D_RT_COLOR7 = 9,
|
---|
1246 | SVGA3D_RT_MAX,
|
---|
1247 | SVGA3D_RT_INVALID = ((uint32)-1),
|
---|
1248 | } SVGA3dRenderTargetType;
|
---|
1249 |
|
---|
1250 | #define SVGA3D_MAX_RT_COLOR (SVGA3D_RT_COLOR7 - SVGA3D_RT_COLOR0 + 1)
|
---|
1251 |
|
---|
1252 | typedef
|
---|
1253 | #include "vmware_pack_begin.h"
|
---|
1254 | union {
|
---|
1255 | struct {
|
---|
1256 | uint32 red : 1;
|
---|
1257 | uint32 green : 1;
|
---|
1258 | uint32 blue : 1;
|
---|
1259 | uint32 alpha : 1;
|
---|
1260 | };
|
---|
1261 | uint32 uintValue;
|
---|
1262 | }
|
---|
1263 | #include "vmware_pack_end.h"
|
---|
1264 | SVGA3dColorMask;
|
---|
1265 |
|
---|
1266 | typedef enum {
|
---|
1267 | SVGA3D_VBLEND_DISABLE = 0,
|
---|
1268 | SVGA3D_VBLEND_1WEIGHT = 1,
|
---|
1269 | SVGA3D_VBLEND_2WEIGHT = 2,
|
---|
1270 | SVGA3D_VBLEND_3WEIGHT = 3,
|
---|
1271 | SVGA3D_VBLEND_MAX = 4,
|
---|
1272 | } SVGA3dVertexBlendFlags;
|
---|
1273 |
|
---|
1274 | typedef enum {
|
---|
1275 | SVGA3D_WRAPCOORD_0 = 1 << 0,
|
---|
1276 | SVGA3D_WRAPCOORD_1 = 1 << 1,
|
---|
1277 | SVGA3D_WRAPCOORD_2 = 1 << 2,
|
---|
1278 | SVGA3D_WRAPCOORD_3 = 1 << 3,
|
---|
1279 | SVGA3D_WRAPCOORD_ALL = 0xF,
|
---|
1280 | } SVGA3dWrapFlags;
|
---|
1281 |
|
---|
1282 | /*
|
---|
1283 | * SVGA_3D_CMD_TEXTURESTATE Types. All value types
|
---|
1284 | * must fit in a uint32.
|
---|
1285 | */
|
---|
1286 |
|
---|
1287 | typedef enum {
|
---|
1288 | SVGA3D_TS_INVALID = 0,
|
---|
1289 | SVGA3D_TS_MIN = 1,
|
---|
1290 | SVGA3D_TS_BIND_TEXTURE = 1, /* SVGA3dSurfaceId */
|
---|
1291 | SVGA3D_TS_COLOROP = 2, /* SVGA3dTextureCombiner */
|
---|
1292 | SVGA3D_TS_COLORARG1 = 3, /* SVGA3dTextureArgData */
|
---|
1293 | SVGA3D_TS_COLORARG2 = 4, /* SVGA3dTextureArgData */
|
---|
1294 | SVGA3D_TS_ALPHAOP = 5, /* SVGA3dTextureCombiner */
|
---|
1295 | SVGA3D_TS_ALPHAARG1 = 6, /* SVGA3dTextureArgData */
|
---|
1296 | SVGA3D_TS_ALPHAARG2 = 7, /* SVGA3dTextureArgData */
|
---|
1297 | SVGA3D_TS_ADDRESSU = 8, /* SVGA3dTextureAddress */
|
---|
1298 | SVGA3D_TS_ADDRESSV = 9, /* SVGA3dTextureAddress */
|
---|
1299 | SVGA3D_TS_MIPFILTER = 10, /* SVGA3dTextureFilter */
|
---|
1300 | SVGA3D_TS_MAGFILTER = 11, /* SVGA3dTextureFilter */
|
---|
1301 | SVGA3D_TS_MINFILTER = 12, /* SVGA3dTextureFilter */
|
---|
1302 | SVGA3D_TS_BORDERCOLOR = 13, /* SVGA3dColor */
|
---|
1303 | SVGA3D_TS_TEXCOORDINDEX = 14, /* uint32 */
|
---|
1304 | SVGA3D_TS_TEXTURETRANSFORMFLAGS = 15, /* SVGA3dTexTransformFlags */
|
---|
1305 | SVGA3D_TS_TEXCOORDGEN = 16, /* SVGA3dTextureCoordGen */
|
---|
1306 | SVGA3D_TS_BUMPENVMAT00 = 17, /* float */
|
---|
1307 | SVGA3D_TS_BUMPENVMAT01 = 18, /* float */
|
---|
1308 | SVGA3D_TS_BUMPENVMAT10 = 19, /* float */
|
---|
1309 | SVGA3D_TS_BUMPENVMAT11 = 20, /* float */
|
---|
1310 | SVGA3D_TS_TEXTURE_MIPMAP_LEVEL = 21, /* uint32 */
|
---|
1311 | SVGA3D_TS_TEXTURE_LOD_BIAS = 22, /* float */
|
---|
1312 | SVGA3D_TS_TEXTURE_ANISOTROPIC_LEVEL = 23, /* uint32 */
|
---|
1313 | SVGA3D_TS_ADDRESSW = 24, /* SVGA3dTextureAddress */
|
---|
1314 |
|
---|
1315 |
|
---|
1316 | /*
|
---|
1317 | * Sampler Gamma Level
|
---|
1318 | *
|
---|
1319 | * Sampler gamma effects the color of samples taken from the sampler. A
|
---|
1320 | * value of 1.0 will produce linear samples. If the value is <= 0.0 the
|
---|
1321 | * gamma value is ignored and a linear space is used.
