1 | /* $Id: DevVGA-SVGA3d-dx-dx11.cpp 100157 2023-06-12 15:45:53Z vboxsync $ */
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2 | /** @file
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3 | * DevVMWare - VMWare SVGA device
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4 | */
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5 |
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6 | /*
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7 | * Copyright (C) 2020-2023 Oracle and/or its affiliates.
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8 | *
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9 | * This file is part of VirtualBox base platform packages, as
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10 | * available from https://www.virtualbox.org.
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11 | *
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12 | * This program is free software; you can redistribute it and/or
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13 | * modify it under the terms of the GNU General Public License
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14 | * as published by the Free Software Foundation, in version 3 of the
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15 | * License.
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16 | *
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17 | * This program is distributed in the hope that it will be useful, but
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18 | * WITHOUT ANY WARRANTY; without even the implied warranty of
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19 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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20 | * General Public License for more details.
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21 | *
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22 | * You should have received a copy of the GNU General Public License
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23 | * along with this program; if not, see <https://www.gnu.org/licenses>.
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24 | *
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25 | * SPDX-License-Identifier: GPL-3.0-only
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26 | */
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27 |
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28 |
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29 | /*********************************************************************************************************************************
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30 | * Header Files *
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31 | *********************************************************************************************************************************/
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32 | #define LOG_GROUP LOG_GROUP_DEV_VMSVGA
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33 | #include <VBox/AssertGuest.h>
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34 | #include <VBox/log.h>
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35 | #include <VBox/vmm/pdmdev.h>
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36 | #include <VBox/vmm/pgm.h>
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37 |
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38 | #include <iprt/assert.h>
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39 | #include <iprt/avl.h>
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40 | #include <iprt/errcore.h>
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41 | #include <iprt/mem.h>
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42 |
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43 | #include <VBoxVideo.h> /* required by DevVGA.h */
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44 | #include <VBoxVideo3D.h>
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45 |
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46 | /* should go BEFORE any other DevVGA include to make all DevVGA.h config defines be visible */
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47 | #include "DevVGA.h"
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48 |
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49 | #include "DevVGA-SVGA.h"
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50 | #include "DevVGA-SVGA3d.h"
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51 | #include "DevVGA-SVGA3d-internal.h"
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52 | #include "DevVGA-SVGA3d-dx-shader.h"
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53 |
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54 | /* d3d11_1.h has a structure field named 'Status' but Status is defined as int on Linux host */
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55 | #if defined(Status)
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56 | #undef Status
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57 | #endif
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58 | #include <d3d11_1.h>
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59 |
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60 |
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61 | #ifdef RT_OS_WINDOWS
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62 | # define VBOX_D3D11_LIBRARY_NAME "d3d11"
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63 | #else
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64 | # define VBOX_D3D11_LIBRARY_NAME "VBoxDxVk"
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65 | #endif
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66 |
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67 | /* One ID3D11Device object is used for all VMSVGA contexts. */
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68 | /** @todo This should be the only option because VGPU freely uses surfaces from different VMSVGA contexts
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69 | * and synchronization of access to shared surfaces kills performance.
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70 | */
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71 | #define DX_FORCE_SINGLE_DEVICE
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72 | /* A single staging ID3D11Buffer is used for uploading data to other buffers. */
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73 | #define DX_COMMON_STAGING_BUFFER
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74 | /* Always flush after submitting a draw call for debugging. */
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75 | //#define DX_FLUSH_AFTER_DRAW
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76 |
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77 | /* This is not available on non Windows hosts. */
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78 | #ifndef D3D_RELEASE
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79 | # define D3D_RELEASE(a_Ptr) do { if ((a_Ptr)) (a_Ptr)->Release(); (a_Ptr) = NULL; } while (0)
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80 | #endif
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81 |
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82 | /** Fake ID for the backend DX context. The context creates all shared textures. */
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83 | #define DX_CID_BACKEND UINT32_C(0xfffffffe)
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84 |
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85 | #define D3D_RELEASE_ARRAY(a_Count, a_papArray) do { \
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86 | for (uint32_t i = 0; i < (a_Count); ++i) \
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87 | D3D_RELEASE((a_papArray)[i]); \
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88 | } while (0)
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89 |
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90 | typedef struct D3D11BLITTER
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91 | {
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92 | ID3D11Device *pDevice;
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93 | ID3D11DeviceContext *pImmediateContext;
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94 |
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95 | ID3D11VertexShader *pVertexShader;
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96 | ID3D11PixelShader *pPixelShader;
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97 | ID3D11SamplerState *pSamplerState;
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98 | ID3D11RasterizerState *pRasterizerState;
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99 | ID3D11BlendState *pBlendState;
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100 | } D3D11BLITTER;
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101 |
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102 | typedef struct DXDEVICE
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103 | {
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104 | ID3D11Device1 *pDevice; /* Device. */
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105 | ID3D11DeviceContext1 *pImmediateContext; /* Corresponding context. */
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106 | IDXGIFactory *pDxgiFactory; /* DXGI Factory. */
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107 | D3D_FEATURE_LEVEL FeatureLevel;
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108 |
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109 | #ifdef DX_COMMON_STAGING_BUFFER
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110 | /* Staging buffer for transfer to surface buffers. */
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111 | ID3D11Buffer *pStagingBuffer; /* The staging buffer resource. */
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112 | uint32_t cbStagingBuffer; /* Current size of the staging buffer resource. */
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113 | #endif
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114 |
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115 | D3D11BLITTER Blitter; /* Blits one texture to another. */
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116 | } DXDEVICE;
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117 |
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118 | /* Kind of a texture view. */
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119 | typedef enum VMSVGA3DBACKVIEWTYPE
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120 | {
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121 | VMSVGA3D_VIEWTYPE_NONE = 0,
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122 | VMSVGA3D_VIEWTYPE_RENDERTARGET = 1,
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123 | VMSVGA3D_VIEWTYPE_DEPTHSTENCIL = 2,
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124 | VMSVGA3D_VIEWTYPE_SHADERRESOURCE = 3,
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125 | VMSVGA3D_VIEWTYPE_UNORDEREDACCESS = 4
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126 | } VMSVGA3DBACKVIEWTYPE;
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127 |
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128 | /* Information about a texture view to track all created views:.
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129 | * when a surface is invalidated, then all views must deleted;
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130 | * when a view is deleted, then the view must be unlinked from the surface.
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131 | */
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132 | typedef struct DXVIEWINFO
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133 | {
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134 | uint32_t sid; /* Surface which the view was created for. */
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135 | uint32_t cid; /* DX context which created the view. */
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136 | uint32_t viewId; /* View id assigned by the guest. */
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137 | VMSVGA3DBACKVIEWTYPE enmViewType;
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138 | } DXVIEWINFO;
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139 |
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140 | /* Context Object Table element for a texture view. */
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141 | typedef struct DXVIEW
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142 | {
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143 | uint32_t cid; /* DX context which created the view. */
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144 | uint32_t sid; /* Surface which the view was created for. */
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145 | uint32_t viewId; /* View id assigned by the guest. */
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146 | VMSVGA3DBACKVIEWTYPE enmViewType;
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147 |
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148 | union
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149 | {
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150 | ID3D11View *pView; /* The view object. */
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151 | ID3D11RenderTargetView *pRenderTargetView;
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152 | ID3D11DepthStencilView *pDepthStencilView;
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153 | ID3D11ShaderResourceView *pShaderResourceView;
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154 | ID3D11UnorderedAccessView *pUnorderedAccessView;
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155 | } u;
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156 |
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157 | RTLISTNODE nodeSurfaceView; /* Views are linked to the surface. */
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158 | } DXVIEW;
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159 |
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160 | /* What kind of resource has been created for the VMSVGA3D surface. */
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161 | typedef enum VMSVGA3DBACKRESTYPE
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162 | {
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163 | VMSVGA3D_RESTYPE_NONE = 0,
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164 | VMSVGA3D_RESTYPE_TEXTURE_1D = 1,
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165 | VMSVGA3D_RESTYPE_TEXTURE_2D = 2,
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166 | VMSVGA3D_RESTYPE_TEXTURE_CUBE = 3,
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167 | VMSVGA3D_RESTYPE_TEXTURE_3D = 4,
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168 | VMSVGA3D_RESTYPE_BUFFER = 5,
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169 | } VMSVGA3DBACKRESTYPE;
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170 |
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171 | typedef struct VMSVGA3DBACKENDSURFACE
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172 | {
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173 | VMSVGA3DBACKRESTYPE enmResType;
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174 | DXGI_FORMAT enmDxgiFormat;
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175 | union
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176 | {
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177 | ID3D11Resource *pResource;
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178 | ID3D11Texture1D *pTexture1D;
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179 | ID3D11Texture2D *pTexture2D;
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180 | ID3D11Texture3D *pTexture3D;
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181 | ID3D11Buffer *pBuffer;
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182 | } u;
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183 |
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184 | /* For updates from memory. */
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185 | union /** @todo One per format. */
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186 | {
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187 | ID3D11Resource *pResource;
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188 | ID3D11Texture1D *pTexture1D;
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189 | ID3D11Texture2D *pTexture2D;
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190 | ID3D11Texture3D *pTexture3D;
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191 | #ifndef DX_COMMON_STAGING_BUFFER
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192 | ID3D11Buffer *pBuffer;
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193 | #endif
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194 | } dynamic;
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195 |
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196 | /* For reading the texture content. */
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197 | union /** @todo One per format. */
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198 | {
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199 | ID3D11Resource *pResource;
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200 | ID3D11Texture1D *pTexture1D;
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201 | ID3D11Texture2D *pTexture2D;
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202 | ID3D11Texture3D *pTexture3D;
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203 | #ifndef DX_COMMON_STAGING_BUFFER
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204 | ID3D11Buffer *pBuffer;
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205 | #endif
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206 | } staging;
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207 |
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208 | /* Screen targets are created as shared surfaces. */
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209 | HANDLE SharedHandle; /* The shared handle of this structure. */
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210 |
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211 | /* DX context which last rendered to the texture.
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212 | * This is only for render targets and screen targets, which can be shared between contexts.
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213 | * The backend context (cid == DX_CID_BACKEND) can also be a drawing context.
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214 | */
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215 | uint32_t cidDrawing;
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216 |
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217 | /** AVL tree containing DXSHAREDTEXTURE structures. */
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218 | AVLU32TREE SharedTextureTree;
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219 |
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220 | /* Render target views, depth stencil views and shader resource views created for this texture or buffer. */
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221 | RTLISTANCHOR listView; /* DXVIEW */
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222 |
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223 | } VMSVGA3DBACKENDSURFACE;
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224 |
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225 | /* "The only resources that can be shared are 2D non-mipmapped textures." */
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226 | typedef struct DXSHAREDTEXTURE
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227 | {
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228 | AVLU32NODECORE Core; /* Key is context id which opened this texture. */
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229 | ID3D11Texture2D *pTexture; /* The opened shared texture. */
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230 | uint32_t sid; /* Surface id. */
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231 | } DXSHAREDTEXTURE;
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232 |
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233 |
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234 | typedef struct VMSVGAHWSCREEN
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235 | {
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236 | ID3D11Texture2D *pTexture; /* Shared texture for the screen content. Only used as CopyResource target. */
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237 | IDXGIResource *pDxgiResource; /* Interface of the texture. */
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238 | IDXGIKeyedMutex *pDXGIKeyedMutex; /* Synchronization interface for the render device. */
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239 | HANDLE SharedHandle; /* The shared handle of this structure. */
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240 | uint32_t sidScreenTarget; /* The source surface for this screen. */
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241 | } VMSVGAHWSCREEN;
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242 |
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243 |
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244 | typedef struct DXELEMENTLAYOUT
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245 | {
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246 | ID3D11InputLayout *pElementLayout;
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247 | uint32_t cElementDesc;
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248 | D3D11_INPUT_ELEMENT_DESC aElementDesc[32];
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249 | } DXELEMENTLAYOUT;
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250 |
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251 | typedef struct DXSHADER
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252 | {
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253 | SVGA3dShaderType enmShaderType;
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254 | union
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255 | {
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256 | ID3D11DeviceChild *pShader; /* All. */
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257 | ID3D11VertexShader *pVertexShader; /* SVGA3D_SHADERTYPE_VS */
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258 | ID3D11PixelShader *pPixelShader; /* SVGA3D_SHADERTYPE_PS */
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259 | ID3D11GeometryShader *pGeometryShader; /* SVGA3D_SHADERTYPE_GS */
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260 | ID3D11HullShader *pHullShader; /* SVGA3D_SHADERTYPE_HS */
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261 | ID3D11DomainShader *pDomainShader; /* SVGA3D_SHADERTYPE_DS */
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262 | ID3D11ComputeShader *pComputeShader; /* SVGA3D_SHADERTYPE_CS */
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263 | };
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264 | void *pvDXBC;
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265 | uint32_t cbDXBC;
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266 |
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267 | uint32_t soid; /* Stream output declarations for geometry shaders. */
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268 |
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269 | DXShaderInfo shaderInfo;
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270 | } DXSHADER;
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271 |
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272 | typedef struct DXQUERY
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273 | {
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274 | union
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275 | {
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276 | ID3D11Query *pQuery;
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277 | ID3D11Predicate *pPredicate;
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278 | };
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279 | } DXQUERY;
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280 |
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281 | typedef struct DXSTREAMOUTPUT
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282 | {
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283 | UINT cDeclarationEntry;
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284 | D3D11_SO_DECLARATION_ENTRY aDeclarationEntry[SVGA3D_MAX_STREAMOUT_DECLS];
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285 | } DXSTREAMOUTPUT;
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286 |
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287 | typedef struct DXBOUNDVERTEXBUFFER
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288 | {
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289 | ID3D11Buffer *pBuffer;
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290 | uint32_t stride;
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291 | uint32_t offset;
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292 | } DXBOUNDVERTEXBUFFER;
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293 |
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294 | typedef struct DXBOUNDINDEXBUFFER
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295 | {
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296 | ID3D11Buffer *pBuffer;
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297 | DXGI_FORMAT indexBufferFormat;
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298 | uint32_t indexBufferOffset;
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299 | } DXBOUNDINDEXBUFFER;
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300 |
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301 | typedef struct DXBOUNDRESOURCES /* Currently bound resources. Mirror SVGADXContextMobFormat structure. */
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302 | {
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303 | struct
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304 | {
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305 | DXBOUNDVERTEXBUFFER vertexBuffers[SVGA3D_DX_MAX_VERTEXBUFFERS];
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306 | DXBOUNDINDEXBUFFER indexBuffer;
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307 | } inputAssembly;
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308 | struct
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309 | {
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310 | ID3D11Buffer *constantBuffers[SVGA3D_DX_MAX_CONSTBUFFERS];
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311 | } shaderState[SVGA3D_NUM_SHADERTYPE];
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312 | } DXBOUNDRESOURCES;
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313 |
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314 |
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315 | typedef struct VMSVGA3DBACKENDDXCONTEXT
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316 | {
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317 | DXDEVICE dxDevice; /* DX device interfaces for this context operations. */
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318 |
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319 | /* Arrays for Context-Object Tables. Number of entries depends on COTable size. */
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320 | uint32_t cBlendState; /* Number of entries in the papBlendState array. */
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321 | uint32_t cDepthStencilState; /* papDepthStencilState */
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322 | uint32_t cSamplerState; /* papSamplerState */
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323 | uint32_t cRasterizerState; /* papRasterizerState */
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324 | uint32_t cElementLayout; /* paElementLayout */
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325 | uint32_t cRenderTargetView; /* paRenderTargetView */
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326 | uint32_t cDepthStencilView; /* paDepthStencilView */
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327 | uint32_t cShaderResourceView; /* paShaderResourceView */
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328 | uint32_t cQuery; /* paQuery */
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329 | uint32_t cShader; /* paShader */
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330 | uint32_t cStreamOutput; /* paStreamOutput */
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331 | uint32_t cUnorderedAccessView; /* paUnorderedAccessView */
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332 | ID3D11BlendState **papBlendState;
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333 | ID3D11DepthStencilState **papDepthStencilState;
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334 | ID3D11SamplerState **papSamplerState;
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335 | ID3D11RasterizerState **papRasterizerState;
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336 | DXELEMENTLAYOUT *paElementLayout;
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337 | DXVIEW *paRenderTargetView;
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338 | DXVIEW *paDepthStencilView;
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339 | DXVIEW *paShaderResourceView;
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340 | DXQUERY *paQuery;
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341 | DXSHADER *paShader;
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342 | DXSTREAMOUTPUT *paStreamOutput;
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343 | DXVIEW *paUnorderedAccessView;
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344 |
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345 | uint32_t cSOTarget; /* How many SO targets are currently set (SetSOTargets) */
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346 |
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347 | DXBOUNDRESOURCES resources;
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348 | } VMSVGA3DBACKENDDXCONTEXT;
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349 |
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350 | /* Shader disassembler function. Optional. */
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351 | typedef HRESULT FN_D3D_DISASSEMBLE(LPCVOID pSrcData, SIZE_T SrcDataSize, UINT Flags, LPCSTR szComments, ID3D10Blob **ppDisassembly);
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352 | typedef FN_D3D_DISASSEMBLE *PFN_D3D_DISASSEMBLE;
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353 |
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354 | typedef struct VMSVGA3DBACKEND
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355 | {
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356 | RTLDRMOD hD3D11;
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357 | PFN_D3D11_CREATE_DEVICE pfnD3D11CreateDevice;
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358 |
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359 | RTLDRMOD hD3DCompiler;
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360 | PFN_D3D_DISASSEMBLE pfnD3DDisassemble;
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361 |
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362 | DXDEVICE dxDevice; /* Device for the VMSVGA3D context independent operation. */
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363 |
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364 | DXBOUNDRESOURCES resources; /* What is currently applied to the pipeline. */
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365 |
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366 | bool fSingleDevice; /* Whether to use one DX device for all guest contexts. */
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367 |
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368 | /** @todo Here a set of functions which do different job in single and multiple device modes. */
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369 | } VMSVGA3DBACKEND;
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370 |
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371 |
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372 | /* Static function prototypes. */
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373 | static int dxDeviceFlush(DXDEVICE *pDevice);
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374 | static int dxDefineShaderResourceView(PVGASTATECC pThisCC, PVMSVGA3DDXCONTEXT pDXContext, SVGA3dShaderResourceViewId shaderResourceViewId, SVGACOTableDXSRViewEntry const *pEntry);
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375 | static int dxDefineUnorderedAccessView(PVGASTATECC pThisCC, PVMSVGA3DDXCONTEXT pDXContext, SVGA3dUAViewId uaViewId, SVGACOTableDXUAViewEntry const *pEntry);
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376 | static int dxDefineRenderTargetView(PVGASTATECC pThisCC, PVMSVGA3DDXCONTEXT pDXContext, SVGA3dRenderTargetViewId renderTargetViewId, SVGACOTableDXRTViewEntry const *pEntry);
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377 | static int dxDefineDepthStencilView(PVGASTATECC pThisCC, PVMSVGA3DDXCONTEXT pDXContext, SVGA3dDepthStencilViewId depthStencilViewId, SVGACOTableDXDSViewEntry const *pEntry);
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378 | static int dxSetRenderTargets(PVGASTATECC pThisCC, PVMSVGA3DDXCONTEXT pDXContext);
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379 | static int dxSetCSUnorderedAccessViews(PVGASTATECC pThisCC, PVMSVGA3DDXCONTEXT pDXContext);
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380 | static DECLCALLBACK(void) vmsvga3dBackSurfaceDestroy(PVGASTATECC pThisCC, bool fClearCOTableEntry, PVMSVGA3DSURFACE pSurface);
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381 | static int dxDestroyShader(DXSHADER *pDXShader);
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382 | static int dxDestroyQuery(DXQUERY *pDXQuery);
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383 | static int dxReadBuffer(DXDEVICE *pDevice, ID3D11Buffer *pBuffer, UINT Offset, UINT Bytes, void **ppvData, uint32_t *pcbData);
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384 |
