[57149] | 1 | /* $Id: DevVGA-SVGA3d.h 82583 2019-12-13 21:29:51Z vboxsync $ */
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[53206] | 2 | /** @file
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[53750] | 3 | * DevVMWare - VMWare SVGA device - 3D part.
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[53206] | 4 | */
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[53750] | 5 |
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[53206] | 6 | /*
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[76553] | 7 | * Copyright (C) 2013-2019 Oracle Corporation
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[53206] | 8 | *
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| 9 | * This file is part of VirtualBox Open Source Edition (OSE), as
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| 10 | * available from http://www.virtualbox.org. This file is free software;
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| 11 | * you can redistribute it and/or modify it under the terms of the GNU
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| 12 | * General Public License (GPL) as published by the Free Software
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| 13 | * Foundation, in version 2 as it comes in the "COPYING" file of the
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| 14 | * VirtualBox OSE distribution. VirtualBox OSE is distributed in the
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| 15 | * hope that it will be useful, but WITHOUT ANY WARRANTY of any kind.
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| 16 | */
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| 17 |
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[76565] | 18 | #ifndef VBOX_INCLUDED_SRC_Graphics_DevVGA_SVGA3d_h
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| 19 | #define VBOX_INCLUDED_SRC_Graphics_DevVGA_SVGA3d_h
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[76520] | 20 | #ifndef RT_WITHOUT_PRAGMA_ONCE
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| 21 | # pragma once
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| 22 | #endif
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[53206] | 23 |
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| 24 | #include "vmsvga/svga3d_reg.h"
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| 25 | #include "vmsvga/svga_escape.h"
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| 26 | #include "vmsvga/svga_overlay.h"
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| 27 |
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| 28 |
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[53750] | 29 | /** Arbitrary limit */
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[54782] | 30 | #define SVGA3D_MAX_SHADER_IDS 0x800
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[53750] | 31 | /** D3D allows up to 8 texture stages. */
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[69163] | 32 | #define SVGA3D_MAX_TEXTURE_STAGES 8
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| 33 | /** Samplers: 16 Pixel Shader + 1 Displacement Map + 4 Vertex Shader */
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| 34 | #define SVGA3D_MAX_SAMPLERS_PS 16
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| 35 | #define SVGA3D_MAX_SAMPLERS_DMAP 1
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| 36 | #define SVGA3D_MAX_SAMPLERS_VS 4
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| 37 | #define SVGA3D_MAX_SAMPLERS (SVGA3D_MAX_SAMPLERS_PS + SVGA3D_MAX_SAMPLERS_DMAP + SVGA3D_MAX_SAMPLERS_VS)
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[53750] | 38 | /** Arbitrary upper limit; seen 8 so far. */
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[53206] | 39 | #define SVGA3D_MAX_LIGHTS 32
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[67972] | 40 | /** Arbitrary upper limit; 2GB enough for 32768x16384*4. */
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| 41 | #define SVGA3D_MAX_SURFACE_MEM_SIZE 0x80000000
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[53206] | 42 |
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[57081] | 43 |
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| 44 | /**@def FLOAT_FMT_STR
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| 45 | * Format string bits to go with FLOAT_FMT_ARGS. */
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[81980] | 46 | #define FLOAT_FMT_STR "%s%u.%06u"
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[57081] | 47 | /** @def FLOAT_FMT_ARGS
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| 48 | * Format arguments for a float value, corresponding to FLOAT_FMT_STR.