|
---|
1322 | */
|
---|
1323 |
|
---|
1324 | SVGA3D_TS_GAMMA = 25, /* float */
|
---|
1325 | SVGA3D_TS_BUMPENVLSCALE = 26, /* float */
|
---|
1326 | SVGA3D_TS_BUMPENVLOFFSET = 27, /* float */
|
---|
1327 | SVGA3D_TS_COLORARG0 = 28, /* SVGA3dTextureArgData */
|
---|
1328 | SVGA3D_TS_ALPHAARG0 = 29, /* SVGA3dTextureArgData */
|
---|
1329 | SVGA3D_TS_PREGB_MAX = 30, /* Max value before GBObjects */
|
---|
1330 | SVGA3D_TS_CONSTANT = 30, /* SVGA3dColor */
|
---|
1331 | SVGA3D_TS_COLOR_KEY_ENABLE = 31, /* SVGA3dBool */
|
---|
1332 | SVGA3D_TS_COLOR_KEY = 32, /* SVGA3dColor */
|
---|
1333 | SVGA3D_TS_MAX
|
---|
1334 | } SVGA3dTextureStateName;
|
---|
1335 |
|
---|
1336 | typedef enum {
|
---|
1337 | SVGA3D_TC_INVALID = 0,
|
---|
1338 | SVGA3D_TC_DISABLE = 1,
|
---|
1339 | SVGA3D_TC_SELECTARG1 = 2,
|
---|
1340 | SVGA3D_TC_SELECTARG2 = 3,
|
---|
1341 | SVGA3D_TC_MODULATE = 4,
|
---|
1342 | SVGA3D_TC_ADD = 5,
|
---|
1343 | SVGA3D_TC_ADDSIGNED = 6,
|
---|
1344 | SVGA3D_TC_SUBTRACT = 7,
|
---|
1345 | SVGA3D_TC_BLENDTEXTUREALPHA = 8,
|
---|
1346 | SVGA3D_TC_BLENDDIFFUSEALPHA = 9,
|
---|
1347 | SVGA3D_TC_BLENDCURRENTALPHA = 10,
|
---|
1348 | SVGA3D_TC_BLENDFACTORALPHA = 11,
|
---|
1349 | SVGA3D_TC_MODULATE2X = 12,
|
---|
1350 | SVGA3D_TC_MODULATE4X = 13,
|
---|
1351 | SVGA3D_TC_DSDT = 14,
|
---|
1352 | SVGA3D_TC_DOTPRODUCT3 = 15,
|
---|
1353 | SVGA3D_TC_BLENDTEXTUREALPHAPM = 16,
|
---|
1354 | SVGA3D_TC_ADDSIGNED2X = 17,
|
---|
1355 | SVGA3D_TC_ADDSMOOTH = 18,
|
---|
1356 | SVGA3D_TC_PREMODULATE = 19,
|
---|
1357 | SVGA3D_TC_MODULATEALPHA_ADDCOLOR = 20,
|
---|
1358 | SVGA3D_TC_MODULATECOLOR_ADDALPHA = 21,
|
---|
1359 | SVGA3D_TC_MODULATEINVALPHA_ADDCOLOR = 22,
|
---|
1360 | SVGA3D_TC_MODULATEINVCOLOR_ADDALPHA = 23,
|
---|
1361 | SVGA3D_TC_BUMPENVMAPLUMINANCE = 24,
|
---|
1362 | SVGA3D_TC_MULTIPLYADD = 25,
|
---|
1363 | SVGA3D_TC_LERP = 26,
|
---|
1364 | SVGA3D_TC_MAX
|
---|
1365 | } SVGA3dTextureCombiner;
|
---|
1366 |
|
---|
1367 | #define SVGA3D_TC_CAP_BIT(svga3d_tc_op) (svga3d_tc_op ? (1 << (svga3d_tc_op - 1)) : 0)
|
---|
1368 |
|
---|
1369 | typedef enum {
|
---|
1370 | SVGA3D_TEX_ADDRESS_INVALID = 0,
|
---|
1371 | SVGA3D_TEX_ADDRESS_MIN = 1,
|
---|
1372 | SVGA3D_TEX_ADDRESS_WRAP = 1,
|
---|
1373 | SVGA3D_TEX_ADDRESS_MIRROR = 2,
|
---|
1374 | SVGA3D_TEX_ADDRESS_CLAMP = 3,
|
---|
1375 | SVGA3D_TEX_ADDRESS_BORDER = 4,
|
---|
1376 | SVGA3D_TEX_ADDRESS_MIRRORONCE = 5,
|
---|
1377 | SVGA3D_TEX_ADDRESS_EDGE = 6,
|
---|
1378 | SVGA3D_TEX_ADDRESS_MAX
|
---|
1379 | } SVGA3dTextureAddress;
|
---|
1380 |
|
---|
1381 | /*
|
---|
1382 | * SVGA3D_TEX_FILTER_NONE as the minification filter means mipmapping is
|
---|
1383 | * disabled, and the rasterizer should use the magnification filter instead.
|
---|
1384 | */
|
---|
1385 | typedef enum {
|
---|
1386 | SVGA3D_TEX_FILTER_NONE = 0,
|
---|
1387 | SVGA3D_TEX_FILTER_MIN = 0,
|
---|
1388 | SVGA3D_TEX_FILTER_NEAREST = 1,
|
---|
1389 | SVGA3D_TEX_FILTER_LINEAR = 2,
|
---|
1390 | SVGA3D_TEX_FILTER_ANISOTROPIC = 3,
|
---|
1391 | SVGA3D_TEX_FILTER_FLATCUBIC = 4, /* Deprecated, not implemented */
|
---|
1392 | SVGA3D_TEX_FILTER_GAUSSIANCUBIC = 5, /* Deprecated, not implemented */
|
---|
1393 | SVGA3D_TEX_FILTER_PYRAMIDALQUAD = 6, /* Not currently implemented */
|
---|
1394 | SVGA3D_TEX_FILTER_GAUSSIANQUAD = 7, /* Not currently implemented */
|
---|
1395 | SVGA3D_TEX_FILTER_MAX
|
---|
1396 | } SVGA3dTextureFilter;
|
---|
1397 |
|
---|
1398 | typedef enum {
|
---|
1399 | SVGA3D_TEX_TRANSFORM_OFF = 0,
|
---|
1400 | SVGA3D_TEX_TRANSFORM_S = (1 << 0),
|
---|
1401 | SVGA3D_TEX_TRANSFORM_T = (1 << 1),
|
---|
1402 | SVGA3D_TEX_TRANSFORM_R = (1 << 2),
|
---|
1403 | SVGA3D_TEX_TRANSFORM_Q = (1 << 3),
|
---|
1404 | SVGA3D_TEX_PROJECTED = (1 << 15),
|
---|
1405 | } SVGA3dTexTransformFlags;
|
---|
1406 |
|
---|
1407 | typedef enum {
|
---|
1408 | SVGA3D_TEXCOORD_GEN_OFF = 0,
|
---|
1409 | SVGA3D_TEXCOORD_GEN_EYE_POSITION = 1,
|
---|
1410 | SVGA3D_TEXCOORD_GEN_EYE_NORMAL = 2,
|
---|
1411 | SVGA3D_TEXCOORD_GEN_REFLECTIONVECTOR = 3,
|
---|
1412 | SVGA3D_TEXCOORD_GEN_SPHERE = 4,