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385 | static HRESULT BlitInit(D3D11BLITTER *pBlitter, ID3D11Device *pDevice, ID3D11DeviceContext *pImmediateContext);
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386 | static void BlitRelease(D3D11BLITTER *pBlitter);
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387 |
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388 |
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389 | /* This is not available with the DXVK headers for some reason. */
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390 | #ifndef RT_OS_WINDOWS
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391 | typedef enum D3D11_TEXTURECUBE_FACE {
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392 | D3D11_TEXTURECUBE_FACE_POSITIVE_X,
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393 | D3D11_TEXTURECUBE_FACE_NEGATIVE_X,
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394 | D3D11_TEXTURECUBE_FACE_POSITIVE_Y,
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395 | D3D11_TEXTURECUBE_FACE_NEGATIVE_Y,
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396 | D3D11_TEXTURECUBE_FACE_POSITIVE_Z,
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397 | D3D11_TEXTURECUBE_FACE_NEGATIVE_Z
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398 | } D3D11_TEXTURECUBE_FACE;
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399 | #endif
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400 |
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401 |
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402 | DECLINLINE(D3D11_TEXTURECUBE_FACE) vmsvga3dCubemapFaceFromIndex(uint32_t iFace)
|
---|
403 | {
|
---|
404 | D3D11_TEXTURECUBE_FACE Face;
|
---|
405 | switch (iFace)
|
---|
406 | {
|
---|
407 | case 0: Face = D3D11_TEXTURECUBE_FACE_POSITIVE_X; break;
|
---|
408 | case 1: Face = D3D11_TEXTURECUBE_FACE_NEGATIVE_X; break;
|
---|
409 | case 2: Face = D3D11_TEXTURECUBE_FACE_POSITIVE_Y; break;
|
---|
410 | case 3: Face = D3D11_TEXTURECUBE_FACE_NEGATIVE_Y; break;
|
---|
411 | case 4: Face = D3D11_TEXTURECUBE_FACE_POSITIVE_Z; break;
|
---|
412 | default:
|
---|
413 | case 5: Face = D3D11_TEXTURECUBE_FACE_NEGATIVE_Z; break;
|
---|
414 | }
|
---|
415 | return Face;
|
---|
416 | }
|
---|
417 |
|
---|
418 | /* This is to workaround issues with X8 formats, because they can't be used in some operations. */
|
---|
419 | #define DX_REPLACE_X8_WITH_A8
|
---|
420 | static DXGI_FORMAT vmsvgaDXSurfaceFormat2Dxgi(SVGA3dSurfaceFormat format)
|
---|
421 | {
|
---|
422 | /* Ensure that correct headers are used.
|
---|
423 | * SVGA3D_AYUV was equal to 45, then replaced with SVGA3D_FORMAT_DEAD2 = 45, and redefined as SVGA3D_AYUV = 152.
|
---|
424 | */
|
---|
425 | AssertCompile(SVGA3D_AYUV == 152);
|
---|
426 |
|
---|
427 | #define DXGI_FORMAT_ DXGI_FORMAT_UNKNOWN
|
---|
428 | /** @todo More formats. */
|
---|
429 | switch (format)
|
---|
430 | {
|
---|
431 | #ifdef DX_REPLACE_X8_WITH_A8
|
---|
432 | case SVGA3D_X8R8G8B8: return DXGI_FORMAT_B8G8R8A8_UNORM;
|
---|
433 | #else
|
---|
434 | case SVGA3D_X8R8G8B8: return DXGI_FORMAT_B8G8R8X8_UNORM;
|
---|
435 | #endif
|
---|
436 | case SVGA3D_A8R8G8B8: return DXGI_FORMAT_B8G8R8A8_UNORM;
|
---|
437 | case SVGA3D_R5G6B5: return DXGI_FORMAT_B5G6R5_UNORM;
|
---|
438 | case SVGA3D_X1R5G5B5: return DXGI_FORMAT_B5G5R5A1_UNORM;
|
---|
439 | case SVGA3D_A1R5G5B5: return DXGI_FORMAT_B5G5R5A1_UNORM;
|
---|
440 | case SVGA3D_A4R4G4B4: break; // 11.1 return DXGI_FORMAT_B4G4R4A4_UNORM;
|
---|
441 | case SVGA3D_Z_D32: break;
|
---|
442 | case SVGA3D_Z_D16: return DXGI_FORMAT_D16_UNORM;
|
---|
443 | case SVGA3D_Z_D24S8: return DXGI_FORMAT_D24_UNORM_S8_UINT;
|
---|
444 | case SVGA3D_Z_D15S1: break;
|
---|
445 | case SVGA3D_LUMINANCE8: return DXGI_FORMAT_;
|
---|
446 | case SVGA3D_LUMINANCE4_ALPHA4: return DXGI_FORMAT_;
|
---|
447 | case SVGA3D_LUMINANCE16: return DXGI_FORMAT_;
|
---|
448 | case SVGA3D_LUMINANCE8_ALPHA8: return DXGI_FORMAT_;
|
---|
449 | case SVGA3D_DXT1: return DXGI_FORMAT_;
|
---|
450 | case SVGA3D_DXT2: return DXGI_FORMAT_;
|
---|
451 | case SVGA3D_DXT3: return DXGI_FORMAT_;
|
---|
452 | case SVGA3D_DXT4: return DXGI_FORMAT_;
|
---|
453 | case SVGA3D_DXT5: return DXGI_FORMAT_;
|
---|
454 | case SVGA3D_BUMPU8V8: return DXGI_FORMAT_;
|
---|
455 | case SVGA3D_BUMPL6V5U5: return DXGI_FORMAT_;
|
---|
456 | case SVGA3D_BUMPX8L8V8U8: return DXGI_FORMAT_;
|
---|
457 | case SVGA3D_FORMAT_DEAD1: break;
|
---|
458 | case SVGA3D_ARGB_S10E5: return DXGI_FORMAT_;
|
---|
459 | case SVGA3D_ARGB_S23E8: return DXGI_FORMAT_;
|
---|
460 | case SVGA3D_A2R10G10B10: return DXGI_FORMAT_;
|
---|
461 | case SVGA3D_V8U8: return DXGI_FORMAT_;
|
---|
462 | case SVGA3D_Q8W8V8U8: return DXGI_FORMAT_;
|
---|
463 | case SVGA3D_CxV8U8: return DXGI_FORMAT_;
|
---|
464 | case SVGA3D_X8L8V8U8: return DXGI_FORMAT_;
|
---|
465 | case SVGA3D_A2W10V10U10: return DXGI_FORMAT_;
|
---|
466 | case SVGA3D_ALPHA8: return DXGI_FORMAT_;
|
---|
467 | case SVGA3D_R_S10E5: return DXGI_FORMAT_;
|
---|
468 | case SVGA3D_R_S23E8: return DXGI_FORMAT_;
|
---|
469 | case SVGA3D_RG_S10E5: return DXGI_FORMAT_;
|
---|
470 | case SVGA3D_RG_S23E8: return DXGI_FORMAT_;
|
---|
471 | case SVGA3D_BUFFER: return DXGI_FORMAT_;
|
---|
472 | case SVGA3D_Z_D24X8: return DXGI_FORMAT_;
|
---|
473 | case SVGA3D_V16U16: return DXGI_FORMAT_;
|
---|
474 | case SVGA3D_G16R16: return DXGI_FORMAT_;
|
---|
475 | case SVGA3D_A16B16G16R16: return DXGI_FORMAT_;
|
---|
476 | case SVGA3D_UYVY: return DXGI_FORMAT_;
|
---|
477 | case SVGA3D_YUY2: return DXGI_FORMAT_;
|
---|
478 | case SVGA3D_NV12: return DXGI_FORMAT_;
|
---|
479 | case SVGA3D_FORMAT_DEAD2: break; /* Old SVGA3D_AYUV */
|
---|
480 | case SVGA3D_R32G32B32A32_TYPELESS: return DXGI_FORMAT_R32G32B32A32_TYPELESS;
|
---|
481 | case SVGA3D_R32G32B32A32_UINT: return DXGI_FORMAT_R32G32B32A32_UINT;
|
---|
482 | case SVGA3D_R32G32B32A32_SINT: return DXGI_FORMAT_R32G32B32A32_SINT;
|
---|
483 | case SVGA3D_R32G32B32_TYPELESS: return DXGI_FORMAT_R32G32B32_TYPELESS;
|
---|
484 | case SVGA3D_R32G32B32_FLOAT: return DXGI_FORMAT_R32G32B32_FLOAT;
|
---|
485 | case SVGA3D_R32G32B32_UINT: return DXGI_FORMAT_R32G32B32_UINT;
|
---|
486 | case SVGA3D_R32G32B32_SINT: return DXGI_FORMAT_R32G32B32_SINT;
|
---|
487 | case SVGA3D_R16G16B16A16_TYPELESS: return DXGI_FORMAT_R16G16B16A16_TYPELESS;
|
---|
488 | case SVGA3D_R16G16B16A16_UINT: return DXGI_FORMAT_R16G16B16A16_UINT;
|
---|
489 | case SVGA3D_R16G16B16A16_SNORM: return DXGI_FORMAT_R16G16B16A16_SNORM;
|
---|
490 | case SVGA3D_R16G16B16A16_SINT: return DXGI_FORMAT_R16G16B16A16_SINT;
|
---|
491 | case SVGA3D_R32G32_TYPELESS: return DXGI_FORMAT_R32G32_TYPELESS;
|
---|
492 | case SVGA3D_R32G32_UINT: return DXGI_FORMAT_R32G32_UINT;
|
---|
493 | case SVGA3D_R32G32_SINT: return DXGI_FORMAT_R32G32_SINT;
|
---|
494 | case SVGA3D_R32G8X24_TYPELESS: return DXGI_FORMAT_R32G8X24_TYPELESS;
|
---|
495 | case SVGA3D_D32_FLOAT_S8X24_UINT: return DXGI_FORMAT_D32_FLOAT_S8X24_UINT;
|
---|
496 | case SVGA3D_R32_FLOAT_X8X24: return DXGI_FORMAT_R32_FLOAT_X8X24_TYPELESS;
|
---|
497 | case SVGA3D_X32_G8X24_UINT: return DXGI_FORMAT_X32_TYPELESS_G8X24_UINT;
|
---|
498 | case SVGA3D_R10G10B10A2_TYPELESS: return DXGI_FORMAT_R10G10B10A2_TYPELESS;
|
---|
499 | case SVGA3D_R10G10B10A2_UINT: return DXGI_FORMAT_R10G10B10A2_UINT;
|
---|
500 | case SVGA3D_R11G11B10_FLOAT: return DXGI_FORMAT_R11G11B10_FLOAT;
|
---|
501 | case SVGA3D_R8G8B8A8_TYPELESS: return DXGI_FORMAT_R8G8B8A8_TYPELESS;
|
---|
502 | case SVGA3D_R8G8B8A8_UNORM: return DXGI_FORMAT_R8G8B8A8_UNORM;
|
---|
503 | case SVGA3D_R8G8B8A8_UNORM_SRGB: return DXGI_FORMAT_R8G8B8A8_UNORM_SRGB;
|
---|
504 | case SVGA3D_R8G8B8A8_UINT: return DXGI_FORMAT_R8G8B8A8_UINT;
|
---|
505 | case SVGA3D_R8G8B8A8_SINT: return DXGI_FORMAT_R8G8B8A8_SINT;
|
---|
506 | case SVGA3D_R16G16_TYPELESS: return DXGI_FORMAT_R16G16_TYPELESS;
|
---|
507 | case SVGA3D_R16G16_UINT: return DXGI_FORMAT_R16G16_UINT;
|
---|
508 | case SVGA3D_R16G16_SINT: return DXGI_FORMAT_R16G16_SINT;
|
---|
509 | case SVGA3D_R32_TYPELESS: return DXGI_FORMAT_R32_TYPELESS;
|
---|
510 | case SVGA3D_D32_FLOAT: return DXGI_FORMAT_D32_FLOAT;
|
---|
511 | case SVGA3D_R32_UINT: return DXGI_FORMAT_R32_UINT;
|
---|
512 | case SVGA3D_R32_SINT: return DXGI_FORMAT_R32_SINT;
|
---|
513 | case SVGA3D_R24G8_TYPELESS: return DXGI_FORMAT_R24G8_TYPELESS;
|
---|
514 | case SVGA3D_D24_UNORM_S8_UINT: return DXGI_FORMAT_D24_UNORM_S8_UINT;
|
---|
515 | case SVGA3D_R24_UNORM_X8: return DXGI_FORMAT_R24_UNORM_X8_TYPELESS;
|
---|
516 | case SVGA3D_X24_G8_UINT: return DXGI_FORMAT_X24_TYPELESS_G8_UINT;
|
---|
517 | case SVGA3D_R8G8_TYPELESS: return DXGI_FORMAT_R8G8_TYPELESS;
|
---|
518 | case SVGA3D_R8G8_UNORM: return DXGI_FORMAT_R8G8_UNORM;
|
---|
519 | case SVGA3D_R8G8_UINT: return DXGI_FORMAT_R8G8_UINT;
|
---|
520 | case SVGA3D_R8G8_SINT: return DXGI_FORMAT_R8G8_SINT;
|
---|
521 | case SVGA3D_R16_TYPELESS: return DXGI_FORMAT_R16_TYPELESS;
|
---|
522 | case SVGA3D_R16_UNORM: return DXGI_FORMAT_R16_UNORM;
|
---|
523 | case SVGA3D_R16_UINT: return DXGI_FORMAT_R16_UINT;
|
---|
524 | case SVGA3D_R16_SNORM: return DXGI_FORMAT_R16_SNORM;
|
---|
525 | case SVGA3D_R16_SINT: return DXGI_FORMAT_R16_SINT;
|
---|
526 | case SVGA3D_R8_TYPELESS: return DXGI_FORMAT_R8_TYPELESS;
|
---|
527 | case SVGA3D_R8_UNORM: return DXGI_FORMAT_R8_UNORM;
|
---|
528 | case SVGA3D_R8_UINT: return DXGI_FORMAT_R8_UINT;
|
---|
529 | case SVGA3D_R8_SNORM: return DXGI_FORMAT_R8_SNORM;
|
---|
530 | case SVGA3D_R8_SINT: return DXGI_FORMAT_R8_SINT;
|
---|
531 | case SVGA3D_P8: break;
|
---|
532 | case SVGA3D_R9G9B9E5_SHAREDEXP: return DXGI_FORMAT_R9G9B9E5_SHAREDEXP;
|
---|
533 | case SVGA3D_R8G8_B8G8_UNORM: return DXGI_FORMAT_R8G8_B8G8_UNORM;
|
---|
534 | case SVGA3D_G8R8_G8B8_UNORM: return DXGI_FORMAT_G8R8_G8B8_UNORM;
|
---|
535 | case SVGA3D_BC1_TYPELESS: return DXGI_FORMAT_BC1_TYPELESS;
|
---|
536 | case SVGA3D_BC1_UNORM_SRGB: return DXGI_FORMAT_BC1_UNORM_SRGB;
|
---|
537 | case SVGA3D_BC2_TYPELESS: return DXGI_FORMAT_BC2_TYPELESS;
|
---|
538 | case SVGA3D_BC2_UNORM_SRGB: return DXGI_FORMAT_BC2_UNORM_SRGB;
|
---|
539 | case SVGA3D_BC3_TYPELESS: return DXGI_FORMAT_BC3_TYPELESS;
|
---|
540 | case SVGA3D_BC3_UNORM_SRGB: return DXGI_FORMAT_BC3_UNORM_SRGB;
|
---|
541 | case SVGA3D_BC4_TYPELESS: return DXGI_FORMAT_BC4_TYPELESS;
|
---|
542 | case SVGA3D_ATI1: break;
|
---|
543 | case SVGA3D_BC4_SNORM: return DXGI_FORMAT_BC4_SNORM;
|
---|
544 | case SVGA3D_BC5_TYPELESS: return DXGI_FORMAT_BC5_TYPELESS;
|
---|
545 | case SVGA3D_ATI2: break;
|
---|
546 | case SVGA3D_BC5_SNORM: return DXGI_FORMAT_BC5_SNORM;
|
---|
547 | case SVGA3D_R10G10B10_XR_BIAS_A2_UNORM: return DXGI_FORMAT_R10G10B10_XR_BIAS_A2_UNORM;
|
---|
548 | case SVGA3D_B8G8R8A8_TYPELESS: return DXGI_FORMAT_B8G8R8A8_TYPELESS;
|
---|
549 | case SVGA3D_B8G8R8A8_UNORM_SRGB: return DXGI_FORMAT_B8G8R8A8_UNORM_SRGB;
|
---|
550 | #ifdef DX_REPLACE_X8_WITH_A8
|
---|
551 | case SVGA3D_B8G8R8X8_TYPELESS: return DXGI_FORMAT_B8G8R8A8_TYPELESS;
|
---|
552 | case SVGA3D_B8G8R8X8_UNORM_SRGB: return DXGI_FORMAT_B8G8R8A8_UNORM_SRGB;
|
---|
553 | #else
|
---|
554 | case SVGA3D_B8G8R8X8_TYPELESS: return DXGI_FORMAT_B8G8R8X8_TYPELESS;
|
---|
555 | case SVGA3D_B8G8R8X8_UNORM_SRGB: return DXGI_FORMAT_B8G8R8X8_UNORM_SRGB;
|
---|
556 | #endif
|
---|
557 | case SVGA3D_Z_DF16: break;
|
---|
558 | case SVGA3D_Z_DF24: break;
|
---|
559 | case SVGA3D_Z_D24S8_INT: return DXGI_FORMAT_D24_UNORM_S8_UINT;
|
---|
560 | case SVGA3D_YV12: break;
|
---|
561 | case SVGA3D_R32G32B32A32_FLOAT: return DXGI_FORMAT_R32G32B32A32_FLOAT;
|
---|
562 | case SVGA3D_R16G16B16A16_FLOAT: return DXGI_FORMAT_R16G16B16A16_FLOAT;
|
---|
563 | case SVGA3D_R16G16B16A16_UNORM: return DXGI_FORMAT_R16G16B16A16_UNORM;
|
---|
564 | case SVGA3D_R32G32_FLOAT: return DXGI_FORMAT_R32G32_FLOAT;
|
---|
565 | case SVGA3D_R10G10B10A2_UNORM: return DXGI_FORMAT_R10G10B10A2_UNORM;
|
---|
566 | case SVGA3D_R8G8B8A8_SNORM: return DXGI_FORMAT_R8G8B8A8_SNORM;
|
---|
567 | case SVGA3D_R16G16_FLOAT: return DXGI_FORMAT_R16G16_FLOAT;
|
---|
568 | case SVGA3D_R16G16_UNORM: return DXGI_FORMAT_R16G16_UNORM;
|
---|
569 | case SVGA3D_R16G16_SNORM: return DXGI_FORMAT_R16G16_SNORM;
|
---|
570 | case SVGA3D_R32_FLOAT: return DXGI_FORMAT_R32_FLOAT;
|
---|
571 | case SVGA3D_R8G8_SNORM: return DXGI_FORMAT_R8G8_SNORM;
|
---|
572 | case SVGA3D_R16_FLOAT: return DXGI_FORMAT_R16_FLOAT;
|
---|
573 | case SVGA3D_D16_UNORM: return DXGI_FORMAT_D16_UNORM;
|
---|
574 | case SVGA3D_A8_UNORM: return DXGI_FORMAT_A8_UNORM;
|
---|
575 | case SVGA3D_BC1_UNORM: return DXGI_FORMAT_BC1_UNORM;
|
---|
576 | case SVGA3D_BC2_UNORM: return DXGI_FORMAT_BC2_UNORM;
|
---|
577 | case SVGA3D_BC3_UNORM: return DXGI_FORMAT_BC3_UNORM;
|
---|
578 | case SVGA3D_B5G6R5_UNORM: return DXGI_FORMAT_B5G6R5_UNORM;
|
---|
579 | case SVGA3D_B5G5R5A1_UNORM: return DXGI_FORMAT_B5G5R5A1_UNORM;
|
---|
580 | case SVGA3D_B8G8R8A8_UNORM: return DXGI_FORMAT_B8G8R8A8_UNORM;
|
---|
581 | #ifdef DX_REPLACE_X8_WITH_A8
|
---|
582 | case SVGA3D_B8G8R8X8_UNORM: return DXGI_FORMAT_B8G8R8A8_UNORM;
|
---|
583 | #else
|
---|
584 | case SVGA3D_B8G8R8X8_UNORM: return DXGI_FORMAT_B8G8R8X8_UNORM;
|
---|
585 | #endif
|
---|
586 | case SVGA3D_BC4_UNORM: return DXGI_FORMAT_BC4_UNORM;
|
---|
587 | case SVGA3D_BC5_UNORM: return DXGI_FORMAT_BC5_UNORM;
|
---|
588 |
|
---|
589 | case SVGA3D_B4G4R4A4_UNORM: return DXGI_FORMAT_;
|
---|
590 | case SVGA3D_BC6H_TYPELESS: return DXGI_FORMAT_BC6H_TYPELESS;
|
---|
591 | case SVGA3D_BC6H_UF16: return DXGI_FORMAT_BC6H_UF16;
|
---|
592 | case SVGA3D_BC6H_SF16: return DXGI_FORMAT_BC6H_SF16;
|
---|
593 | case SVGA3D_BC7_TYPELESS: return DXGI_FORMAT_BC7_TYPELESS;
|
---|
594 | case SVGA3D_BC7_UNORM: return DXGI_FORMAT_BC7_UNORM;
|
---|
595 | case SVGA3D_BC7_UNORM_SRGB: return DXGI_FORMAT_BC7_UNORM_SRGB;
|
---|
596 | case SVGA3D_AYUV: return DXGI_FORMAT_;
|
---|
597 |
|
---|
598 | case SVGA3D_FORMAT_INVALID:
|
---|
599 | case SVGA3D_FORMAT_MAX: break;
|
---|
600 | }
|
---|
601 | // AssertFailed();
|
---|
602 | return DXGI_FORMAT_UNKNOWN;
|
---|
603 | #undef DXGI_FORMAT_
|
---|
604 | }
|
---|
605 |
|
---|
606 |
|
---|
607 | static SVGA3dSurfaceFormat vmsvgaDXDevCapSurfaceFmt2Format(SVGA3dDevCapIndex enmDevCap)
|
---|
608 | {
|
---|
609 | switch (enmDevCap)
|
---|
610 | {
|
---|
611 | case SVGA3D_DEVCAP_SURFACEFMT_X8R8G8B8: return SVGA3D_X8R8G8B8;
|
---|
612 | case SVGA3D_DEVCAP_SURFACEFMT_A8R8G8B8: return SVGA3D_A8R8G8B8;
|
---|
613 | case SVGA3D_DEVCAP_SURFACEFMT_A2R10G10B10: return SVGA3D_A2R10G10B10;
|
---|
614 | case SVGA3D_DEVCAP_SURFACEFMT_X1R5G5B5: return SVGA3D_X1R5G5B5;
|
---|
615 | case SVGA3D_DEVCAP_SURFACEFMT_A1R5G5B5: return SVGA3D_A1R5G5B5;
|
---|
616 | case SVGA3D_DEVCAP_SURFACEFMT_A4R4G4B4: return SVGA3D_A4R4G4B4;
|
---|
617 | case SVGA3D_DEVCAP_SURFACEFMT_R5G6B5: return SVGA3D_R5G6B5;
|
---|
618 | case SVGA3D_DEVCAP_SURFACEFMT_LUMINANCE16: return SVGA3D_LUMINANCE16;
|
---|
619 | case SVGA3D_DEVCAP_SURFACEFMT_LUMINANCE8_ALPHA8: return SVGA3D_LUMINANCE8_ALPHA8;
|
---|
620 | case SVGA3D_DEVCAP_SURFACEFMT_ALPHA8: return SVGA3D_ALPHA8;
|
---|
621 | case SVGA3D_DEVCAP_SURFACEFMT_LUMINANCE8: return SVGA3D_LUMINANCE8;
|
---|
622 | case SVGA3D_DEVCAP_SURFACEFMT_Z_D16: return SVGA3D_Z_D16;
|
---|
623 | case SVGA3D_DEVCAP_SURFACEFMT_Z_D24S8: return SVGA3D_Z_D24S8;
|
---|
624 | case SVGA3D_DEVCAP_SURFACEFMT_Z_D24X8: return SVGA3D_Z_D24X8;
|
---|
625 | case SVGA3D_DEVCAP_SURFACEFMT_DXT1: return SVGA3D_DXT1;
|
---|
626 | case SVGA3D_DEVCAP_SURFACEFMT_DXT2: return SVGA3D_DXT2;
|
---|
627 | case SVGA3D_DEVCAP_SURFACEFMT_DXT3: return SVGA3D_DXT3;
|
---|
628 | case SVGA3D_DEVCAP_SURFACEFMT_DXT4: return SVGA3D_DXT4;
|
---|
629 | case SVGA3D_DEVCAP_SURFACEFMT_DXT5: return SVGA3D_DXT5;
|
---|
630 | case SVGA3D_DEVCAP_SURFACEFMT_BUMPX8L8V8U8: return SVGA3D_BUMPX8L8V8U8;
|
---|
631 | case SVGA3D_DEVCAP_SURFACEFMT_A2W10V10U10: return SVGA3D_A2W10V10U10;
|
---|
632 | case SVGA3D_DEVCAP_SURFACEFMT_BUMPU8V8: return SVGA3D_BUMPU8V8;
|
---|
633 | case SVGA3D_DEVCAP_SURFACEFMT_Q8W8V8U8: return SVGA3D_Q8W8V8U8;
|
---|
634 | case SVGA3D_DEVCAP_SURFACEFMT_CxV8U8: return SVGA3D_CxV8U8;
|
---|
635 | case SVGA3D_DEVCAP_SURFACEFMT_R_S10E5: return SVGA3D_R_S10E5;
|
---|
636 | case SVGA3D_DEVCAP_SURFACEFMT_R_S23E8: return SVGA3D_R_S23E8;
|
---|
637 | case SVGA3D_DEVCAP_SURFACEFMT_RG_S10E5: return SVGA3D_RG_S10E5;
|
---|
638 | case SVGA3D_DEVCAP_SURFACEFMT_RG_S23E8: return SVGA3D_RG_S23E8;
|
---|
639 | case SVGA3D_DEVCAP_SURFACEFMT_ARGB_S10E5: return SVGA3D_ARGB_S10E5;
|
---|
640 | case SVGA3D_DEVCAP_SURFACEFMT_ARGB_S23E8: return SVGA3D_ARGB_S23E8;
|
---|
641 | case SVGA3D_DEVCAP_SURFACEFMT_V16U16: return SVGA3D_V16U16;
|
---|
642 | case SVGA3D_DEVCAP_SURFACEFMT_G16R16: return SVGA3D_G16R16;
|
---|
643 | case SVGA3D_DEVCAP_SURFACEFMT_A16B16G16R16: return SVGA3D_A16B16G16R16;
|
---|
644 | case SVGA3D_DEVCAP_SURFACEFMT_UYVY: return SVGA3D_UYVY;
|
---|
645 | case SVGA3D_DEVCAP_SURFACEFMT_YUY2: return SVGA3D_YUY2;
|
---|
646 | case SVGA3D_DEVCAP_SURFACEFMT_NV12: return SVGA3D_NV12;
|
---|
647 | case SVGA3D_DEVCAP_DEAD10: return SVGA3D_FORMAT_DEAD2; /* SVGA3D_DEVCAP_SURFACEFMT_AYUV -> SVGA3D_AYUV */
|
---|
648 | case SVGA3D_DEVCAP_SURFACEFMT_Z_DF16: return SVGA3D_Z_DF16;
|
---|
649 | case SVGA3D_DEVCAP_SURFACEFMT_Z_DF24: return SVGA3D_Z_DF24;
|
---|
650 | case SVGA3D_DEVCAP_SURFACEFMT_Z_D24S8_INT: return SVGA3D_Z_D24S8_INT;
|
---|
651 | case SVGA3D_DEVCAP_SURFACEFMT_ATI1: return SVGA3D_ATI1;
|
---|
652 | case SVGA3D_DEVCAP_SURFACEFMT_ATI2: return SVGA3D_ATI2;
|
---|
653 | case SVGA3D_DEVCAP_SURFACEFMT_YV12: return SVGA3D_YV12;
|
---|
654 | default:
|
---|
655 | AssertFailed();
|
---|
656 | break;
|
---|
657 | }
|
---|
658 | return SVGA3D_FORMAT_INVALID;
|
---|
659 | }
|
---|
660 |
|
---|
661 |
|
---|
662 | static SVGA3dSurfaceFormat vmsvgaDXDevCapDxfmt2Format(SVGA3dDevCapIndex enmDevCap)
|
---|
663 | {
|
---|
664 | switch (enmDevCap)
|
---|
665 | {
|
---|
666 | case SVGA3D_DEVCAP_DXFMT_X8R8G8B8: return SVGA3D_X8R8G8B8;
|
---|
667 | case SVGA3D_DEVCAP_DXFMT_A8R8G8B8: return SVGA3D_A8R8G8B8;
|
---|
668 | case SVGA3D_DEVCAP_DXFMT_R5G6B5: return SVGA3D_R5G6B5;
|
---|
669 | case SVGA3D_DEVCAP_DXFMT_X1R5G5B5: return SVGA3D_X1R5G5B5;
|
---|
670 | case SVGA3D_DEVCAP_DXFMT_A1R5G5B5: return SVGA3D_A1R5G5B5;
|
---|
671 | case SVGA3D_DEVCAP_DXFMT_A4R4G4B4: return SVGA3D_A4R4G4B4;
|
---|
672 | case SVGA3D_DEVCAP_DXFMT_Z_D32: return SVGA3D_Z_D32;
|
---|
673 | case SVGA3D_DEVCAP_DXFMT_Z_D16: return SVGA3D_Z_D16;
|
---|
674 | case SVGA3D_DEVCAP_DXFMT_Z_D24S8: return SVGA3D_Z_D24S8;
|
---|
675 | case SVGA3D_DEVCAP_DXFMT_Z_D15S1: return SVGA3D_Z_D15S1;
|
---|
676 | case SVGA3D_DEVCAP_DXFMT_LUMINANCE8: return SVGA3D_LUMINANCE8;
|
---|
677 | case SVGA3D_DEVCAP_DXFMT_LUMINANCE4_ALPHA4: return SVGA3D_LUMINANCE4_ALPHA4;
|
---|
678 | case SVGA3D_DEVCAP_DXFMT_LUMINANCE16: return SVGA3D_LUMINANCE16;
|
---|
679 | case SVGA3D_DEVCAP_DXFMT_LUMINANCE8_ALPHA8: return SVGA3D_LUMINANCE8_ALPHA8;
|
---|
680 | case SVGA3D_DEVCAP_DXFMT_DXT1: return SVGA3D_DXT1;
|
---|
681 | case SVGA3D_DEVCAP_DXFMT_DXT2: return SVGA3D_DXT2;
|
---|
682 | case SVGA3D_DEVCAP_DXFMT_DXT3: return SVGA3D_DXT3;
|
---|
683 | case SVGA3D_DEVCAP_DXFMT_DXT4: return SVGA3D_DXT4;
|
---|
684 | case SVGA3D_DEVCAP_DXFMT_DXT5: return SVGA3D_DXT5;
|
---|
685 | case SVGA3D_DEVCAP_DXFMT_BUMPU8V8: return SVGA3D_BUMPU8V8;
|
---|
686 | case SVGA3D_DEVCAP_DXFMT_BUMPL6V5U5: return SVGA3D_BUMPL6V5U5;
|
---|
687 | case SVGA3D_DEVCAP_DXFMT_BUMPX8L8V8U8: return SVGA3D_BUMPX8L8V8U8;
|
---|
688 | case SVGA3D_DEVCAP_DXFMT_FORMAT_DEAD1: return SVGA3D_FORMAT_DEAD1;
|
---|
689 | case SVGA3D_DEVCAP_DXFMT_ARGB_S10E5: return SVGA3D_ARGB_S10E5;
|
---|
690 | case SVGA3D_DEVCAP_DXFMT_ARGB_S23E8: return SVGA3D_ARGB_S23E8;
|
---|
691 | case SVGA3D_DEVCAP_DXFMT_A2R10G10B10: return SVGA3D_A2R10G10B10;
|
---|
692 | case SVGA3D_DEVCAP_DXFMT_V8U8: return SVGA3D_V8U8;
|
---|
693 | case SVGA3D_DEVCAP_DXFMT_Q8W8V8U8: return SVGA3D_Q8W8V8U8;
|
---|
694 | case SVGA3D_DEVCAP_DXFMT_CxV8U8: return SVGA3D_CxV8U8;
|
---|
695 | case SVGA3D_DEVCAP_DXFMT_X8L8V8U8: return SVGA3D_X8L8V8U8;
|
---|
696 | case SVGA3D_DEVCAP_DXFMT_A2W10V10U10: return SVGA3D_A2W10V10U10;
|
---|
697 | case SVGA3D_DEVCAP_DXFMT_ALPHA8: return SVGA3D_ALPHA8;
|
---|
698 | case SVGA3D_DEVCAP_DXFMT_R_S10E5: return SVGA3D_R_S10E5;
|
---|
699 | case SVGA3D_DEVCAP_DXFMT_R_S23E8: return SVGA3D_R_S23E8;
|
---|
700 | case SVGA3D_DEVCAP_DXFMT_RG_S10E5: return SVGA3D_RG_S10E5;
|
---|
701 | case SVGA3D_DEVCAP_DXFMT_RG_S23E8: return SVGA3D_RG_S23E8;
|
---|
702 | case SVGA3D_DEVCAP_DXFMT_BUFFER: return SVGA3D_BUFFER;
|
---|
703 | case SVGA3D_DEVCAP_DXFMT_Z_D24X8: return SVGA3D_Z_D24X8;
|
---|
704 | case SVGA3D_DEVCAP_DXFMT_V16U16: return SVGA3D_V16U16;
|
---|
705 | case SVGA3D_DEVCAP_DXFMT_G16R16: return SVGA3D_G16R16;
|
---|
706 | case SVGA3D_DEVCAP_DXFMT_A16B16G16R16: return SVGA3D_A16B16G16R16;
|
---|
707 | case SVGA3D_DEVCAP_DXFMT_UYVY: return SVGA3D_UYVY;
|
---|
708 | case SVGA3D_DEVCAP_DXFMT_YUY2: return SVGA3D_YUY2;
|
---|
709 | case SVGA3D_DEVCAP_DXFMT_NV12: return SVGA3D_NV12;
|
---|
710 | case SVGA3D_DEVCAP_DXFMT_FORMAT_DEAD2: return SVGA3D_FORMAT_DEAD2; /* SVGA3D_DEVCAP_DXFMT_AYUV -> SVGA3D_AYUV */
|
---|
711 | case SVGA3D_DEVCAP_DXFMT_R32G32B32A32_TYPELESS: return SVGA3D_R32G32B32A32_TYPELESS;
|
---|
712 | case SVGA3D_DEVCAP_DXFMT_R32G32B32A32_UINT: return SVGA3D_R32G32B32A32_UINT;
|
---|
713 | case SVGA3D_DEVCAP_DXFMT_R32G32B32A32_SINT: return SVGA3D_R32G32B32A32_SINT;
|
---|
714 | case SVGA3D_DEVCAP_DXFMT_R32G32B32_TYPELESS: return SVGA3D_R32G32B32_TYPELESS;
|
---|
715 | case SVGA3D_DEVCAP_DXFMT_R32G32B32_FLOAT: return SVGA3D_R32G32B32_FLOAT;
|
---|
716 | case SVGA3D_DEVCAP_DXFMT_R32G32B32_UINT: return SVGA3D_R32G32B32_UINT;
|
---|
717 | case SVGA3D_DEVCAP_DXFMT_R32G32B32_SINT: return SVGA3D_R32G32B32_SINT;
|
---|
718 | case SVGA3D_DEVCAP_DXFMT_R16G16B16A16_TYPELESS: return SVGA3D_R16G16B16A16_TYPELESS;
|
---|
719 | case SVGA3D_DEVCAP_DXFMT_R16G16B16A16_UINT: return SVGA3D_R16G16B16A16_UINT;
|
---|
720 | case SVGA3D_DEVCAP_DXFMT_R16G16B16A16_SNORM: return SVGA3D_R16G16B16A16_SNORM;
|
---|
721 | case SVGA3D_DEVCAP_DXFMT_R16G16B16A16_SINT: return SVGA3D_R16G16B16A16_SINT;
|
---|
722 | case SVGA3D_DEVCAP_DXFMT_R32G32_TYPELESS: return SVGA3D_R32G32_TYPELESS;
|
---|
723 | case SVGA3D_DEVCAP_DXFMT_R32G32_UINT: return SVGA3D_R32G32_UINT;
|
---|
724 | case SVGA3D_DEVCAP_DXFMT_R32G32_SINT: return SVGA3D_R32G32_SINT;
|
---|
725 | case SVGA3D_DEVCAP_DXFMT_R32G8X24_TYPELESS: return SVGA3D_R32G8X24_TYPELESS;
|
---|
726 | case SVGA3D_DEVCAP_DXFMT_D32_FLOAT_S8X24_UINT: return SVGA3D_D32_FLOAT_S8X24_UINT;
|
---|
727 | case SVGA3D_DEVCAP_DXFMT_R32_FLOAT_X8X24: return SVGA3D_R32_FLOAT_X8X24;
|
---|
728 | case SVGA3D_DEVCAP_DXFMT_X32_G8X24_UINT: return SVGA3D_X32_G8X24_UINT;
|
---|
729 | case SVGA3D_DEVCAP_DXFMT_R10G10B10A2_TYPELESS: return SVGA3D_R10G10B10A2_TYPELESS;
|
---|
730 | case SVGA3D_DEVCAP_DXFMT_R10G10B10A2_UINT: return SVGA3D_R10G10B10A2_UINT;
|
---|
731 | case SVGA3D_DEVCAP_DXFMT_R11G11B10_FLOAT: return SVGA3D_R11G11B10_FLOAT;
|
---|
732 | case SVGA3D_DEVCAP_DXFMT_R8G8B8A8_TYPELESS: return SVGA3D_R8G8B8A8_TYPELESS;
|
---|
733 | case SVGA3D_DEVCAP_DXFMT_R8G8B8A8_UNORM: return SVGA3D_R8G8B8A8_UNORM;
|
---|
734 | case SVGA3D_DEVCAP_DXFMT_R8G8B8A8_UNORM_SRGB: return SVGA3D_R8G8B8A8_UNORM_SRGB;
|
---|
735 | case SVGA3D_DEVCAP_DXFMT_R8G8B8A8_UINT: return SVGA3D_R8G8B8A8_UINT;
|
---|
736 | case SVGA3D_DEVCAP_DXFMT_R8G8B8A8_SINT: return SVGA3D_R8G8B8A8_SINT;
|
---|
737 | case SVGA3D_DEVCAP_DXFMT_R16G16_TYPELESS: return SVGA3D_R16G16_TYPELESS;
|
---|
738 | case SVGA3D_DEVCAP_DXFMT_R16G16_UINT: return SVGA3D_R16G16_UINT;
|
---|
739 | case SVGA3D_DEVCAP_DXFMT_R16G16_SINT: return SVGA3D_R16G16_SINT;
|
---|
740 | case SVGA3D_DEVCAP_DXFMT_R32_TYPELESS: return SVGA3D_R32_TYPELESS;
|
---|
741 | case SVGA3D_DEVCAP_DXFMT_D32_FLOAT: return SVGA3D_D32_FLOAT;
|
---|
742 | case SVGA3D_DEVCAP_DXFMT_R32_UINT: return SVGA3D_R32_UINT;
|
---|
743 | case SVGA3D_DEVCAP_DXFMT_R32_SINT: return SVGA3D_R32_SINT;
|
---|
744 | case SVGA3D_DEVCAP_DXFMT_R24G8_TYPELESS: return SVGA3D_R24G8_TYPELESS;
|
---|
745 | case SVGA3D_DEVCAP_DXFMT_D24_UNORM_S8_UINT: return SVGA3D_D24_UNORM_S8_UINT;
|
---|
746 | case SVGA3D_DEVCAP_DXFMT_R24_UNORM_X8: return SVGA3D_R24_UNORM_X8;
|
---|
747 | case SVGA3D_DEVCAP_DXFMT_X24_G8_UINT: return SVGA3D_X24_G8_UINT;
|
---|
748 | case SVGA3D_DEVCAP_DXFMT_R8G8_TYPELESS: return SVGA3D_R8G8_TYPELESS;
|
---|
749 | case SVGA3D_DEVCAP_DXFMT_R8G8_UNORM: return SVGA3D_R8G8_UNORM;
|
---|
750 | case SVGA3D_DEVCAP_DXFMT_R8G8_UINT: return SVGA3D_R8G8_UINT;
|
---|
751 | case SVGA3D_DEVCAP_DXFMT_R8G8_SINT: return SVGA3D_R8G8_SINT;
|
---|
752 | case SVGA3D_DEVCAP_DXFMT_R16_TYPELESS: return SVGA3D_R16_TYPELESS;
|
---|
753 | case SVGA3D_DEVCAP_DXFMT_R16_UNORM: return SVGA3D_R16_UNORM;
|
---|
754 | case SVGA3D_DEVCAP_DXFMT_R16_UINT: return SVGA3D_R16_UINT;
|
---|
755 | case SVGA3D_DEVCAP_DXFMT_R16_SNORM: return SVGA3D_R16_SNORM;
|
---|
756 | case SVGA3D_DEVCAP_DXFMT_R16_SINT: return SVGA3D_R16_SINT;
|
---|
757 | case SVGA3D_DEVCAP_DXFMT_R8_TYPELESS: return SVGA3D_R8_TYPELESS;
|
---|
758 | case SVGA3D_DEVCAP_DXFMT_R8_UNORM: return SVGA3D_R8_UNORM;
|
---|
759 | case SVGA3D_DEVCAP_DXFMT_R8_UINT: return SVGA3D_R8_UINT;
|
---|
760 | case SVGA3D_DEVCAP_DXFMT_R8_SNORM: return SVGA3D_R8_SNORM;
|
---|
761 | case SVGA3D_DEVCAP_DXFMT_R8_SINT: return SVGA3D_R8_SINT;
|
---|
762 | case SVGA3D_DEVCAP_DXFMT_P8: return SVGA3D_P8;
|
---|
763 | case SVGA3D_DEVCAP_DXFMT_R9G9B9E5_SHAREDEXP: return SVGA3D_R9G9B9E5_SHAREDEXP;
|
---|
764 | case SVGA3D_DEVCAP_DXFMT_R8G8_B8G8_UNORM: return SVGA3D_R8G8_B8G8_UNORM;
|
---|
765 | case SVGA3D_DEVCAP_DXFMT_G8R8_G8B8_UNORM: return SVGA3D_G8R8_G8B8_UNORM;
|
---|
766 | case SVGA3D_DEVCAP_DXFMT_BC1_TYPELESS: return SVGA3D_BC1_TYPELESS;
|
---|
767 | case SVGA3D_DEVCAP_DXFMT_BC1_UNORM_SRGB: return SVGA3D_BC1_UNORM_SRGB;
|
---|
768 | case SVGA3D_DEVCAP_DXFMT_BC2_TYPELESS: return SVGA3D_BC2_TYPELESS;
|
---|
769 | case SVGA3D_DEVCAP_DXFMT_BC2_UNORM_SRGB: return SVGA3D_BC2_UNORM_SRGB;
|
---|
770 | case SVGA3D_DEVCAP_DXFMT_BC3_TYPELESS: return SVGA3D_BC3_TYPELESS;
|
---|
771 | case SVGA3D_DEVCAP_DXFMT_BC3_UNORM_SRGB: return SVGA3D_BC3_UNORM_SRGB;
|
---|
772 | case SVGA3D_DEVCAP_DXFMT_BC4_TYPELESS: return SVGA3D_BC4_TYPELESS;
|
---|
773 | case SVGA3D_DEVCAP_DXFMT_ATI1: return SVGA3D_ATI1;
|
---|
774 | case SVGA3D_DEVCAP_DXFMT_BC4_SNORM: return SVGA3D_BC4_SNORM;
|
---|
775 | case SVGA3D_DEVCAP_DXFMT_BC5_TYPELESS: return SVGA3D_BC5_TYPELESS;
|
---|
776 | case SVGA3D_DEVCAP_DXFMT_ATI2: return SVGA3D_ATI2;
|
---|
777 | case SVGA3D_DEVCAP_DXFMT_BC5_SNORM: return SVGA3D_BC5_SNORM;
|
---|
778 | case SVGA3D_DEVCAP_DXFMT_R10G10B10_XR_BIAS_A2_UNORM: return SVGA3D_R10G10B10_XR_BIAS_A2_UNORM;
|
---|
779 | case SVGA3D_DEVCAP_DXFMT_B8G8R8A8_TYPELESS: return SVGA3D_B8G8R8A8_TYPELESS;
|
---|
780 | case SVGA3D_DEVCAP_DXFMT_B8G8R8A8_UNORM_SRGB: return SVGA3D_B8G8R8A8_UNORM_SRGB;
|
---|
781 | case SVGA3D_DEVCAP_DXFMT_B8G8R8X8_TYPELESS: return SVGA3D_B8G8R8X8_TYPELESS;
|
---|
782 | case SVGA3D_DEVCAP_DXFMT_B8G8R8X8_UNORM_SRGB: return SVGA3D_B8G8R8X8_UNORM_SRGB;
|
---|
783 | case SVGA3D_DEVCAP_DXFMT_Z_DF16: return SVGA3D_Z_DF16;
|
---|
784 | case SVGA3D_DEVCAP_DXFMT_Z_DF24: return SVGA3D_Z_DF24;
|
---|
785 | case SVGA3D_DEVCAP_DXFMT_Z_D24S8_INT: return SVGA3D_Z_D24S8_INT;
|
---|
786 | case SVGA3D_DEVCAP_DXFMT_YV12: return SVGA3D_YV12;
|
---|
787 | case SVGA3D_DEVCAP_DXFMT_R32G32B32A32_FLOAT: return SVGA3D_R32G32B32A32_FLOAT;
|
---|
788 | case SVGA3D_DEVCAP_DXFMT_R16G16B16A16_FLOAT: return SVGA3D_R16G16B16A16_FLOAT;
|
---|
789 | case SVGA3D_DEVCAP_DXFMT_R16G16B16A16_UNORM: return SVGA3D_R16G16B16A16_UNORM;
|
---|
790 | case SVGA3D_DEVCAP_DXFMT_R32G32_FLOAT: return SVGA3D_R32G32_FLOAT;
|
---|
791 | case SVGA3D_DEVCAP_DXFMT_R10G10B10A2_UNORM: return SVGA3D_R10G10B10A2_UNORM;
|
---|
792 | case SVGA3D_DEVCAP_DXFMT_R8G8B8A8_SNORM: return SVGA3D_R8G8B8A8_SNORM;
|
---|
793 | case SVGA3D_DEVCAP_DXFMT_R16G16_FLOAT: return SVGA3D_R16G16_FLOAT;
|
---|
794 | case SVGA3D_DEVCAP_DXFMT_R16G16_UNORM: return SVGA3D_R16G16_UNORM;
|
---|
795 | case SVGA3D_DEVCAP_DXFMT_R16G16_SNORM: return SVGA3D_R16G16_SNORM;
|
---|
796 | case SVGA3D_DEVCAP_DXFMT_R32_FLOAT: return SVGA3D_R32_FLOAT;
|
---|
797 | case SVGA3D_DEVCAP_DXFMT_R8G8_SNORM: return SVGA3D_R8G8_SNORM;
|
---|
798 | case SVGA3D_DEVCAP_DXFMT_R16_FLOAT: return SVGA3D_R16_FLOAT;
|
---|
799 | case SVGA3D_DEVCAP_DXFMT_D16_UNORM: return SVGA3D_D16_UNORM;
|
---|
800 | case SVGA3D_DEVCAP_DXFMT_A8_UNORM: return SVGA3D_A8_UNORM;
|
---|
801 | case SVGA3D_DEVCAP_DXFMT_BC1_UNORM: return SVGA3D_BC1_UNORM;
|
---|
802 | case SVGA3D_DEVCAP_DXFMT_BC2_UNORM: return SVGA3D_BC2_UNORM;
|
---|
803 | case SVGA3D_DEVCAP_DXFMT_BC3_UNORM: return SVGA3D_BC3_UNORM;
|
---|
804 | case SVGA3D_DEVCAP_DXFMT_B5G6R5_UNORM: return SVGA3D_B5G6R5_UNORM;
|
---|
805 | case SVGA3D_DEVCAP_DXFMT_B5G5R5A1_UNORM: return SVGA3D_B5G5R5A1_UNORM;
|
---|
806 | case SVGA3D_DEVCAP_DXFMT_B8G8R8A8_UNORM: return SVGA3D_B8G8R8A8_UNORM;
|
---|
807 | case SVGA3D_DEVCAP_DXFMT_B8G8R8X8_UNORM: return SVGA3D_B8G8R8X8_UNORM;
|
---|
808 | case SVGA3D_DEVCAP_DXFMT_BC4_UNORM: return SVGA3D_BC4_UNORM;
|
---|
809 | case SVGA3D_DEVCAP_DXFMT_BC5_UNORM: return SVGA3D_BC5_UNORM;
|
---|
810 | case SVGA3D_DEVCAP_DXFMT_BC6H_TYPELESS: return SVGA3D_BC6H_TYPELESS;
|
---|
811 | case SVGA3D_DEVCAP_DXFMT_BC6H_UF16: return SVGA3D_BC6H_UF16;
|
---|
812 | case SVGA3D_DEVCAP_DXFMT_BC6H_SF16: return SVGA3D_BC6H_SF16;
|
---|
813 | case SVGA3D_DEVCAP_DXFMT_BC7_TYPELESS: return SVGA3D_BC7_TYPELESS;
|
---|
814 | case SVGA3D_DEVCAP_DXFMT_BC7_UNORM: return SVGA3D_BC7_UNORM;
|
---|
815 | case SVGA3D_DEVCAP_DXFMT_BC7_UNORM_SRGB: return SVGA3D_BC7_UNORM_SRGB;
|
---|
816 | default:
|
---|
817 | AssertFailed();
|
---|
818 | break;
|
---|
819 | }
|
---|
820 | return SVGA3D_FORMAT_INVALID;
|
---|
821 | }
|
---|
822 |
|
---|
823 |
|
---|
824 | static int vmsvgaDXCheckFormatSupportPreDX(PVMSVGA3DSTATE pState, SVGA3dSurfaceFormat enmFormat, uint32_t *pu32DevCap)
|
---|
825 | {
|
---|
826 | int rc = VINF_SUCCESS;
|
---|
827 |
|
---|
828 | *pu32DevCap = 0;
|
---|
829 |
|
---|
830 | DXGI_FORMAT const dxgiFormat = vmsvgaDXSurfaceFormat2Dxgi(enmFormat);
|
---|
831 | if (dxgiFormat != DXGI_FORMAT_UNKNOWN)
|
---|
832 | {
|
---|
833 | RT_NOREF(pState);
|
---|
834 | /** @todo Implement */
|
---|
835 | }
|
---|
836 | else
|
---|
837 | rc = VERR_NOT_SUPPORTED;
|
---|
838 | return rc;
|
---|
839 | }
|
---|
840 |
|
---|
841 | static int vmsvgaDXCheckFormatSupport(PVMSVGA3DSTATE pState, SVGA3dSurfaceFormat enmFormat, uint32_t *pu32DevCap)
|
---|
842 | {
|
---|
843 | int rc = VINF_SUCCESS;
|
---|
844 |
|
---|
845 | *pu32DevCap = 0;
|
---|
846 |
|
---|
847 | DXGI_FORMAT const dxgiFormat = vmsvgaDXSurfaceFormat2Dxgi(enmFormat);
|
---|
848 | if (dxgiFormat != DXGI_FORMAT_UNKNOWN)
|
---|
849 | {
|
---|
850 | ID3D11Device *pDevice = pState->pBackend->dxDevice.pDevice;
|
---|
851 | UINT FormatSupport = 0;
|
---|
852 | HRESULT hr = pDevice->CheckFormatSupport(dxgiFormat, &FormatSupport);
|
---|
853 | if (SUCCEEDED(hr))
|
---|
854 | {
|
---|
855 | *pu32DevCap |= SVGA3D_DXFMT_SUPPORTED;
|
---|
856 |
|
---|
857 | if (FormatSupport & D3D11_FORMAT_SUPPORT_SHADER_SAMPLE)
|
---|
858 | *pu32DevCap |= SVGA3D_DXFMT_SHADER_SAMPLE;
|
---|
859 |
|
---|
860 | if (FormatSupport & D3D11_FORMAT_SUPPORT_RENDER_TARGET)
|
---|
861 | *pu32DevCap |= SVGA3D_DXFMT_COLOR_RENDERTARGET;
|
---|
862 |
|
---|
863 | if (FormatSupport & D3D11_FORMAT_SUPPORT_DEPTH_STENCIL)
|
---|
864 | *pu32DevCap |= SVGA3D_DXFMT_DEPTH_RENDERTARGET;
|
---|
865 |
|
---|
866 | if (FormatSupport & D3D11_FORMAT_SUPPORT_BLENDABLE)
|
---|
867 | *pu32DevCap |= SVGA3D_DXFMT_BLENDABLE;
|
---|
868 |
|
---|
869 | if (FormatSupport & D3D11_FORMAT_SUPPORT_MIP)
|
---|
870 | *pu32DevCap |= SVGA3D_DXFMT_MIPS;
|
---|
871 |
|
---|
872 | if (FormatSupport & D3D11_FORMAT_SUPPORT_TEXTURECUBE)
|
---|
873 | *pu32DevCap |= SVGA3D_DXFMT_ARRAY;
|
---|
874 |
|
---|
875 | if (FormatSupport & D3D11_FORMAT_SUPPORT_TEXTURE3D)
|
---|
876 | *pu32DevCap |= SVGA3D_DXFMT_VOLUME;
|
---|
877 |
|
---|
878 | if (FormatSupport & D3D11_FORMAT_SUPPORT_IA_VERTEX_BUFFER)
|
---|
879 | *pu32DevCap |= SVGA3D_DXFMT_DX_VERTEX_BUFFER;
|
---|
880 |
|
---|
881 | UINT NumQualityLevels;
|
---|
882 | hr = pDevice->CheckMultisampleQualityLevels(dxgiFormat, 2, &NumQualityLevels);
|
---|
883 | if (SUCCEEDED(hr) && NumQualityLevels != 0)
|
---|
884 | *pu32DevCap |= SVGA3D_DXFMT_MULTISAMPLE;
|
---|
885 | }
|
---|
886 | else
|
---|
887 | {
|
---|
888 | LogFunc(("CheckFormatSupport failed for 0x%08x, hr = 0x%08x\n", dxgiFormat, hr));
|
---|
889 | rc = VERR_NOT_SUPPORTED;
|
---|
890 | }
|
---|
891 | }
|
---|
892 | else
|
---|
893 | rc = VERR_NOT_SUPPORTED;
|
---|
894 | return rc;
|
---|
895 | }
|
---|
896 |
|
---|
897 |
|
---|
898 | static int dxDeviceCreate(PVMSVGA3DBACKEND pBackend, DXDEVICE *pDXDevice)
|
---|
899 | {
|
---|
900 | int rc = VINF_SUCCESS;
|
---|
901 |
|
---|
902 | if (pBackend->fSingleDevice && pBackend->dxDevice.pDevice)
|
---|
903 | {
|
---|
904 | pDXDevice->pDevice = pBackend->dxDevice.pDevice;
|
---|
905 | pDXDevice->pDevice->AddRef();
|
---|
906 |
|
---|
907 | pDXDevice->pImmediateContext = pBackend->dxDevice.pImmediateContext;
|
---|
908 | pDXDevice->pImmediateContext->AddRef();
|
---|
909 |
|
---|
910 | pDXDevice->pDxgiFactory = pBackend->dxDevice.pDxgiFactory;
|
---|
911 | pDXDevice->pDxgiFactory->AddRef();
|
---|
912 |
|
---|
913 | pDXDevice->FeatureLevel = pBackend->dxDevice.FeatureLevel;
|
---|
914 |
|
---|
915 | #ifdef DX_COMMON_STAGING_BUFFER
|
---|
916 | pDXDevice->pStagingBuffer = 0;
|
---|
917 | pDXDevice->cbStagingBuffer = 0;
|
---|
918 | #endif
|
---|
919 |
|
---|
920 | BlitInit(&pDXDevice->Blitter, pDXDevice->pDevice, pDXDevice->pImmediateContext);
|
---|
921 | return rc;
|
---|
922 | }
|
---|
923 |
|
---|
924 | IDXGIAdapter *pAdapter = NULL; /* Default adapter. */
|
---|
925 | static D3D_FEATURE_LEVEL const s_aFeatureLevels[] =
|
---|
926 | {
|
---|
927 | D3D_FEATURE_LEVEL_11_1,
|
---|
928 | D3D_FEATURE_LEVEL_11_0
|
---|
929 | };
|
---|
930 | UINT Flags = D3D11_CREATE_DEVICE_BGRA_SUPPORT;
|
---|
931 | #ifdef DEBUG
|
---|
932 | Flags |= D3D11_CREATE_DEVICE_DEBUG;
|
---|
933 | #endif
|
---|
934 |
|
---|
935 | ID3D11Device *pDevice = 0;
|
---|
936 | ID3D11DeviceContext *pImmediateContext = 0;
|
---|
937 | HRESULT hr = pBackend->pfnD3D11CreateDevice(pAdapter,
|
---|
938 | D3D_DRIVER_TYPE_HARDWARE,
|
---|
939 | NULL,
|
---|
940 | Flags,
|
---|
941 | s_aFeatureLevels,
|
---|
942 | RT_ELEMENTS(s_aFeatureLevels),
|
---|
943 | D3D11_SDK_VERSION,
|
---|
944 | &pDevice,
|
---|
945 | &pDXDevice->FeatureLevel,
|
---|
946 | &pImmediateContext);
|
---|
947 | #ifdef DEBUG
|
---|
948 | if (FAILED(hr))
|
---|
949 | {
|
---|
950 | /* Device creation may fail because _DEBUG flag requires "D3D11 SDK Layers for Windows 10" ("Graphics Tools"):
|
---|
951 | * Settings/System/Apps/Optional features/Add a feature/Graphics Tools
|
---|
952 | * Retry without the flag.