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| 49 | * @param r The floating point value to format. */
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[81980] | 50 | #define FLOAT_FMT_ARGS(r) (r) >= 0.0f ? "" : "-", (unsigned)RT_ABS(r), (unsigned)(RT_ABS((r) - (unsigned)(r)) * 1000000.0f)
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[57081] | 51 |
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| 52 |
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| 53 | /* DevVGA-SVGA.cpp: */
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[82114] | 54 | void vmsvgaR33dSurfaceUpdateHeapBuffersOnFifoThread(PPDMDEVINS pDevIns, PVGASTATE pThis, PVGASTATECC pThisCC, uint32_t sid);
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[53206] | 55 |
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[57081] | 56 |
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| 57 | /* DevVGA-SVGA3d-ogl.cpp & DevVGA-SVGA3d-win.cpp: */
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[82109] | 58 | int vmsvga3dInit(PPDMDEVINS pDevIns, PVGASTATE pThis, PVGASTATECC pThisCC);
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| 59 | int vmsvga3dPowerOn(PPDMDEVINS pDevIns, PVGASTATE pThis, PVGASTATECC pThisCC);
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| 60 | int vmsvga3dLoadExec(PPDMDEVINS pDevIns, PVGASTATE pThis, PVGASTATECC pThisCC, PSSMHANDLE pSSM, uint32_t uVersion, uint32_t uPass);
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[82114] | 61 | int vmsvga3dSaveExec(PPDMDEVINS pDevIns, PVGASTATECC pThisCC, PSSMHANDLE pSSM);
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| 62 | int vmsvga3dTerminate(PVGASTATECC pThisCC);
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| 63 | int vmsvga3dReset(PVGASTATECC pThisCC);
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| 64 | void vmsvga3dUpdateHostScreenViewport(PVGASTATECC pThisCC, uint32_t idScreen, VMSVGAVIEWPORT const *pOldViewport);
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| 65 | int vmsvga3dQueryCaps(PVGASTATECC pThisCC, uint32_t idx3dCaps, uint32_t *pu32Val);
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[53206] | 66 |
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[82114] | 67 | int vmsvga3dSurfaceDefine(PVGASTATECC pThisCC, uint32_t sid, uint32_t surfaceFlags, SVGA3dSurfaceFormat format,
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| 68 | SVGA3dSurfaceFace face[SVGA3D_MAX_SURFACE_FACES], uint32_t multisampleCount,
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| 69 | SVGA3dTextureFilter autogenFilter, uint32_t cMipLevels, SVGA3dSize *pMipLevelSize);
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| 70 | int vmsvga3dSurfaceDestroy(PVGASTATECC pThisCC, uint32_t sid);
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| 71 | int vmsvga3dSurfaceCopy(PVGASTATECC pThisCC, SVGA3dSurfaceImageId dest, SVGA3dSurfaceImageId src,
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| 72 | uint32_t cCopyBoxes, SVGA3dCopyBox *pBox);
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| 73 | int vmsvga3dSurfaceStretchBlt(PVGASTATE pThis, PVGASTATECC pThisCC,
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| 74 | SVGA3dSurfaceImageId const *pDstSfcImg, SVGA3dBox const *pDstBox,
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[57151] | 75 | SVGA3dSurfaceImageId const *pSrcSfcImg, SVGA3dBox const *pSrcBox, SVGA3dStretchBltMode enmMode);
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[82109] | 76 | int vmsvga3dSurfaceDMA(PVGASTATE pThis, PVGASTATECC pThisCC, SVGA3dGuestImage guest, SVGA3dSurfaceImageId host, SVGA3dTransferType transfer, uint32_t cCopyBoxes, SVGA3dCopyBox *pBoxes);
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[82583] | 77 | int vmsvga3dSurfaceBlitToScreen(PVGASTATE pThis, PVGASTATECC pThisCC, uint32_t dest, SVGASignedRect destRect, SVGA3dSurfaceImageId srcImage, SVGASignedRect srcRect, uint32_t cRects, SVGASignedRect *pRect);
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[53206] | 78 |
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[82114] | 79 | int vmsvga3dContextDefine(PVGASTATECC pThisCC, uint32_t cid);
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| 80 | int vmsvga3dContextDestroy(PVGASTATECC pThisCC, uint32_t cid);
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[53206] | 81 |
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[82114] | 82 | int vmsvga3dChangeMode(PVGASTATECC pThisCC);
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[53206] | 83 |
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[82114] | 84 | int vmsvga3dSetTransform(PVGASTATECC pThisCC, uint32_t cid, SVGA3dTransformType type, float matrix[16]);
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| 85 | int vmsvga3dSetZRange(PVGASTATECC pThisCC, uint32_t cid, SVGA3dZRange zRange);
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| 86 | int vmsvga3dSetRenderState(PVGASTATECC pThisCC, uint32_t cid, uint32_t cRenderStates, SVGA3dRenderState *pRenderState);
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| 87 | int vmsvga3dSetRenderTarget(PVGASTATECC pThisCC, uint32_t cid, SVGA3dRenderTargetType type, SVGA3dSurfaceImageId target);
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| 88 | int vmsvga3dSetTextureState(PVGASTATECC pThisCC, uint32_t cid, uint32_t cTextureStates, SVGA3dTextureState *pTextureState);
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| 89 | int vmsvga3dSetMaterial(PVGASTATECC pThisCC, uint32_t cid, SVGA3dFace face, SVGA3dMaterial *pMaterial);