|
---|
1413 | SVGA3D_TEXCOORD_GEN_MAX
|
---|
1414 | } SVGA3dTextureCoordGen;
|
---|
1415 |
|
---|
1416 | /*
|
---|
1417 | * Texture argument constants for texture combiner
|
---|
1418 | */
|
---|
1419 | typedef enum {
|
---|
1420 | SVGA3D_TA_INVALID = 0,
|
---|
1421 | SVGA3D_TA_TFACTOR = 1,
|
---|
1422 | SVGA3D_TA_PREVIOUS = 2,
|
---|
1423 | SVGA3D_TA_DIFFUSE = 3,
|
---|
1424 | SVGA3D_TA_TEXTURE = 4,
|
---|
1425 | SVGA3D_TA_SPECULAR = 5,
|
---|
1426 | SVGA3D_TA_CONSTANT = 6,
|
---|
1427 | SVGA3D_TA_MAX
|
---|
1428 | } SVGA3dTextureArgData;
|
---|
1429 |
|
---|
1430 | #define SVGA3D_TM_MASK_LEN 4
|
---|
1431 |
|
---|
1432 | /* Modifiers for texture argument constants defined above. */
|
---|
1433 | typedef enum {
|
---|
1434 | SVGA3D_TM_NONE = 0,
|
---|
1435 | SVGA3D_TM_ALPHA = (1 << SVGA3D_TM_MASK_LEN),
|
---|
1436 | SVGA3D_TM_ONE_MINUS = (2 << SVGA3D_TM_MASK_LEN),
|
---|
1437 | } SVGA3dTextureArgModifier;
|
---|
1438 |
|
---|
1439 | /*
|
---|
1440 | * Vertex declarations
|
---|
1441 | *
|
---|
1442 | * Notes:
|
---|
1443 | *
|
---|
1444 | * SVGA3D_DECLUSAGE_POSITIONT is for pre-transformed vertices. If you
|
---|
1445 | * draw with any POSITIONT vertex arrays, the programmable vertex
|
---|
1446 | * pipeline will be implicitly disabled. Drawing will take place as if
|
---|
1447 | * no vertex shader was bound.
|
---|
1448 | */
|
---|
1449 |
|
---|
1450 | typedef enum {
|
---|
1451 | SVGA3D_DECLUSAGE_POSITION = 0,
|
---|
1452 | SVGA3D_DECLUSAGE_BLENDWEIGHT,
|
---|
1453 | SVGA3D_DECLUSAGE_BLENDINDICES,
|
---|
1454 | SVGA3D_DECLUSAGE_NORMAL,
|
---|
1455 | SVGA3D_DECLUSAGE_PSIZE,
|
---|
1456 | SVGA3D_DECLUSAGE_TEXCOORD,
|
---|
1457 | SVGA3D_DECLUSAGE_TANGENT,
|
---|
1458 | SVGA3D_DECLUSAGE_BINORMAL,
|
---|
1459 | SVGA3D_DECLUSAGE_TESSFACTOR,
|
---|
1460 | SVGA3D_DECLUSAGE_POSITIONT,
|
---|
1461 | SVGA3D_DECLUSAGE_COLOR,
|
---|
1462 | SVGA3D_DECLUSAGE_FOG,
|
---|
1463 | SVGA3D_DECLUSAGE_DEPTH,
|
---|
1464 | SVGA3D_DECLUSAGE_SAMPLE,
|
---|
1465 | SVGA3D_DECLUSAGE_MAX
|
---|
1466 | } SVGA3dDeclUsage;
|
---|
1467 |
|
---|
1468 | typedef enum {
|
---|
1469 | SVGA3D_DECLMETHOD_DEFAULT = 0,
|
---|
1470 | SVGA3D_DECLMETHOD_PARTIALU,
|
---|
1471 | SVGA3D_DECLMETHOD_PARTIALV,
|
---|
1472 | SVGA3D_DECLMETHOD_CROSSUV, /* Normal */
|
---|
1473 | SVGA3D_DECLMETHOD_UV,
|
---|
1474 | SVGA3D_DECLMETHOD_LOOKUP, /* Lookup a displacement map */
|
---|
1475 | SVGA3D_DECLMETHOD_LOOKUPPRESAMPLED, /* Lookup a pre-sampled displacement */
|
---|
1476 | /* map */
|
---|
1477 | } SVGA3dDeclMethod;
|
---|
1478 |
|
---|
1479 | typedef enum {
|
---|
1480 | SVGA3D_DECLTYPE_FLOAT1 = 0,
|
---|
1481 | SVGA3D_DECLTYPE_FLOAT2 = 1,
|
---|
1482 | SVGA3D_DECLTYPE_FLOAT3 = 2,
|
---|
1483 | SVGA3D_DECLTYPE_FLOAT4 = 3,
|
---|
1484 | SVGA3D_DECLTYPE_D3DCOLOR = 4,
|
---|
1485 | SVGA3D_DECLTYPE_UBYTE4 = 5,
|
---|
1486 | SVGA3D_DECLTYPE_SHORT2 = 6,
|
---|
1487 | SVGA3D_DECLTYPE_SHORT4 = 7,
|
---|
1488 | SVGA3D_DECLTYPE_UBYTE4N = 8,
|
---|
1489 | SVGA3D_DECLTYPE_SHORT2N = 9,
|
---|
1490 | SVGA3D_DECLTYPE_SHORT4N = 10,
|
---|
1491 | SVGA3D_DECLTYPE_USHORT2N = 11,
|
---|
1492 | SVGA3D_DECLTYPE_USHORT4N = 12,
|
---|
1493 | SVGA3D_DECLTYPE_UDEC3 = 13,
|
---|
1494 | SVGA3D_DECLTYPE_DEC3N = 14,
|
---|
1495 | SVGA3D_DECLTYPE_FLOAT16_2 = 15,
|
---|
1496 | SVGA3D_DECLTYPE_FLOAT16_4 = 16,
|
---|
1497 | SVGA3D_DECLTYPE_MAX,
|
---|
1498 | } SVGA3dDeclType;
|
---|
1499 |
|
---|
1500 | /*
|
---|
1501 | * This structure is used for the divisor for geometry instancing;
|
---|
1502 | * it's a direct translation of the Direct3D equivalent.
|
---|
1503 | */
|
---|
1504 | typedef union {
|
---|
1505 | struct {
|
---|
1506 | /*
|
---|
1507 | * For index data, this number represents the number of instances to draw.
|
---|
1508 | * For instance data, this number represents the number of
|
---|
1509 | * instances/vertex in this stream
|
---|
1510 | */
|
---|
1511 | uint32 count : 30;
|
---|
1512 |
|
---|
1513 | /*
|
---|
1514 | * This is 1 if this is supposed to be the data that is repeated for
|
---|
1515 | * every instance.