|
---|
953 | */
|
---|
954 | Flags &= ~D3D11_CREATE_DEVICE_DEBUG;
|
---|
955 | hr = pBackend->pfnD3D11CreateDevice(pAdapter,
|
---|
956 | D3D_DRIVER_TYPE_HARDWARE,
|
---|
957 | NULL,
|
---|
958 | Flags,
|
---|
959 | s_aFeatureLevels,
|
---|
960 | RT_ELEMENTS(s_aFeatureLevels),
|
---|
961 | D3D11_SDK_VERSION,
|
---|
962 | &pDevice,
|
---|
963 | &pDXDevice->FeatureLevel,
|
---|
964 | &pImmediateContext);
|
---|
965 | }
|
---|
966 | #endif
|
---|
967 |
|
---|
968 | if (SUCCEEDED(hr))
|
---|
969 | {
|
---|
970 | LogRel(("VMSVGA: Feature level %#x\n", pDXDevice->FeatureLevel));
|
---|
971 |
|
---|
972 | hr = pDevice->QueryInterface(__uuidof(ID3D11Device1), (void**)&pDXDevice->pDevice);
|
---|
973 | AssertReturnStmt(SUCCEEDED(hr),
|
---|
974 | D3D_RELEASE(pImmediateContext); D3D_RELEASE(pDevice),
|
---|
975 | VERR_NOT_SUPPORTED);
|
---|
976 |
|
---|
977 | hr = pImmediateContext->QueryInterface(__uuidof(ID3D11DeviceContext1), (void**)&pDXDevice->pImmediateContext);
|
---|
978 | AssertReturnStmt(SUCCEEDED(hr),
|
---|
979 | D3D_RELEASE(pImmediateContext); D3D_RELEASE(pDXDevice->pDevice); D3D_RELEASE(pDevice),
|
---|
980 | VERR_NOT_SUPPORTED);
|
---|
981 |
|
---|
982 | #ifdef DEBUG
|
---|
983 | /* Break into debugger when DX runtime detects anything unusual. */
|
---|
984 | HRESULT hr2;
|
---|
985 | ID3D11Debug *pDebug = 0;
|
---|
986 | hr2 = pDXDevice->pDevice->QueryInterface(__uuidof(ID3D11Debug), (void**)&pDebug);
|
---|
987 | if (SUCCEEDED(hr2))
|
---|
988 | {
|
---|
989 | ID3D11InfoQueue *pInfoQueue = 0;
|
---|
990 | hr2 = pDebug->QueryInterface(__uuidof(ID3D11InfoQueue), (void**)&pInfoQueue);
|
---|
991 | if (SUCCEEDED(hr2))
|
---|
992 | {
|
---|
993 | pInfoQueue->SetBreakOnSeverity(D3D11_MESSAGE_SEVERITY_CORRUPTION, true);
|
---|
994 | // pInfoQueue->SetBreakOnSeverity(D3D11_MESSAGE_SEVERITY_ERROR, true);
|
---|
995 | // pInfoQueue->SetBreakOnSeverity(D3D11_MESSAGE_SEVERITY_WARNING, true);
|
---|
996 |
|
---|
997 | /* No breakpoints for the following messages. */
|
---|
998 | D3D11_MESSAGE_ID saIgnoredMessageIds[] =
|
---|
999 | {
|
---|
1000 | /* Message ID: Caused by: */
|
---|
1001 | D3D11_MESSAGE_ID_CREATEINPUTLAYOUT_TYPE_MISMATCH, /* Autogenerated input signatures. */
|
---|
1002 | D3D11_MESSAGE_ID_LIVE_DEVICE, /* Live object report. Does not seem to prevent a breakpoint. */
|
---|
1003 | (D3D11_MESSAGE_ID)3146081 /*DEVICE_DRAW_RENDERTARGETVIEW_NOT_SET*/, /* U. */
|
---|
1004 | D3D11_MESSAGE_ID_DEVICE_DRAW_SAMPLER_NOT_SET, /* U. */
|
---|
1005 | D3D11_MESSAGE_ID_DEVICE_DRAW_SAMPLER_MISMATCH, /* U. */
|
---|
1006 | D3D11_MESSAGE_ID_CREATEINPUTLAYOUT_EMPTY_LAYOUT, /* P. */
|
---|
1007 | D3D11_MESSAGE_ID_DEVICE_SHADER_LINKAGE_REGISTERMASK, /* S. */
|
---|
1008 | };
|
---|
1009 |
|
---|
1010 | D3D11_INFO_QUEUE_FILTER filter;
|
---|
1011 | RT_ZERO(filter);
|
---|
1012 | filter.DenyList.NumIDs = RT_ELEMENTS(saIgnoredMessageIds);
|
---|
1013 | filter.DenyList.pIDList = saIgnoredMessageIds;
|
---|
1014 | pInfoQueue->AddStorageFilterEntries(&filter);
|
---|
1015 |
|
---|
1016 | D3D_RELEASE(pInfoQueue);
|
---|
1017 | }
|
---|
1018 | D3D_RELEASE(pDebug);
|
---|
1019 | }
|
---|
1020 | #endif
|
---|
1021 |
|
---|
1022 | IDXGIDevice *pDxgiDevice = 0;
|
---|
1023 | hr = pDXDevice->pDevice->QueryInterface(__uuidof(IDXGIDevice), (void**)&pDxgiDevice);
|
---|
1024 | if (SUCCEEDED(hr))
|
---|
1025 | {
|
---|
1026 | IDXGIAdapter *pDxgiAdapter = 0;
|
---|
1027 | hr = pDxgiDevice->GetParent(__uuidof(IDXGIAdapter), (void**)&pDxgiAdapter);
|
---|
1028 | if (SUCCEEDED(hr))
|
---|
1029 | {
|
---|
1030 | hr = pDxgiAdapter->GetParent(__uuidof(IDXGIFactory), (void**)&pDXDevice->pDxgiFactory);
|
---|
1031 | D3D_RELEASE(pDxgiAdapter);
|
---|
1032 | }
|
---|
1033 |
|
---|
1034 | D3D_RELEASE(pDxgiDevice);
|
---|
1035 | }
|
---|
1036 | }
|
---|
1037 |
|
---|
1038 | if (SUCCEEDED(hr))
|
---|
1039 | BlitInit(&pDXDevice->Blitter, pDXDevice->pDevice, pDXDevice->pImmediateContext);
|
---|
1040 | else
|
---|
1041 | rc = VERR_NOT_SUPPORTED;
|
---|
1042 |
|
---|
1043 | return rc;
|
---|
1044 | }
|
---|
1045 |
|
---|
1046 |
|
---|
1047 | static void dxDeviceDestroy(PVMSVGA3DBACKEND pBackend, DXDEVICE *pDevice)
|
---|
1048 | {
|
---|
1049 | RT_NOREF(pBackend);
|
---|
1050 |
|
---|
1051 | BlitRelease(&pDevice->Blitter);
|
---|
1052 |
|
---|
1053 | #ifdef DX_COMMON_STAGING_BUFFER
|
---|
1054 | D3D_RELEASE(pDevice->pStagingBuffer);
|
---|
1055 | #endif
|
---|
1056 |
|
---|
1057 | D3D_RELEASE(pDevice->pDxgiFactory);
|
---|
1058 | D3D_RELEASE(pDevice->pImmediateContext);
|
---|
1059 |
|
---|
1060 | #ifdef DEBUG
|
---|
1061 | HRESULT hr2;
|
---|
1062 | ID3D11Debug *pDebug = 0;
|
---|
1063 | hr2 = pDevice->pDevice->QueryInterface(__uuidof(ID3D11Debug), (void**)&pDebug);
|
---|
1064 | if (SUCCEEDED(hr2))
|
---|
1065 | {
|
---|
1066 | /// @todo Use this to see whether all resources have been properly released.
|
---|
1067 | //DEBUG_BREAKPOINT_TEST();
|
---|
1068 | //pDebug->ReportLiveDeviceObjects(D3D11_RLDO_DETAIL | (D3D11_RLDO_FLAGS)0x4 /*D3D11_RLDO_IGNORE_INTERNAL*/);
|
---|
1069 | D3D_RELEASE(pDebug);
|
---|
1070 | }
|
---|
1071 | #endif
|
---|
1072 |
|
---|
1073 | D3D_RELEASE(pDevice->pDevice);
|
---|
1074 | RT_ZERO(*pDevice);
|
---|
1075 | }
|
---|
1076 |
|
---|
1077 |
|
---|
1078 | static void dxViewAddToList(PVGASTATECC pThisCC, DXVIEW *pDXView)
|
---|
1079 | {
|
---|
1080 | LogFunc(("cid = %u, sid = %u, viewId = %u, type = %u\n",
|
---|
1081 | pDXView->cid, pDXView->sid, pDXView->viewId, pDXView->enmViewType));
|
---|
1082 |
|
---|
1083 | Assert(pDXView->u.pView); /* Only already created views should be added. Guard against mis-use by callers. */
|
---|
1084 |
|
---|
1085 | PVMSVGA3DSURFACE pSurface;
|
---|
1086 | int rc = vmsvga3dSurfaceFromSid(pThisCC->svga.p3dState, pDXView->sid, &pSurface);
|
---|
1087 | AssertRCReturnVoid(rc);
|
---|
1088 |
|
---|
1089 | RTListAppend(&pSurface->pBackendSurface->listView, &pDXView->nodeSurfaceView);
|
---|
1090 | }
|
---|
1091 |
|
---|
1092 |
|
---|
1093 | static void dxViewRemoveFromList(DXVIEW *pDXView)
|
---|
1094 | {
|
---|
1095 | LogFunc(("cid = %u, sid = %u, viewId = %u, type = %u\n",
|
---|
1096 | pDXView->cid, pDXView->sid, pDXView->viewId, pDXView->enmViewType));
|
---|
1097 | /* pView can be NULL, if COT entry is already empty. */
|
---|
1098 | if (pDXView->u.pView)
|
---|
1099 | {
|
---|
1100 | Assert(pDXView->nodeSurfaceView.pNext && pDXView->nodeSurfaceView.pPrev);
|
---|
1101 | RTListNodeRemove(&pDXView->nodeSurfaceView);
|
---|
1102 | }
|
---|
1103 | }
|
---|
1104 |
|
---|
1105 |
|
---|
1106 | static int dxViewDestroy(DXVIEW *pDXView)
|
---|
1107 | {
|
---|
1108 | LogFunc(("cid = %u, sid = %u, viewId = %u, type = %u\n",
|
---|
1109 | pDXView->cid, pDXView->sid, pDXView->viewId, pDXView->enmViewType));
|
---|
1110 | if (pDXView->u.pView)
|
---|
1111 | {
|
---|
1112 | D3D_RELEASE(pDXView->u.pView);
|
---|
1113 | RTListNodeRemove(&pDXView->nodeSurfaceView);
|
---|
1114 | RT_ZERO(*pDXView);
|
---|
1115 | }
|
---|
1116 |
|
---|
1117 | return VINF_SUCCESS;
|
---|
1118 | }
|
---|
1119 |
|
---|
1120 |
|
---|
1121 | static int dxViewInit(DXVIEW *pDXView, PVMSVGA3DSURFACE pSurface, VMSVGA3DDXCONTEXT *pDXContext, uint32_t viewId, VMSVGA3DBACKVIEWTYPE enmViewType, ID3D11View *pView)
|
---|
1122 | {
|
---|
1123 | pDXView->cid = pDXContext->cid;
|
---|
1124 | pDXView->sid = pSurface->id;
|
---|
1125 | pDXView->viewId = viewId;
|
---|
1126 | pDXView->enmViewType = enmViewType;
|
---|
1127 | pDXView->u.pView = pView;
|
---|
1128 | RTListAppend(&pSurface->pBackendSurface->listView, &pDXView->nodeSurfaceView);
|
---|
1129 |
|
---|
1130 | LogFunc(("cid = %u, sid = %u, viewId = %u, type = %u\n",
|
---|
1131 | pDXView->cid, pDXView->sid, pDXView->viewId, pDXView->enmViewType));
|
---|
1132 |
|
---|
1133 | DXVIEW *pIter, *pNext;
|
---|
1134 | RTListForEachSafe(&pSurface->pBackendSurface->listView, pIter, pNext, DXVIEW, nodeSurfaceView)
|
---|
1135 | {
|
---|
1136 | AssertPtr(pNext);
|
---|
1137 | LogFunc(("pIter=%p, pNext=%p\n", pIter, pNext));
|
---|
1138 | }
|
---|
1139 |
|
---|
1140 | return VINF_SUCCESS;
|
---|
1141 | }
|
---|
1142 |
|
---|
1143 |
|
---|
1144 | DECLINLINE(bool) dxIsSurfaceShareable(PVMSVGA3DSURFACE pSurface)
|
---|
1145 | {
|
---|
1146 | /* It is not expected that volume textures will be shared between contexts. */
|
---|
1147 | if (pSurface->f.surfaceFlags & SVGA3D_SURFACE_VOLUME)
|
---|
1148 | return false;
|
---|
1149 |
|
---|
1150 | return (pSurface->f.surfaceFlags & SVGA3D_SURFACE_SCREENTARGET)
|
---|
1151 | || (pSurface->f.surfaceFlags & SVGA3D_SURFACE_BIND_RENDER_TARGET);
|
---|
1152 | }
|
---|
1153 |
|
---|
1154 |
|
---|
1155 | static DXDEVICE *dxDeviceFromCid(uint32_t cid, PVMSVGA3DSTATE pState)
|
---|
1156 | {
|
---|
1157 | if (cid != DX_CID_BACKEND)
|
---|
1158 | {
|
---|
1159 | if (pState->pBackend->fSingleDevice)
|
---|
1160 | return &pState->pBackend->dxDevice;
|
---|
1161 |
|
---|
1162 | VMSVGA3DDXCONTEXT *pDXContext;
|
---|
1163 | int rc = vmsvga3dDXContextFromCid(pState, cid, &pDXContext);
|
---|
1164 | if (RT_SUCCESS(rc))
|
---|
1165 | return &pDXContext->pBackendDXContext->dxDevice;
|
---|
1166 | }
|
---|
1167 | else
|
---|
1168 | return &pState->pBackend->dxDevice;
|
---|
1169 |
|
---|
1170 | AssertFailed();
|
---|
1171 | return NULL;
|
---|
1172 | }
|
---|
1173 |
|
---|
1174 |
|
---|
1175 | static DXDEVICE *dxDeviceFromContext(PVMSVGA3DSTATE p3dState, VMSVGA3DDXCONTEXT *pDXContext)
|
---|
1176 | {
|
---|
1177 | if (pDXContext && !p3dState->pBackend->fSingleDevice)
|
---|
1178 | return &pDXContext->pBackendDXContext->dxDevice;
|
---|
1179 |
|
---|
1180 | return &p3dState->pBackend->dxDevice;
|
---|
1181 | }
|
---|
1182 |
|
---|
1183 |
|
---|
1184 | static int dxDeviceFlush(DXDEVICE *pDevice)
|
---|
1185 | {
|
---|
1186 | /** @todo Should the flush follow the query submission? */
|
---|
1187 | pDevice->pImmediateContext->Flush();
|
---|
1188 |
|
---|
1189 | ID3D11Query *pQuery = 0;
|
---|
1190 | D3D11_QUERY_DESC qd;
|
---|
1191 | RT_ZERO(qd);
|
---|
1192 | qd.Query = D3D11_QUERY_EVENT;
|
---|
1193 |
|
---|
1194 | HRESULT hr = pDevice->pDevice->CreateQuery(&qd, &pQuery);
|
---|
1195 | Assert(hr == S_OK); RT_NOREF(hr);
|
---|
1196 | pDevice->pImmediateContext->End(pQuery);
|
---|
1197 |
|
---|
1198 | BOOL queryData;
|
---|
1199 | while (pDevice->pImmediateContext->GetData(pQuery, &queryData, sizeof(queryData), 0) != S_OK)
|
---|
1200 | RTThreadYield();
|
---|
1201 |
|
---|
1202 | D3D_RELEASE(pQuery);
|
---|
1203 |
|
---|
1204 | return VINF_SUCCESS;
|
---|
1205 | }
|
---|
1206 |
|
---|
1207 |
|
---|
1208 | static int dxContextWait(uint32_t cidDrawing, PVMSVGA3DSTATE pState)
|
---|
1209 | {
|
---|
1210 | if (pState->pBackend->fSingleDevice)
|
---|
1211 | return VINF_SUCCESS;
|
---|
1212 |
|
---|
1213 | /* Flush cidDrawing context and issue a query. */
|
---|
1214 | DXDEVICE *pDXDevice = dxDeviceFromCid(cidDrawing, pState);
|
---|
1215 | if (pDXDevice)
|
---|
1216 | return dxDeviceFlush(pDXDevice);
|
---|
1217 | /* cidDrawing does not exist anymore. */
|
---|
1218 | return VINF_SUCCESS;
|
---|
1219 | }
|
---|
1220 |
|
---|
1221 |
|
---|
1222 | static int dxSurfaceWait(PVMSVGA3DSTATE pState, PVMSVGA3DSURFACE pSurface, uint32_t cidRequesting)
|
---|
1223 | {
|
---|
1224 | if (pState->pBackend->fSingleDevice)
|
---|
1225 | return VINF_SUCCESS;
|
---|
1226 |
|
---|
1227 | VMSVGA3DBACKENDSURFACE *pBackendSurface = pSurface->pBackendSurface;
|
---|
1228 | if (!pBackendSurface)
|
---|
1229 | AssertFailedReturn(VERR_INVALID_STATE);
|
---|
1230 |
|
---|
1231 | int rc = VINF_SUCCESS;
|
---|
1232 | if (pBackendSurface->cidDrawing != SVGA_ID_INVALID)
|
---|
1233 | {
|
---|
1234 | if (pBackendSurface->cidDrawing != cidRequesting)
|
---|
1235 | {
|
---|
1236 | LogFunc(("sid = %u, assoc cid = %u, drawing cid = %u, req cid = %u\n",
|
---|
1237 | pSurface->id, pSurface->idAssociatedContext, pBackendSurface->cidDrawing, cidRequesting));
|
---|
1238 | Assert(dxIsSurfaceShareable(pSurface));
|
---|
1239 | rc = dxContextWait(pBackendSurface->cidDrawing, pState);
|
---|
1240 | pBackendSurface->cidDrawing = SVGA_ID_INVALID;
|
---|
1241 | }
|
---|
1242 | }
|
---|
1243 | return rc;
|
---|
1244 | }
|
---|
1245 |
|
---|
1246 |
|
---|
1247 | static ID3D11Resource *dxResource(PVMSVGA3DSTATE pState, PVMSVGA3DSURFACE pSurface, VMSVGA3DDXCONTEXT *pDXContext)
|
---|
1248 | {
|
---|
1249 | VMSVGA3DBACKENDSURFACE *pBackendSurface = pSurface->pBackendSurface;
|
---|
1250 | if (!pBackendSurface)
|
---|
1251 | AssertFailedReturn(NULL);
|
---|
1252 |
|
---|
1253 | ID3D11Resource *pResource;
|
---|
1254 |
|
---|
1255 | uint32_t const cidRequesting = pDXContext ? pDXContext->cid : DX_CID_BACKEND;
|
---|
1256 | if (cidRequesting == pSurface->idAssociatedContext || pState->pBackend->fSingleDevice)
|
---|
1257 | pResource = pBackendSurface->u.pResource;
|
---|
1258 | else
|
---|
1259 | {
|
---|
1260 | /*
|
---|
1261 | * Context, which as not created the surface, is requesting.
|
---|
1262 | */
|
---|
1263 | AssertReturn(pDXContext, NULL);
|
---|
1264 |
|
---|
1265 | Assert(dxIsSurfaceShareable(pSurface));
|
---|
1266 | Assert(pSurface->idAssociatedContext == DX_CID_BACKEND);
|
---|
1267 |
|
---|
1268 | DXSHAREDTEXTURE *pSharedTexture = (DXSHAREDTEXTURE *)RTAvlU32Get(&pBackendSurface->SharedTextureTree, pDXContext->cid);
|
---|
1269 | if (!pSharedTexture)
|
---|
1270 | {
|
---|
1271 | DXDEVICE *pDevice = dxDeviceFromContext(pState, pDXContext);
|
---|
1272 | AssertReturn(pDevice->pDevice, NULL);
|
---|
1273 |
|
---|
1274 | AssertReturn(pBackendSurface->SharedHandle, NULL);
|
---|
1275 |
|
---|
1276 | /* This context has not yet opened the texture. */
|
---|
1277 | pSharedTexture = (DXSHAREDTEXTURE *)RTMemAllocZ(sizeof(DXSHAREDTEXTURE));
|
---|
1278 | AssertReturn(pSharedTexture, NULL);
|
---|
1279 |
|
---|
1280 | pSharedTexture->Core.Key = pDXContext->cid;
|
---|
1281 | bool const fSuccess = RTAvlU32Insert(&pBackendSurface->SharedTextureTree, &pSharedTexture->Core);
|
---|
1282 | AssertReturn(fSuccess, NULL);
|
---|
1283 |
|
---|
1284 | HRESULT hr = pDevice->pDevice->OpenSharedResource(pBackendSurface->SharedHandle, __uuidof(ID3D11Texture2D), (void**)&pSharedTexture->pTexture);
|
---|
1285 | Assert(SUCCEEDED(hr));
|
---|
1286 | if (SUCCEEDED(hr))
|
---|
1287 | pSharedTexture->sid = pSurface->id;
|
---|
1288 | else
|
---|
1289 | {
|
---|
1290 | RTAvlU32Remove(&pBackendSurface->SharedTextureTree, pDXContext->cid);
|
---|
1291 | RTMemFree(pSharedTexture);
|
---|
1292 | return NULL;
|
---|
1293 | }
|
---|
1294 | }
|
---|
1295 |
|
---|
1296 | pResource = pSharedTexture->pTexture;
|
---|
1297 | }
|
---|
1298 |
|
---|
1299 | /* Wait for drawing to finish. */
|
---|
1300 | dxSurfaceWait(pState, pSurface, cidRequesting);
|
---|
1301 |
|
---|
1302 | return pResource;
|
---|
1303 | }
|
---|
1304 |
|
---|
1305 |
|
---|
1306 | static uint32_t dxGetRenderTargetViewSid(PVMSVGA3DDXCONTEXT pDXContext, uint32_t renderTargetViewId)
|
---|
1307 | {
|
---|
1308 | ASSERT_GUEST_RETURN(renderTargetViewId < pDXContext->cot.cRTView, SVGA_ID_INVALID);
|
---|
1309 |
|
---|
1310 | SVGACOTableDXRTViewEntry const *pRTViewEntry = &pDXContext->cot.paRTView[renderTargetViewId];
|
---|
1311 | return pRTViewEntry->sid;
|
---|
1312 | }
|
---|
1313 |
|
---|
1314 |
|
---|
1315 | static SVGACOTableDXSRViewEntry const *dxGetShaderResourceViewEntry(PVMSVGA3DDXCONTEXT pDXContext, uint32_t shaderResourceViewId)
|
---|
1316 | {
|
---|
1317 | ASSERT_GUEST_RETURN(shaderResourceViewId < pDXContext->cot.cSRView, NULL);
|
---|
1318 |
|
---|
1319 | SVGACOTableDXSRViewEntry const *pSRViewEntry = &pDXContext->cot.paSRView[shaderResourceViewId];
|
---|
1320 | return pSRViewEntry;
|
---|
1321 | }
|
---|
1322 |
|
---|
1323 |
|
---|
1324 | static SVGACOTableDXUAViewEntry const *dxGetUnorderedAccessViewEntry(PVMSVGA3DDXCONTEXT pDXContext, uint32_t uaViewId)
|
---|
1325 | {
|
---|
1326 | ASSERT_GUEST_RETURN(uaViewId < pDXContext->cot.cUAView, NULL);
|
---|
1327 |
|
---|
1328 | SVGACOTableDXUAViewEntry const *pUAViewEntry = &pDXContext->cot.paUAView[uaViewId];
|
---|
1329 | return pUAViewEntry;
|
---|
1330 | }
|
---|
1331 |
|
---|
1332 |
|
---|
1333 | static SVGACOTableDXDSViewEntry const *dxGetDepthStencilViewEntry(PVMSVGA3DDXCONTEXT pDXContext, uint32_t depthStencilViewId)
|
---|
1334 | {
|
---|
1335 | ASSERT_GUEST_RETURN(depthStencilViewId < pDXContext->cot.cDSView, NULL);
|
---|
1336 |
|
---|
1337 | SVGACOTableDXDSViewEntry const *pDSViewEntry = &pDXContext->cot.paDSView[depthStencilViewId];
|
---|
1338 | return pDSViewEntry;
|
---|
1339 | }
|
---|
1340 |
|
---|
1341 |
|
---|
1342 | static SVGACOTableDXRTViewEntry const *dxGetRenderTargetViewEntry(PVMSVGA3DDXCONTEXT pDXContext, uint32_t renderTargetViewId)
|
---|
1343 | {
|
---|
1344 | ASSERT_GUEST_RETURN(renderTargetViewId < pDXContext->cot.cRTView, NULL);
|
---|
1345 |
|
---|
1346 | SVGACOTableDXRTViewEntry const *pRTViewEntry = &pDXContext->cot.paRTView[renderTargetViewId];
|
---|
1347 | return pRTViewEntry;
|
---|
1348 | }
|
---|
1349 |
|
---|
1350 |
|
---|
1351 | static int dxTrackRenderTargets(PVGASTATECC pThisCC, PVMSVGA3DDXCONTEXT pDXContext)
|
---|
1352 | {
|
---|
1353 | PVMSVGA3DSTATE pState = pThisCC->svga.p3dState;
|
---|
1354 | AssertReturn(pState, VERR_INVALID_STATE);
|
---|
1355 |
|
---|
1356 | for (unsigned long i = 0; i < RT_ELEMENTS(pDXContext->svgaDXContext.renderState.renderTargetViewIds); ++i)
|
---|
1357 | {
|
---|
1358 | uint32_t const renderTargetViewId = pDXContext->svgaDXContext.renderState.renderTargetViewIds[i];
|
---|
1359 | if (renderTargetViewId == SVGA_ID_INVALID)
|
---|
1360 | continue;
|
---|
1361 |
|
---|
1362 | uint32_t const sid = dxGetRenderTargetViewSid(pDXContext, renderTargetViewId);
|
---|
1363 | LogFunc(("[%u] sid = %u, drawing cid = %u\n", i, sid, pDXContext->cid));
|
---|
1364 |
|
---|
1365 | PVMSVGA3DSURFACE pSurface;
|
---|
1366 | int rc = vmsvga3dSurfaceFromSid(pState, sid, &pSurface);
|
---|
1367 | if (RT_SUCCESS(rc))
|
---|
1368 | {
|
---|
1369 | AssertContinue(pSurface->pBackendSurface);
|
---|
1370 | pSurface->pBackendSurface->cidDrawing = pDXContext->cid;
|
---|
1371 | }
|
---|
1372 | }
|
---|
1373 | return VINF_SUCCESS;
|
---|
1374 | }
|
---|
1375 |
|
---|
1376 |
|
---|
1377 | static int dxDefineStreamOutput(PVGASTATECC pThisCC, PVMSVGA3DDXCONTEXT pDXContext, SVGA3dStreamOutputId soid, SVGACOTableDXStreamOutputEntry const *pEntry, DXSHADER *pDXShader)
|
---|
1378 | {
|
---|
1379 | PVMSVGAR3STATE const pSvgaR3State = pThisCC->svga.pSvgaR3State;
|
---|
1380 | DXSTREAMOUTPUT *pDXStreamOutput = &pDXContext->pBackendDXContext->paStreamOutput[soid];
|
---|
1381 |
|
---|
1382 | /* Make D3D11_SO_DECLARATION_ENTRY array from SVGA3dStreamOutputDeclarationEntry. */
|
---|
1383 | SVGA3dStreamOutputDeclarationEntry const *paDecls;
|
---|
1384 | PVMSVGAMOB pMob = NULL;
|
---|
1385 | if (pEntry->usesMob)
|
---|
1386 | {
|
---|
1387 | pMob = vmsvgaR3MobGet(pSvgaR3State, pEntry->mobid);
|
---|
1388 | ASSERT_GUEST_RETURN(pMob, VERR_INVALID_PARAMETER);
|
---|
1389 |
|
---|
1390 | /* Create a memory pointer for the MOB, which is accessible by host. */
|
---|
1391 | int rc = vmsvgaR3MobBackingStoreCreate(pSvgaR3State, pMob, vmsvgaR3MobSize(pMob));
|
---|
1392 | ASSERT_GUEST_RETURN(RT_SUCCESS(rc), rc);
|
---|
1393 |
|
---|
1394 | /* Get pointer to the shader bytecode. This will also verify the offset. */
|
---|
1395 | paDecls = (SVGA3dStreamOutputDeclarationEntry const *)vmsvgaR3MobBackingStorePtr(pMob, pEntry->offsetInBytes);
|
---|
1396 | AssertReturnStmt(paDecls, vmsvgaR3MobBackingStoreDelete(pSvgaR3State, pMob), VERR_INTERNAL_ERROR);
|
---|
1397 | }
|
---|
1398 | else
|
---|
1399 | paDecls = &pEntry->decl[0];
|
---|
1400 |
|
---|
1401 | pDXStreamOutput->cDeclarationEntry = pEntry->numOutputStreamEntries;
|
---|
1402 | for (uint32_t i = 0; i < pDXStreamOutput->cDeclarationEntry; ++i)
|
---|
1403 | {
|
---|
1404 | D3D11_SO_DECLARATION_ENTRY *pDst = &pDXStreamOutput->aDeclarationEntry[i];
|
---|
1405 | SVGA3dStreamOutputDeclarationEntry const *pSrc = &paDecls[i];
|
---|
1406 |
|
---|
1407 | uint32_t const registerMask = pSrc->registerMask & 0xF;
|
---|
1408 | unsigned const iFirstBit = ASMBitFirstSetU32(registerMask);
|
---|
1409 | unsigned const iLastBit = ASMBitLastSetU32(registerMask);
|
---|
1410 |
|
---|
1411 | pDst->Stream = pSrc->stream;
|
---|
1412 | pDst->SemanticName = NULL; /* Semantic name and index will be taken from the shader output declaration. */
|
---|
1413 | pDst->SemanticIndex = 0;
|
---|
1414 | pDst->StartComponent = iFirstBit > 0 ? iFirstBit - 1 : 0;
|
---|
1415 | pDst->ComponentCount = iFirstBit > 0 ? iLastBit - (iFirstBit - 1) : 0;
|
---|
1416 | pDst->OutputSlot = pSrc->outputSlot;
|
---|
1417 | }
|
---|
1418 |
|
---|
1419 | uint32_t MaxSemanticIndex = 0;
|
---|
1420 | for (uint32_t i = 0; i < pDXStreamOutput->cDeclarationEntry; ++i)
|
---|
1421 | {
|
---|
1422 | D3D11_SO_DECLARATION_ENTRY *pDeclarationEntry = &pDXStreamOutput->aDeclarationEntry[i];
|
---|
1423 | SVGA3dStreamOutputDeclarationEntry const *decl = &paDecls[i];
|
---|
1424 |
|
---|
1425 | /* Find the corresponding register and mask in the GS shader output. */
|
---|
1426 | int idxFound = -1;
|
---|
1427 | for (uint32_t iOutputEntry = 0; iOutputEntry < pDXShader->shaderInfo.cOutputSignature; ++iOutputEntry)
|
---|
1428 | {
|
---|
1429 | SVGA3dDXSignatureEntry const *pOutputEntry = &pDXShader->shaderInfo.aOutputSignature[iOutputEntry];
|
---|
1430 | if ( pOutputEntry->registerIndex == decl->registerIndex
|
---|
1431 | && (decl->registerMask & ~pOutputEntry->mask) == 0) /* SO decl mask is a subset of shader output mask. */
|
---|
1432 | {
|
---|
1433 | idxFound = iOutputEntry;
|
---|
1434 | break;
|
---|
1435 | }
|
---|
1436 | }
|
---|
1437 |
|
---|
1438 | if (idxFound >= 0)
|
---|
1439 | {
|
---|
1440 | DXShaderAttributeSemantic const *pOutputSemantic = &pDXShader->shaderInfo.aOutputSemantic[idxFound];
|
---|
1441 | pDeclarationEntry->SemanticName = pOutputSemantic->pcszSemanticName;
|
---|
1442 | pDeclarationEntry->SemanticIndex = pOutputSemantic->SemanticIndex;
|
---|
1443 | MaxSemanticIndex = RT_MAX(MaxSemanticIndex, pOutputSemantic->SemanticIndex);
|
---|
1444 | }
|
---|
1445 | else
|
---|
1446 | AssertFailed();
|
---|
1447 | }
|
---|
1448 |
|
---|
1449 | /* A geometry shader may return components of the same register as different attributes:
|
---|
1450 | *
|
---|
1451 | * Output signature
|
---|
1452 | * Name Index Mask Register
|
---|
1453 | * ATTRIB 2 xy 2
|
---|
1454 | * ATTRIB 3 z 2
|
---|
1455 | *
|
---|
1456 | * For ATTRIB 3 the stream output declaration expects StartComponent = 0 and ComponentCount = 1
|
---|
1457 | * (not StartComponent = 2 and ComponentCount = 1):
|
---|
1458 | *
|
---|
1459 | * Stream output declaration
|
---|
1460 | * SemanticName SemanticIndex StartComponent ComponentCount
|
---|
1461 | * ATTRIB 2 0 2
|
---|
1462 | * ATTRIB 3 0 1
|
---|
1463 | *
|
---|
1464 | * Stream output declaration can have multiple entries for the same attribute.