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| 90 | int vmsvga3dSetLightData(PVGASTATECC pThisCC, uint32_t cid, uint32_t index, SVGA3dLightData *pData);
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| 91 | int vmsvga3dSetLightEnabled(PVGASTATECC pThisCC, uint32_t cid, uint32_t index, uint32_t enabled);
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| 92 | int vmsvga3dSetViewPort(PVGASTATECC pThisCC, uint32_t cid, SVGA3dRect *pRect);
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| 93 | int vmsvga3dSetClipPlane(PVGASTATECC pThisCC, uint32_t cid, uint32_t index, float plane[4]);
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| 94 | int vmsvga3dCommandClear(PVGASTATECC pThisCC, uint32_t cid, SVGA3dClearFlag clearFlag, uint32_t color, float depth, uint32_t stencil, uint32_t cRects, SVGA3dRect *pRect);
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[82109] | 95 | int vmsvga3dCommandPresent(PVGASTATE pThis, PVGASTATECC pThisCC, uint32_t sid, uint32_t cRects, SVGA3dCopyRect *pRect);
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[82114] | 96 | int vmsvga3dDrawPrimitives(PVGASTATECC pThisCC, uint32_t cid, uint32_t numVertexDecls, SVGA3dVertexDecl *pVertexDecl, uint32_t numRanges, SVGA3dPrimitiveRange *pNumRange, uint32_t cVertexDivisor, SVGA3dVertexDivisor *pVertexDivisor);
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| 97 | int vmsvga3dSetScissorRect(PVGASTATECC pThisCC, uint32_t cid, SVGA3dRect *pRect);
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| 98 | int vmsvga3dGenerateMipmaps(PVGASTATECC pThisCC, uint32_t sid, SVGA3dTextureFilter filter);
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[53206] | 99 |
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[82114] | 100 | int vmsvga3dShaderDefine(PVGASTATECC pThisCC, uint32_t cid, uint32_t shid, SVGA3dShaderType type, uint32_t cbData, uint32_t *pShaderData);
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| 101 | int vmsvga3dShaderDestroy(PVGASTATECC pThisCC, uint32_t cid, uint32_t shid, SVGA3dShaderType type);
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| 102 | int vmsvga3dShaderSet(PVGASTATECC pThisCC, struct VMSVGA3DCONTEXT *pContext, uint32_t cid, SVGA3dShaderType type, uint32_t shid);
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| 103 | int vmsvga3dShaderSetConst(PVGASTATECC pThisCC, uint32_t cid, uint32_t reg, SVGA3dShaderType type, SVGA3dShaderConstType ctype, uint32_t cRegisters, uint32_t *pValues);
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[53206] | 104 |
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[82114] | 105 | int vmsvga3dQueryBegin(PVGASTATECC pThisCC, uint32_t cid, SVGA3dQueryType type);
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| 106 | int vmsvga3dQueryEnd(PVGASTATECC pThisCC, uint32_t cid, SVGA3dQueryType type, SVGAGuestPtr guestResult);
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[82109] | 107 | int vmsvga3dQueryWait(PVGASTATE pThis, PVGASTATECC pThisCC, uint32_t cid, SVGA3dQueryType type, SVGAGuestPtr guestResult);
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[53206] | 108 |
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[57081] | 109 | /* DevVGA-SVGA3d-shared.h: */
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| 110 | #if defined(RT_OS_WINDOWS) && defined(IN_RING3)
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[62679] | 111 | # include <iprt/win/windows.h>
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[53206] | 112 |
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[57081] | 113 | # define WM_VMSVGA3D_WAKEUP (WM_APP+1)
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| 114 | # define WM_VMSVGA3D_CREATEWINDOW (WM_APP+2)
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| 115 | # define WM_VMSVGA3D_DESTROYWINDOW (WM_APP+3)
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| 116 | # define WM_VMSVGA3D_EXIT (WM_APP+5)
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| 117 |
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| 118 | DECLCALLBACK(int) vmsvga3dWindowThread(RTTHREAD ThreadSelf, void *pvUser);
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| 119 | int vmsvga3dSendThreadMessage(RTTHREAD pWindowThread, RTSEMEVENT WndRequestSem, UINT msg, WPARAM wParam, LPARAM lParam);
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[74549] | 120 | int vmsvga3dContextWindowCreate(HINSTANCE hInstance, RTTHREAD pWindowThread, RTSEMEVENT WndRequestSem, HWND *pHwnd);
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[57081] | 121 |
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| 122 | #endif
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| 123 |
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[82114] | 124 | void vmsvga3dUpdateHeapBuffersForSurfaces(PVGASTATECC pThisCC, uint32_t sid);
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| 125 | void vmsvga3dInfoContextWorker(PVGASTATECC pThisCC, PCDBGFINFOHLP pHlp, uint32_t cid, bool fVerbose);
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| 126 | void vmsvga3dInfoSurfaceWorker(PPDMDEVINS pDevIns, PVGASTATE pThis, PVGASTATECC pThisCC, PCDBGFINFOHLP pHlp, uint32_t sid,
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| 127 | bool fVerbose, uint32_t cxAscii, bool fInvY, const char *pszBitmapPath);
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[57081] | 128 |
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| 129 | /* DevVGA-SVGA3d-shared.cpp: */
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| 130 |
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| 131 | /**
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| 132 | * Structure for use with vmsvga3dInfoU32Flags.