|
---|
1516 | */
|
---|
1517 | uint32 indexedData : 1;
|
---|
1518 |
|
---|
1519 | /*
|
---|
1520 | * This is 1 if this is supposed to be the per-instance data.
|
---|
1521 | */
|
---|
1522 | uint32 instanceData : 1;
|
---|
1523 | };
|
---|
1524 |
|
---|
1525 | uint32 value;
|
---|
1526 | } SVGA3dVertexDivisor;
|
---|
1527 |
|
---|
1528 | typedef enum {
|
---|
1529 | /*
|
---|
1530 | * SVGA3D_PRIMITIVE_INVALID is a valid primitive type.
|
---|
1531 | *
|
---|
1532 | * List MIN second so debuggers will think INVALID is
|
---|
1533 | * the correct name.
|
---|
1534 | */
|
---|
1535 | SVGA3D_PRIMITIVE_INVALID = 0,
|
---|
1536 | SVGA3D_PRIMITIVE_MIN = 0,
|
---|
1537 | SVGA3D_PRIMITIVE_TRIANGLELIST = 1,
|
---|
1538 | SVGA3D_PRIMITIVE_POINTLIST = 2,
|
---|
1539 | SVGA3D_PRIMITIVE_LINELIST = 3,
|
---|
1540 | SVGA3D_PRIMITIVE_LINESTRIP = 4,
|
---|
1541 | SVGA3D_PRIMITIVE_TRIANGLESTRIP = 5,
|
---|
1542 | SVGA3D_PRIMITIVE_TRIANGLEFAN = 6,
|
---|
1543 | SVGA3D_PRIMITIVE_LINELIST_ADJ = 7,
|
---|
1544 | SVGA3D_PRIMITIVE_PREDX_MAX = 7,
|
---|
1545 | SVGA3D_PRIMITIVE_LINESTRIP_ADJ = 8,
|
---|
1546 | SVGA3D_PRIMITIVE_TRIANGLELIST_ADJ = 9,
|
---|
1547 | SVGA3D_PRIMITIVE_TRIANGLESTRIP_ADJ = 10,
|
---|
1548 | SVGA3D_PRIMITIVE_DX10_MAX = 11,
|
---|
1549 | SVGA3D_PRIMITIVE_1_CONTROL_POINT_PATCH = 11,
|
---|
1550 | SVGA3D_PRIMITIVE_2_CONTROL_POINT_PATCH = 12,
|
---|
1551 | SVGA3D_PRIMITIVE_3_CONTROL_POINT_PATCH = 13,
|
---|
1552 | SVGA3D_PRIMITIVE_4_CONTROL_POINT_PATCH = 14,
|
---|
1553 | SVGA3D_PRIMITIVE_5_CONTROL_POINT_PATCH = 15,
|
---|
1554 | SVGA3D_PRIMITIVE_6_CONTROL_POINT_PATCH = 16,
|
---|
1555 | SVGA3D_PRIMITIVE_7_CONTROL_POINT_PATCH = 17,
|
---|
1556 | SVGA3D_PRIMITIVE_8_CONTROL_POINT_PATCH = 18,
|
---|
1557 | SVGA3D_PRIMITIVE_9_CONTROL_POINT_PATCH = 19,
|
---|
1558 | SVGA3D_PRIMITIVE_10_CONTROL_POINT_PATCH = 20,
|
---|
1559 | SVGA3D_PRIMITIVE_11_CONTROL_POINT_PATCH = 21,
|
---|
1560 | SVGA3D_PRIMITIVE_12_CONTROL_POINT_PATCH = 22,
|
---|
1561 | SVGA3D_PRIMITIVE_13_CONTROL_POINT_PATCH = 23,
|
---|
1562 | SVGA3D_PRIMITIVE_14_CONTROL_POINT_PATCH = 24,
|
---|
1563 | SVGA3D_PRIMITIVE_15_CONTROL_POINT_PATCH = 25,
|
---|
1564 | SVGA3D_PRIMITIVE_16_CONTROL_POINT_PATCH = 26,
|
---|
1565 | SVGA3D_PRIMITIVE_17_CONTROL_POINT_PATCH = 27,
|
---|
1566 | SVGA3D_PRIMITIVE_18_CONTROL_POINT_PATCH = 28,
|
---|
1567 | SVGA3D_PRIMITIVE_19_CONTROL_POINT_PATCH = 29,
|
---|
1568 | SVGA3D_PRIMITIVE_20_CONTROL_POINT_PATCH = 30,
|
---|
1569 | SVGA3D_PRIMITIVE_21_CONTROL_POINT_PATCH = 31,
|
---|
1570 | SVGA3D_PRIMITIVE_22_CONTROL_POINT_PATCH = 32,
|
---|
1571 | SVGA3D_PRIMITIVE_23_CONTROL_POINT_PATCH = 33,
|
---|
1572 | SVGA3D_PRIMITIVE_24_CONTROL_POINT_PATCH = 34,
|
---|
1573 | SVGA3D_PRIMITIVE_25_CONTROL_POINT_PATCH = 35,
|
---|
1574 | SVGA3D_PRIMITIVE_26_CONTROL_POINT_PATCH = 36,
|
---|
1575 | SVGA3D_PRIMITIVE_27_CONTROL_POINT_PATCH = 37,
|
---|
1576 | SVGA3D_PRIMITIVE_28_CONTROL_POINT_PATCH = 38,
|
---|
1577 | SVGA3D_PRIMITIVE_29_CONTROL_POINT_PATCH = 39,
|
---|
1578 | SVGA3D_PRIMITIVE_30_CONTROL_POINT_PATCH = 40,
|
---|
1579 | SVGA3D_PRIMITIVE_31_CONTROL_POINT_PATCH = 41,
|
---|
1580 | SVGA3D_PRIMITIVE_32_CONTROL_POINT_PATCH = 42,
|
---|