|
---|
1465 | * In this case StartComponent is the offset within the attribute.
|
---|
1466 | *
|
---|
1467 | * Output signature
|
---|
1468 | * Name Index Mask Register
|
---|
1469 | * ATTRIB 0 xyzw 0
|
---|
1470 | *
|
---|
1471 | * Stream output declaration
|
---|
1472 | * SemanticName SemanticIndex StartComponent ComponentCount
|
---|
1473 | * ATTRIB 0 0 1
|
---|
1474 | * ATTRIB 0 1 1
|
---|
1475 | *
|
---|
1476 | * StartComponent has been computed as the component offset in a register:
|
---|
1477 | * 'StartComponent = iFirstBit > 0 ? iFirstBit - 1 : 0;'.
|
---|
1478 | *
|
---|
1479 | * StartComponent must be the offset in an attribute.
|
---|
1480 | */
|
---|
1481 | for (uint32_t SemanticIndex = 0; SemanticIndex <= MaxSemanticIndex; ++SemanticIndex)
|
---|
1482 | {
|
---|
1483 | /* Find minimum StartComponent value for this attribute. */
|
---|
1484 | uint32_t MinStartComponent = UINT32_MAX;
|
---|
1485 | for (uint32_t i = 0; i < pDXStreamOutput->cDeclarationEntry; ++i)
|
---|
1486 | {
|
---|
1487 | D3D11_SO_DECLARATION_ENTRY *pDeclarationEntry = &pDXStreamOutput->aDeclarationEntry[i];
|
---|
1488 | if (pDeclarationEntry->SemanticIndex == SemanticIndex)
|
---|
1489 | MinStartComponent = RT_MIN(MinStartComponent, pDeclarationEntry->StartComponent);
|
---|
1490 | }
|
---|
1491 |
|
---|
1492 | AssertContinue(MinStartComponent != UINT32_MAX);
|
---|
1493 |
|
---|
1494 | /* Adjust the StartComponent to start from 0 for this attribute. */
|
---|
1495 | for (uint32_t i = 0; i < pDXStreamOutput->cDeclarationEntry; ++i)
|
---|
1496 | {
|
---|
1497 | D3D11_SO_DECLARATION_ENTRY *pDeclarationEntry = &pDXStreamOutput->aDeclarationEntry[i];
|
---|
1498 | if (pDeclarationEntry->SemanticIndex == SemanticIndex)
|
---|
1499 | pDeclarationEntry->StartComponent -= MinStartComponent;
|
---|
1500 | }
|
---|
1501 | }
|
---|
1502 |
|
---|
1503 | if (pMob)
|
---|
1504 | vmsvgaR3MobBackingStoreDelete(pSvgaR3State, pMob);
|
---|
1505 |
|
---|
1506 | return VINF_SUCCESS;
|
---|
1507 | }
|
---|
1508 |
|
---|
1509 | static void dxDestroyStreamOutput(DXSTREAMOUTPUT *pDXStreamOutput)
|
---|
1510 | {
|
---|
1511 | RT_ZERO(*pDXStreamOutput);
|
---|
1512 | }
|
---|
1513 |
|
---|
1514 | static D3D11_BLEND dxBlendFactorAlpha(uint8_t svgaBlend)
|
---|
1515 | {
|
---|
1516 | /* "Blend options that end in _COLOR are not allowed." but the guest sometimes sends them. */
|
---|
1517 | switch (svgaBlend)
|
---|
1518 | {
|
---|
1519 | case SVGA3D_BLENDOP_ZERO: return D3D11_BLEND_ZERO;
|
---|
1520 | case SVGA3D_BLENDOP_ONE: return D3D11_BLEND_ONE;
|
---|
1521 | case SVGA3D_BLENDOP_SRCCOLOR: return D3D11_BLEND_SRC_ALPHA;
|
---|
1522 | case SVGA3D_BLENDOP_INVSRCCOLOR: return D3D11_BLEND_INV_SRC_ALPHA;
|
---|
1523 | case SVGA3D_BLENDOP_SRCALPHA: return D3D11_BLEND_SRC_ALPHA;
|
---|
1524 | case SVGA3D_BLENDOP_INVSRCALPHA: return D3D11_BLEND_INV_SRC_ALPHA;
|
---|
1525 | case SVGA3D_BLENDOP_DESTALPHA: return D3D11_BLEND_DEST_ALPHA;
|
---|
1526 | case SVGA3D_BLENDOP_INVDESTALPHA: return D3D11_BLEND_INV_DEST_ALPHA;
|
---|
1527 | case SVGA3D_BLENDOP_DESTCOLOR: return D3D11_BLEND_DEST_ALPHA;
|
---|
1528 | case SVGA3D_BLENDOP_INVDESTCOLOR: return D3D11_BLEND_INV_DEST_ALPHA;
|
---|
1529 | case SVGA3D_BLENDOP_SRCALPHASAT: return D3D11_BLEND_SRC_ALPHA_SAT;
|
---|
1530 | case SVGA3D_BLENDOP_BLENDFACTOR: return D3D11_BLEND_BLEND_FACTOR;
|
---|
1531 | case SVGA3D_BLENDOP_INVBLENDFACTOR: return D3D11_BLEND_INV_BLEND_FACTOR;
|
---|
1532 | case SVGA3D_BLENDOP_SRC1COLOR: return D3D11_BLEND_SRC1_ALPHA;
|
---|
1533 | case SVGA3D_BLENDOP_INVSRC1COLOR: return D3D11_BLEND_INV_SRC1_ALPHA;
|
---|
1534 | case SVGA3D_BLENDOP_SRC1ALPHA: return D3D11_BLEND_SRC1_ALPHA;
|
---|
1535 | case SVGA3D_BLENDOP_INVSRC1ALPHA: return D3D11_BLEND_INV_SRC1_ALPHA;
|
---|
1536 | case SVGA3D_BLENDOP_BLENDFACTORALPHA: return D3D11_BLEND_BLEND_FACTOR;
|
---|
1537 | case SVGA3D_BLENDOP_INVBLENDFACTORALPHA: return D3D11_BLEND_INV_BLEND_FACTOR;
|
---|
1538 | default:
|
---|
1539 | break;
|
---|
1540 | }
|
---|
1541 | return D3D11_BLEND_ZERO;
|
---|
1542 | }
|
---|
1543 |
|
---|
1544 |
|
---|
1545 | static D3D11_BLEND dxBlendFactorColor(uint8_t svgaBlend)
|
---|
1546 | {
|
---|
1547 | switch (svgaBlend)
|
---|
1548 | {
|
---|
1549 | case SVGA3D_BLENDOP_ZERO: return D3D11_BLEND_ZERO;
|
---|
1550 | case SVGA3D_BLENDOP_ONE: return D3D11_BLEND_ONE;
|
---|
1551 | case SVGA3D_BLENDOP_SRCCOLOR: return D3D11_BLEND_SRC_COLOR;
|
---|
1552 | case SVGA3D_BLENDOP_INVSRCCOLOR: return D3D11_BLEND_INV_SRC_COLOR;
|
---|
1553 | case SVGA3D_BLENDOP_SRCALPHA: return D3D11_BLEND_SRC_ALPHA;
|
---|
1554 | case SVGA3D_BLENDOP_INVSRCALPHA: return D3D11_BLEND_INV_SRC_ALPHA;
|
---|
1555 | case SVGA3D_BLENDOP_DESTALPHA: return D3D11_BLEND_DEST_ALPHA;
|
---|
1556 | case SVGA3D_BLENDOP_INVDESTALPHA: return D3D11_BLEND_INV_DEST_ALPHA;
|
---|
1557 | case SVGA3D_BLENDOP_DESTCOLOR: return D3D11_BLEND_DEST_COLOR;
|
---|
1558 | case SVGA3D_BLENDOP_INVDESTCOLOR: return D3D11_BLEND_INV_DEST_COLOR;
|
---|
1559 | case SVGA3D_BLENDOP_SRCALPHASAT: return D3D11_BLEND_SRC_ALPHA_SAT;
|
---|
1560 | case SVGA3D_BLENDOP_BLENDFACTOR: return D3D11_BLEND_BLEND_FACTOR;
|
---|
1561 | case SVGA3D_BLENDOP_INVBLENDFACTOR: return D3D11_BLEND_INV_BLEND_FACTOR;
|
---|
1562 | case SVGA3D_BLENDOP_SRC1COLOR: return D3D11_BLEND_SRC1_COLOR;
|
---|
1563 | case SVGA3D_BLENDOP_INVSRC1COLOR: return D3D11_BLEND_INV_SRC1_COLOR;
|
---|
1564 | case SVGA3D_BLENDOP_SRC1ALPHA: return D3D11_BLEND_SRC1_ALPHA;
|
---|
1565 | case SVGA3D_BLENDOP_INVSRC1ALPHA: return D3D11_BLEND_INV_SRC1_ALPHA;
|
---|
1566 | case SVGA3D_BLENDOP_BLENDFACTORALPHA: return D3D11_BLEND_BLEND_FACTOR;
|
---|
1567 | case SVGA3D_BLENDOP_INVBLENDFACTORALPHA: return D3D11_BLEND_INV_BLEND_FACTOR;
|
---|
1568 | default:
|
---|
1569 | break;
|
---|
1570 | }
|
---|
1571 | return D3D11_BLEND_ZERO;
|
---|
1572 | }
|
---|
1573 |
|
---|
1574 |
|
---|
1575 | static D3D11_BLEND_OP dxBlendOp(uint8_t svgaBlendEq)
|
---|
1576 | {
|
---|
1577 | return (D3D11_BLEND_OP)svgaBlendEq;
|
---|
1578 | }
|
---|
1579 |
|
---|
1580 |
|
---|
1581 | /** @todo AssertCompile for types like D3D11_COMPARISON_FUNC and SVGA3dComparisonFunc */
|
---|
1582 | static HRESULT dxBlendStateCreate(DXDEVICE *pDevice, SVGACOTableDXBlendStateEntry const *pEntry, ID3D11BlendState **pp)
|
---|
1583 | {
|
---|
1584 | D3D11_BLEND_DESC BlendDesc;
|
---|
1585 | BlendDesc.AlphaToCoverageEnable = RT_BOOL(pEntry->alphaToCoverageEnable);
|
---|
1586 | BlendDesc.IndependentBlendEnable = RT_BOOL(pEntry->independentBlendEnable);
|
---|
1587 | for (int i = 0; i < SVGA3D_MAX_RENDER_TARGETS; ++i)
|
---|
1588 | {
|
---|
1589 | BlendDesc.RenderTarget[i].BlendEnable = RT_BOOL(pEntry->perRT[i].blendEnable);
|
---|
1590 | BlendDesc.RenderTarget[i].SrcBlend = dxBlendFactorColor(pEntry->perRT[i].srcBlend);
|
---|
1591 | BlendDesc.RenderTarget[i].DestBlend = dxBlendFactorColor(pEntry->perRT[i].destBlend);
|
---|
1592 | BlendDesc.RenderTarget[i].BlendOp = dxBlendOp (pEntry->perRT[i].blendOp);
|
---|
1593 | BlendDesc.RenderTarget[i].SrcBlendAlpha = dxBlendFactorAlpha(pEntry->perRT[i].srcBlendAlpha);
|
---|
1594 | BlendDesc.RenderTarget[i].DestBlendAlpha = dxBlendFactorAlpha(pEntry->perRT[i].destBlendAlpha);
|
---|
1595 | BlendDesc.RenderTarget[i].BlendOpAlpha = dxBlendOp (pEntry->perRT[i].blendOpAlpha);
|
---|
1596 | BlendDesc.RenderTarget[i].RenderTargetWriteMask = pEntry->perRT[i].renderTargetWriteMask;
|
---|
1597 | /** @todo logicOpEnable and logicOp */
|
---|
1598 | }
|
---|
1599 |
|
---|
1600 | HRESULT hr = pDevice->pDevice->CreateBlendState(&BlendDesc, pp);
|
---|
1601 | Assert(SUCCEEDED(hr));
|
---|
1602 | return hr;
|
---|
1603 | }
|
---|
1604 |
|
---|
1605 |
|
---|
1606 | static HRESULT dxDepthStencilStateCreate(DXDEVICE *pDevice, SVGACOTableDXDepthStencilEntry const *pEntry, ID3D11DepthStencilState **pp)
|
---|
1607 | {
|
---|
1608 | D3D11_DEPTH_STENCIL_DESC desc;
|
---|
1609 | desc.DepthEnable = pEntry->depthEnable;
|
---|
1610 | desc.DepthWriteMask = (D3D11_DEPTH_WRITE_MASK)pEntry->depthWriteMask;
|
---|
1611 | desc.DepthFunc = (D3D11_COMPARISON_FUNC)pEntry->depthFunc;
|
---|
1612 | desc.StencilEnable = pEntry->stencilEnable;
|
---|
1613 | desc.StencilReadMask = pEntry->stencilReadMask;
|
---|
1614 | desc.StencilWriteMask = pEntry->stencilWriteMask;
|
---|
1615 | desc.FrontFace.StencilFailOp = (D3D11_STENCIL_OP)pEntry->frontStencilFailOp;
|
---|
1616 | desc.FrontFace.StencilDepthFailOp = (D3D11_STENCIL_OP)pEntry->frontStencilDepthFailOp;
|
---|
1617 | desc.FrontFace.StencilPassOp = (D3D11_STENCIL_OP)pEntry->frontStencilPassOp;
|
---|
1618 | desc.FrontFace.StencilFunc = (D3D11_COMPARISON_FUNC)pEntry->frontStencilFunc;
|
---|
1619 | desc.BackFace.StencilFailOp = (D3D11_STENCIL_OP)pEntry->backStencilFailOp;
|
---|
1620 | desc.BackFace.StencilDepthFailOp = (D3D11_STENCIL_OP)pEntry->backStencilDepthFailOp;
|
---|
1621 | desc.BackFace.StencilPassOp = (D3D11_STENCIL_OP)pEntry->backStencilPassOp;
|
---|
1622 | desc.BackFace.StencilFunc = (D3D11_COMPARISON_FUNC)pEntry->backStencilFunc;
|
---|
1623 | /** @todo frontEnable, backEnable */
|
---|
1624 |
|
---|
1625 | HRESULT hr = pDevice->pDevice->CreateDepthStencilState(&desc, pp);
|
---|
1626 | Assert(SUCCEEDED(hr));
|
---|
1627 | return hr;
|
---|
1628 | }
|
---|
1629 |
|
---|
1630 |
|
---|
1631 | static HRESULT dxSamplerStateCreate(DXDEVICE *pDevice, SVGACOTableDXSamplerEntry const *pEntry, ID3D11SamplerState **pp)
|
---|
1632 | {
|
---|
1633 | D3D11_SAMPLER_DESC desc;
|
---|
1634 | /* Guest sometimes sends inconsistent (from D3D11 point of view) set of filter flags. */
|
---|
1635 | if (pEntry->filter & SVGA3D_FILTER_ANISOTROPIC)
|
---|
1636 | desc.Filter = (pEntry->filter & SVGA3D_FILTER_COMPARE)
|
---|
1637 | ? D3D11_FILTER_COMPARISON_ANISOTROPIC
|
---|
1638 | : D3D11_FILTER_ANISOTROPIC;
|
---|
1639 | else
|
---|
1640 | desc.Filter = (D3D11_FILTER)pEntry->filter;
|
---|
1641 | desc.AddressU = (D3D11_TEXTURE_ADDRESS_MODE)pEntry->addressU;
|
---|
1642 | desc.AddressV = (D3D11_TEXTURE_ADDRESS_MODE)pEntry->addressV;
|
---|
1643 | desc.AddressW = (D3D11_TEXTURE_ADDRESS_MODE)pEntry->addressW;
|
---|
1644 | desc.MipLODBias = pEntry->mipLODBias;
|
---|
1645 | desc.MaxAnisotropy = RT_CLAMP(pEntry->maxAnisotropy, 1, 16); /* "Valid values are between 1 and 16" */
|
---|
1646 | desc.ComparisonFunc = (D3D11_COMPARISON_FUNC)pEntry->comparisonFunc;
|
---|
1647 | desc.BorderColor[0] = pEntry->borderColor.value[0];
|
---|
1648 | desc.BorderColor[1] = pEntry->borderColor.value[1];
|
---|
1649 | desc.BorderColor[2] = pEntry->borderColor.value[2];
|
---|
1650 | desc.BorderColor[3] = pEntry->borderColor.value[3];
|
---|
1651 | desc.MinLOD = pEntry->minLOD;
|
---|
1652 | desc.MaxLOD = pEntry->maxLOD;
|
---|
1653 |
|
---|
1654 | HRESULT hr = pDevice->pDevice->CreateSamplerState(&desc, pp);
|
---|
1655 | Assert(SUCCEEDED(hr));
|
---|
1656 | return hr;
|
---|
1657 | }
|
---|
1658 |
|
---|
1659 |
|
---|
1660 | static D3D11_FILL_MODE dxFillMode(uint8_t svgaFillMode)
|
---|
1661 | {
|
---|
1662 | if (svgaFillMode == SVGA3D_FILLMODE_POINT)
|
---|
1663 | return D3D11_FILL_WIREFRAME;
|
---|
1664 | return (D3D11_FILL_MODE)svgaFillMode;
|
---|
1665 | }
|
---|
1666 |
|
---|
1667 |
|
---|
1668 | static HRESULT dxRasterizerStateCreate(DXDEVICE *pDevice, SVGACOTableDXRasterizerStateEntry const *pEntry, ID3D11RasterizerState **pp)
|
---|
1669 | {
|
---|
1670 | D3D11_RASTERIZER_DESC desc;
|
---|
1671 | desc.FillMode = dxFillMode(pEntry->fillMode);
|
---|
1672 | desc.CullMode = (D3D11_CULL_MODE)pEntry->cullMode;
|
---|
1673 | desc.FrontCounterClockwise = pEntry->frontCounterClockwise;
|
---|
1674 | /** @todo provokingVertexLast */
|
---|
1675 | desc.DepthBias = pEntry->depthBias;
|
---|
1676 | desc.DepthBiasClamp = pEntry->depthBiasClamp;
|
---|
1677 | desc.SlopeScaledDepthBias = pEntry->slopeScaledDepthBias;
|
---|
1678 | desc.DepthClipEnable = pEntry->depthClipEnable;
|
---|
1679 | desc.ScissorEnable = pEntry->scissorEnable;
|
---|
1680 | desc.MultisampleEnable = pEntry->multisampleEnable;
|
---|
1681 | desc.AntialiasedLineEnable = pEntry->antialiasedLineEnable;
|
---|
1682 | /** @todo lineWidth lineStippleEnable lineStippleFactor lineStipplePattern forcedSampleCount */
|
---|
1683 |
|
---|
1684 | HRESULT hr = pDevice->pDevice->CreateRasterizerState(&desc, pp);
|
---|
1685 | Assert(SUCCEEDED(hr));
|
---|
1686 | return hr;
|
---|
1687 | }
|
---|
1688 |
|
---|
1689 |
|
---|
1690 | static HRESULT dxRenderTargetViewCreate(PVGASTATECC pThisCC, PVMSVGA3DDXCONTEXT pDXContext, SVGACOTableDXRTViewEntry const *pEntry, VMSVGA3DSURFACE *pSurface, ID3D11RenderTargetView **pp)
|
---|
1691 | {
|
---|
1692 | DXDEVICE *pDevice = dxDeviceFromContext(pThisCC->svga.p3dState, pDXContext);
|
---|
1693 |
|
---|
1694 | ID3D11Resource *pResource = dxResource(pThisCC->svga.p3dState, pSurface, pDXContext);
|
---|
1695 |
|
---|
1696 | D3D11_RENDER_TARGET_VIEW_DESC desc;
|
---|
1697 | RT_ZERO(desc);
|
---|
1698 | desc.Format = vmsvgaDXSurfaceFormat2Dxgi(pEntry->format);
|
---|
1699 | AssertReturn(desc.Format != DXGI_FORMAT_UNKNOWN || pEntry->format == SVGA3D_BUFFER, E_FAIL);
|
---|
1700 | switch (pEntry->resourceDimension)
|
---|
1701 | {
|
---|
1702 | case SVGA3D_RESOURCE_BUFFER:
|
---|
1703 | desc.ViewDimension = D3D11_RTV_DIMENSION_BUFFER;
|
---|
1704 | desc.Buffer.FirstElement = pEntry->desc.buffer.firstElement;
|
---|
1705 | desc.Buffer.NumElements = pEntry->desc.buffer.numElements;
|
---|
1706 | break;
|
---|
1707 | case SVGA3D_RESOURCE_TEXTURE1D:
|
---|
1708 | if (pSurface->surfaceDesc.numArrayElements <= 1)
|
---|
1709 | {
|
---|
1710 | desc.ViewDimension = D3D11_RTV_DIMENSION_TEXTURE1D;
|
---|
1711 | desc.Texture1D.MipSlice = pEntry->desc.tex.mipSlice;
|
---|
1712 | }
|
---|
1713 | else
|
---|
1714 | {
|
---|
1715 | desc.ViewDimension = D3D11_RTV_DIMENSION_TEXTURE1DARRAY;
|
---|
1716 | desc.Texture1DArray.MipSlice = pEntry->desc.tex.mipSlice;
|
---|
1717 | desc.Texture1DArray.FirstArraySlice = pEntry->desc.tex.firstArraySlice;
|
---|
1718 | desc.Texture1DArray.ArraySize = pEntry->desc.tex.arraySize;
|
---|
1719 | }
|
---|
1720 | break;
|
---|
1721 | case SVGA3D_RESOURCE_TEXTURE2D:
|
---|
1722 | if (pSurface->surfaceDesc.numArrayElements <= 1)
|
---|
1723 | {
|
---|
1724 | desc.ViewDimension = D3D11_RTV_DIMENSION_TEXTURE2D;
|
---|
1725 | desc.Texture2D.MipSlice = pEntry->desc.tex.mipSlice;
|
---|
1726 | }
|
---|
1727 | else
|
---|
1728 | {
|
---|
1729 | desc.ViewDimension = D3D11_RTV_DIMENSION_TEXTURE2DARRAY;
|
---|
1730 | desc.Texture2DArray.MipSlice = pEntry->desc.tex.mipSlice;
|
---|
1731 | desc.Texture2DArray.FirstArraySlice = pEntry->desc.tex.firstArraySlice;
|
---|
1732 | desc.Texture2DArray.ArraySize = pEntry->desc.tex.arraySize;
|
---|
1733 | }
|
---|
1734 | break;
|
---|
1735 | case SVGA3D_RESOURCE_TEXTURE3D:
|
---|
1736 | desc.ViewDimension = D3D11_RTV_DIMENSION_TEXTURE3D;
|
---|
1737 | desc.Texture3D.MipSlice = pEntry->desc.tex3D.mipSlice;
|
---|
1738 | desc.Texture3D.FirstWSlice = pEntry->desc.tex3D.firstW;
|
---|
1739 | desc.Texture3D.WSize = pEntry->desc.tex3D.wSize;
|
---|
1740 | break;
|
---|
1741 | case SVGA3D_RESOURCE_TEXTURECUBE:
|
---|
1742 | desc.ViewDimension = D3D11_RTV_DIMENSION_TEXTURE2DARRAY;
|
---|
1743 | desc.Texture2DArray.MipSlice = pEntry->desc.tex.mipSlice;
|
---|
1744 | desc.Texture2DArray.FirstArraySlice = 0;
|
---|
1745 | desc.Texture2DArray.ArraySize = 6;
|
---|
1746 | break;
|
---|
1747 | case SVGA3D_RESOURCE_BUFFEREX:
|
---|
1748 | AssertFailed(); /** @todo test. Probably not applicable to a render target view. */
|
---|
1749 | desc.ViewDimension = D3D11_RTV_DIMENSION_BUFFER;
|
---|
1750 | desc.Buffer.FirstElement = pEntry->desc.buffer.firstElement;
|
---|
1751 | desc.Buffer.NumElements = pEntry->desc.buffer.numElements;
|
---|
1752 | break;
|
---|
1753 | default:
|
---|
1754 | ASSERT_GUEST_FAILED_RETURN(E_INVALIDARG);
|
---|
1755 | }
|
---|
1756 |
|
---|
1757 | HRESULT hr = pDevice->pDevice->CreateRenderTargetView(pResource, &desc, pp);
|
---|
1758 | Assert(SUCCEEDED(hr));
|
---|
1759 | return hr;
|
---|
1760 | }
|
---|
1761 |
|
---|
1762 |
|
---|
1763 | static HRESULT dxShaderResourceViewCreate(PVGASTATECC pThisCC, PVMSVGA3DDXCONTEXT pDXContext, SVGACOTableDXSRViewEntry const *pEntry, VMSVGA3DSURFACE *pSurface, ID3D11ShaderResourceView **pp)
|
---|
1764 | {
|
---|
1765 | DXDEVICE *pDevice = dxDeviceFromContext(pThisCC->svga.p3dState, pDXContext);
|
---|
1766 |
|
---|
1767 | ID3D11Resource *pResource = dxResource(pThisCC->svga.p3dState, pSurface, pDXContext);
|
---|
1768 |
|
---|
1769 | D3D11_SHADER_RESOURCE_VIEW_DESC desc;
|
---|
1770 | RT_ZERO(desc);
|
---|
1771 | desc.Format = vmsvgaDXSurfaceFormat2Dxgi(pEntry->format);
|
---|
1772 | AssertReturn(desc.Format != DXGI_FORMAT_UNKNOWN || pEntry->format == SVGA3D_BUFFER, E_FAIL);
|
---|
1773 |
|
---|
1774 | switch (pEntry->resourceDimension)
|
---|
1775 | {
|
---|
1776 | case SVGA3D_RESOURCE_BUFFER:
|
---|
1777 | desc.ViewDimension = D3D11_SRV_DIMENSION_BUFFER;
|
---|
1778 | desc.Buffer.FirstElement = pEntry->desc.buffer.firstElement;
|
---|
1779 | desc.Buffer.NumElements = pEntry->desc.buffer.numElements;
|
---|
1780 | break;
|
---|
1781 | case SVGA3D_RESOURCE_TEXTURE1D:
|
---|
1782 | if (pSurface->surfaceDesc.numArrayElements <= 1)
|
---|
1783 | {
|
---|
1784 | desc.ViewDimension = D3D11_SRV_DIMENSION_TEXTURE1D;
|
---|
1785 | desc.Texture1D.MostDetailedMip = pEntry->desc.tex.mostDetailedMip;
|
---|
1786 | desc.Texture1D.MipLevels = pEntry->desc.tex.mipLevels;
|
---|
1787 | }
|
---|
1788 | else
|
---|
1789 | {
|
---|
1790 | desc.ViewDimension = D3D11_SRV_DIMENSION_TEXTURE1DARRAY;
|
---|
1791 | desc.Texture1DArray.MostDetailedMip = pEntry->desc.tex.mostDetailedMip;
|
---|
1792 | desc.Texture1DArray.MipLevels = pEntry->desc.tex.mipLevels;
|
---|
1793 | desc.Texture1DArray.FirstArraySlice = pEntry->desc.tex.firstArraySlice;
|
---|
1794 | desc.Texture1DArray.ArraySize = pEntry->desc.tex.arraySize;
|
---|
1795 | }
|
---|
1796 | break;
|
---|
1797 | case SVGA3D_RESOURCE_TEXTURE2D:
|
---|
1798 | if (pSurface->surfaceDesc.numArrayElements <= 1)
|
---|
1799 | {
|
---|
1800 | desc.ViewDimension = D3D11_SRV_DIMENSION_TEXTURE2D;
|
---|
1801 | desc.Texture2D.MostDetailedMip = pEntry->desc.tex.mostDetailedMip;
|
---|
1802 | desc.Texture2D.MipLevels = pEntry->desc.tex.mipLevels;
|
---|
1803 | }
|
---|
1804 | else
|
---|
1805 | {
|
---|
1806 | desc.ViewDimension = D3D11_SRV_DIMENSION_TEXTURE2DARRAY;
|
---|
1807 | desc.Texture2DArray.MostDetailedMip = pEntry->desc.tex.mostDetailedMip;
|
---|
1808 | desc.Texture2DArray.MipLevels = pEntry->desc.tex.mipLevels;
|
---|
1809 | desc.Texture2DArray.FirstArraySlice = pEntry->desc.tex.firstArraySlice;
|
---|
1810 | desc.Texture2DArray.ArraySize = pEntry->desc.tex.arraySize;
|
---|
1811 | }
|
---|
1812 | break;
|
---|
1813 | case SVGA3D_RESOURCE_TEXTURE3D:
|
---|
1814 | desc.ViewDimension = D3D11_SRV_DIMENSION_TEXTURE3D;
|
---|
1815 | desc.Texture3D.MostDetailedMip = pEntry->desc.tex.mostDetailedMip;
|
---|
1816 | desc.Texture3D.MipLevels = pEntry->desc.tex.mipLevels;
|
---|
1817 | break;
|
---|
1818 | case SVGA3D_RESOURCE_TEXTURECUBE:
|
---|
1819 | if (pSurface->surfaceDesc.numArrayElements <= 6)
|
---|
1820 | {
|
---|
1821 | desc.ViewDimension = D3D11_SRV_DIMENSION_TEXTURECUBE;
|
---|
1822 | desc.TextureCube.MostDetailedMip = pEntry->desc.tex.mostDetailedMip;
|
---|
1823 | desc.TextureCube.MipLevels = pEntry->desc.tex.mipLevels;
|
---|
1824 | }
|
---|
1825 | else
|
---|
1826 | {
|
---|
1827 | desc.ViewDimension = D3D11_SRV_DIMENSION_TEXTURECUBEARRAY;
|
---|
1828 | desc.TextureCubeArray.MostDetailedMip = pEntry->desc.tex.mostDetailedMip;
|
---|
1829 | desc.TextureCubeArray.MipLevels = pEntry->desc.tex.mipLevels;
|
---|
1830 | desc.TextureCubeArray.First2DArrayFace = pEntry->desc.tex.firstArraySlice;
|
---|
1831 | desc.TextureCubeArray.NumCubes = pEntry->desc.tex.arraySize / 6;
|
---|
1832 | }
|
---|
1833 | break;
|
---|
1834 | case SVGA3D_RESOURCE_BUFFEREX:
|
---|
1835 | AssertFailed(); /** @todo test. */
|
---|
1836 | desc.ViewDimension = D3D11_SRV_DIMENSION_BUFFEREX;
|
---|
1837 | desc.BufferEx.FirstElement = pEntry->desc.bufferex.firstElement;
|
---|
1838 | desc.BufferEx.NumElements = pEntry->desc.bufferex.numElements;
|
---|
1839 | desc.BufferEx.Flags = pEntry->desc.bufferex.flags;
|
---|
1840 | break;
|
---|
1841 | default:
|
---|
1842 | ASSERT_GUEST_FAILED_RETURN(E_INVALIDARG);
|
---|
1843 | }
|
---|
1844 |
|
---|
1845 | HRESULT hr = pDevice->pDevice->CreateShaderResourceView(pResource, &desc, pp);
|
---|
1846 | Assert(SUCCEEDED(hr));
|
---|
1847 | return hr;
|
---|
1848 | }
|
---|
1849 |
|
---|
1850 |
|
---|
1851 | static HRESULT dxUnorderedAccessViewCreate(PVGASTATECC pThisCC, PVMSVGA3DDXCONTEXT pDXContext, SVGACOTableDXUAViewEntry const *pEntry, VMSVGA3DSURFACE *pSurface, ID3D11UnorderedAccessView **pp)
|
---|
1852 | {
|
---|
1853 | DXDEVICE *pDevice = dxDeviceFromContext(pThisCC->svga.p3dState, pDXContext);
|
---|
1854 |
|
---|
1855 | ID3D11Resource *pResource = dxResource(pThisCC->svga.p3dState, pSurface, pDXContext);
|
---|
1856 |
|
---|
1857 | D3D11_UNORDERED_ACCESS_VIEW_DESC desc;
|
---|
1858 | RT_ZERO(desc);
|
---|
1859 | desc.Format = vmsvgaDXSurfaceFormat2Dxgi(pEntry->format);
|
---|
1860 | AssertReturn(desc.Format != DXGI_FORMAT_UNKNOWN || pEntry->format == SVGA3D_BUFFER, E_FAIL);
|
---|
1861 |
|
---|
1862 | switch (pEntry->resourceDimension)
|
---|
1863 | {
|
---|
1864 | case SVGA3D_RESOURCE_BUFFER:
|
---|
1865 | desc.ViewDimension = D3D11_UAV_DIMENSION_BUFFER;
|
---|
1866 | desc.Buffer.FirstElement = pEntry->desc.buffer.firstElement;
|
---|
1867 | desc.Buffer.NumElements = pEntry->desc.buffer.numElements;
|
---|
1868 | desc.Buffer.Flags = pEntry->desc.buffer.flags;
|
---|
1869 | break;
|
---|
1870 | case SVGA3D_RESOURCE_TEXTURE1D:
|
---|
1871 | if (pSurface->surfaceDesc.numArrayElements <= 1)
|
---|
1872 | {
|
---|
1873 | desc.ViewDimension = D3D11_UAV_DIMENSION_TEXTURE1D;
|
---|
1874 | desc.Texture1D.MipSlice = pEntry->desc.tex.mipSlice;
|
---|
1875 | }
|
---|
1876 | else
|
---|
1877 | {
|
---|
1878 | desc.ViewDimension = D3D11_UAV_DIMENSION_TEXTURE1DARRAY;
|
---|
1879 | desc.Texture1DArray.MipSlice = pEntry->desc.tex.mipSlice;
|
---|
1880 | desc.Texture1DArray.FirstArraySlice = pEntry->desc.tex.firstArraySlice;
|
---|
1881 | desc.Texture1DArray.ArraySize = pEntry->desc.tex.arraySize;
|
---|
1882 | }
|
---|
1883 | break;
|
---|
1884 | case SVGA3D_RESOURCE_TEXTURE2D:
|
---|
1885 | if (pSurface->surfaceDesc.numArrayElements <= 1)
|
---|
1886 | {
|
---|
1887 | desc.ViewDimension = D3D11_UAV_DIMENSION_TEXTURE2D;
|
---|
1888 | desc.Texture2D.MipSlice = pEntry->desc.tex.mipSlice;
|
---|