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| 133 | */
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| 134 | typedef struct VMSVGAINFOFLAGS32
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| 135 | {
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| 136 | /** The flags. */
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| 137 | uint32_t fFlags;
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| 138 | /** The corresponding mnemonic. */
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| 139 | const char *pszJohnny;
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| 140 | } VMSVGAINFOFLAGS32;
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| 141 | /** Pointer to a read-only flag translation entry. */
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| 142 | typedef VMSVGAINFOFLAGS32 const *PCVMSVGAINFOFLAGS32;
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| 143 | void vmsvga3dInfoU32Flags(PCDBGFINFOHLP pHlp, uint32_t fFlags, const char *pszPrefix, PCVMSVGAINFOFLAGS32 paFlags, uint32_t cFlags);
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| 144 |
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| 145 | /**
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| 146 | * Structure for use with vmsvgaFormatEnumValueEx and vmsvgaFormatEnumValue.
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| 147 | */
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| 148 | typedef struct VMSVGAINFOENUM
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| 149 | {
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| 150 | /** The enum value. */
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| 151 | int32_t iValue;
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| 152 | /** The corresponding value name. */
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| 153 | const char *pszName;
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| 154 | } VMSVGAINFOENUM;
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| 155 | /** Pointer to a read-only enum value translation entry. */
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| 156 | typedef VMSVGAINFOENUM const *PCVMSVGAINFOENUM;
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[57082] | 157 | /**
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| 158 | * Structure for use with vmsvgaFormatEnumValueEx and vmsvgaFormatEnumValue.
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| 159 | */
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| 160 | typedef struct VMSVGAINFOENUMMAP
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| 161 | {
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| 162 | /** Pointer to the value mapping array. */
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| 163 | PCVMSVGAINFOENUM paValues;
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| 164 | /** The number of value mappings. */
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| 165 | size_t cValues;
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| 166 | /** The prefix. */
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| 167 | const char *pszPrefix;
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| 168 | #ifdef RT_STRICT
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| 169 | /** Indicates whether we've checked that it's sorted or not. */
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| 170 | bool *pfAsserted;
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| 171 | #endif
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| 172 | } VMSVGAINFOENUMMAP;
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| 173 | typedef VMSVGAINFOENUMMAP const *PCVMSVGAINFOENUMMAP;
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| 174 | /** @def VMSVGAINFOENUMMAP_MAKE
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| 175 | * Macro for defining a VMSVGAINFOENUMMAP, silently dealing with pfAsserted.
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| 176 | *
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| 177 | * @param a_Scope The scope. RT_NOTHING or static.
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| 178 | * @param a_VarName The variable name for this map.
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| 179 | * @param a_aValues The variable name of the value mapping array.
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| 180 | * @param a_pszPrefix The value name prefix.