1581 | SVGA3D_PRIMITIVE_MAX = 43
|
---|
1582 | } SVGA3dPrimitiveType;
|
---|
1583 |
|
---|
1584 | typedef enum {
|
---|
1585 | SVGA3D_COORDINATE_INVALID = 0,
|
---|
1586 | SVGA3D_COORDINATE_LEFTHANDED = 1,
|
---|
1587 | SVGA3D_COORDINATE_RIGHTHANDED = 2,
|
---|
1588 | SVGA3D_COORDINATE_MAX
|
---|
1589 | } SVGA3dCoordinateType;
|
---|
1590 |
|
---|
1591 | typedef enum {
|
---|
1592 | SVGA3D_TRANSFORM_INVALID = 0,
|
---|
1593 | SVGA3D_TRANSFORM_WORLD = 1,
|
---|
1594 | SVGA3D_TRANSFORM_MIN = 1,
|
---|
1595 | SVGA3D_TRANSFORM_VIEW = 2,
|
---|
1596 | SVGA3D_TRANSFORM_PROJECTION = 3,
|
---|
1597 | SVGA3D_TRANSFORM_TEXTURE0 = 4,
|
---|
1598 | SVGA3D_TRANSFORM_TEXTURE1 = 5,
|
---|
1599 | SVGA3D_TRANSFORM_TEXTURE2 = 6,
|
---|
1600 | SVGA3D_TRANSFORM_TEXTURE3 = 7,
|
---|
1601 | SVGA3D_TRANSFORM_TEXTURE4 = 8,
|
---|
1602 | SVGA3D_TRANSFORM_TEXTURE5 = 9,
|
---|
1603 | SVGA3D_TRANSFORM_TEXTURE6 = 10,
|
---|
1604 | SVGA3D_TRANSFORM_TEXTURE7 = 11,
|
---|
1605 | SVGA3D_TRANSFORM_WORLD1 = 12,
|
---|
1606 | SVGA3D_TRANSFORM_WORLD2 = 13,
|
---|
1607 | SVGA3D_TRANSFORM_WORLD3 = 14,
|
---|
1608 | SVGA3D_TRANSFORM_MAX
|
---|
1609 | } SVGA3dTransformType;
|
---|
1610 |
|
---|
1611 | typedef enum {
|
---|
1612 | SVGA3D_LIGHTTYPE_INVALID = 0,
|
---|
1613 | SVGA3D_LIGHTTYPE_MIN = 1,
|
---|
1614 | SVGA3D_LIGHTTYPE_POINT = 1,
|
---|
1615 | SVGA3D_LIGHTTYPE_SPOT1 = 2, /* 1-cone, in degrees */
|
---|
1616 | SVGA3D_LIGHTTYPE_SPOT2 = 3, /* 2-cone, in radians */
|
---|
1617 | SVGA3D_LIGHTTYPE_DIRECTIONAL = 4,
|
---|
1618 | SVGA3D_LIGHTTYPE_MAX
|
---|
1619 | } SVGA3dLightType;
|
---|
1620 |
|
---|
1621 | typedef enum {
|
---|
1622 | SVGA3D_CUBEFACE_POSX = 0,
|
---|
1623 | SVGA3D_CUBEFACE_NEGX = 1,
|
---|
1624 | SVGA3D_CUBEFACE_POSY = 2,
|
---|
1625 | SVGA3D_CUBEFACE_NEGY = 3,
|
---|
1626 | SVGA3D_CUBEFACE_POSZ = 4,
|
---|
1627 | SVGA3D_CUBEFACE_NEGZ = 5,
|
---|
1628 | } SVGA3dCubeFace;
|
---|
1629 |
|
---|
1630 | typedef enum {
|
---|
1631 | SVGA3D_SHADERTYPE_INVALID = 0,
|
---|
1632 | SVGA3D_SHADERTYPE_MIN = 1,
|
---|
1633 | SVGA3D_SHADERTYPE_VS = 1,
|
---|
1634 | SVGA3D_SHADERTYPE_PS = 2,
|
---|
1635 | SVGA3D_SHADERTYPE_PREDX_MAX = 3,
|
---|
1636 | SVGA3D_SHADERTYPE_GS = 3,
|
---|
1637 | SVGA3D_SHADERTYPE_DX10_MAX = 4,
|
---|
1638 | SVGA3D_SHADERTYPE_HS = 4,
|
---|
1639 | SVGA3D_SHADERTYPE_DS = 5,
|
---|
1640 | SVGA3D_SHADERTYPE_CS = 6,
|
---|
1641 | SVGA3D_SHADERTYPE_MAX = 7
|
---|
1642 | } SVGA3dShaderType;
|
---|
1643 |
|
---|
1644 | #define SVGA3D_NUM_SHADERTYPE_PREDX \
|
---|
1645 | (SVGA3D_SHADERTYPE_PREDX_MAX - SVGA3D_SHADERTYPE_MIN)
|
---|
1646 |
|
---|
1647 | #define SVGA3D_NUM_SHADERTYPE_DX10 \
|
---|
1648 | (SVGA3D_SHADERTYPE_DX10_MAX - SVGA3D_SHADERTYPE_MIN)
|
---|
1649 |
|
---|
1650 | #define SVGA3D_NUM_SHADERTYPE \
|
---|
1651 | (SVGA3D_SHADERTYPE_MAX - SVGA3D_SHADERTYPE_MIN)
|
---|
1652 |
|
---|
1653 | typedef enum {
|
---|
1654 | SVGA3D_CONST_TYPE_MIN = 0,
|
---|
1655 | SVGA3D_CONST_TYPE_FLOAT = 0,
|
---|
1656 | SVGA3D_CONST_TYPE_INT = 1,
|
---|
1657 | SVGA3D_CONST_TYPE_BOOL = 2,
|
---|
1658 | SVGA3D_CONST_TYPE_MAX = 3,
|
---|
1659 | } SVGA3dShaderConstType;
|
---|
1660 |
|
---|
1661 | /*
|
---|
1662 | * Register limits for shader consts.