1889 | }
|
---|
1890 | else
|
---|
1891 | {
|
---|
1892 | desc.ViewDimension = D3D11_UAV_DIMENSION_TEXTURE2DARRAY;
|
---|
1893 | desc.Texture2DArray.MipSlice = pEntry->desc.tex.mipSlice;
|
---|
1894 | desc.Texture2DArray.FirstArraySlice = pEntry->desc.tex.firstArraySlice;
|
---|
1895 | desc.Texture2DArray.ArraySize = pEntry->desc.tex.arraySize;
|
---|
1896 | }
|
---|
1897 | break;
|
---|
1898 | case SVGA3D_RESOURCE_TEXTURE3D:
|
---|
1899 | desc.Texture3D.MipSlice = pEntry->desc.tex3D.mipSlice;
|
---|
1900 | desc.Texture3D.FirstWSlice = pEntry->desc.tex3D.firstW;
|
---|
1901 | desc.Texture3D.WSize = pEntry->desc.tex3D.wSize;
|
---|
1902 | break;
|
---|
1903 | default:
|
---|
1904 | ASSERT_GUEST_FAILED_RETURN(E_INVALIDARG);
|
---|
1905 | }
|
---|
1906 |
|
---|
1907 | HRESULT hr = pDevice->pDevice->CreateUnorderedAccessView(pResource, &desc, pp);
|
---|
1908 | Assert(SUCCEEDED(hr));
|
---|
1909 | return hr;
|
---|
1910 | }
|
---|
1911 |
|
---|
1912 |
|
---|
1913 | static HRESULT dxDepthStencilViewCreate(PVGASTATECC pThisCC, PVMSVGA3DDXCONTEXT pDXContext, SVGACOTableDXDSViewEntry const *pEntry, VMSVGA3DSURFACE *pSurface, ID3D11DepthStencilView **pp)
|
---|
1914 | {
|
---|
1915 | DXDEVICE *pDevice = dxDeviceFromContext(pThisCC->svga.p3dState, pDXContext);
|
---|
1916 |
|
---|
1917 | ID3D11Resource *pResource = dxResource(pThisCC->svga.p3dState, pSurface, pDXContext);
|
---|
1918 |
|
---|
1919 | D3D11_DEPTH_STENCIL_VIEW_DESC desc;
|
---|
1920 | RT_ZERO(desc);
|
---|
1921 | desc.Format = vmsvgaDXSurfaceFormat2Dxgi(pEntry->format);
|
---|
1922 | AssertReturn(desc.Format != DXGI_FORMAT_UNKNOWN || pEntry->format == SVGA3D_BUFFER, E_FAIL);
|
---|
1923 | desc.Flags = pEntry->flags;
|
---|
1924 | switch (pEntry->resourceDimension)
|
---|
1925 | {
|
---|
1926 | case SVGA3D_RESOURCE_TEXTURE1D:
|
---|
1927 | if (pSurface->surfaceDesc.numArrayElements <= 1)
|
---|
1928 | {
|
---|
1929 | desc.ViewDimension = D3D11_DSV_DIMENSION_TEXTURE1D;
|
---|
1930 | desc.Texture1D.MipSlice = pEntry->mipSlice;
|
---|
1931 | }
|
---|
1932 | else
|
---|
1933 | {
|
---|
1934 | desc.ViewDimension = D3D11_DSV_DIMENSION_TEXTURE1DARRAY;
|
---|
1935 | desc.Texture1DArray.MipSlice = pEntry->mipSlice;
|
---|
1936 | desc.Texture1DArray.FirstArraySlice = pEntry->firstArraySlice;
|
---|
1937 | desc.Texture1DArray.ArraySize = pEntry->arraySize;
|
---|
1938 | }
|
---|
1939 | break;
|
---|
1940 | case SVGA3D_RESOURCE_TEXTURE2D:
|
---|
1941 | if (pSurface->surfaceDesc.numArrayElements <= 1)
|
---|
1942 | {
|
---|
1943 | desc.ViewDimension = D3D11_DSV_DIMENSION_TEXTURE2D;
|
---|
1944 | desc.Texture2D.MipSlice = pEntry->mipSlice;
|
---|
1945 | }
|
---|
1946 | else
|
---|
1947 | {
|
---|
1948 | desc.ViewDimension = D3D11_DSV_DIMENSION_TEXTURE2DARRAY;
|
---|
1949 | desc.Texture2DArray.MipSlice = pEntry->mipSlice;
|
---|
1950 | desc.Texture2DArray.FirstArraySlice = pEntry->firstArraySlice;
|
---|
1951 | desc.Texture2DArray.ArraySize = pEntry->arraySize;
|
---|
1952 | }
|
---|
1953 | break;
|
---|
1954 | default:
|
---|
1955 | ASSERT_GUEST_FAILED_RETURN(E_INVALIDARG);
|
---|
1956 | }
|
---|
1957 |
|
---|
1958 | HRESULT hr = pDevice->pDevice->CreateDepthStencilView(pResource, &desc, pp);
|
---|
1959 | Assert(SUCCEEDED(hr));
|
---|
1960 | return hr;
|
---|
1961 | }
|
---|
1962 |
|
---|
1963 |
|
---|
1964 | static HRESULT dxShaderCreate(PVGASTATECC pThisCC, PVMSVGA3DDXCONTEXT pDXContext, DXSHADER *pDXShader)
|
---|
1965 | {
|
---|
1966 | DXDEVICE *pDevice = dxDeviceFromContext(pThisCC->svga.p3dState, pDXContext);
|
---|
1967 |
|
---|
1968 | HRESULT hr = S_OK;
|
---|
1969 |
|
---|
1970 | switch (pDXShader->enmShaderType)
|
---|
1971 | {
|
---|
1972 | case SVGA3D_SHADERTYPE_VS:
|
---|
1973 | hr = pDevice->pDevice->CreateVertexShader(pDXShader->pvDXBC, pDXShader->cbDXBC, NULL, &pDXShader->pVertexShader);
|
---|
1974 | Assert(SUCCEEDED(hr));
|
---|
1975 | break;
|
---|
1976 | case SVGA3D_SHADERTYPE_PS:
|
---|
1977 | hr = pDevice->pDevice->CreatePixelShader(pDXShader->pvDXBC, pDXShader->cbDXBC, NULL, &pDXShader->pPixelShader);
|
---|
1978 | Assert(SUCCEEDED(hr));
|
---|
1979 | break;
|
---|
1980 | case SVGA3D_SHADERTYPE_GS:
|
---|
1981 | {
|
---|
1982 | SVGA3dStreamOutputId const soid = pDXContext->svgaDXContext.streamOut.soid;
|
---|
1983 | if (soid == SVGA_ID_INVALID)
|
---|
1984 | {
|
---|
1985 | hr = pDevice->pDevice->CreateGeometryShader(pDXShader->pvDXBC, pDXShader->cbDXBC, NULL, &pDXShader->pGeometryShader);
|
---|
1986 | Assert(SUCCEEDED(hr));
|
---|
1987 | }
|
---|
1988 | else
|
---|
1989 | {
|
---|
1990 | ASSERT_GUEST_RETURN(soid < pDXContext->pBackendDXContext->cStreamOutput, E_INVALIDARG);
|
---|
1991 |
|
---|
1992 | SVGACOTableDXStreamOutputEntry const *pEntry = &pDXContext->cot.paStreamOutput[soid];
|
---|
1993 | DXSTREAMOUTPUT *pDXStreamOutput = &pDXContext->pBackendDXContext->paStreamOutput[soid];
|
---|
1994 |
|
---|
1995 | hr = pDevice->pDevice->CreateGeometryShaderWithStreamOutput(pDXShader->pvDXBC, pDXShader->cbDXBC,
|
---|
1996 | pDXStreamOutput->aDeclarationEntry, pDXStreamOutput->cDeclarationEntry,
|
---|
1997 | pEntry->numOutputStreamStrides ? pEntry->streamOutputStrideInBytes : NULL, pEntry->numOutputStreamStrides,
|
---|
1998 | pEntry->rasterizedStream,
|
---|
1999 | /*pClassLinkage=*/ NULL, &pDXShader->pGeometryShader);
|
---|
2000 | AssertBreak(SUCCEEDED(hr));
|
---|
2001 |
|
---|
2002 | pDXShader->soid = soid;
|
---|
2003 | }
|
---|
2004 | break;
|
---|
2005 | }
|
---|
2006 | case SVGA3D_SHADERTYPE_HS:
|
---|
2007 | hr = pDevice->pDevice->CreateHullShader(pDXShader->pvDXBC, pDXShader->cbDXBC, NULL, &pDXShader->pHullShader);
|
---|
2008 | Assert(SUCCEEDED(hr));
|
---|
2009 | break;
|
---|
2010 | case SVGA3D_SHADERTYPE_DS:
|
---|
2011 | hr = pDevice->pDevice->CreateDomainShader(pDXShader->pvDXBC, pDXShader->cbDXBC, NULL, &pDXShader->pDomainShader);
|
---|
2012 | Assert(SUCCEEDED(hr));
|
---|
2013 | break;
|
---|
2014 | case SVGA3D_SHADERTYPE_CS:
|
---|
2015 | hr = pDevice->pDevice->CreateComputeShader(pDXShader->pvDXBC, pDXShader->cbDXBC, NULL, &pDXShader->pComputeShader);
|
---|
2016 | Assert(SUCCEEDED(hr));
|
---|
2017 | break;
|
---|
2018 | default:
|
---|
2019 | ASSERT_GUEST_FAILED_RETURN(E_INVALIDARG);
|
---|
2020 | }
|
---|
2021 |
|
---|
2022 | return hr;
|
---|
2023 | }
|
---|
2024 |
|
---|
2025 |
|
---|
2026 | static void dxShaderSet(PVGASTATECC pThisCC, PVMSVGA3DDXCONTEXT pDXContext, SVGA3dShaderType type, DXSHADER *pDXShader)
|
---|
2027 | {
|
---|
2028 | DXDEVICE *pDevice = dxDeviceFromContext(pThisCC->svga.p3dState, pDXContext);
|
---|
2029 |
|
---|
2030 | switch (type)
|
---|
2031 | {
|
---|
2032 | case SVGA3D_SHADERTYPE_VS:
|
---|
2033 | pDevice->pImmediateContext->VSSetShader(pDXShader ? pDXShader->pVertexShader : NULL, NULL, 0);
|
---|
2034 | break;
|
---|
2035 | case SVGA3D_SHADERTYPE_PS:
|
---|
2036 | pDevice->pImmediateContext->PSSetShader(pDXShader ? pDXShader->pPixelShader : NULL, NULL, 0);
|
---|
2037 | break;
|
---|
2038 | case SVGA3D_SHADERTYPE_GS:
|
---|
2039 | {
|
---|
2040 | Assert(!pDXShader || (pDXShader->soid == pDXContext->svgaDXContext.streamOut.soid));
|
---|
2041 | pDevice->pImmediateContext->GSSetShader(pDXShader ? pDXShader->pGeometryShader : NULL, NULL, 0);
|
---|
2042 | } break;
|
---|
2043 | case SVGA3D_SHADERTYPE_HS:
|
---|
2044 | pDevice->pImmediateContext->HSSetShader(pDXShader ? pDXShader->pHullShader : NULL, NULL, 0);
|
---|
2045 | break;
|
---|
2046 | case SVGA3D_SHADERTYPE_DS:
|
---|
2047 | pDevice->pImmediateContext->DSSetShader(pDXShader ? pDXShader->pDomainShader : NULL, NULL, 0);
|
---|
2048 | break;
|
---|
2049 | case SVGA3D_SHADERTYPE_CS:
|
---|
2050 | pDevice->pImmediateContext->CSSetShader(pDXShader ? pDXShader->pComputeShader : NULL, NULL, 0);
|
---|
2051 | break;
|
---|
2052 | default:
|
---|
2053 | ASSERT_GUEST_FAILED_RETURN_VOID();
|
---|
2054 | }
|
---|
2055 | }
|
---|
2056 |
|
---|
2057 |
|
---|
2058 | static void dxConstantBufferSet(DXDEVICE *pDevice, uint32_t slot, SVGA3dShaderType type, ID3D11Buffer *pConstantBuffer)
|
---|
2059 | {
|
---|
2060 | switch (type)
|
---|
2061 | {
|
---|
2062 | case SVGA3D_SHADERTYPE_VS:
|
---|
2063 | pDevice->pImmediateContext->VSSetConstantBuffers(slot, 1, &pConstantBuffer);
|
---|
2064 | break;
|
---|
2065 | case SVGA3D_SHADERTYPE_PS:
|
---|
2066 | pDevice->pImmediateContext->PSSetConstantBuffers(slot, 1, &pConstantBuffer);
|
---|
2067 | break;
|
---|
2068 | case SVGA3D_SHADERTYPE_GS:
|
---|
2069 | pDevice->pImmediateContext->GSSetConstantBuffers(slot, 1, &pConstantBuffer);
|
---|
2070 | break;
|
---|
2071 | case SVGA3D_SHADERTYPE_HS:
|
---|
2072 | pDevice->pImmediateContext->HSSetConstantBuffers(slot, 1, &pConstantBuffer);
|
---|
2073 | break;
|
---|
2074 | case SVGA3D_SHADERTYPE_DS:
|
---|
2075 | pDevice->pImmediateContext->DSSetConstantBuffers(slot, 1, &pConstantBuffer);
|
---|
2076 | break;
|
---|
2077 | case SVGA3D_SHADERTYPE_CS:
|
---|
2078 | pDevice->pImmediateContext->CSSetConstantBuffers(slot, 1, &pConstantBuffer);
|
---|
2079 | break;
|
---|
2080 | default:
|
---|
2081 | ASSERT_GUEST_FAILED_RETURN_VOID();
|
---|
2082 | }
|
---|
2083 | }
|
---|
2084 |
|
---|
2085 |
|
---|
2086 | static void dxSamplerSet(DXDEVICE *pDevice, SVGA3dShaderType type, uint32_t startSampler, uint32_t cSampler, ID3D11SamplerState * const *papSampler)
|
---|
2087 | {
|
---|
2088 | switch (type)
|
---|
2089 | {
|
---|
2090 | case SVGA3D_SHADERTYPE_VS:
|
---|
2091 | pDevice->pImmediateContext->VSSetSamplers(startSampler, cSampler, papSampler);
|
---|
2092 | break;
|
---|
2093 | case SVGA3D_SHADERTYPE_PS:
|
---|
2094 | pDevice->pImmediateContext->PSSetSamplers(startSampler, cSampler, papSampler);
|
---|
2095 | break;
|
---|
2096 | case SVGA3D_SHADERTYPE_GS:
|
---|
2097 | pDevice->pImmediateContext->GSSetSamplers(startSampler, cSampler, papSampler);
|
---|
2098 | break;
|
---|
2099 | case SVGA3D_SHADERTYPE_HS:
|
---|
2100 | pDevice->pImmediateContext->HSSetSamplers(startSampler, cSampler, papSampler);
|
---|
2101 | break;
|
---|
2102 | case SVGA3D_SHADERTYPE_DS:
|
---|
2103 | pDevice->pImmediateContext->DSSetSamplers(startSampler, cSampler, papSampler);
|
---|
2104 | break;
|
---|
2105 | case SVGA3D_SHADERTYPE_CS:
|
---|
2106 | pDevice->pImmediateContext->CSSetSamplers(startSampler, cSampler, papSampler);
|
---|
2107 | break;
|
---|
2108 | default:
|
---|
2109 | ASSERT_GUEST_FAILED_RETURN_VOID();
|
---|
2110 | }
|
---|
2111 | }
|
---|
2112 |
|
---|
2113 |
|
---|
2114 | static void dxShaderResourceViewSet(DXDEVICE *pDevice, SVGA3dShaderType type, uint32_t startView, uint32_t cShaderResourceView, ID3D11ShaderResourceView * const *papShaderResourceView)
|
---|
2115 | {
|
---|
2116 | switch (type)
|
---|
2117 | {
|
---|
2118 | case SVGA3D_SHADERTYPE_VS:
|
---|
2119 | pDevice->pImmediateContext->VSSetShaderResources(startView, cShaderResourceView, papShaderResourceView);
|
---|
2120 | break;
|
---|
2121 | case SVGA3D_SHADERTYPE_PS:
|
---|
2122 | pDevice->pImmediateContext->PSSetShaderResources(startView, cShaderResourceView, papShaderResourceView);
|
---|
2123 | break;
|
---|
2124 | case SVGA3D_SHADERTYPE_GS:
|
---|
2125 | pDevice->pImmediateContext->GSSetShaderResources(startView, cShaderResourceView, papShaderResourceView);
|
---|
2126 | break;
|
---|
2127 | case SVGA3D_SHADERTYPE_HS:
|
---|
2128 | pDevice->pImmediateContext->HSSetShaderResources(startView, cShaderResourceView, papShaderResourceView);
|
---|
2129 | break;
|
---|
2130 | case SVGA3D_SHADERTYPE_DS:
|
---|
2131 | pDevice->pImmediateContext->DSSetShaderResources(startView, cShaderResourceView, papShaderResourceView);
|
---|
2132 | break;
|
---|
2133 | case SVGA3D_SHADERTYPE_CS:
|
---|
2134 | pDevice->pImmediateContext->CSSetShaderResources(startView, cShaderResourceView, papShaderResourceView);
|
---|
2135 | break;
|
---|
2136 | default:
|
---|
2137 | ASSERT_GUEST_FAILED_RETURN_VOID();
|
---|
2138 | }
|
---|
2139 | }
|
---|
2140 |
|
---|
2141 |
|
---|
2142 | static void dxCSUnorderedAccessViewSet(DXDEVICE *pDevice, uint32_t startView, uint32_t cView, ID3D11UnorderedAccessView * const *papUnorderedAccessView, UINT *pUAVInitialCounts)
|
---|
2143 | {
|
---|
2144 | pDevice->pImmediateContext->CSSetUnorderedAccessViews(startView, cView, papUnorderedAccessView, pUAVInitialCounts);
|
---|
2145 | }
|
---|
2146 |
|
---|
2147 |
|
---|
2148 | static int dxBackendSurfaceAlloc(PVMSVGA3DBACKENDSURFACE *ppBackendSurface)
|
---|
2149 | {
|
---|
2150 | PVMSVGA3DBACKENDSURFACE pBackendSurface = (PVMSVGA3DBACKENDSURFACE)RTMemAllocZ(sizeof(VMSVGA3DBACKENDSURFACE));
|
---|
2151 | AssertPtrReturn(pBackendSurface, VERR_NO_MEMORY);
|
---|
2152 | pBackendSurface->cidDrawing = SVGA_ID_INVALID;
|
---|
2153 | RTListInit(&pBackendSurface->listView);
|
---|
2154 | *ppBackendSurface = pBackendSurface;
|
---|
2155 | return VINF_SUCCESS;
|
---|
2156 | }
|
---|
2157 |
|
---|
2158 |
|
---|
2159 | static HRESULT dxInitSharedHandle(PVMSVGA3DBACKEND pBackend, PVMSVGA3DBACKENDSURFACE pBackendSurface)
|
---|
2160 | {
|
---|
2161 | if (pBackend->fSingleDevice)
|
---|
2162 | return S_OK;
|
---|
2163 |
|
---|
2164 | /* Get the shared handle. */
|
---|
2165 | IDXGIResource *pDxgiResource = NULL;
|
---|
2166 | HRESULT hr = pBackendSurface->u.pResource->QueryInterface(__uuidof(IDXGIResource), (void**)&pDxgiResource);
|
---|
2167 | Assert(SUCCEEDED(hr));
|
---|
2168 | if (SUCCEEDED(hr))
|
---|
2169 | {
|
---|
2170 | hr = pDxgiResource->GetSharedHandle(&pBackendSurface->SharedHandle);
|
---|
2171 | Assert(SUCCEEDED(hr));
|
---|
2172 | D3D_RELEASE(pDxgiResource);
|
---|
2173 | }
|
---|
2174 |
|
---|
2175 | return hr;
|
---|
2176 | }
|
---|
2177 |
|
---|
2178 |
|
---|
2179 | static UINT dxBindFlags(SVGA3dSurfaceAllFlags surfaceFlags)
|
---|
2180 | {
|
---|
2181 | /* Catch unimplemented flags. */
|
---|
2182 | Assert(!RT_BOOL(surfaceFlags & (SVGA3D_SURFACE_BIND_LOGICOPS | SVGA3D_SURFACE_BIND_RAW_VIEWS)));
|
---|
2183 |
|
---|
2184 | UINT BindFlags = 0;
|
---|
2185 |
|
---|
2186 | if (surfaceFlags & (SVGA3D_SURFACE_BIND_VERTEX_BUFFER | SVGA3D_SURFACE_HINT_VERTEXBUFFER))
|
---|
2187 | BindFlags |= D3D11_BIND_VERTEX_BUFFER;
|
---|
2188 | if (surfaceFlags & (SVGA3D_SURFACE_BIND_INDEX_BUFFER | SVGA3D_SURFACE_HINT_INDEXBUFFER))
|
---|
2189 | BindFlags |= D3D11_BIND_INDEX_BUFFER;
|
---|
2190 | if (surfaceFlags & SVGA3D_SURFACE_BIND_CONSTANT_BUFFER) BindFlags |= D3D11_BIND_CONSTANT_BUFFER;
|
---|
2191 | if (surfaceFlags & SVGA3D_SURFACE_BIND_SHADER_RESOURCE) BindFlags |= D3D11_BIND_SHADER_RESOURCE;
|
---|
2192 | if (surfaceFlags & SVGA3D_SURFACE_BIND_RENDER_TARGET) BindFlags |= D3D11_BIND_RENDER_TARGET;
|
---|
2193 | if (surfaceFlags & SVGA3D_SURFACE_BIND_DEPTH_STENCIL) BindFlags |= D3D11_BIND_DEPTH_STENCIL;
|
---|
2194 | if (surfaceFlags & SVGA3D_SURFACE_BIND_STREAM_OUTPUT) BindFlags |= D3D11_BIND_STREAM_OUTPUT;
|
---|
2195 | if (surfaceFlags & SVGA3D_SURFACE_BIND_UAVIEW) BindFlags |= D3D11_BIND_UNORDERED_ACCESS;
|
---|
2196 |
|
---|
2197 | return BindFlags;
|
---|
2198 | }
|
---|
2199 |
|
---|
2200 |
|
---|
2201 | static DXDEVICE *dxSurfaceDevice(PVMSVGA3DSTATE p3dState, PVMSVGA3DSURFACE pSurface, PVMSVGA3DDXCONTEXT pDXContext, UINT *pMiscFlags)
|
---|
2202 | {
|
---|
2203 | if (p3dState->pBackend->fSingleDevice)
|
---|
2204 | {
|
---|
2205 | *pMiscFlags = 0;
|
---|
2206 | return &p3dState->pBackend->dxDevice;
|
---|
2207 | }
|
---|
2208 |
|
---|
2209 | if (!pDXContext || dxIsSurfaceShareable(pSurface))
|
---|
2210 | {
|
---|
2211 | *pMiscFlags = D3D11_RESOURCE_MISC_SHARED;
|
---|
2212 | return &p3dState->pBackend->dxDevice;
|
---|
2213 | }
|
---|
2214 |
|
---|
2215 | *pMiscFlags = 0;
|
---|
2216 | return &pDXContext->pBackendDXContext->dxDevice;
|
---|
2217 | }
|
---|
2218 |
|
---|
2219 |
|
---|
2220 | static DXGI_FORMAT dxGetDxgiTypelessFormat(DXGI_FORMAT dxgiFormat)
|
---|
2221 | {
|
---|
2222 | switch (dxgiFormat)
|
---|
2223 | {
|
---|
2224 | case DXGI_FORMAT_R32G32B32A32_FLOAT:
|
---|
2225 | case DXGI_FORMAT_R32G32B32A32_UINT:
|
---|
2226 | case DXGI_FORMAT_R32G32B32A32_SINT:
|
---|
2227 | return DXGI_FORMAT_R32G32B32A32_TYPELESS; /* 1 */
|
---|
2228 | case DXGI_FORMAT_R32G32B32_FLOAT:
|
---|
2229 | case DXGI_FORMAT_R32G32B32_UINT:
|
---|
2230 | case DXGI_FORMAT_R32G32B32_SINT:
|
---|
2231 | return DXGI_FORMAT_R32G32B32_TYPELESS; /* 5 */
|
---|
2232 | case DXGI_FORMAT_R16G16B16A16_FLOAT:
|
---|
2233 | case DXGI_FORMAT_R16G16B16A16_UNORM:
|
---|
2234 | case DXGI_FORMAT_R16G16B16A16_UINT:
|
---|
2235 | case DXGI_FORMAT_R16G16B16A16_SNORM:
|
---|
2236 | case DXGI_FORMAT_R16G16B16A16_SINT:
|
---|
2237 | return DXGI_FORMAT_R16G16B16A16_TYPELESS; /* 9 */
|
---|
2238 | case DXGI_FORMAT_R32G32_FLOAT:
|
---|
2239 | case DXGI_FORMAT_R32G32_UINT:
|
---|
2240 | case DXGI_FORMAT_R32G32_SINT:
|
---|
2241 | return DXGI_FORMAT_R32G32_TYPELESS; /* 15 */
|
---|
2242 | case DXGI_FORMAT_D32_FLOAT_S8X24_UINT:
|
---|
2243 | case DXGI_FORMAT_R32_FLOAT_X8X24_TYPELESS:
|
---|
2244 | case DXGI_FORMAT_X32_TYPELESS_G8X24_UINT:
|
---|
2245 | return DXGI_FORMAT_R32G8X24_TYPELESS; /* 19 */
|
---|
2246 | case DXGI_FORMAT_R10G10B10A2_UNORM:
|
---|
2247 | case DXGI_FORMAT_R10G10B10A2_UINT:
|
---|
2248 | return DXGI_FORMAT_R10G10B10A2_TYPELESS; /* 23 */
|
---|
2249 | case DXGI_FORMAT_R8G8B8A8_UNORM:
|
---|
2250 | case DXGI_FORMAT_R8G8B8A8_UNORM_SRGB:
|
---|
2251 | case DXGI_FORMAT_R8G8B8A8_UINT:
|
---|
2252 | case DXGI_FORMAT_R8G8B8A8_SNORM:
|
---|
2253 | case DXGI_FORMAT_R8G8B8A8_SINT:
|
---|
2254 | return DXGI_FORMAT_R8G8B8A8_TYPELESS; /* 27 */
|
---|
2255 | case DXGI_FORMAT_R16G16_FLOAT:
|
---|
2256 | case DXGI_FORMAT_R16G16_UNORM:
|
---|
2257 | case DXGI_FORMAT_R16G16_UINT:
|
---|
2258 | case DXGI_FORMAT_R16G16_SNORM:
|
---|
2259 | case DXGI_FORMAT_R16G16_SINT:
|
---|
2260 | return DXGI_FORMAT_R16G16_TYPELESS; /* 33 */
|
---|
2261 | case DXGI_FORMAT_D32_FLOAT:
|
---|
2262 | case DXGI_FORMAT_R32_FLOAT:
|
---|
2263 | case DXGI_FORMAT_R32_UINT:
|
---|
2264 | case DXGI_FORMAT_R32_SINT:
|
---|
2265 | return DXGI_FORMAT_R32_TYPELESS; /* 39 */
|
---|
2266 | case DXGI_FORMAT_D24_UNORM_S8_UINT:
|
---|
2267 | case DXGI_FORMAT_R24_UNORM_X8_TYPELESS:
|
---|
2268 | case DXGI_FORMAT_X24_TYPELESS_G8_UINT:
|
---|
2269 | return DXGI_FORMAT_R24G8_TYPELESS; /* 44 */
|
---|
2270 | case DXGI_FORMAT_R8G8_UNORM:
|
---|
2271 | case DXGI_FORMAT_R8G8_UINT:
|
---|
2272 | case DXGI_FORMAT_R8G8_SNORM:
|
---|
2273 | case DXGI_FORMAT_R8G8_SINT:
|
---|
2274 | return DXGI_FORMAT_R8G8_TYPELESS; /* 48*/
|
---|
2275 | case DXGI_FORMAT_R16_FLOAT:
|
---|
2276 | case DXGI_FORMAT_D16_UNORM:
|
---|
2277 | case DXGI_FORMAT_R16_UNORM:
|
---|
2278 | case DXGI_FORMAT_R16_UINT:
|
---|
2279 | case DXGI_FORMAT_R16_SNORM:
|
---|
2280 | case DXGI_FORMAT_R16_SINT:
|
---|
2281 | return DXGI_FORMAT_R16_TYPELESS; /* 53 */
|
---|
2282 | case DXGI_FORMAT_R8_UNORM:
|
---|
2283 | case DXGI_FORMAT_R8_UINT:
|
---|
2284 | case DXGI_FORMAT_R8_SNORM:
|
---|
2285 | case DXGI_FORMAT_R8_SINT:
|
---|
2286 | return DXGI_FORMAT_R8_TYPELESS; /* 60*/
|
---|
2287 | case DXGI_FORMAT_BC1_UNORM:
|
---|
2288 | case DXGI_FORMAT_BC1_UNORM_SRGB:
|
---|
2289 | return DXGI_FORMAT_BC1_TYPELESS; /* 70 */
|
---|
2290 | case DXGI_FORMAT_BC2_UNORM:
|
---|
2291 | case DXGI_FORMAT_BC2_UNORM_SRGB:
|
---|
2292 | return DXGI_FORMAT_BC2_TYPELESS; /* 73 */
|
---|
2293 | case DXGI_FORMAT_BC3_UNORM:
|
---|
2294 | case DXGI_FORMAT_BC3_UNORM_SRGB:
|
---|
2295 | return DXGI_FORMAT_BC3_TYPELESS; /* 76 */
|
---|
2296 | case DXGI_FORMAT_BC4_UNORM:
|
---|
2297 | case DXGI_FORMAT_BC4_SNORM:
|
---|
2298 | return DXGI_FORMAT_BC4_TYPELESS; /* 79 */
|
---|
2299 | case DXGI_FORMAT_BC5_UNORM:
|
---|
2300 | case DXGI_FORMAT_BC5_SNORM:
|
---|
2301 | return DXGI_FORMAT_BC5_TYPELESS; /* 82 */
|
---|
2302 | case DXGI_FORMAT_B8G8R8A8_UNORM:
|
---|
2303 | case DXGI_FORMAT_B8G8R8A8_UNORM_SRGB:
|
---|
2304 | return DXGI_FORMAT_B8G8R8A8_TYPELESS; /* 90 */
|
---|
2305 | case DXGI_FORMAT_B8G8R8X8_UNORM:
|
---|
2306 | case DXGI_FORMAT_B8G8R8X8_UNORM_SRGB:
|
---|
2307 | return DXGI_FORMAT_B8G8R8X8_TYPELESS; /* 92 */
|
---|
2308 | case DXGI_FORMAT_BC6H_UF16:
|
---|
2309 | case DXGI_FORMAT_BC6H_SF16:
|
---|
2310 | return DXGI_FORMAT_BC6H_TYPELESS; /* 94 */
|
---|
2311 | case DXGI_FORMAT_BC7_UNORM:
|
---|
2312 | case DXGI_FORMAT_BC7_UNORM_SRGB:
|
---|
2313 | return DXGI_FORMAT_BC7_TYPELESS; /* 97 */
|
---|
2314 | default:
|
---|
2315 | break;
|
---|
2316 | }
|
---|
2317 |
|
---|
2318 | return dxgiFormat;
|
---|
2319 | }
|
---|
2320 |
|
---|
2321 |
|
---|
2322 | static bool dxIsDepthStencilFormat(DXGI_FORMAT dxgiFormat)
|
---|
2323 | {
|
---|
2324 | switch (dxgiFormat)
|
---|
2325 | {
|
---|
2326 | case DXGI_FORMAT_D32_FLOAT_S8X24_UINT:
|
---|
2327 | case DXGI_FORMAT_D32_FLOAT:
|
---|
2328 | case DXGI_FORMAT_D24_UNORM_S8_UINT:
|
---|
2329 | case DXGI_FORMAT_D16_UNORM:
|
---|
2330 | return true;
|
---|
2331 | default:
|
---|
2332 | break;
|
---|
2333 | }
|
---|
2334 |
|
---|
2335 | return false;
|
---|
2336 | }
|
---|
2337 |
|
---|
2338 |
|
---|
2339 | static int vmsvga3dBackSurfaceCreateTexture(PVGASTATECC pThisCC, PVMSVGA3DDXCONTEXT pDXContext, PVMSVGA3DSURFACE pSurface)
|
---|
2340 | {
|
---|
2341 | PVMSVGA3DSTATE p3dState = pThisCC->svga.p3dState;
|
---|
2342 | AssertReturn(p3dState, VERR_INVALID_STATE);
|
---|
2343 |
|
---|
2344 | PVMSVGA3DBACKEND pBackend = p3dState->pBackend;
|
---|
2345 | AssertReturn(pBackend, VERR_INVALID_STATE);
|
---|
2346 |
|
---|
2347 | UINT MiscFlags;
|
---|
2348 | DXDEVICE *pDXDevice = dxSurfaceDevice(p3dState, pSurface, pDXContext, &MiscFlags);
|
---|
2349 | AssertReturn(pDXDevice->pDevice, VERR_INVALID_STATE);
|
---|
2350 |
|
---|
2351 | if (pSurface->pBackendSurface != NULL)
|
---|
2352 | {
|
---|
2353 | AssertFailed(); /** @todo Should the function not be used like that? */
|
---|
2354 | vmsvga3dBackSurfaceDestroy(pThisCC, false, pSurface);
|
---|
2355 | }
|
---|
2356 |
|
---|
2357 | PVMSVGA3DBACKENDSURFACE pBackendSurface;
|
---|
2358 | int rc = dxBackendSurfaceAlloc(&pBackendSurface);
|
---|
2359 | AssertRCReturn(rc, rc);
|
---|
2360 |
|
---|
2361 | uint32_t const cWidth = pSurface->paMipmapLevels[0].cBlocksX * pSurface->cxBlock;
|
---|
2362 | uint32_t const cHeight = pSurface->paMipmapLevels[0].cBlocksY * pSurface->cyBlock;
|
---|
2363 | uint32_t const cDepth = pSurface->paMipmapLevels[0].mipmapSize.depth;
|
---|
2364 | uint32_t const numMipLevels = pSurface->cLevels;
|
---|
2365 |
|
---|
2366 | DXGI_FORMAT dxgiFormat = vmsvgaDXSurfaceFormat2Dxgi(pSurface->format);
|
---|
2367 | AssertReturn(dxgiFormat != DXGI_FORMAT_UNKNOWN, E_FAIL);
|
---|
2368 |
|
---|
2369 | /* Create typeless textures, unless it is a depth/stencil resource,
|
---|
2370 | * because D3D11_BIND_DEPTH_STENCIL requires a depth/stencil format.