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| 181 | */
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| 182 | #ifdef VBOX_STRICT
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| 183 | # define VMSVGAINFOENUMMAP_MAKE(a_Scope, a_VarName, a_aValues, a_pszPrefix) \
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| 184 | static bool RT_CONCAT(a_VarName,_AssertedSorted) = false; \
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| 185 | a_Scope VMSVGAINFOENUMMAP const a_VarName = { \
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| 186 | a_aValues, RT_ELEMENTS(a_aValues), a_pszPrefix, &RT_CONCAT(a_VarName,_AssertedSorted) \
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| 187 | }
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| 188 | #else
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| 189 | # define VMSVGAINFOENUMMAP_MAKE(a_Scope, a_VarName, a_aValues, a_pszPrefix) \
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| 190 | a_Scope VMSVGAINFOENUMMAP const a_VarName = { a_aValues, RT_ELEMENTS(a_aValues), a_pszPrefix }
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| 191 | #endif
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| 192 | extern VMSVGAINFOENUMMAP const g_SVGA3dSurfaceFormat2String;
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| 193 | const char *vmsvgaLookupEnum(int32_t iValue, PCVMSVGAINFOENUMMAP pEnumMap);
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[57081] | 194 | char *vmsvgaFormatEnumValueEx(char *pszBuffer, size_t cbBuffer, const char *pszName, int32_t iValue,
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[57082] | 195 | bool fPrefix, PCVMSVGAINFOENUMMAP pEnumMap);
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[57081] | 196 | char *vmsvgaFormatEnumValue(char *pszBuffer, size_t cbBuffer, const char *pszName, uint32_t uValue,
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| 197 | const char *pszPrefix, const char * const *papszValues, size_t cValues);
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| 198 |
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| 199 | /**
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| 200 | * ASCII "art" scanline printer callback.
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| 201 | *
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| 202 | * @param pszLine The line to output.
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| 203 | * @param pvUser The user argument.
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| 204 | */
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| 205 | typedef DECLCALLBACK(void) FMVMSVGAASCIIPRINTLN(const char *pszLine, void *pvUser);
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| 206 | /** Pointer to an ASCII "art" print line callback. */
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| 207 | typedef FMVMSVGAASCIIPRINTLN *PFMVMSVGAASCIIPRINTLN;
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| 208 | void vmsvga3dAsciiPrint(PFMVMSVGAASCIIPRINTLN pfnPrintLine, void *pvUser, void const *pvImage, size_t cbImage,
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| 209 | uint32_t cx, uint32_t cy, uint32_t cbScanline, SVGA3dSurfaceFormat enmFormat, bool fInvY,
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| 210 | uint32_t cchMaxX, uint32_t cchMaxY);
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| 211 | DECLCALLBACK(void) vmsvga3dAsciiPrintlnInfo(const char *pszLine, void *pvUser);
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| 212 | DECLCALLBACK(void) vmsvga3dAsciiPrintlnLog(const char *pszLine, void *pvUser);
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| 213 |
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| 214 | char *vmsvga3dFormatRenderState(char *pszBuffer, size_t cbBuffer, SVGA3dRenderState const *pRenderState);
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| 215 | char *vmsvga3dFormatTextureState(char *pszBuffer, size_t cbBuffer, SVGA3dTextureState const *pTextureState);
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| 216 | void vmsvga3dInfoHostWindow(PCDBGFINFOHLP pHlp, uint64_t idHostWindow);
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| 217 |
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[69136] | 218 | uint32_t vmsvga3dSurfaceFormatSize(SVGA3dSurfaceFormat format,
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| 219 | uint32_t *pu32BlockWidth,
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| 220 | uint32_t *pu32BlockHeight);
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[53206] | 221 |
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| 222 | #ifdef LOG_ENABLED
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| 223 | const char *vmsvga3dGetCapString(uint32_t idxCap);
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| 224 | const char *vmsvga3dGet3dFormatString(uint32_t format);
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| 225 | const char *vmsvga3dGetRenderStateName(uint32_t state);
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| 226 | const char *vmsvga3dTextureStateToString(SVGA3dTextureStateName textureState);
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| 227 | const char *vmsvgaTransformToString(SVGA3dTransformType type);
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| 228 | const char *vmsvgaDeclUsage2String(SVGA3dDeclUsage usage);
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| 229 | const char *vmsvgaDeclType2String(SVGA3dDeclType type);
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| 230 | const char *vmsvgaDeclMethod2String(SVGA3dDeclMethod method);
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| 231 | const char *vmsvgaSurfaceType2String(SVGA3dSurfaceFormat format);
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| 232 | const char *vmsvga3dPrimitiveType2String(SVGA3dPrimitiveType PrimitiveType);
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| 233 | #endif
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| 234 |
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[76565] | 235 | #endif /* !VBOX_INCLUDED_SRC_Graphics_DevVGA_SVGA3d_h */
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[53750] | 236 |
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