|
---|
1663 | */
|
---|
1664 | #define SVGA3D_CONSTREG_MAX 256
|
---|
1665 | #define SVGA3D_CONSTINTREG_MAX 16
|
---|
1666 | #define SVGA3D_CONSTBOOLREG_MAX 16
|
---|
1667 |
|
---|
1668 | typedef enum {
|
---|
1669 | SVGA3D_STRETCH_BLT_POINT = 0,
|
---|
1670 | SVGA3D_STRETCH_BLT_LINEAR = 1,
|
---|
1671 | SVGA3D_STRETCH_BLT_MAX
|
---|
1672 | } SVGA3dStretchBltMode;
|
---|
1673 |
|
---|
1674 | typedef enum {
|
---|
1675 | SVGA3D_QUERYTYPE_INVALID = ((uint8)-1),
|
---|
1676 | SVGA3D_QUERYTYPE_MIN = 0,
|
---|
1677 | SVGA3D_QUERYTYPE_OCCLUSION = 0,
|
---|
1678 | SVGA3D_QUERYTYPE_TIMESTAMP = 1,
|
---|
1679 | SVGA3D_QUERYTYPE_TIMESTAMPDISJOINT = 2,
|
---|
1680 | SVGA3D_QUERYTYPE_PIPELINESTATS = 3,
|
---|
1681 | SVGA3D_QUERYTYPE_OCCLUSIONPREDICATE = 4,
|
---|
1682 | SVGA3D_QUERYTYPE_STREAMOUTPUTSTATS = 5,
|
---|
1683 | SVGA3D_QUERYTYPE_STREAMOVERFLOWPREDICATE = 6,
|
---|
1684 | SVGA3D_QUERYTYPE_OCCLUSION64 = 7,
|
---|
1685 | SVGA3D_QUERYTYPE_DX10_MAX = 8,
|
---|
1686 | SVGA3D_QUERYTYPE_SOSTATS_STREAM0 = 8,
|
---|
1687 | SVGA3D_QUERYTYPE_SOSTATS_STREAM1 = 9,
|
---|
1688 | SVGA3D_QUERYTYPE_SOSTATS_STREAM2 = 10,
|
---|
1689 | SVGA3D_QUERYTYPE_SOSTATS_STREAM3 = 11,
|
---|
1690 | SVGA3D_QUERYTYPE_SOP_STREAM0 = 12,
|
---|
1691 | SVGA3D_QUERYTYPE_SOP_STREAM1 = 13,
|
---|
1692 | SVGA3D_QUERYTYPE_SOP_STREAM2 = 14,
|
---|
1693 | SVGA3D_QUERYTYPE_SOP_STREAM3 = 15,
|
---|
1694 | SVGA3D_QUERYTYPE_MAX
|
---|
1695 | } SVGA3dQueryType;
|
---|
1696 |
|
---|
1697 | typedef uint8 SVGA3dQueryTypeUint8;
|
---|
1698 |
|
---|
1699 | #define SVGA3D_NUM_QUERYTYPE (SVGA3D_QUERYTYPE_MAX - SVGA3D_QUERYTYPE_MIN)
|
---|
1700 |
|
---|
1701 | /*
|
---|
1702 | * This is the maximum number of queries per context that can be active
|
---|
1703 | * simultaneously between a beginQuery and endQuery.
|
---|
1704 | */
|
---|
1705 | #define SVGA3D_MAX_QUERY 64
|
---|
1706 |
|
---|
1707 | /*
|
---|
1708 | * Query result buffer formats
|
---|
1709 | */
|
---|
1710 | typedef
|
---|
1711 | #include "vmware_pack_begin.h"
|
---|
1712 | struct {
|
---|
1713 | uint32 samplesRendered;
|
---|
1714 | }
|
---|
1715 | #include "vmware_pack_end.h"
|
---|
1716 | SVGADXOcclusionQueryResult;
|
---|
1717 |
|
---|
1718 | typedef
|
---|
1719 | #include "vmware_pack_begin.h"
|
---|
1720 | struct {
|
---|
1721 | uint32 passed;
|
---|
1722 | }
|
---|
1723 | #include "vmware_pack_end.h"
|
---|
1724 | SVGADXEventQueryResult;
|
---|
1725 |
|
---|
1726 | typedef
|
---|
1727 | #include "vmware_pack_begin.h"
|
---|
1728 | struct {
|
---|
1729 | uint64 timestamp;
|
---|
1730 | }
|
---|
1731 | #include "vmware_pack_end.h"
|
---|
1732 | SVGADXTimestampQueryResult;
|
---|
1733 |
|
---|
1734 | typedef
|
---|
1735 | #include "vmware_pack_begin.h"
|
---|
1736 | struct {
|
---|
1737 | uint64 realFrequency;
|
---|
1738 | uint32 disjoint;
|
---|
1739 | }
|
---|
1740 | #include "vmware_pack_end.h"
|
---|
1741 | SVGADXTimestampDisjointQueryResult;
|
---|
1742 |
|
---|
1743 | typedef
|
---|
1744 | #include "vmware_pack_begin.h"
|
---|
1745 | struct {
|
---|
1746 | uint64 inputAssemblyVertices;
|
---|
1747 | uint64 inputAssemblyPrimitives;
|
---|
1748 | uint64 vertexShaderInvocations;
|
---|
1749 | uint64 geometryShaderInvocations;
|
---|
1750 | uint64 geometryShaderPrimitives;
|
---|
1751 | uint64 clipperInvocations;
|
---|
1752 | uint64 clipperPrimitives;
|
---|
1753 | uint64 pixelShaderInvocations;
|
---|
1754 | uint64 hullShaderInvocations;
|
---|
1755 | uint64 domainShaderInvocations;
|
---|
1756 | uint64 computeShaderInvocations;
|
---|
1757 | }
|
---|
1758 | #include "vmware_pack_end.h"
|
---|
1759 | SVGADXPipelineStatisticsQueryResult;
|
---|
1760 |
|
---|
1761 | typedef
|
---|
1762 | #include "vmware_pack_begin.h"
|
---|
1763 | struct {
|
---|
1764 | uint32 anySamplesRendered;
|
---|
1765 | }
|
---|
1766 | #include "vmware_pack_end.h"
|
---|
1767 | SVGADXOcclusionPredicateQueryResult;
|
---|
1768 |
|
---|
1769 | typedef
|
---|
1770 | #include "vmware_pack_begin.h"
|
---|
1771 | struct {
|
---|
1772 | uint64 numPrimitivesWritten;
|
---|
1773 | uint64 numPrimitivesRequired;
|
---|
1774 | }
|
---|
1775 | #include "vmware_pack_end.h"
|
---|
1776 | SVGADXStreamOutStatisticsQueryResult;
|
---|
1777 |
|
---|
1778 | typedef
|
---|
1779 | #include "vmware_pack_begin.h"
|
---|
1780 | struct {
|
---|
1781 | uint32 overflowed;
|
---|
1782 | }
|
---|
1783 | #include "vmware_pack_end.h"
|
---|
1784 | SVGADXStreamOutPredicateQueryResult;
|
---|
1785 |
|
---|
1786 | typedef
|
---|
1787 | #include "vmware_pack_begin.h"
|
---|
1788 | struct {
|
---|
1789 | uint64 samplesRendered;
|
---|
1790 | }
|
---|
1791 | #include "vmware_pack_end.h"
|
---|
1792 | SVGADXOcclusion64QueryResult;
|
---|
1793 |
|
---|
1794 | /*
|
---|
1795 | * SVGADXQueryResultUnion is not intended for use in the protocol, but is
|
---|
1796 | * very helpful when working with queries generically.