|
---|
2371 | * Always use typeless format for staging/dynamic resources.
|
---|
2372 | */
|
---|
2373 | DXGI_FORMAT const dxgiFormatTypeless = dxGetDxgiTypelessFormat(dxgiFormat);
|
---|
2374 | if (!dxIsDepthStencilFormat(dxgiFormat))
|
---|
2375 | dxgiFormat = dxgiFormatTypeless;
|
---|
2376 |
|
---|
2377 | /* Format for staging resource is always the typeless one. */
|
---|
2378 | DXGI_FORMAT const dxgiFormatStaging = dxgiFormatTypeless;
|
---|
2379 |
|
---|
2380 | DXGI_FORMAT dxgiFormatDynamic;
|
---|
2381 | /* Some drivers do not allow to use depth typeless formats for dynamic resources.
|
---|
2382 | * Create a placeholder texture (it does not work with CopySubresource).
|
---|
2383 | */
|
---|
2384 | /** @todo Implement upload from such textures. */
|
---|
2385 | if (dxgiFormatTypeless == DXGI_FORMAT_R24G8_TYPELESS)
|
---|
2386 | dxgiFormatDynamic = DXGI_FORMAT_R32_UINT;
|
---|
2387 | else if (dxgiFormatTypeless == DXGI_FORMAT_R32G8X24_TYPELESS)
|
---|
2388 | dxgiFormatDynamic = DXGI_FORMAT_R32G32_UINT;
|
---|
2389 | else
|
---|
2390 | dxgiFormatDynamic = dxgiFormatTypeless;
|
---|
2391 |
|
---|
2392 | /*
|
---|
2393 | * Create D3D11 texture object.
|
---|
2394 | */
|
---|
2395 | D3D11_SUBRESOURCE_DATA *paInitialData = NULL;
|
---|
2396 | if (pSurface->paMipmapLevels[0].pSurfaceData)
|
---|
2397 | {
|
---|
2398 | /* Can happen for a non GBO surface or if GBO texture was updated prior to creation of the hardware resource. */
|
---|
2399 | uint32_t const cSubresource = numMipLevels * pSurface->surfaceDesc.numArrayElements;
|
---|
2400 | paInitialData = (D3D11_SUBRESOURCE_DATA *)RTMemAlloc(cSubresource * sizeof(D3D11_SUBRESOURCE_DATA));
|
---|
2401 | AssertPtrReturn(paInitialData, VERR_NO_MEMORY);
|
---|
2402 |
|
---|
2403 | for (uint32_t i = 0; i < cSubresource; ++i)
|
---|
2404 | {
|
---|
2405 | PVMSVGA3DMIPMAPLEVEL pMipmapLevel = &pSurface->paMipmapLevels[i];
|
---|
2406 | D3D11_SUBRESOURCE_DATA *p = &paInitialData[i];
|
---|
2407 | p->pSysMem = pMipmapLevel->pSurfaceData;
|
---|
2408 | p->SysMemPitch = pMipmapLevel->cbSurfacePitch;
|
---|
2409 | p->SysMemSlicePitch = pMipmapLevel->cbSurfacePlane;
|
---|
2410 | }
|
---|
2411 | }
|
---|
2412 |
|
---|
2413 | HRESULT hr = S_OK;
|
---|
2414 | if (pSurface->f.surfaceFlags & SVGA3D_SURFACE_CUBEMAP)
|
---|
2415 | {
|
---|
2416 | Assert(pSurface->cFaces == 6);
|
---|
2417 | Assert(cWidth == cHeight);
|
---|
2418 | Assert(cDepth == 1);
|
---|
2419 | //DEBUG_BREAKPOINT_TEST();
|
---|
2420 |
|
---|
2421 | D3D11_TEXTURE2D_DESC td;
|
---|
2422 | RT_ZERO(td);
|
---|
2423 | td.Width = cWidth;
|
---|
2424 | td.Height = cHeight;
|
---|
2425 | td.MipLevels = numMipLevels;
|
---|
2426 | td.ArraySize = pSurface->surfaceDesc.numArrayElements; /* This is 6 * numCubes */
|
---|
2427 | td.Format = dxgiFormat;
|
---|
2428 | td.SampleDesc.Count = 1;
|
---|
2429 | td.SampleDesc.Quality = 0;
|
---|
2430 | td.Usage = D3D11_USAGE_DEFAULT;
|
---|
2431 | td.BindFlags = dxBindFlags(pSurface->f.surfaceFlags);
|
---|
2432 | td.CPUAccessFlags = 0; /** @todo */
|
---|
2433 | td.MiscFlags = MiscFlags | D3D11_RESOURCE_MISC_TEXTURECUBE; /** @todo */
|
---|
2434 | if ( numMipLevels > 1
|
---|
2435 | && (td.BindFlags & (D3D11_BIND_SHADER_RESOURCE | D3D11_BIND_RENDER_TARGET)) == (D3D11_BIND_SHADER_RESOURCE | D3D11_BIND_RENDER_TARGET))
|
---|
2436 | td.MiscFlags |= D3D11_RESOURCE_MISC_GENERATE_MIPS; /* Required for GenMips. */
|
---|
2437 |
|
---|
2438 | hr = pDXDevice->pDevice->CreateTexture2D(&td, paInitialData, &pBackendSurface->u.pTexture2D);
|
---|
2439 | Assert(SUCCEEDED(hr));
|
---|
2440 | if (SUCCEEDED(hr))
|
---|
2441 | {
|
---|
2442 | /* Map-able texture. */
|
---|
2443 | td.Format = dxgiFormatDynamic;
|
---|
2444 | td.MipLevels = 1; /* Must be for D3D11_USAGE_DYNAMIC. */
|
---|
2445 | td.ArraySize = 1; /* Must be for D3D11_USAGE_DYNAMIC. */
|
---|
2446 | td.Usage = D3D11_USAGE_DYNAMIC;
|
---|
2447 | td.BindFlags = D3D11_BIND_SHADER_RESOURCE; /* Have to specify a supported flag, otherwise E_INVALIDARG will be returned. */
|
---|
2448 | td.CPUAccessFlags = D3D11_CPU_ACCESS_WRITE;
|
---|
2449 | td.MiscFlags = 0;
|
---|
2450 | hr = pDXDevice->pDevice->CreateTexture2D(&td, paInitialData, &pBackendSurface->dynamic.pTexture2D);
|
---|
2451 | Assert(SUCCEEDED(hr));
|
---|
2452 | }
|
---|
2453 |
|
---|
2454 | if (SUCCEEDED(hr))
|
---|
2455 | {
|
---|
2456 | /* Staging texture. */
|
---|
2457 | td.Format = dxgiFormatStaging;
|
---|
2458 | td.Usage = D3D11_USAGE_STAGING;
|
---|
2459 | td.BindFlags = 0; /* No flags allowed. */
|
---|
2460 | td.CPUAccessFlags = D3D11_CPU_ACCESS_READ | D3D11_CPU_ACCESS_WRITE;
|
---|
2461 | td.MiscFlags = 0;
|
---|
2462 | hr = pDXDevice->pDevice->CreateTexture2D(&td, paInitialData, &pBackendSurface->staging.pTexture2D);
|
---|
2463 | Assert(SUCCEEDED(hr));
|
---|
2464 | }
|
---|
2465 |
|
---|
2466 | if (SUCCEEDED(hr))
|
---|
2467 | hr = dxInitSharedHandle(pBackend, pBackendSurface);
|
---|
2468 |
|
---|
2469 | if (SUCCEEDED(hr))
|
---|
2470 | {
|
---|
2471 | pBackendSurface->enmResType = VMSVGA3D_RESTYPE_TEXTURE_CUBE;
|
---|
2472 | }
|
---|
2473 | }
|
---|
2474 | else if (pSurface->f.surfaceFlags & SVGA3D_SURFACE_1D)
|
---|
2475 | {
|
---|
2476 | /*
|
---|
2477 | * 1D texture.
|
---|
2478 | */
|
---|
2479 | Assert(pSurface->cFaces == 1);
|
---|
2480 |
|
---|
2481 | D3D11_TEXTURE1D_DESC td;
|
---|
2482 | RT_ZERO(td);
|
---|
2483 | td.Width = cWidth;
|
---|
2484 | td.MipLevels = numMipLevels;
|
---|
2485 | td.ArraySize = pSurface->surfaceDesc.numArrayElements;
|
---|
2486 | td.Format = dxgiFormat;
|
---|
2487 | td.Usage = D3D11_USAGE_DEFAULT;
|
---|
2488 | td.BindFlags = dxBindFlags(pSurface->f.surfaceFlags);
|
---|
2489 | td.CPUAccessFlags = 0;
|
---|
2490 | td.MiscFlags = MiscFlags; /** @todo */
|
---|
2491 | if ( numMipLevels > 1
|
---|
2492 | && (td.BindFlags & (D3D11_BIND_SHADER_RESOURCE | D3D11_BIND_RENDER_TARGET)) == (D3D11_BIND_SHADER_RESOURCE | D3D11_BIND_RENDER_TARGET))
|
---|
2493 | td.MiscFlags |= D3D11_RESOURCE_MISC_GENERATE_MIPS; /* Required for GenMips. */
|
---|
2494 |
|
---|
2495 | hr = pDXDevice->pDevice->CreateTexture1D(&td, paInitialData, &pBackendSurface->u.pTexture1D);
|
---|
2496 | Assert(SUCCEEDED(hr));
|
---|
2497 | if (SUCCEEDED(hr))
|
---|
2498 | {
|
---|
2499 | /* Map-able texture. */
|
---|
2500 | td.Format = dxgiFormatDynamic;
|
---|
2501 | td.MipLevels = 1; /* Must be for D3D11_USAGE_DYNAMIC. */
|
---|
2502 | td.ArraySize = 1; /* Must be for D3D11_USAGE_DYNAMIC. */
|
---|
2503 | td.Usage = D3D11_USAGE_DYNAMIC;
|
---|
2504 | td.BindFlags = D3D11_BIND_SHADER_RESOURCE; /* Have to specify a supported flag, otherwise E_INVALIDARG will be returned. */
|
---|
2505 | td.CPUAccessFlags = D3D11_CPU_ACCESS_WRITE;
|
---|
2506 | td.MiscFlags = 0;
|
---|
2507 | hr = pDXDevice->pDevice->CreateTexture1D(&td, paInitialData, &pBackendSurface->dynamic.pTexture1D);
|
---|
2508 | Assert(SUCCEEDED(hr));
|
---|
2509 | }
|
---|
2510 |
|
---|
2511 | if (SUCCEEDED(hr))
|
---|
2512 | {
|
---|
2513 | /* Staging texture. */
|
---|
2514 | td.Format = dxgiFormatStaging;
|
---|
2515 | td.Usage = D3D11_USAGE_STAGING;
|
---|
2516 | td.BindFlags = 0; /* No flags allowed. */
|
---|
2517 | td.CPUAccessFlags = D3D11_CPU_ACCESS_READ | D3D11_CPU_ACCESS_WRITE;
|
---|
2518 | td.MiscFlags = 0;
|
---|
2519 | hr = pDXDevice->pDevice->CreateTexture1D(&td, paInitialData, &pBackendSurface->staging.pTexture1D);
|
---|
2520 | Assert(SUCCEEDED(hr));
|
---|
2521 | }
|
---|
2522 |
|
---|
2523 | if (SUCCEEDED(hr))
|
---|
2524 | hr = dxInitSharedHandle(pBackend, pBackendSurface);
|
---|
2525 |
|
---|
2526 | if (SUCCEEDED(hr))
|
---|
2527 | {
|
---|
2528 | pBackendSurface->enmResType = VMSVGA3D_RESTYPE_TEXTURE_1D;
|
---|
2529 | }
|
---|
2530 | }
|
---|
2531 | else
|
---|
2532 | {
|
---|
2533 | if (pSurface->f.surfaceFlags & SVGA3D_SURFACE_VOLUME)
|
---|
2534 | {
|
---|
2535 | /*
|
---|
2536 | * Volume texture.
|
---|
2537 | */
|
---|
2538 | Assert(pSurface->cFaces == 1);
|
---|
2539 | Assert(pSurface->surfaceDesc.numArrayElements == 1);
|
---|
2540 |
|
---|
2541 | D3D11_TEXTURE3D_DESC td;
|
---|
2542 | RT_ZERO(td);
|
---|
2543 | td.Width = cWidth;
|
---|
2544 | td.Height = cHeight;
|
---|
2545 | td.Depth = cDepth;
|
---|
2546 | td.MipLevels = numMipLevels;
|
---|
2547 | td.Format = dxgiFormat;
|
---|
2548 | td.Usage = D3D11_USAGE_DEFAULT;
|
---|
2549 | td.BindFlags = dxBindFlags(pSurface->f.surfaceFlags);
|
---|
2550 | td.CPUAccessFlags = 0; /** @todo */
|
---|
2551 | td.MiscFlags = MiscFlags; /** @todo */
|
---|
2552 | if ( numMipLevels > 1
|
---|
2553 | && (td.BindFlags & (D3D11_BIND_SHADER_RESOURCE | D3D11_BIND_RENDER_TARGET)) == (D3D11_BIND_SHADER_RESOURCE | D3D11_BIND_RENDER_TARGET))
|
---|
2554 | td.MiscFlags |= D3D11_RESOURCE_MISC_GENERATE_MIPS; /* Required for GenMips. */
|
---|
2555 |
|
---|
2556 | hr = pDXDevice->pDevice->CreateTexture3D(&td, paInitialData, &pBackendSurface->u.pTexture3D);
|
---|
2557 | Assert(SUCCEEDED(hr));
|
---|
2558 | if (SUCCEEDED(hr))
|
---|
2559 | {
|
---|
2560 | /* Map-able texture. */
|
---|
2561 | td.Format = dxgiFormatDynamic;
|
---|
2562 | td.MipLevels = 1; /* Must be for D3D11_USAGE_DYNAMIC. */
|
---|
2563 | td.Usage = D3D11_USAGE_DYNAMIC;
|
---|
2564 | td.BindFlags = D3D11_BIND_SHADER_RESOURCE; /* Have to specify a supported flag, otherwise E_INVALIDARG will be returned. */
|
---|
2565 | td.CPUAccessFlags = D3D11_CPU_ACCESS_WRITE;
|
---|
2566 | td.MiscFlags = 0;
|
---|
2567 | hr = pDXDevice->pDevice->CreateTexture3D(&td, paInitialData, &pBackendSurface->dynamic.pTexture3D);
|
---|
2568 | Assert(SUCCEEDED(hr));
|
---|
2569 | }
|
---|
2570 |
|
---|
2571 | if (SUCCEEDED(hr))
|
---|
2572 | {
|
---|
2573 | /* Staging texture. */
|
---|
2574 | td.Format = dxgiFormatStaging;
|
---|
2575 | td.Usage = D3D11_USAGE_STAGING;
|
---|
2576 | td.BindFlags = 0; /* No flags allowed. */
|
---|
2577 | td.CPUAccessFlags = D3D11_CPU_ACCESS_READ | D3D11_CPU_ACCESS_WRITE;
|
---|
2578 | td.MiscFlags = 0;
|
---|
2579 | hr = pDXDevice->pDevice->CreateTexture3D(&td, paInitialData, &pBackendSurface->staging.pTexture3D);
|
---|
2580 | Assert(SUCCEEDED(hr));
|
---|
2581 | }
|
---|
2582 |
|
---|
2583 | if (SUCCEEDED(hr))
|
---|
2584 | hr = dxInitSharedHandle(pBackend, pBackendSurface);
|
---|
2585 |
|
---|
2586 | if (SUCCEEDED(hr))
|
---|
2587 | {
|
---|
2588 | pBackendSurface->enmResType = VMSVGA3D_RESTYPE_TEXTURE_3D;
|
---|
2589 | }
|
---|
2590 | }
|
---|
2591 | else
|
---|
2592 | {
|
---|
2593 | /*
|
---|
2594 | * 2D texture.
|
---|
2595 | */
|
---|
2596 | Assert(cDepth == 1);
|
---|
2597 | Assert(pSurface->cFaces == 1);
|
---|
2598 |
|
---|
2599 | D3D11_TEXTURE2D_DESC td;
|
---|
2600 | RT_ZERO(td);
|
---|
2601 | td.Width = cWidth;
|
---|
2602 | td.Height = cHeight;
|
---|
2603 | td.MipLevels = numMipLevels;
|
---|
2604 | td.ArraySize = pSurface->surfaceDesc.numArrayElements;
|
---|
2605 | td.Format = dxgiFormat;
|
---|
2606 | td.SampleDesc.Count = 1;
|
---|
2607 | td.SampleDesc.Quality = 0;
|
---|
2608 | td.Usage = D3D11_USAGE_DEFAULT;
|
---|
2609 | td.BindFlags = dxBindFlags(pSurface->f.surfaceFlags);
|
---|
2610 | td.CPUAccessFlags = 0; /** @todo */
|
---|
2611 | td.MiscFlags = MiscFlags; /** @todo */
|
---|
2612 | if ( numMipLevels > 1
|
---|
2613 | && (td.BindFlags & (D3D11_BIND_SHADER_RESOURCE | D3D11_BIND_RENDER_TARGET)) == (D3D11_BIND_SHADER_RESOURCE | D3D11_BIND_RENDER_TARGET))
|
---|
2614 | td.MiscFlags |= D3D11_RESOURCE_MISC_GENERATE_MIPS; /* Required for GenMips. */
|
---|
2615 |
|
---|
2616 | hr = pDXDevice->pDevice->CreateTexture2D(&td, paInitialData, &pBackendSurface->u.pTexture2D);
|
---|
2617 | Assert(SUCCEEDED(hr));
|
---|
2618 | if (SUCCEEDED(hr))
|
---|
2619 | {
|
---|
2620 | /* Map-able texture. */
|
---|
2621 | td.Format = dxgiFormatDynamic;
|
---|
2622 | td.MipLevels = 1; /* Must be for D3D11_USAGE_DYNAMIC. */
|
---|
2623 | td.ArraySize = 1; /* Must be for D3D11_USAGE_DYNAMIC. */
|
---|
2624 | td.Usage = D3D11_USAGE_DYNAMIC;
|
---|
2625 | td.BindFlags = D3D11_BIND_SHADER_RESOURCE; /* Have to specify a supported flag, otherwise E_INVALIDARG will be returned. */
|
---|
2626 | td.CPUAccessFlags = D3D11_CPU_ACCESS_WRITE;
|
---|
2627 | td.MiscFlags = 0;
|
---|
2628 | hr = pDXDevice->pDevice->CreateTexture2D(&td, paInitialData, &pBackendSurface->dynamic.pTexture2D);
|
---|
2629 | Assert(SUCCEEDED(hr));
|
---|
2630 | }
|
---|
2631 |
|
---|
2632 | if (SUCCEEDED(hr))
|
---|
2633 | {
|
---|
2634 | /* Staging texture. */
|
---|
2635 | td.Format = dxgiFormatStaging;
|
---|
2636 | td.Usage = D3D11_USAGE_STAGING;
|
---|
2637 | td.BindFlags = 0; /* No flags allowed. */
|
---|
2638 | td.CPUAccessFlags = D3D11_CPU_ACCESS_READ | D3D11_CPU_ACCESS_WRITE;
|
---|
2639 | td.MiscFlags = 0;
|
---|
2640 | hr = pDXDevice->pDevice->CreateTexture2D(&td, paInitialData, &pBackendSurface->staging.pTexture2D);
|
---|
2641 | Assert(SUCCEEDED(hr));
|
---|
2642 | }
|
---|
2643 |
|
---|
2644 | if (SUCCEEDED(hr))
|
---|
2645 | hr = dxInitSharedHandle(pBackend, pBackendSurface);
|
---|
2646 |
|
---|
2647 | if (SUCCEEDED(hr))
|
---|
2648 | {
|
---|
2649 | pBackendSurface->enmResType = VMSVGA3D_RESTYPE_TEXTURE_2D;
|
---|
2650 | }
|
---|
2651 | }
|
---|
2652 | }
|
---|
2653 |
|
---|
2654 | if (hr == DXGI_ERROR_DEVICE_REMOVED)
|
---|
2655 | {
|
---|
2656 | DEBUG_BREAKPOINT_TEST();
|
---|
2657 | hr = pDXDevice->pDevice->GetDeviceRemovedReason();
|
---|
2658 | }
|
---|
2659 |
|
---|
2660 | Assert(hr == S_OK);
|
---|
2661 |
|
---|
2662 | RTMemFree(paInitialData);
|
---|
2663 |
|
---|
2664 | if (pSurface->autogenFilter != SVGA3D_TEX_FILTER_NONE)
|
---|
2665 | {
|
---|
2666 | }
|
---|
2667 |
|
---|
2668 | if (SUCCEEDED(hr))
|
---|
2669 | {
|
---|
2670 | /*
|
---|
2671 | * Success.
|
---|
2672 | */
|
---|
2673 | LogFunc(("sid = %u\n", pSurface->id));
|
---|
2674 | pBackendSurface->enmDxgiFormat = dxgiFormat;
|
---|
2675 | pSurface->pBackendSurface = pBackendSurface;
|
---|
2676 | if (p3dState->pBackend->fSingleDevice || RT_BOOL(MiscFlags & D3D11_RESOURCE_MISC_SHARED))
|
---|
2677 | pSurface->idAssociatedContext = DX_CID_BACKEND;
|
---|
2678 | else
|
---|
2679 | pSurface->idAssociatedContext = pDXContext->cid;
|
---|
2680 | return VINF_SUCCESS;
|
---|
2681 | }
|
---|
2682 |
|
---|
2683 | D3D_RELEASE(pBackendSurface->staging.pResource);
|
---|
2684 | D3D_RELEASE(pBackendSurface->dynamic.pResource);
|
---|
2685 | D3D_RELEASE(pBackendSurface->u.pResource);
|
---|
2686 | RTMemFree(pBackendSurface);
|
---|
2687 | return VERR_NO_MEMORY;
|
---|
2688 | }
|
---|
2689 |
|
---|
2690 |
|
---|
2691 | static int vmsvga3dBackSurfaceCreateBuffer(PVGASTATECC pThisCC, PVMSVGA3DDXCONTEXT pDXContext, PVMSVGA3DSURFACE pSurface)
|
---|
2692 | {
|
---|
2693 | DXDEVICE *pDevice = dxDeviceFromContext(pThisCC->svga.p3dState, pDXContext);
|
---|
2694 | AssertReturn(pDevice->pDevice, VERR_INVALID_STATE);
|
---|
2695 |
|
---|
2696 | /* Buffers should be created as such. */
|
---|
2697 | AssertReturn(RT_BOOL(pSurface->f.surfaceFlags & ( SVGA3D_SURFACE_HINT_INDEXBUFFER
|
---|
2698 | | SVGA3D_SURFACE_HINT_VERTEXBUFFER
|
---|
2699 | | SVGA3D_SURFACE_BIND_VERTEX_BUFFER
|
---|
2700 | | SVGA3D_SURFACE_BIND_INDEX_BUFFER
|
---|
2701 | )), VERR_INVALID_PARAMETER);
|
---|
2702 |
|
---|
2703 | if (pSurface->pBackendSurface != NULL)
|
---|
2704 | {
|
---|
2705 | AssertFailed(); /** @todo Should the function not be used like that? */
|
---|
2706 | vmsvga3dBackSurfaceDestroy(pThisCC, false, pSurface);
|
---|
2707 | }
|
---|
2708 |
|
---|
2709 | PVMSVGA3DMIPMAPLEVEL pMipLevel;
|
---|
2710 | int rc = vmsvga3dMipmapLevel(pSurface, 0, 0, &pMipLevel);
|
---|
2711 | AssertRCReturn(rc, rc);
|
---|
2712 |
|
---|
2713 | PVMSVGA3DBACKENDSURFACE pBackendSurface;
|
---|
2714 | rc = dxBackendSurfaceAlloc(&pBackendSurface);
|
---|
2715 | AssertRCReturn(rc, rc);
|
---|
2716 |
|
---|
2717 | LogFunc(("sid = %u, size = %u\n", pSurface->id, pMipLevel->cbSurface));
|
---|
2718 |
|
---|
2719 | /* Upload the current data, if any. */
|
---|
2720 | D3D11_SUBRESOURCE_DATA *pInitialData = NULL;
|
---|
2721 | D3D11_SUBRESOURCE_DATA initialData;
|
---|
2722 | if (pMipLevel->pSurfaceData)
|
---|
2723 | {
|
---|
2724 | initialData.pSysMem = pMipLevel->pSurfaceData;
|
---|
2725 | initialData.SysMemPitch = pMipLevel->cbSurface;
|
---|
2726 | initialData.SysMemSlicePitch = pMipLevel->cbSurface;
|
---|
2727 |
|
---|
2728 | pInitialData = &initialData;
|
---|
2729 | }
|
---|
2730 |
|
---|
2731 | D3D11_BUFFER_DESC bd;
|
---|
2732 | RT_ZERO(bd);
|
---|
2733 | bd.ByteWidth = pMipLevel->cbSurface;
|
---|
2734 | bd.Usage = D3D11_USAGE_DEFAULT;
|
---|
2735 | bd.BindFlags = dxBindFlags(pSurface->f.surfaceFlags);
|
---|
2736 |
|
---|
2737 | HRESULT hr = pDevice->pDevice->CreateBuffer(&bd, pInitialData, &pBackendSurface->u.pBuffer);
|
---|
2738 | Assert(SUCCEEDED(hr));
|
---|
2739 | #ifndef DX_COMMON_STAGING_BUFFER
|
---|
2740 | if (SUCCEEDED(hr))
|
---|
2741 | {
|
---|
2742 | /* Map-able Buffer. */
|
---|
2743 | bd.Usage = D3D11_USAGE_DYNAMIC;
|
---|
2744 | bd.BindFlags = D3D11_BIND_SHADER_RESOURCE; /* Have to specify a supported flag, otherwise E_INVALIDARG will be returned. */
|
---|
2745 | bd.CPUAccessFlags = D3D11_CPU_ACCESS_WRITE;
|
---|
2746 | hr = pDevice->pDevice->CreateBuffer(&bd, pInitialData, &pBackendSurface->dynamic.pBuffer);
|
---|
2747 | Assert(SUCCEEDED(hr));
|
---|
2748 | }
|
---|
2749 |
|
---|
2750 | if (SUCCEEDED(hr))
|
---|
2751 | {
|
---|
2752 | /* Staging texture. */
|
---|
2753 | bd.Usage = D3D11_USAGE_STAGING;
|
---|
2754 | bd.BindFlags = 0; /* No flags allowed. */
|
---|
2755 | bd.CPUAccessFlags = D3D11_CPU_ACCESS_READ | D3D11_CPU_ACCESS_WRITE;
|
---|
2756 | hr = pDevice->pDevice->CreateBuffer(&bd, pInitialData, &pBackendSurface->staging.pBuffer);
|
---|
2757 | Assert(SUCCEEDED(hr));
|
---|
2758 | }
|
---|
2759 | #endif
|
---|
2760 |
|
---|
2761 | if (SUCCEEDED(hr))
|
---|
2762 | {
|
---|
2763 | /*
|
---|
2764 | * Success.
|
---|
2765 | */
|
---|
2766 | pBackendSurface->enmResType = VMSVGA3D_RESTYPE_BUFFER;
|
---|
2767 | pBackendSurface->enmDxgiFormat = DXGI_FORMAT_UNKNOWN;
|
---|
2768 | pSurface->pBackendSurface = pBackendSurface;
|
---|
2769 | pSurface->idAssociatedContext = pDXContext->cid;
|
---|
2770 | return VINF_SUCCESS;
|
---|
2771 | }
|
---|
2772 |
|
---|
2773 | /* Failure. */
|
---|
2774 | D3D_RELEASE(pBackendSurface->u.pBuffer);
|
---|
2775 | #ifndef DX_COMMON_STAGING_BUFFER
|
---|
2776 | D3D_RELEASE(pBackendSurface->dynamic.pBuffer);
|
---|
2777 | D3D_RELEASE(pBackendSurface->staging.pBuffer);
|
---|
2778 | #endif
|
---|
2779 | RTMemFree(pBackendSurface);
|
---|
2780 | return VERR_NO_MEMORY;
|
---|
2781 | }
|
---|
2782 |
|
---|
2783 |
|
---|
2784 | static int vmsvga3dBackSurfaceCreateSoBuffer(PVGASTATECC pThisCC, PVMSVGA3DDXCONTEXT pDXContext, PVMSVGA3DSURFACE pSurface)
|
---|
2785 | {
|
---|
2786 | DXDEVICE *pDevice = dxDeviceFromContext(pThisCC->svga.p3dState, pDXContext);
|
---|
2787 | AssertReturn(pDevice->pDevice, VERR_INVALID_STATE);
|
---|
2788 |
|
---|
2789 | /* Buffers should be created as such. */
|
---|
2790 | AssertReturn(RT_BOOL(pSurface->f.surfaceFlags & SVGA3D_SURFACE_BIND_STREAM_OUTPUT), VERR_INVALID_PARAMETER);
|
---|
2791 |
|
---|
2792 | if (pSurface->pBackendSurface != NULL)
|
---|
2793 | {
|
---|
2794 | AssertFailed(); /** @todo Should the function not be used like that? */
|
---|
2795 | vmsvga3dBackSurfaceDestroy(pThisCC, false, pSurface);
|
---|
2796 | }
|
---|
2797 |
|
---|
2798 | PVMSVGA3DBACKENDSURFACE pBackendSurface;
|
---|
2799 | int rc = dxBackendSurfaceAlloc(&pBackendSurface);
|
---|
2800 | AssertRCReturn(rc, rc);
|
---|
2801 |
|
---|
2802 | D3D11_BUFFER_DESC bd;
|
---|
2803 | RT_ZERO(bd);
|
---|
2804 | bd.ByteWidth = pSurface->paMipmapLevels[0].cbSurface;
|
---|
2805 | bd.Usage = D3D11_USAGE_DEFAULT;
|
---|
2806 | bd.BindFlags = dxBindFlags(pSurface->f.surfaceFlags);
|
---|
2807 | bd.CPUAccessFlags = 0; /// @todo ? D3D11_CPU_ACCESS_READ;
|
---|
2808 | bd.MiscFlags = 0;
|
---|
2809 | bd.StructureByteStride = 0;
|
---|
2810 |
|
---|
2811 | HRESULT hr = pDevice->pDevice->CreateBuffer(&bd, 0, &pBackendSurface->u.pBuffer);
|
---|
2812 | #ifndef DX_COMMON_STAGING_BUFFER
|
---|
2813 | if (SUCCEEDED(hr))
|
---|
2814 | {
|
---|
2815 | /* Map-able Buffer. */
|
---|
2816 | bd.Usage = D3D11_USAGE_DYNAMIC;
|
---|
2817 | bd.BindFlags = D3D11_BIND_SHADER_RESOURCE; /* Have to specify a supported flag, otherwise E_INVALIDARG will be returned. */
|
---|
2818 | bd.CPUAccessFlags = D3D11_CPU_ACCESS_WRITE;
|
---|
2819 | hr = pDevice->pDevice->CreateBuffer(&bd, 0, &pBackendSurface->dynamic.pBuffer);
|
---|
2820 | Assert(SUCCEEDED(hr));
|
---|
2821 | }
|
---|
2822 |
|
---|
2823 | if (SUCCEEDED(hr))
|
---|
2824 | {
|
---|
2825 | /* Staging texture. */
|
---|
2826 | bd.Usage = D3D11_USAGE_STAGING;
|
---|
2827 | bd.BindFlags = 0; /* No flags allowed. */
|
---|
2828 | bd.CPUAccessFlags = D3D11_CPU_ACCESS_READ | D3D11_CPU_ACCESS_WRITE;
|
---|
2829 | hr = pDevice->pDevice->CreateBuffer(&bd, 0, &pBackendSurface->staging.pBuffer);
|
---|
2830 | Assert(SUCCEEDED(hr));
|
---|
2831 | }
|
---|
2832 | #endif
|
---|
2833 |
|
---|
2834 | if (SUCCEEDED(hr))
|
---|
2835 | {
|
---|
2836 | /*
|
---|
2837 | * Success.