|
---|
1797 | */
|
---|
1798 | typedef
|
---|
1799 | #include "vmware_pack_begin.h"
|
---|
1800 | union SVGADXQueryResultUnion {
|
---|
1801 | SVGADXOcclusionQueryResult occ;
|
---|
1802 | SVGADXEventQueryResult event;
|
---|
1803 | SVGADXTimestampQueryResult ts;
|
---|
1804 | SVGADXTimestampDisjointQueryResult tsDisjoint;
|
---|
1805 | SVGADXPipelineStatisticsQueryResult pipelineStats;
|
---|
1806 | SVGADXOcclusionPredicateQueryResult occPred;
|
---|
1807 | SVGADXStreamOutStatisticsQueryResult soStats;
|
---|
1808 | SVGADXStreamOutPredicateQueryResult soPred;
|
---|
1809 | SVGADXOcclusion64QueryResult occ64;
|
---|
1810 | }
|
---|
1811 | #include "vmware_pack_end.h"
|
---|
1812 | SVGADXQueryResultUnion;
|
---|
1813 |
|
---|
1814 | typedef enum {
|
---|
1815 | SVGA3D_QUERYSTATE_PENDING = 0, /* Query is not finished yet */
|
---|
1816 | SVGA3D_QUERYSTATE_SUCCEEDED = 1, /* Completed successfully */
|
---|
1817 | SVGA3D_QUERYSTATE_FAILED = 2, /* Completed unsuccessfully */
|
---|
1818 | SVGA3D_QUERYSTATE_NEW = 3, /* Never submitted (guest only) */
|
---|
1819 | } SVGA3dQueryState;
|
---|
1820 |
|
---|
1821 | typedef enum {
|
---|
1822 | SVGA3D_WRITE_HOST_VRAM = 1,
|
---|
1823 | SVGA3D_READ_HOST_VRAM = 2,
|
---|
1824 | } SVGA3dTransferType;
|
---|
1825 |
|
---|
1826 | #define SVGA3D_LOGICOP_INVALID 0
|
---|
1827 | #define SVGA3D_LOGICOP_MIN 1
|
---|
1828 | #define SVGA3D_LOGICOP_COPY 1
|
---|
1829 | #define SVGA3D_LOGICOP_NOT 2
|
---|
1830 | #define SVGA3D_LOGICOP_AND 3
|
---|
1831 | #define SVGA3D_LOGICOP_OR 4
|
---|
1832 | #define SVGA3D_LOGICOP_XOR 5
|
---|
1833 | #define SVGA3D_LOGICOP_NXOR 6
|
---|
1834 | #define SVGA3D_LOGICOP_ROP3 7
|
---|
1835 | #define SVGA3D_LOGICOP_MAX 8
|
---|
1836 |
|
---|
1837 | typedef uint16 SVGA3dLogicOp;
|
---|
1838 |
|
---|
1839 | #define SVGA3D_LOGICOP_ROP3_INVALID ((uint16) -1)
|
---|
1840 | #define SVGA3D_LOGICOP_ROP3_MIN 0
|
---|
1841 | #define SVGA3D_LOGICOP_ROP3_MAX 256
|
---|
1842 |
|
---|
1843 | typedef uint16 SVGA3dLogicOpRop3;
|
---|
1844 |
|
---|
1845 | typedef
|
---|
1846 | #include "vmware_pack_begin.h"
|
---|
1847 | struct {
|
---|
1848 | union {
|
---|
1849 | struct {
|
---|
1850 | uint16 function; // SVGA3dFogFunction
|
---|
1851 | uint8 type; // SVGA3dFogType
|
---|
1852 | uint8 base; // SVGA3dFogBase
|
---|
1853 | };
|
---|
1854 | uint32 uintValue;
|
---|
1855 | };
|
---|
1856 | }
|
---|
1857 | #include "vmware_pack_end.h"
|
---|
1858 | SVGA3dFogMode;
|
---|
1859 |
|
---|
1860 | /*
|
---|
1861 | * Uniquely identify one image (a 1D/2D/3D array) from a surface. This
|
---|
1862 | * is a surface ID as well as face/mipmap indices.
|
---|
1863 | */
|
---|
1864 | typedef
|
---|
1865 | #include "vmware_pack_begin.h"
|
---|
1866 | struct SVGA3dSurfaceImageId {
|
---|
1867 | uint32 sid;
|
---|
1868 | uint32 face;
|
---|
1869 | uint32 mipmap;
|
---|
1870 | }
|
---|
1871 | #include "vmware_pack_end.h"
|
---|
1872 | SVGA3dSurfaceImageId;
|
---|
1873 |
|
---|
1874 | typedef
|
---|
1875 | #include "vmware_pack_begin.h"
|
---|
1876 | struct SVGA3dSubSurfaceId {
|
---|
1877 | uint32 sid;
|
---|
1878 | uint32 subResourceId;
|
---|
1879 | }
|
---|
1880 | #include "vmware_pack_end.h"
|
---|
1881 | SVGA3dSubSurfaceId;
|
---|
1882 |
|
---|
1883 | typedef
|
---|
1884 | #include "vmware_pack_begin.h"
|
---|
1885 | struct {
|
---|
1886 | uint32 width;
|
---|
1887 | uint32 height;
|
---|
1888 | uint32 depth;
|
---|
1889 | }
|
---|
1890 | #include "vmware_pack_end.h"
|
---|
1891 | SVGA3dSize;
|
---|
1892 |
|
---|
1893 | /*
|
---|
1894 | * Guest-backed objects definitions.
|
---|
1895 | */
|
---|
1896 | typedef enum {
|
---|
1897 | SVGA_OTABLE_MOB = 0,
|
---|
1898 | SVGA_OTABLE_MIN = 0,
|
---|
1899 | SVGA_OTABLE_SURFACE = 1,
|
---|
1900 | SVGA_OTABLE_CONTEXT = 2,
|
---|
1901 | SVGA_OTABLE_SHADER = 3,
|
---|
1902 | SVGA_OTABLE_SCREENTARGET = 4,
|
---|
1903 |
|
---|
1904 | SVGA_OTABLE_DX9_MAX = 5,
|
---|
1905 |
|
---|
1906 | SVGA_OTABLE_DXCONTEXT = 5,
|
---|
1907 | SVGA_OTABLE_DX_MAX = 6,
|
---|
1908 |
|
---|
1909 | SVGA_OTABLE_RESERVED1 = 6,
|
---|
1910 | SVGA_OTABLE_RESERVED2 = 7,
|
---|
1911 |
|
---|
1912 | /*
|
---|
1913 | * Additions to this table need to be tied to HW-version features and
|
---|
1914 | * checkpointed accordingly.