|
---|
2838 | */
|
---|
2839 | pBackendSurface->enmResType = VMSVGA3D_RESTYPE_BUFFER;
|
---|
2840 | pBackendSurface->enmDxgiFormat = DXGI_FORMAT_UNKNOWN;
|
---|
2841 | pSurface->pBackendSurface = pBackendSurface;
|
---|
2842 | pSurface->idAssociatedContext = pDXContext->cid;
|
---|
2843 | return VINF_SUCCESS;
|
---|
2844 | }
|
---|
2845 |
|
---|
2846 | /* Failure. */
|
---|
2847 | D3D_RELEASE(pBackendSurface->u.pBuffer);
|
---|
2848 | #ifndef DX_COMMON_STAGING_BUFFER
|
---|
2849 | D3D_RELEASE(pBackendSurface->dynamic.pBuffer);
|
---|
2850 | D3D_RELEASE(pBackendSurface->staging.pBuffer);
|
---|
2851 | #endif
|
---|
2852 | RTMemFree(pBackendSurface);
|
---|
2853 | return VERR_NO_MEMORY;
|
---|
2854 | }
|
---|
2855 |
|
---|
2856 | #if 0
|
---|
2857 | static int vmsvga3dBackSurfaceCreateConstantBuffer(PVGASTATECC pThisCC, PVMSVGA3DDXCONTEXT pDXContext, PVMSVGA3DSURFACE pSurface, uint32_t offsetInBytes, uint32_t sizeInBytes)
|
---|
2858 | {
|
---|
2859 | DXDEVICE *pDevice = dxDeviceFromContext(pThisCC->svga.p3dState, pDXContext);
|
---|
2860 | AssertReturn(pDevice->pDevice, VERR_INVALID_STATE);
|
---|
2861 |
|
---|
2862 | /* Buffers should be created as such. */
|
---|
2863 | AssertReturn(RT_BOOL(pSurface->f.surfaceFlags & ( SVGA3D_SURFACE_BIND_CONSTANT_BUFFER)), VERR_INVALID_PARAMETER);
|
---|
2864 |
|
---|
2865 | if (pSurface->pBackendSurface != NULL)
|
---|
2866 | {
|
---|
2867 | AssertFailed(); /** @todo Should the function not be used like that? */
|
---|
2868 | vmsvga3dBackSurfaceDestroy(pThisCC, false, pSurface);
|
---|
2869 | }
|
---|
2870 |
|
---|
2871 | PVMSVGA3DMIPMAPLEVEL pMipLevel;
|
---|
2872 | int rc = vmsvga3dMipmapLevel(pSurface, 0, 0, &pMipLevel);
|
---|
2873 | AssertRCReturn(rc, rc);
|
---|
2874 |
|
---|
2875 | ASSERT_GUEST_RETURN( offsetInBytes < pMipLevel->cbSurface
|
---|
2876 | && sizeInBytes <= pMipLevel->cbSurface - offsetInBytes, VERR_INVALID_PARAMETER);
|
---|
2877 |
|
---|
2878 | PVMSVGA3DBACKENDSURFACE pBackendSurface;
|
---|
2879 | rc = dxBackendSurfaceAlloc(&pBackendSurface);
|
---|
2880 | AssertRCReturn(rc, rc);
|
---|
2881 |
|
---|
2882 | /* Upload the current data, if any. */
|
---|
2883 | D3D11_SUBRESOURCE_DATA *pInitialData = NULL;
|
---|
2884 | D3D11_SUBRESOURCE_DATA initialData;
|
---|
2885 | if (pMipLevel->pSurfaceData)
|
---|
2886 | {
|
---|
2887 | initialData.pSysMem = (uint8_t *)pMipLevel->pSurfaceData + offsetInBytes;
|
---|
2888 | initialData.SysMemPitch = pMipLevel->cbSurface;
|
---|
2889 | initialData.SysMemSlicePitch = pMipLevel->cbSurface;
|
---|
2890 |
|
---|
2891 | pInitialData = &initialData;
|
---|
2892 |
|
---|
2893 | // Log(("%.*Rhxd\n", sizeInBytes, initialData.pSysMem));
|
---|
2894 | }
|
---|
2895 |
|
---|
2896 | D3D11_BUFFER_DESC bd;
|
---|
2897 | RT_ZERO(bd);
|
---|
2898 | bd.ByteWidth = sizeInBytes;
|
---|
2899 | bd.Usage = D3D11_USAGE_DYNAMIC;
|
---|
2900 | bd.BindFlags = D3D11_BIND_CONSTANT_BUFFER;
|
---|
2901 | bd.CPUAccessFlags = D3D11_CPU_ACCESS_WRITE;
|
---|
2902 | bd.MiscFlags = 0;
|
---|
2903 | bd.StructureByteStride = 0;
|
---|
2904 |
|
---|
2905 | HRESULT hr = pDevice->pDevice->CreateBuffer(&bd, pInitialData, &pBackendSurface->u.pBuffer);
|
---|
2906 | if (SUCCEEDED(hr))
|
---|
2907 | {
|
---|
2908 | /*
|
---|
2909 | * Success.
|
---|
2910 | */
|
---|
2911 | pBackendSurface->enmResType = VMSVGA3D_RESTYPE_BUFFER;
|
---|
2912 | pBackendSurface->enmDxgiFormat = DXGI_FORMAT_UNKNOWN;
|
---|
2913 | pSurface->pBackendSurface = pBackendSurface;
|
---|
2914 | pSurface->idAssociatedContext = pDXContext->cid;
|
---|
2915 | return VINF_SUCCESS;
|
---|
2916 | }
|
---|
2917 |
|
---|
2918 | /* Failure. */
|
---|
2919 | D3D_RELEASE(pBackendSurface->u.pBuffer);
|
---|
2920 | RTMemFree(pBackendSurface);
|
---|
2921 | return VERR_NO_MEMORY;
|
---|
2922 | }
|
---|
2923 | #endif
|
---|
2924 |
|
---|
2925 | static int vmsvga3dBackSurfaceCreateResource(PVGASTATECC pThisCC, PVMSVGA3DDXCONTEXT pDXContext, PVMSVGA3DSURFACE pSurface)
|
---|
2926 | {
|
---|
2927 | DXDEVICE *pDevice = dxDeviceFromContext(pThisCC->svga.p3dState, pDXContext);
|
---|
2928 | AssertReturn(pDevice->pDevice, VERR_INVALID_STATE);
|
---|
2929 |
|
---|
2930 | if (pSurface->pBackendSurface != NULL)
|
---|
2931 | {
|
---|
2932 | AssertFailed(); /** @todo Should the function not be used like that? */
|
---|
2933 | vmsvga3dBackSurfaceDestroy(pThisCC, false, pSurface);
|
---|
2934 | }
|
---|
2935 |
|
---|
2936 | PVMSVGA3DMIPMAPLEVEL pMipLevel;
|
---|
2937 | int rc = vmsvga3dMipmapLevel(pSurface, 0, 0, &pMipLevel);
|
---|
2938 | AssertRCReturn(rc, rc);
|
---|
2939 |
|
---|
2940 | PVMSVGA3DBACKENDSURFACE pBackendSurface;
|
---|
2941 | rc = dxBackendSurfaceAlloc(&pBackendSurface);
|
---|
2942 | AssertRCReturn(rc, rc);
|
---|
2943 |
|
---|
2944 | HRESULT hr;
|
---|
2945 |
|
---|
2946 | /*
|
---|
2947 | * Figure out the type of the surface.
|
---|
2948 | */
|
---|
2949 | if (pSurface->format == SVGA3D_BUFFER)
|
---|
2950 | {
|
---|
2951 | /* Upload the current data, if any. */
|
---|
2952 | D3D11_SUBRESOURCE_DATA *pInitialData = NULL;
|
---|
2953 | D3D11_SUBRESOURCE_DATA initialData;
|
---|
2954 | if (pMipLevel->pSurfaceData)
|
---|
2955 | {
|
---|
2956 | initialData.pSysMem = pMipLevel->pSurfaceData;
|
---|
2957 | initialData.SysMemPitch = pMipLevel->cbSurface;
|
---|
2958 | initialData.SysMemSlicePitch = pMipLevel->cbSurface;
|
---|
2959 |
|
---|
2960 | pInitialData = &initialData;
|
---|
2961 | }
|
---|
2962 |
|
---|
2963 | D3D11_BUFFER_DESC bd;
|
---|
2964 | RT_ZERO(bd);
|
---|
2965 | bd.ByteWidth = pMipLevel->cbSurface;
|
---|
2966 |
|
---|
2967 | if (pSurface->f.surfaceFlags & (SVGA3D_SURFACE_STAGING_UPLOAD | SVGA3D_SURFACE_STAGING_DOWNLOAD))
|
---|
2968 | bd.Usage = D3D11_USAGE_STAGING;
|
---|
2969 | else if (pSurface->f.surfaceFlags & SVGA3D_SURFACE_HINT_DYNAMIC)
|
---|
2970 | bd.Usage = D3D11_USAGE_DYNAMIC;
|
---|
2971 | else if (pSurface->f.surfaceFlags & SVGA3D_SURFACE_HINT_STATIC)
|
---|
2972 | bd.Usage = pInitialData ? D3D11_USAGE_IMMUTABLE : D3D11_USAGE_DEFAULT; /* Guest will update later. */
|
---|
2973 | else if (pSurface->f.surfaceFlags & SVGA3D_SURFACE_HINT_INDIRECT_UPDATE)
|
---|
2974 | bd.Usage = D3D11_USAGE_DEFAULT;
|
---|
2975 |
|
---|
2976 | bd.BindFlags = dxBindFlags(pSurface->f.surfaceFlags);
|
---|
2977 |
|
---|
2978 | if (bd.Usage == D3D11_USAGE_STAGING)
|
---|
2979 | bd.CPUAccessFlags = D3D11_CPU_ACCESS_WRITE | D3D11_CPU_ACCESS_READ;
|
---|
2980 | else if (bd.Usage == D3D11_USAGE_DYNAMIC)
|
---|
2981 | bd.CPUAccessFlags = D3D11_CPU_ACCESS_WRITE;
|
---|
2982 |
|
---|
2983 | if (pSurface->f.surfaceFlags & SVGA3D_SURFACE_DRAWINDIRECT_ARGS)
|
---|
2984 | bd.MiscFlags |= D3D11_RESOURCE_MISC_DRAWINDIRECT_ARGS;
|
---|
2985 | if (pSurface->f.surfaceFlags & SVGA3D_SURFACE_BIND_RAW_VIEWS)
|
---|
2986 | bd.MiscFlags |= D3D11_RESOURCE_MISC_BUFFER_ALLOW_RAW_VIEWS;
|
---|
2987 | if (pSurface->f.surfaceFlags & SVGA3D_SURFACE_BUFFER_STRUCTURED)
|
---|
2988 | bd.MiscFlags |= D3D11_RESOURCE_MISC_BUFFER_STRUCTURED;
|
---|
2989 | if (pSurface->f.surfaceFlags & SVGA3D_SURFACE_RESOURCE_CLAMP)
|
---|
2990 | bd.MiscFlags |= D3D11_RESOURCE_MISC_RESOURCE_CLAMP;
|
---|
2991 |
|
---|
2992 | if (bd.MiscFlags & D3D11_RESOURCE_MISC_BUFFER_STRUCTURED)
|
---|
2993 | {
|
---|
2994 | SVGAOTableSurfaceEntry entrySurface;
|
---|
2995 | rc = vmsvgaR3OTableReadSurface(pThisCC->svga.pSvgaR3State, pSurface->id, &entrySurface);
|
---|
2996 | AssertRCReturn(rc, rc);
|
---|
2997 |
|
---|
2998 | bd.StructureByteStride = entrySurface.bufferByteStride;
|
---|
2999 | }
|
---|
3000 |
|
---|
3001 | hr = pDevice->pDevice->CreateBuffer(&bd, pInitialData, &pBackendSurface->u.pBuffer);
|
---|
3002 | Assert(SUCCEEDED(hr));
|
---|
3003 | #ifndef DX_COMMON_STAGING_BUFFER
|
---|
3004 | if (SUCCEEDED(hr))
|
---|
3005 | {
|
---|
3006 | /* Map-able Buffer. */
|
---|
3007 | bd.Usage = D3D11_USAGE_DYNAMIC;
|
---|
3008 | bd.BindFlags = D3D11_BIND_SHADER_RESOURCE; /* Have to specify a supported flag, otherwise E_INVALIDARG will be returned. */
|
---|
3009 | bd.CPUAccessFlags = D3D11_CPU_ACCESS_WRITE;
|
---|
3010 | hr = pDevice->pDevice->CreateBuffer(&bd, pInitialData, &pBackendSurface->dynamic.pBuffer);
|
---|
3011 | Assert(SUCCEEDED(hr));
|
---|
3012 | }
|
---|
3013 |
|
---|
3014 | if (SUCCEEDED(hr))
|
---|
3015 | {
|
---|
3016 | /* Staging texture. */
|
---|
3017 | bd.Usage = D3D11_USAGE_STAGING;
|
---|
3018 | bd.BindFlags = 0; /* No flags allowed. */
|
---|
3019 | bd.CPUAccessFlags = D3D11_CPU_ACCESS_READ | D3D11_CPU_ACCESS_WRITE;
|
---|
3020 | hr = pDevice->pDevice->CreateBuffer(&bd, pInitialData, &pBackendSurface->staging.pBuffer);
|
---|
3021 | Assert(SUCCEEDED(hr));
|
---|
3022 | }
|
---|
3023 | #endif
|
---|
3024 | if (SUCCEEDED(hr))
|
---|
3025 | {
|
---|
3026 | pBackendSurface->enmResType = VMSVGA3D_RESTYPE_BUFFER;
|
---|
3027 | pBackendSurface->enmDxgiFormat = DXGI_FORMAT_UNKNOWN;
|
---|
3028 | }
|
---|
3029 | }
|
---|
3030 | else
|
---|
3031 | {
|
---|
3032 | /** @todo Texture. Currently vmsvga3dBackSurfaceCreateTexture is called for textures. */
|
---|
3033 | AssertFailed();
|
---|
3034 | hr = E_FAIL;
|
---|
3035 | }
|
---|
3036 |
|
---|
3037 | if (SUCCEEDED(hr))
|
---|
3038 | {
|
---|
3039 | /*
|
---|
3040 | * Success.
|
---|
3041 | */
|
---|
3042 | pSurface->pBackendSurface = pBackendSurface;
|
---|
3043 | pSurface->idAssociatedContext = pDXContext->cid;
|
---|
3044 | return VINF_SUCCESS;
|
---|
3045 | }
|
---|
3046 |
|
---|
3047 | /* Failure. */
|
---|
3048 | D3D_RELEASE(pBackendSurface->u.pResource);
|
---|
3049 | D3D_RELEASE(pBackendSurface->dynamic.pResource);
|
---|
3050 | D3D_RELEASE(pBackendSurface->staging.pResource);
|
---|
3051 | RTMemFree(pBackendSurface);
|
---|
3052 | return VERR_NO_MEMORY;
|
---|
3053 | }
|
---|
3054 |
|
---|
3055 |
|
---|
3056 | #ifdef DX_COMMON_STAGING_BUFFER
|
---|
3057 | static int dxStagingBufferRealloc(DXDEVICE *pDXDevice, uint32_t cbRequiredSize)
|
---|
3058 | {
|
---|
3059 | AssertReturn(cbRequiredSize < SVGA3D_MAX_SURFACE_MEM_SIZE, VERR_INVALID_PARAMETER);
|
---|
3060 |
|
---|
3061 | if (RT_LIKELY(cbRequiredSize <= pDXDevice->cbStagingBuffer))
|
---|
3062 | return VINF_SUCCESS;
|
---|
3063 |
|
---|
3064 | D3D_RELEASE(pDXDevice->pStagingBuffer);
|
---|
3065 |
|
---|
3066 | uint32_t const cbAlloc = RT_ALIGN_32(cbRequiredSize, _64K);
|
---|
3067 |
|
---|
3068 | D3D11_SUBRESOURCE_DATA *pInitialData = NULL;
|
---|
3069 | D3D11_BUFFER_DESC bd;
|
---|
3070 | RT_ZERO(bd);
|
---|
3071 | bd.ByteWidth = cbAlloc;
|
---|
3072 | bd.Usage = D3D11_USAGE_STAGING;
|
---|
3073 | //bd.BindFlags = 0; /* No bind flags are allowed for staging resources. */
|
---|
3074 | bd.CPUAccessFlags = D3D11_CPU_ACCESS_WRITE | D3D11_CPU_ACCESS_READ;
|
---|
3075 |
|
---|
3076 | int rc = VINF_SUCCESS;
|
---|
3077 | ID3D11Buffer *pBuffer;
|
---|
3078 | HRESULT hr = pDXDevice->pDevice->CreateBuffer(&bd, pInitialData, &pBuffer);
|
---|
3079 | if (SUCCEEDED(hr))
|
---|
3080 | {
|
---|
3081 | pDXDevice->pStagingBuffer = pBuffer;
|
---|
3082 | pDXDevice->cbStagingBuffer = cbAlloc;
|
---|
3083 | }
|
---|
3084 | else
|
---|
3085 | {
|
---|
3086 | pDXDevice->cbStagingBuffer = 0;
|
---|
3087 | rc = VERR_NO_MEMORY;
|
---|
3088 | }
|
---|
3089 |
|
---|
3090 | return rc;
|
---|
3091 | }
|
---|
3092 | #endif
|
---|
3093 |
|
---|
3094 |
|
---|
3095 | static DECLCALLBACK(int) vmsvga3dBackInit(PPDMDEVINS pDevIns, PVGASTATE pThis, PVGASTATECC pThisCC)
|
---|
3096 | {
|
---|
3097 | RT_NOREF(pDevIns, pThis);
|
---|
3098 |
|
---|
3099 | int rc;
|
---|
3100 | #ifdef RT_OS_LINUX /** @todo Remove, this is currently needed for loading the X11 library in order to call XInitThreads(). */
|
---|
3101 | rc = glLdrInit(pDevIns);
|
---|
3102 | if (RT_FAILURE(rc))
|
---|
3103 | {
|
---|
3104 | LogRel(("VMSVGA3d: Error loading OpenGL library and resolving necessary functions: %Rrc\n", rc));
|
---|
3105 | return rc;
|
---|
3106 | }
|
---|
3107 | #endif
|
---|
3108 |
|
---|
3109 | PVMSVGA3DBACKEND pBackend = (PVMSVGA3DBACKEND)RTMemAllocZ(sizeof(VMSVGA3DBACKEND));
|
---|
3110 | AssertReturn(pBackend, VERR_NO_MEMORY);
|
---|
3111 | pThisCC->svga.p3dState->pBackend = pBackend;
|
---|
3112 |
|
---|
3113 | rc = RTLdrLoadSystem(VBOX_D3D11_LIBRARY_NAME, /* fNoUnload = */ true, &pBackend->hD3D11);
|
---|
3114 | AssertRC(rc);
|
---|
3115 | if (RT_SUCCESS(rc))
|
---|
3116 | {
|
---|
3117 | rc = RTLdrGetSymbol(pBackend->hD3D11, "D3D11CreateDevice", (void **)&pBackend->pfnD3D11CreateDevice);
|
---|
3118 | AssertRC(rc);
|
---|
3119 | }
|
---|
3120 |
|
---|
3121 | if (RT_SUCCESS(rc))
|
---|
3122 | {
|
---|
3123 | /* Failure to load the shader disassembler is ignored. */
|
---|
3124 | int rc2 = RTLdrLoadSystem("D3DCompiler_47", /* fNoUnload = */ true, &pBackend->hD3DCompiler);
|
---|
3125 | if (RT_SUCCESS(rc2))
|
---|
3126 | rc2 = RTLdrGetSymbol(pBackend->hD3DCompiler, "D3DDisassemble", (void **)&pBackend->pfnD3DDisassemble);
|
---|
3127 | Log6Func(("Load D3DDisassemble: %Rrc\n", rc2));
|
---|
3128 | }
|
---|
3129 |
|
---|
3130 | #if !defined(RT_OS_WINDOWS) || defined(DX_FORCE_SINGLE_DEVICE)
|
---|
3131 | pBackend->fSingleDevice = true;
|
---|
3132 | #endif
|
---|
3133 |
|
---|
3134 | LogRelMax(1, ("VMSVGA: Single DX device mode: %s\n", pBackend->fSingleDevice ? "enabled" : "disabled"));
|
---|
3135 |
|
---|
3136 | //DEBUG_BREAKPOINT_TEST();
|
---|
3137 | return rc;
|
---|
3138 | }
|
---|
3139 |
|
---|
3140 |
|
---|
3141 | static DECLCALLBACK(int) vmsvga3dBackPowerOn(PPDMDEVINS pDevIns, PVGASTATE pThis, PVGASTATECC pThisCC)
|
---|
3142 | {
|
---|
3143 | RT_NOREF(pDevIns, pThis);
|
---|
3144 |
|
---|
3145 | PVMSVGA3DSTATE pState = pThisCC->svga.p3dState;
|
---|
3146 | AssertReturn(pState, VERR_INVALID_STATE);
|
---|
3147 |
|
---|
3148 | PVMSVGA3DBACKEND pBackend = pState->pBackend;
|
---|
3149 | AssertReturn(pBackend, VERR_INVALID_STATE);
|
---|
3150 |
|
---|
3151 | int rc = dxDeviceCreate(pBackend, &pBackend->dxDevice);
|
---|
3152 | if (RT_SUCCESS(rc))
|
---|
3153 | {
|
---|
3154 | IDXGIAdapter *pAdapter = NULL;
|
---|
3155 | HRESULT hr = pBackend->dxDevice.pDxgiFactory->EnumAdapters(0, &pAdapter);
|
---|
3156 | if (SUCCEEDED(hr))
|
---|
3157 | {
|
---|
3158 | DXGI_ADAPTER_DESC desc;
|
---|
3159 | hr = pAdapter->GetDesc(&desc);
|
---|
3160 | if (SUCCEEDED(hr))
|
---|
3161 | {
|
---|
3162 | char sz[RT_ELEMENTS(desc.Description)];
|
---|
3163 | for (unsigned i = 0; i < RT_ELEMENTS(desc.Description); ++i)
|
---|
3164 | sz[i] = (char)desc.Description[i];
|
---|
3165 | LogRelMax(1, ("VMSVGA: Adapter [%s]\n", sz));
|
---|
3166 | }
|
---|
3167 |
|
---|
3168 | pAdapter->Release();
|
---|
3169 | }
|
---|
3170 | }
|
---|
3171 | return rc;
|
---|
3172 | }
|
---|
3173 |
|
---|
3174 |
|
---|
3175 | static DECLCALLBACK(int) vmsvga3dBackReset(PVGASTATECC pThisCC)
|
---|
3176 | {
|
---|
3177 | RT_NOREF(pThisCC);
|
---|
3178 | return VINF_SUCCESS;
|
---|
3179 | }
|
---|
3180 |
|
---|
3181 |
|
---|
3182 | static DECLCALLBACK(int) vmsvga3dBackTerminate(PVGASTATECC pThisCC)
|
---|
3183 | {
|
---|
3184 | PVMSVGA3DSTATE pState = pThisCC->svga.p3dState;
|
---|
3185 | AssertReturn(pState, VERR_INVALID_STATE);
|
---|
3186 |
|
---|
3187 | if (pState->pBackend)
|
---|
3188 | dxDeviceDestroy(pState->pBackend, &pState->pBackend->dxDevice);
|
---|
3189 |
|
---|
3190 | return VINF_SUCCESS;
|
---|
3191 | }
|
---|
3192 |
|
---|
3193 |
|
---|
3194 | /** @todo Such structures must be in VBoxVideo3D.h */
|
---|
3195 | typedef struct VBOX3DNOTIFYDEFINESCREEN
|
---|
3196 | {
|
---|
3197 | VBOX3DNOTIFY Core;
|
---|
3198 | uint32_t cWidth;
|
---|
3199 | uint32_t cHeight;
|
---|
3200 | int32_t xRoot;
|
---|
3201 | int32_t yRoot;
|
---|
3202 | uint32_t fPrimary;
|
---|
3203 | uint32_t cDpi;
|
---|
3204 | } VBOX3DNOTIFYDEFINESCREEN;
|
---|
3205 |
|
---|
3206 |
|
---|
3207 | static int vmsvga3dDrvNotifyDefineScreen(PVGASTATECC pThisCC, VMSVGASCREENOBJECT *pScreen)
|
---|
3208 | {
|
---|
3209 | VBOX3DNOTIFYDEFINESCREEN n;
|
---|
3210 | n.Core.enmNotification = VBOX3D_NOTIFY_TYPE_HW_SCREEN_CREATED;
|
---|
3211 | n.Core.iDisplay = pScreen->idScreen;
|
---|
3212 | n.Core.u32Reserved = 0;
|
---|
3213 | n.Core.cbData = sizeof(n) - RT_UOFFSETOF(VBOX3DNOTIFY, au8Data);
|
---|
3214 | RT_ZERO(n.Core.au8Data);
|
---|
3215 | n.cWidth = pScreen->cWidth;
|
---|
3216 | n.cHeight = pScreen->cHeight;
|
---|
3217 | n.xRoot = pScreen->xOrigin;
|
---|
3218 | n.yRoot = pScreen->yOrigin;
|
---|
3219 | n.fPrimary = RT_BOOL(pScreen->fuScreen & SVGA_SCREEN_IS_PRIMARY);
|
---|
3220 | n.cDpi = pScreen->cDpi;
|
---|
3221 |
|
---|
3222 | return pThisCC->pDrv->pfn3DNotifyProcess(pThisCC->pDrv, &n.Core);
|
---|
3223 | }
|
---|
3224 |
|
---|
3225 |
|
---|
3226 | static int vmsvga3dDrvNotifyDestroyScreen(PVGASTATECC pThisCC, VMSVGASCREENOBJECT *pScreen)
|
---|
3227 | {
|
---|
3228 | VBOX3DNOTIFY n;
|
---|
3229 | n.enmNotification = VBOX3D_NOTIFY_TYPE_HW_SCREEN_DESTROYED;
|
---|
3230 | n.iDisplay = pScreen->idScreen;
|
---|
3231 | n.u32Reserved = 0;
|
---|
3232 | n.cbData = sizeof(n) - RT_UOFFSETOF(VBOX3DNOTIFY, au8Data);
|
---|
3233 | RT_ZERO(n.au8Data);
|
---|
3234 |
|
---|
3235 | return pThisCC->pDrv->pfn3DNotifyProcess(pThisCC->pDrv, &n);
|
---|
3236 | }
|
---|
3237 |
|
---|
3238 |
|
---|
3239 | static int vmsvga3dDrvNotifyBindSurface(PVGASTATECC pThisCC, VMSVGASCREENOBJECT *pScreen, HANDLE hSharedSurface)
|
---|
3240 | {
|
---|
3241 | VBOX3DNOTIFY n;
|
---|
3242 | n.enmNotification = VBOX3D_NOTIFY_TYPE_HW_SCREEN_BIND_SURFACE;
|
---|
3243 | n.iDisplay = pScreen->idScreen;
|
---|
3244 | n.u32Reserved = 0;
|
---|
3245 | n.cbData = sizeof(n) - RT_UOFFSETOF(VBOX3DNOTIFY, au8Data);
|
---|
3246 | *(uint64_t *)&n.au8Data[0] = (uint64_t)hSharedSurface;
|
---|
3247 |
|
---|
3248 | return pThisCC->pDrv->pfn3DNotifyProcess(pThisCC->pDrv, &n);
|
---|
3249 | }
|
---|
3250 |
|
---|
3251 |
|
---|
3252 | typedef struct VBOX3DNOTIFYUPDATE
|
---|
3253 | {
|
---|
3254 | VBOX3DNOTIFY Core;
|
---|
3255 | uint32_t x;
|
---|
3256 | uint32_t y;
|
---|
3257 | uint32_t w;
|
---|
3258 | uint32_t h;
|
---|
3259 | } VBOX3DNOTIFYUPDATE;
|
---|
3260 |
|
---|
3261 |
|
---|
3262 | static int vmsvga3dDrvNotifyUpdate(PVGASTATECC pThisCC, VMSVGASCREENOBJECT *pScreen,
|
---|
3263 | uint32_t x, uint32_t y, uint32_t w, uint32_t h)
|
---|
3264 | {
|
---|
3265 | VBOX3DNOTIFYUPDATE n;
|
---|
3266 | n.Core.enmNotification = VBOX3D_NOTIFY_TYPE_HW_SCREEN_UPDATE_END;
|
---|
3267 | n.Core.iDisplay = pScreen->idScreen;
|
---|
3268 | n.Core.u32Reserved = 0;
|
---|
3269 | n.Core.cbData = sizeof(n) - RT_UOFFSETOF(VBOX3DNOTIFY, au8Data);
|
---|
3270 | RT_ZERO(n.Core.au8Data);
|
---|
3271 | n.x = x;
|
---|
3272 | n.y = y;
|
---|
3273 | n.w = w;
|
---|
3274 | n.h = h;
|
---|
3275 |
|
---|
3276 | return pThisCC->pDrv->pfn3DNotifyProcess(pThisCC->pDrv, &n.Core);
|
---|
3277 | }
|
---|
3278 |
|
---|
3279 | static int vmsvga3dHwScreenCreate(PVMSVGA3DSTATE pState, uint32_t cWidth, uint32_t cHeight, VMSVGAHWSCREEN *p)
|
---|
3280 | {
|
---|
3281 | PVMSVGA3DBACKEND pBackend = pState->pBackend;
|
---|
3282 |
|
---|
3283 | DXDEVICE *pDXDevice = &pBackend->dxDevice;
|
---|
3284 | AssertReturn(pDXDevice->pDevice, VERR_INVALID_STATE);
|
---|
3285 |
|
---|
3286 | D3D11_TEXTURE2D_DESC td;
|
---|
3287 | RT_ZERO(td);
|
---|
3288 | td.Width = cWidth;
|
---|
3289 | td.Height = cHeight;
|
---|
3290 | td.MipLevels = 1;
|
---|
3291 | td.ArraySize = 1;
|
---|
3292 | td.Format = DXGI_FORMAT_B8G8R8A8_UNORM;
|
---|
3293 | td.SampleDesc.Count = 1;
|
---|
3294 | td.SampleDesc.Quality = 0;
|
---|
3295 | td.Usage = D3D11_USAGE_DEFAULT;
|
---|
3296 | td.BindFlags = D3D11_BIND_RENDER_TARGET | D3D11_BIND_SHADER_RESOURCE;
|
---|
3297 | td.CPUAccessFlags = 0;
|
---|
3298 | td.MiscFlags = D3D11_RESOURCE_MISC_SHARED_KEYEDMUTEX;
|
---|
3299 |
|
---|
3300 | HRESULT hr = pDXDevice->pDevice->CreateTexture2D(&td, 0, &p->pTexture);
|
---|
3301 | if (SUCCEEDED(hr))
|
---|
3302 | {
|
---|
3303 | /* Get the shared handle. */
|
---|
3304 | hr = p->pTexture->QueryInterface(__uuidof(IDXGIResource), (void**)&p->pDxgiResource);
|
---|
3305 | if (SUCCEEDED(hr))
|
---|
3306 | {
|
---|
3307 | hr = p->pDxgiResource->GetSharedHandle(&p->SharedHandle);
|
---|
3308 | if (SUCCEEDED(hr))
|
---|
3309 | hr = p->pTexture->QueryInterface(__uuidof(IDXGIKeyedMutex), (void**)&p->pDXGIKeyedMutex);
|
---|
3310 | }
|
---|
3311 | }
|
---|
3312 |
|
---|
3313 | if (SUCCEEDED(hr))
|
---|
3314 | return VINF_SUCCESS;
|
---|
3315 |
|
---|
3316 | AssertFailed();
|
---|
3317 | return VERR_NOT_SUPPORTED;
|
---|
3318 | }
|
---|
3319 |
|
---|
3320 |
|
---|
3321 | static void vmsvga3dHwScreenDestroy(PVMSVGA3DSTATE pState, VMSVGAHWSCREEN *p)
|
---|
3322 | {
|
---|
3323 | RT_NOREF(pState);
|
---|
3324 | D3D_RELEASE(p->pDXGIKeyedMutex);
|
---|
3325 | D3D_RELEASE(p->pDxgiResource);
|
---|
3326 | D3D_RELEASE(p->pTexture);
|
---|
3327 | p->SharedHandle = 0;
|
---|
3328 | p->sidScreenTarget = SVGA_ID_INVALID;
|
---|
3329 | }
|
---|
3330 |
|
---|
3331 |
|
---|
3332 | static DECLCALLBACK(int) vmsvga3dBackDefineScreen(PVGASTATE pThis, PVGASTATECC pThisCC, VMSVGASCREENOBJECT *pScreen)
|
---|
3333 | {
|
---|
3334 | RT_NOREF(pThis, pThisCC, pScreen);
|
---|
3335 |
|
---|
3336 | LogRel4(("VMSVGA: vmsvga3dBackDefineScreen: screen %u\n", pScreen->idScreen));
|
---|
3337 |
|
---|
3338 | PVMSVGA3DSTATE pState = pThisCC->svga.p3dState;
|
---|
3339 | AssertReturn(pState, VERR_INVALID_STATE);
|
---|
3340 |
|
---|
3341 | PVMSVGA3DBACKEND pBackend = pState->pBackend;
|
---|
3342 | AssertReturn(pBackend, VERR_INVALID_STATE);
|
---|
3343 |
|
---|
3344 | Assert(pScreen->pHwScreen == NULL);
|
---|
3345 |
|
---|
3346 | VMSVGAHWSCREEN *p = (VMSVGAHWSCREEN *)RTMemAllocZ(sizeof(VMSVGAHWSCREEN));
|
---|
3347 | AssertPtrReturn(p, VERR_NO_MEMORY);
|
---|
3348 |
|
---|
3349 | p->sidScreenTarget = SVGA_ID_INVALID;
|
---|
3350 |
|
---|
3351 | int rc = vmsvga3dDrvNotifyDefineScreen(pThisCC, pScreen);
|
---|
3352 | if (RT_SUCCESS(rc))
|
---|
3353 | {
|
---|
3354 | /* The frontend supports the screen. Create the actual resource. */
|
---|
3355 | rc = vmsvga3dHwScreenCreate(pState, pScreen->cWidth, pScreen->cHeight, p);
|
---|
3356 | if (RT_SUCCESS(rc))
|
---|
3357 | LogRel4(("VMSVGA: vmsvga3dBackDefineScreen: created\n"));
|
---|
3358 | }
|
---|
3359 |
|
---|
3360 | if (RT_SUCCESS(rc))
|
---|
3361 | {
|
---|
3362 | LogRel(("VMSVGA: Using HW accelerated screen %u\n", pScreen->idScreen));
|
---|
3363 | pScreen->pHwScreen = p;
|
---|
3364 | }
|
---|
3365 | else
|
---|
3366 | {
|
---|
3367 | LogRel4(("VMSVGA: vmsvga3dBackDefineScreen: %Rrc\n", rc));
|
---|
3368 | vmsvga3dHwScreenDestroy(pState, p);
|
---|
3369 | RTMemFree(p);
|
---|
3370 | }
|
---|
3371 |
|
---|
3372 | return rc;
|
---|
3373 | }
|
---|
3374 |
|
---|
3375 |
|
---|
3376 | static DECLCALLBACK(int) vmsvga3dBackDestroyScreen(PVGASTATECC pThisCC, VMSVGASCREENOBJECT *pScreen)
|
---|
3377 | {
|
---|
3378 | PVMSVGA3DSTATE pState = pThisCC->svga.p3dState;
|
---|
3379 | AssertReturn(pState, VERR_INVALID_STATE);
|
---|
3380 |
|
---|
3381 | vmsvga3dDrvNotifyDestroyScreen(pThisCC, pScreen);
|
---|
3382 |
|
---|
3383 | if (pScreen->pHwScreen)
|
---|
3384 | {
|
---|
3385 | vmsvga3dHwScreenDestroy(pState, pScreen->pHwScreen);
|
---|
3386 | RTMemFree(pScreen->pHwScreen);
|
---|
3387 | pScreen->pHwScreen = NULL;
|
---|
3388 | }
|
---|
3389 |
|
---|
3390 | return VINF_SUCCESS;
|
---|
3391 | }
|
---|
3392 |
|
---|
3393 |
|
---|
3394 | static DECLCALLBACK(int) vmsvga3dBackSurfaceBlitToScreen(PVGASTATECC pThisCC, VMSVGASCREENOBJECT *pScreen,
|
---|
3395 | SVGASignedRect destRect, SVGA3dSurfaceImageId srcImage,
|
---|
3396 | SVGASignedRect srcRect, uint32_t cRects, SVGASignedRect *paRects)
|
---|
3397 | {
|
---|
3398 | RT_NOREF(pThisCC, pScreen, destRect, srcImage, srcRect, cRects, paRects);
|
---|
3399 |
|
---|
3400 | PVMSVGA3DSTATE pState = pThisCC->svga.p3dState;
|
---|
3401 | AssertReturn(pState, VERR_INVALID_STATE);
|
---|
3402 |
|
---|
3403 | PVMSVGA3DBACKEND pBackend = pState->pBackend;
|
---|
3404 | AssertReturn(pBackend, VERR_INVALID_STATE);
|
---|
3405 |
|
---|
3406 | VMSVGAHWSCREEN *p = pScreen->pHwScreen;
|
---|
3407 | AssertReturn(p, VERR_NOT_SUPPORTED);
|
---|
3408 |
|
---|
3409 | PVMSVGA3DSURFACE pSurface;
|
---|
3410 | int rc = vmsvga3dSurfaceFromSid(pState, srcImage.sid, &pSurface);
|
---|
3411 | AssertRCReturn(rc, rc);
|
---|
3412 |
|
---|
3413 | /** @todo Implement. */
|
---|
3414 | AssertFailed();
|
---|
3415 | return VERR_NOT_IMPLEMENTED;
|
---|
3416 | }
|
---|
3417 |
|
---|
3418 |
|
---|
3419 | static DECLCALLBACK(int) vmsvga3dBackSurfaceMap(PVGASTATECC pThisCC, SVGA3dSurfaceImageId const *pImage, SVGA3dBox const *pBox,
|
---|
3420 | VMSVGA3D_SURFACE_MAP enmMapType, VMSVGA3D_MAPPED_SURFACE *pMap)
|
---|
3421 | {
|
---|
3422 | PVMSVGA3DSTATE pState = pThisCC->svga.p3dState;
|
---|
3423 | AssertReturn(pState, VERR_INVALID_STATE);
|
---|
3424 |
|
---|
3425 | PVMSVGA3DBACKEND pBackend = pState->pBackend;
|
---|
3426 | AssertReturn(pBackend, VERR_INVALID_STATE);
|
---|
3427 |
|
---|
3428 | PVMSVGA3DSURFACE pSurface;
|
---|
3429 | int rc = vmsvga3dSurfaceFromSid(pState, pImage->sid, &pSurface);
|
---|
3430 | AssertRCReturn(rc, rc);
|
---|
3431 |
|
---|
3432 | PVMSVGA3DBACKENDSURFACE pBackendSurface = pSurface->pBackendSurface;
|
---|
3433 | AssertPtrReturn(pBackendSurface, VERR_INVALID_STATE);
|
---|
3434 |
|
---|
3435 | PVMSVGA3DMIPMAPLEVEL pMipLevel;
|
---|
3436 | rc = vmsvga3dMipmapLevel(pSurface, pImage->face, pImage->mipmap, &pMipLevel);
|
---|
3437 | ASSERT_GUEST_RETURN(RT_SUCCESS(rc), rc);
|
---|
3438 |
|
---|
3439 | /* A surface is always mapped by the DX context which has created the surface. */
|
---|
3440 | DXDEVICE *pDevice = dxDeviceFromCid(pSurface->idAssociatedContext, pState);
|
---|
3441 | AssertReturn(pDevice && pDevice->pDevice, VERR_INVALID_STATE);
|
---|
3442 |
|
---|
3443 | SVGA3dBox clipBox;
|
---|
3444 | if (pBox)
|
---|
3445 | {
|
---|
3446 | clipBox = *pBox;
|
---|
3447 | vmsvgaR3ClipBox(&pMipLevel->mipmapSize, &clipBox);
|
---|
3448 | ASSERT_GUEST_RETURN(clipBox.w && clipBox.h && clipBox.d, VERR_INVALID_PARAMETER);
|
---|
3449 | }
|
---|
3450 | else
|
---|
3451 | {
|
---|
3452 | clipBox.x = 0;
|
---|
3453 | clipBox.y = 0;
|
---|
3454 | clipBox.z = 0;
|
---|
3455 | clipBox.w = pMipLevel->mipmapSize.width;
|
---|
3456 | clipBox.h = pMipLevel->mipmapSize.height;
|
---|
3457 | clipBox.d = pMipLevel->mipmapSize.depth;
|
---|
3458 | }
|
---|
3459 |
|
---|
3460 | D3D11_MAP d3d11MapType;
|
---|
3461 | switch (enmMapType)
|
---|
3462 | {
|
---|
3463 | case VMSVGA3D_SURFACE_MAP_READ: d3d11MapType = D3D11_MAP_READ; break;
|
---|
3464 | case VMSVGA3D_SURFACE_MAP_WRITE: d3d11MapType = D3D11_MAP_WRITE; break;
|
---|
3465 | case VMSVGA3D_SURFACE_MAP_READ_WRITE: d3d11MapType = D3D11_MAP_READ_WRITE; break;
|
---|
3466 | case VMSVGA3D_SURFACE_MAP_WRITE_DISCARD: d3d11MapType = D3D11_MAP_WRITE_DISCARD; break;
|
---|
3467 | default:
|
---|
3468 | AssertFailed();
|
---|
3469 | return VERR_INVALID_PARAMETER;
|
---|
3470 | }
|
---|
3471 |
|
---|
3472 | D3D11_MAPPED_SUBRESOURCE mappedResource;
|
---|
3473 | RT_ZERO(mappedResource);
|
---|
3474 |
|
---|
3475 | if ( pBackendSurface->enmResType == VMSVGA3D_RESTYPE_TEXTURE_1D
|
---|
3476 | || pBackendSurface->enmResType == VMSVGA3D_RESTYPE_TEXTURE_2D
|
---|
3477 | || pBackendSurface->enmResType == VMSVGA3D_RESTYPE_TEXTURE_CUBE
|
---|
3478 | || pBackendSurface->enmResType == VMSVGA3D_RESTYPE_TEXTURE_3D)
|
---|
3479 | {
|
---|
3480 | dxSurfaceWait(pState, pSurface, pSurface->idAssociatedContext);
|
---|
3481 |
|
---|
3482 | ID3D11Resource *pMappedResource;
|
---|
3483 | if (enmMapType == VMSVGA3D_SURFACE_MAP_READ)
|
---|
3484 | {
|
---|
3485 | pMappedResource = pBackendSurface->staging.pResource;
|
---|
3486 |
|
---|
3487 | /* Copy the texture content to the staging texture.