|
---|
1915 | */
|
---|
1916 | SVGA_OTABLE_DEVEL_MAX = 8,
|
---|
1917 | SVGA_OTABLE_MAX = 8
|
---|
1918 | } SVGAOTableType;
|
---|
1919 |
|
---|
1920 | typedef enum {
|
---|
1921 | SVGA_COTABLE_MIN = 0,
|
---|
1922 | SVGA_COTABLE_RTVIEW = 0,
|
---|
1923 | SVGA_COTABLE_DSVIEW = 1,
|
---|
1924 | SVGA_COTABLE_SRVIEW = 2,
|
---|
1925 | SVGA_COTABLE_ELEMENTLAYOUT = 3,
|
---|
1926 | SVGA_COTABLE_BLENDSTATE = 4,
|
---|
1927 | SVGA_COTABLE_DEPTHSTENCIL = 5,
|
---|
1928 | SVGA_COTABLE_RASTERIZERSTATE = 6,
|
---|
1929 | SVGA_COTABLE_SAMPLER = 7,
|
---|
1930 | SVGA_COTABLE_STREAMOUTPUT = 8,
|
---|
1931 | SVGA_COTABLE_DXQUERY = 9,
|
---|
1932 | SVGA_COTABLE_DXSHADER = 10,
|
---|
1933 | SVGA_COTABLE_DX10_MAX = 11,
|
---|
1934 | SVGA_COTABLE_UAVIEW = 11,
|
---|
1935 | SVGA_COTABLE_MAX = 12,
|
---|
1936 | #ifdef VBOX
|
---|
1937 | VBSVGA_COTABLE_BASE = 100,
|
---|
1938 | VBSVGA_COTABLE_MIN = VBSVGA_COTABLE_BASE,
|
---|
1939 | VBSVGA_COTABLE_VIDEOPROCESSOR = VBSVGA_COTABLE_BASE + 0,
|
---|
1940 | VBSVGA_COTABLE_VDOV = VBSVGA_COTABLE_BASE + 1, /* Video Decoder Output View */
|
---|
1941 | VBSVGA_COTABLE_VIDEODECODER = VBSVGA_COTABLE_BASE + 2,
|
---|
1942 | VBSVGA_COTABLE_VPIV = VBSVGA_COTABLE_BASE + 3, /* Video Processor Input View */
|
---|
1943 | VBSVGA_COTABLE_VPOV = VBSVGA_COTABLE_BASE + 4, /* Video Processor Output View */
|
---|
1944 | VBSVGA_COTABLE_MAX = VBSVGA_COTABLE_BASE + 5
|
---|
1945 | #endif
|
---|
1946 | } SVGACOTableType;
|
---|
1947 |
|
---|
1948 | #ifdef VBOX
|
---|
1949 | #define VBSVGA_NUM_COTABLES SVGA_COTABLE_MAX + (VBSVGA_COTABLE_MAX - VBSVGA_COTABLE_MIN)
|
---|
1950 | #endif
|
---|
1951 |
|
---|
1952 | /*
|
---|
1953 | * The largest size (number of entries) allowed in a COTable.
|
---|
1954 | */
|
---|
1955 | #define SVGA_COTABLE_MAX_IDS (MAX_UINT16 - 2)
|
---|
1956 |
|
---|
1957 | typedef enum SVGAMobFormat {
|
---|
1958 | SVGA3D_MOBFMT_INVALID = SVGA3D_INVALID_ID,
|
---|
1959 | SVGA3D_MOBFMT_PTDEPTH_0 = 0,
|
---|
1960 | SVGA3D_MOBFMT_MIN = 0,
|
---|
1961 | SVGA3D_MOBFMT_PTDEPTH_1 = 1,
|
---|
1962 | SVGA3D_MOBFMT_PTDEPTH_2 = 2,
|
---|
1963 | SVGA3D_MOBFMT_RANGE = 3,
|
---|
1964 | SVGA3D_MOBFMT_PTDEPTH64_0 = 4,
|
---|
1965 | SVGA3D_MOBFMT_PTDEPTH64_1 = 5,
|
---|
1966 | SVGA3D_MOBFMT_PTDEPTH64_2 = 6,
|
---|
1967 | SVGA3D_MOBFMT_PREDX_MAX = 7,
|
---|
1968 | SVGA3D_MOBFMT_EMPTY = 7,
|
---|
1969 | SVGA3D_MOBFMT_MAX,
|
---|
1970 |
|
---|
1971 | /*
|
---|
1972 | * This isn't actually used by the guest, but is a mob-format used
|
---|
1973 | * internally by the SVGA device (and is therefore not binary compatible).
|
---|
1974 | */
|
---|
1975 | SVGA3D_MOBFMT_HB,
|
---|
1976 | } SVGAMobFormat;
|
---|
1977 |
|
---|
1978 | #define SVGA3D_MOB_EMPTY_BASE 1
|
---|
1979 |
|
---|
1980 | /*
|
---|
1981 | * Multisample pattern types.
|
---|
1982 | */
|
---|
1983 |
|
---|
1984 | typedef enum SVGA3dMSPattern {
|
---|
1985 | SVGA3D_MS_PATTERN_NONE = 0,
|
---|
1986 | SVGA3D_MS_PATTERN_MIN = 0,
|
---|
1987 | SVGA3D_MS_PATTERN_STANDARD = 1,
|
---|
1988 | SVGA3D_MS_PATTERN_CENTER = 2,
|
---|
1989 | SVGA3D_MS_PATTERN_MAX = 3,
|
---|
1990 | } SVGA3dMSPattern;
|
---|
1991 |
|
---|
1992 | /*
|
---|
1993 | * Precision settings for each sample.
|
---|
1994 | */
|
---|
1995 |
|
---|
1996 | typedef enum SVGA3dMSQualityLevel {
|
---|
1997 | SVGA3D_MS_QUALITY_NONE = 0,
|
---|
1998 | SVGA3D_MS_QUALITY_MIN = 0,
|
---|
1999 | SVGA3D_MS_QUALITY_FULL = 1,
|
---|
2000 | SVGA3D_MS_QUALITY_MAX = 2,
|
---|
2001 | } SVGA3dMSQualityLevel;
|
---|
2002 |
|
---|
2003 | /*
|
---|
2004 | * Screen Target Update Flags
|
---|
2005 | */
|
---|
2006 |
|
---|
2007 | typedef enum SVGA3dFrameUpdateType {
|
---|
2008 | SVGA3D_FRAME_END = 0,
|
---|
2009 | SVGA3D_FRAME_PARTIAL = 1,
|
---|
2010 | SVGA3D_FRAME_UNKNOWN = 2,
|
---|
2011 | SVGA3D_FRAME_MAX = 3,
|
---|
2012 | } SVGA3dFrameUpdateType;
|
---|
2013 |
|
---|
2014 | #endif /* _SVGA3D_TYPES_H_ */
|
---|