|
---|
3488 | * The requested miplevel of the texture is copied to the miplevel 0 of the staging texture,
|
---|
3489 | * because the staging (and dynamic) structures do not have miplevels.
|
---|
3490 | * Always copy entire miplevel so all Dst are zero and pSrcBox is NULL, as D3D11 requires.
|
---|
3491 | */
|
---|
3492 | ID3D11Resource *pDstResource = pMappedResource;
|
---|
3493 | UINT DstSubresource = 0;
|
---|
3494 | UINT DstX = 0;
|
---|
3495 | UINT DstY = 0;
|
---|
3496 | UINT DstZ = 0;
|
---|
3497 | ID3D11Resource *pSrcResource = pBackendSurface->u.pResource;
|
---|
3498 | UINT SrcSubresource = D3D11CalcSubresource(pImage->mipmap, pImage->face, pSurface->cLevels);
|
---|
3499 | D3D11_BOX *pSrcBox = NULL;
|
---|
3500 | //D3D11_BOX SrcBox;
|
---|
3501 | //SrcBox.left = 0;
|
---|
3502 | //SrcBox.top = 0;
|
---|
3503 | //SrcBox.front = 0;
|
---|
3504 | //SrcBox.right = pMipLevel->mipmapSize.width;
|
---|
3505 | //SrcBox.bottom = pMipLevel->mipmapSize.height;
|
---|
3506 | //SrcBox.back = pMipLevel->mipmapSize.depth;
|
---|
3507 | pDevice->pImmediateContext->CopySubresourceRegion(pDstResource, DstSubresource, DstX, DstY, DstZ,
|
---|
3508 | pSrcResource, SrcSubresource, pSrcBox);
|
---|
3509 | }
|
---|
3510 | else if (enmMapType == VMSVGA3D_SURFACE_MAP_WRITE)
|
---|
3511 | pMappedResource = pBackendSurface->staging.pResource;
|
---|
3512 | else
|
---|
3513 | pMappedResource = pBackendSurface->dynamic.pResource;
|
---|
3514 |
|
---|
3515 | UINT const Subresource = 0; /* Dynamic or staging textures have one subresource. */
|
---|
3516 | HRESULT hr = pDevice->pImmediateContext->Map(pMappedResource, Subresource,
|
---|
3517 | d3d11MapType, /* MapFlags = */ 0, &mappedResource);
|
---|
3518 | if (SUCCEEDED(hr))
|
---|
3519 | vmsvga3dSurfaceMapInit(pMap, enmMapType, &clipBox, pSurface,
|
---|
3520 | mappedResource.pData, mappedResource.RowPitch, mappedResource.DepthPitch);
|
---|
3521 | else
|
---|
3522 | AssertFailedStmt(rc = VERR_NOT_SUPPORTED);
|
---|
3523 | }
|
---|
3524 | else if (pBackendSurface->enmResType == VMSVGA3D_RESTYPE_BUFFER)
|
---|
3525 | {
|
---|
3526 | #ifdef DX_COMMON_STAGING_BUFFER
|
---|
3527 | /* Map the staging buffer. */
|
---|
3528 | rc = dxStagingBufferRealloc(pDevice, pMipLevel->cbSurface);
|
---|
3529 | if (RT_SUCCESS(rc))
|
---|
3530 | {
|
---|
3531 | /* The staging buffer does not allow D3D11_MAP_WRITE_DISCARD, so replace it. */
|
---|
3532 | if (d3d11MapType == D3D11_MAP_WRITE_DISCARD)
|
---|
3533 | d3d11MapType = D3D11_MAP_WRITE;
|
---|
3534 |
|
---|
3535 | if (enmMapType == VMSVGA3D_SURFACE_MAP_READ)
|
---|
3536 | {
|
---|
3537 | /* Copy from the buffer to the staging buffer. */
|
---|
3538 | ID3D11Resource *pDstResource = pDevice->pStagingBuffer;
|
---|
3539 | UINT DstSubresource = 0;
|
---|
3540 | UINT DstX = clipBox.x;
|
---|
3541 | UINT DstY = clipBox.y;
|
---|
3542 | UINT DstZ = clipBox.z;
|
---|
3543 | ID3D11Resource *pSrcResource = pBackendSurface->u.pResource;
|
---|
3544 | UINT SrcSubresource = 0;
|
---|
3545 | D3D11_BOX SrcBox;
|
---|
3546 | SrcBox.left = clipBox.x;
|
---|
3547 | SrcBox.top = clipBox.y;
|
---|
3548 | SrcBox.front = clipBox.z;
|
---|
3549 | SrcBox.right = clipBox.w;
|
---|
3550 | SrcBox.bottom = clipBox.h;
|
---|
3551 | SrcBox.back = clipBox.d;
|
---|
3552 | pDevice->pImmediateContext->CopySubresourceRegion(pDstResource, DstSubresource, DstX, DstY, DstZ,
|
---|
3553 | pSrcResource, SrcSubresource, &SrcBox);
|
---|
3554 | }
|
---|
3555 |
|
---|
3556 | UINT const Subresource = 0; /* Buffers have only one subresource. */
|
---|
3557 | HRESULT hr = pDevice->pImmediateContext->Map(pDevice->pStagingBuffer, Subresource,
|
---|
3558 | d3d11MapType, /* MapFlags = */ 0, &mappedResource);
|
---|
3559 | if (SUCCEEDED(hr))
|
---|
3560 | vmsvga3dSurfaceMapInit(pMap, enmMapType, &clipBox, pSurface,
|
---|
3561 | mappedResource.pData, mappedResource.RowPitch, mappedResource.DepthPitch);
|
---|
3562 | else
|
---|
3563 | AssertFailedStmt(rc = VERR_NOT_SUPPORTED);
|
---|
3564 | }
|
---|
3565 | #else
|
---|
3566 | ID3D11Resource *pMappedResource;
|
---|
3567 | if (enmMapType == VMSVGA3D_SURFACE_MAP_READ)
|
---|
3568 | {
|
---|
3569 | pMappedResource = pBackendSurface->staging.pResource;
|
---|
3570 |
|
---|
3571 | /* Copy the resource content to the staging resource. */
|
---|
3572 | ID3D11Resource *pDstResource = pMappedResource;
|
---|
3573 | UINT DstSubresource = 0;
|
---|
3574 | UINT DstX = clipBox.x;
|
---|
3575 | UINT DstY = clipBox.y;
|
---|
3576 | UINT DstZ = clipBox.z;
|
---|
3577 | ID3D11Resource *pSrcResource = pBackendSurface->u.pResource;
|
---|
3578 | UINT SrcSubresource = 0;
|
---|
3579 | D3D11_BOX SrcBox;
|
---|
3580 | SrcBox.left = clipBox.x;
|
---|
3581 | SrcBox.top = clipBox.y;
|
---|
3582 | SrcBox.front = clipBox.z;
|
---|
3583 | SrcBox.right = clipBox.w;
|
---|
3584 | SrcBox.bottom = clipBox.h;
|
---|
3585 | SrcBox.back = clipBox.d;
|
---|
3586 | pDevice->pImmediateContext->CopySubresourceRegion(pDstResource, DstSubresource, DstX, DstY, DstZ,
|
---|
3587 | pSrcResource, SrcSubresource, &SrcBox);
|
---|
3588 | }
|
---|
3589 | else if (enmMapType == VMSVGA3D_SURFACE_MAP_WRITE)
|
---|
3590 | pMappedResource = pBackendSurface->staging.pResource;
|
---|
3591 | else
|
---|
3592 | pMappedResource = pBackendSurface->dynamic.pResource;
|
---|
3593 |
|
---|
3594 | UINT const Subresource = 0; /* Dynamic or staging textures have one subresource. */
|
---|
3595 | HRESULT hr = pDevice->pImmediateContext->Map(pMappedResource, Subresource,
|
---|
3596 | d3d11MapType, /* MapFlags = */ 0, &mappedResource);
|
---|
3597 | if (SUCCEEDED(hr))
|
---|
3598 | vmsvga3dSurfaceMapInit(pMap, enmMapType, &clipBox, pSurface,
|
---|
3599 | mappedResource.pData, mappedResource.RowPitch, mappedResource.DepthPitch);
|
---|
3600 | else
|
---|
3601 | AssertFailedStmt(rc = VERR_NOT_SUPPORTED);
|
---|
3602 | #endif
|
---|
3603 | }
|
---|
3604 | else
|
---|
3605 | {
|
---|
3606 | // UINT D3D11CalcSubresource(UINT MipSlice, UINT ArraySlice, UINT MipLevels);
|
---|
3607 | /** @todo Implement. */
|
---|
3608 | AssertFailed();
|
---|
3609 | rc = VERR_NOT_IMPLEMENTED;
|
---|
3610 | }
|
---|
3611 |
|
---|
3612 | return rc;
|
---|
3613 | }
|
---|
3614 |
|
---|
3615 |
|
---|
3616 | static DECLCALLBACK(int) vmsvga3dBackSurfaceUnmap(PVGASTATECC pThisCC, SVGA3dSurfaceImageId const *pImage, VMSVGA3D_MAPPED_SURFACE *pMap, bool fWritten)
|
---|
3617 | {
|
---|
3618 | PVMSVGA3DSTATE pState = pThisCC->svga.p3dState;
|
---|
3619 | AssertReturn(pState, VERR_INVALID_STATE);
|
---|
3620 |
|
---|
3621 | PVMSVGA3DBACKEND pBackend = pState->pBackend;
|
---|
3622 | AssertReturn(pBackend, VERR_INVALID_STATE);
|
---|
3623 |
|
---|
3624 | PVMSVGA3DSURFACE pSurface;
|
---|
3625 | int rc = vmsvga3dSurfaceFromSid(pState, pImage->sid, &pSurface);
|
---|
3626 | AssertRCReturn(rc, rc);
|
---|
3627 |
|
---|
3628 | /* The called should not use the function for system memory surfaces. */
|
---|
3629 | PVMSVGA3DBACKENDSURFACE pBackendSurface = pSurface->pBackendSurface;
|
---|
3630 | AssertReturn(pBackendSurface, VERR_INVALID_PARAMETER);
|
---|
3631 |
|
---|
3632 | PVMSVGA3DMIPMAPLEVEL pMipLevel;
|
---|
3633 | rc = vmsvga3dMipmapLevel(pSurface, pImage->face, pImage->mipmap, &pMipLevel);
|
---|
3634 | ASSERT_GUEST_RETURN(RT_SUCCESS(rc), rc);
|
---|
3635 |
|
---|
3636 | /* A surface is always mapped by the DX context which has created the surface. */
|
---|
3637 | DXDEVICE *pDevice = dxDeviceFromCid(pSurface->idAssociatedContext, pState);
|
---|
3638 | AssertReturn(pDevice && pDevice->pDevice, VERR_INVALID_STATE);
|
---|
3639 |
|
---|
3640 | if ( pBackendSurface->enmResType == VMSVGA3D_RESTYPE_TEXTURE_1D
|
---|
3641 | || pBackendSurface->enmResType == VMSVGA3D_RESTYPE_TEXTURE_2D
|
---|
3642 | || pBackendSurface->enmResType == VMSVGA3D_RESTYPE_TEXTURE_CUBE
|
---|
3643 | || pBackendSurface->enmResType == VMSVGA3D_RESTYPE_TEXTURE_3D)
|
---|
3644 | {
|
---|
3645 | ID3D11Resource *pMappedResource;
|
---|
3646 | if (pMap->enmMapType == VMSVGA3D_SURFACE_MAP_READ)
|
---|
3647 | pMappedResource = pBackendSurface->staging.pResource;
|
---|
3648 | else if (pMap->enmMapType == VMSVGA3D_SURFACE_MAP_WRITE)
|
---|
3649 | pMappedResource = pBackendSurface->staging.pResource;
|
---|
3650 | else
|
---|
3651 | pMappedResource = pBackendSurface->dynamic.pResource;
|
---|
3652 |
|
---|
3653 | UINT const Subresource = 0; /* Staging or dynamic textures have one subresource. */
|
---|
3654 | pDevice->pImmediateContext->Unmap(pMappedResource, Subresource);
|
---|
3655 |
|
---|
3656 | if ( fWritten
|
---|
3657 | && ( pMap->enmMapType == VMSVGA3D_SURFACE_MAP_WRITE
|
---|
3658 | || pMap->enmMapType == VMSVGA3D_SURFACE_MAP_READ_WRITE
|
---|
3659 | || pMap->enmMapType == VMSVGA3D_SURFACE_MAP_WRITE_DISCARD))
|
---|
3660 | {
|
---|
3661 | /* If entire resource must be copied then use pSrcBox = NULL and dst point (0,0,0)
|
---|
3662 | * Because DX11 insists on this for some resource types, for example DEPTH_STENCIL resources.
|
---|
3663 | */
|
---|
3664 | uint32_t const cWidth0 = pSurface->paMipmapLevels[0].mipmapSize.width;
|
---|
3665 | uint32_t const cHeight0 = pSurface->paMipmapLevels[0].mipmapSize.height;
|
---|
3666 | uint32_t const cDepth0 = pSurface->paMipmapLevels[0].mipmapSize.depth;
|
---|
3667 | /** @todo Entire subresource is always mapped. So find a way to copy it back, important for DEPTH_STENCIL mipmaps. */
|
---|
3668 | bool const fEntireResource = pMap->box.x == 0 && pMap->box.y == 0 && pMap->box.z == 0
|
---|
3669 | && pMap->box.w == cWidth0 && pMap->box.h == cHeight0 && pMap->box.d == cDepth0;
|
---|
3670 |
|
---|
3671 | ID3D11Resource *pDstResource = pBackendSurface->u.pResource;
|
---|
3672 | UINT DstSubresource = D3D11CalcSubresource(pImage->mipmap, pImage->face, pSurface->cLevels);
|
---|
3673 | UINT DstX = (pMap->box.x / pSurface->cxBlock) * pSurface->cxBlock;
|
---|
3674 | UINT DstY = (pMap->box.y / pSurface->cyBlock) * pSurface->cyBlock;
|
---|
3675 | UINT DstZ = pMap->box.z;
|
---|
3676 | ID3D11Resource *pSrcResource = pMappedResource;
|
---|
3677 | UINT SrcSubresource = Subresource;
|
---|
3678 | D3D11_BOX *pSrcBox;
|
---|
3679 | D3D11_BOX SrcBox;
|
---|
3680 | if (fEntireResource)
|
---|
3681 | pSrcBox = NULL;
|
---|
3682 | else
|
---|
3683 | {
|
---|
3684 | uint32_t const cxBlocks = (pMap->box.w + pSurface->cxBlock - 1) / pSurface->cxBlock;
|
---|
3685 | uint32_t const cyBlocks = (pMap->box.h + pSurface->cyBlock - 1) / pSurface->cyBlock;
|
---|
3686 |
|
---|
3687 | SrcBox.left = DstX;
|
---|
3688 | SrcBox.top = DstY;
|
---|
3689 | SrcBox.front = DstZ;
|
---|
3690 | SrcBox.right = DstX + cxBlocks * pSurface->cxBlock;
|
---|
3691 | SrcBox.bottom = DstY + cyBlocks * pSurface->cyBlock;
|
---|
3692 | SrcBox.back = DstZ + pMap->box.d;
|
---|
3693 | pSrcBox = &SrcBox;
|
---|
3694 | }
|
---|
3695 |
|
---|
3696 | pDevice->pImmediateContext->CopySubresourceRegion(pDstResource, DstSubresource, DstX, DstY, DstZ,
|
---|
3697 | pSrcResource, SrcSubresource, pSrcBox);
|
---|
3698 |
|
---|
3699 | pBackendSurface->cidDrawing = pSurface->idAssociatedContext;
|
---|
3700 | }
|
---|
3701 | }
|
---|
3702 | else if (pBackendSurface->enmResType == VMSVGA3D_RESTYPE_BUFFER)
|
---|
3703 | {
|
---|
3704 | Log4(("Unmap buffer sid = %u:\n%.*Rhxd\n", pSurface->id, pMap->cbRow, pMap->pvData));
|
---|
3705 |
|
---|
3706 | #ifdef DX_COMMON_STAGING_BUFFER
|
---|
3707 | /* Unmap the staging buffer. */
|
---|
3708 | UINT const Subresource = 0; /* Buffers have only one subresource. */
|
---|
3709 | pDevice->pImmediateContext->Unmap(pDevice->pStagingBuffer, Subresource);
|
---|
3710 |
|
---|
3711 | /* Copy from the staging buffer to the actual buffer */
|
---|
3712 | if ( fWritten
|
---|
3713 | && ( pMap->enmMapType == VMSVGA3D_SURFACE_MAP_WRITE
|
---|
3714 | || pMap->enmMapType == VMSVGA3D_SURFACE_MAP_READ_WRITE
|
---|
3715 | || pMap->enmMapType == VMSVGA3D_SURFACE_MAP_WRITE_DISCARD))
|
---|
3716 | {
|
---|
3717 | ID3D11Resource *pDstResource = pBackendSurface->u.pResource;
|
---|
3718 | UINT DstSubresource = 0;
|
---|
3719 | UINT DstX = (pMap->box.x / pSurface->cxBlock) * pSurface->cxBlock;
|
---|
3720 | UINT DstY = (pMap->box.y / pSurface->cyBlock) * pSurface->cyBlock;
|
---|
3721 | UINT DstZ = pMap->box.z;
|
---|
3722 | ID3D11Resource *pSrcResource = pDevice->pStagingBuffer;
|
---|
3723 | UINT SrcSubresource = 0;
|
---|
3724 | D3D11_BOX SrcBox;
|
---|
3725 |
|
---|
3726 | uint32_t const cxBlocks = (pMap->box.w + pSurface->cxBlock - 1) / pSurface->cxBlock;
|
---|
3727 | uint32_t const cyBlocks = (pMap->box.h + pSurface->cyBlock - 1) / pSurface->cyBlock;
|
---|
3728 |
|
---|
3729 | SrcBox.left = DstX;
|
---|
3730 | SrcBox.top = DstY;
|
---|
3731 | SrcBox.front = DstZ;
|
---|
3732 | SrcBox.right = DstX + cxBlocks * pSurface->cxBlock;
|
---|
3733 | SrcBox.bottom = DstY + cyBlocks * pSurface->cyBlock;
|
---|
3734 | SrcBox.back = DstZ + pMap->box.d;
|
---|
3735 |
|
---|
3736 | pDevice->pImmediateContext->CopySubresourceRegion(pDstResource, DstSubresource, DstX, DstY, DstZ,
|
---|
3737 | pSrcResource, SrcSubresource, &SrcBox);
|
---|
3738 | }
|
---|
3739 | #else
|
---|
3740 | ID3D11Resource *pMappedResource;
|
---|
3741 | if (pMap->enmMapType == VMSVGA3D_SURFACE_MAP_READ)
|
---|
3742 | pMappedResource = pBackendSurface->staging.pResource;
|
---|
3743 | else if (pMap->enmMapType == VMSVGA3D_SURFACE_MAP_WRITE)
|
---|
3744 | pMappedResource = pBackendSurface->staging.pResource;
|
---|
3745 | else
|
---|
3746 | pMappedResource = pBackendSurface->dynamic.pResource;
|
---|
3747 |
|
---|
3748 | UINT const Subresource = 0; /* Staging or dynamic textures have one subresource. */
|
---|
3749 | pDevice->pImmediateContext->Unmap(pMappedResource, Subresource);
|
---|
3750 |
|
---|
3751 | if ( fWritten
|
---|
3752 | && ( pMap->enmMapType == VMSVGA3D_SURFACE_MAP_WRITE
|
---|
3753 | || pMap->enmMapType == VMSVGA3D_SURFACE_MAP_READ_WRITE
|
---|
3754 | || pMap->enmMapType == VMSVGA3D_SURFACE_MAP_WRITE_DISCARD))
|
---|
3755 | {
|
---|
3756 | ID3D11Resource *pDstResource = pBackendSurface->u.pResource;
|
---|
3757 | UINT DstSubresource = 0;
|
---|
3758 | UINT DstX = pMap->box.x;
|
---|
3759 | UINT DstY = pMap->box.y;
|
---|
3760 | UINT DstZ = pMap->box.z;
|
---|
3761 | ID3D11Resource *pSrcResource = pMappedResource;
|
---|
3762 | UINT SrcSubresource = 0;
|
---|
3763 | D3D11_BOX SrcBox;
|
---|
3764 | SrcBox.left = DstX;
|
---|
3765 | SrcBox.top = DstY;
|
---|
3766 | SrcBox.front = DstZ;
|
---|
3767 | SrcBox.right = DstX + pMap->box.w;
|
---|
3768 | SrcBox.bottom = DstY + pMap->box.h;
|
---|
3769 | SrcBox.back = DstZ + pMap->box.d;
|
---|
3770 | pDevice->pImmediateContext->CopySubresourceRegion(pDstResource, DstSubresource, DstX, DstY, DstZ,
|
---|
3771 | pSrcResource, SrcSubresource, &SrcBox);
|
---|
3772 |
|
---|
3773 | pBackendSurface->cidDrawing = pSurface->idAssociatedContext;
|
---|
3774 | }
|
---|
3775 | #endif
|
---|
3776 | }
|
---|
3777 | else
|
---|
3778 | {
|
---|
3779 | AssertFailed();
|
---|
3780 | rc = VERR_NOT_IMPLEMENTED;
|
---|
3781 | }
|
---|
3782 |
|
---|
3783 | return rc;
|
---|
3784 | }
|
---|
3785 |
|
---|
3786 |
|
---|
3787 | static DECLCALLBACK(int) vmsvga3dScreenTargetBind(PVGASTATECC pThisCC, VMSVGASCREENOBJECT *pScreen, uint32_t sid)
|
---|
3788 | {
|
---|
3789 | int rc = VINF_SUCCESS;
|
---|
3790 |
|
---|
3791 | PVMSVGA3DSURFACE pSurface;
|
---|
3792 | if (sid != SVGA_ID_INVALID)
|
---|
3793 | {
|
---|
3794 | /* Create the surface if does not yet exist. */
|
---|
3795 | PVMSVGA3DSTATE pState = pThisCC->svga.p3dState;
|
---|
3796 | AssertReturn(pState, VERR_INVALID_STATE);
|
---|
3797 |
|
---|
3798 | rc = vmsvga3dSurfaceFromSid(pState, sid, &pSurface);
|
---|
3799 | AssertRCReturn(rc, rc);
|
---|
3800 |
|
---|
3801 | if (!VMSVGA3DSURFACE_HAS_HW_SURFACE(pSurface))
|
---|
3802 | {
|
---|
3803 | /* Create the actual texture. */
|
---|
3804 | rc = vmsvga3dBackSurfaceCreateTexture(pThisCC, NULL, pSurface);
|
---|
3805 | AssertRCReturn(rc, rc);
|
---|
3806 | }
|
---|
3807 | }
|
---|
3808 | else
|
---|
3809 | pSurface = NULL;
|
---|
3810 |
|
---|
3811 | /* Notify the HW accelerated screen if it is used. */
|
---|
3812 | VMSVGAHWSCREEN *pHwScreen = pScreen->pHwScreen;
|
---|
3813 | if (!pHwScreen)
|
---|
3814 | return VINF_SUCCESS;
|
---|
3815 |
|
---|
3816 | /* Same surface -> do nothing. */
|
---|
3817 | if (pHwScreen->sidScreenTarget == sid)
|
---|
3818 | return VINF_SUCCESS;
|
---|
3819 |
|
---|
3820 | if (sid != SVGA_ID_INVALID)
|
---|
3821 | {
|
---|
3822 | AssertReturn( pSurface->pBackendSurface
|
---|
3823 | && pSurface->pBackendSurface->enmResType == VMSVGA3D_RESTYPE_TEXTURE_2D
|
---|
3824 | && RT_BOOL(pSurface->f.surfaceFlags & SVGA3D_SURFACE_SCREENTARGET), VERR_INVALID_PARAMETER);
|
---|
3825 |
|
---|
3826 | HANDLE const hSharedSurface = pHwScreen->SharedHandle;
|
---|
3827 | rc = vmsvga3dDrvNotifyBindSurface(pThisCC, pScreen, hSharedSurface);
|
---|
3828 | }
|
---|
3829 |
|
---|
3830 | if (RT_SUCCESS(rc))
|
---|
3831 | {
|
---|
3832 | pHwScreen->sidScreenTarget = sid;
|
---|
3833 | }
|
---|
3834 |
|
---|
3835 | return rc;
|
---|
3836 | }
|
---|
3837 |
|
---|
3838 |
|
---|
3839 | static DECLCALLBACK(int) vmsvga3dScreenTargetUpdate(PVGASTATECC pThisCC, VMSVGASCREENOBJECT *pScreen, SVGA3dRect const *pRect)
|
---|
3840 | {
|
---|
3841 | VMSVGAHWSCREEN *pHwScreen = pScreen->pHwScreen;
|
---|
3842 | AssertReturn(pHwScreen, VERR_NOT_SUPPORTED);
|
---|
3843 |
|
---|
3844 | if (pHwScreen->sidScreenTarget == SVGA_ID_INVALID)
|
---|
3845 | return VINF_SUCCESS; /* No surface bound. */
|
---|
3846 |
|
---|
3847 | PVMSVGA3DSTATE pState = pThisCC->svga.p3dState;
|
---|
3848 | AssertReturn(pState, VERR_INVALID_STATE);
|
---|
3849 |
|
---|
3850 | PVMSVGA3DBACKEND pBackend = pState->pBackend;
|
---|
3851 | AssertReturn(pBackend, VERR_INVALID_STATE);
|
---|
3852 |
|
---|
3853 | PVMSVGA3DSURFACE pSurface;
|
---|
3854 | int rc = vmsvga3dSurfaceFromSid(pState, pHwScreen->sidScreenTarget, &pSurface);
|
---|
3855 | AssertRCReturn(rc, rc);
|
---|
3856 |
|
---|
3857 | PVMSVGA3DBACKENDSURFACE pBackendSurface = pSurface->pBackendSurface;
|
---|
3858 | AssertReturn( pBackendSurface
|
---|
3859 | && pBackendSurface->enmResType == VMSVGA3D_RESTYPE_TEXTURE_2D
|
---|
3860 | && RT_BOOL(pSurface->f.surfaceFlags & SVGA3D_SURFACE_SCREENTARGET),
|
---|
3861 | VERR_INVALID_PARAMETER);
|
---|
3862 |
|
---|
3863 | SVGA3dRect boundRect;
|
---|
3864 | boundRect.x = 0;
|
---|
3865 | boundRect.y = 0;
|
---|
3866 | boundRect.w = pSurface->paMipmapLevels[0].mipmapSize.width;
|
---|
3867 | boundRect.h = pSurface->paMipmapLevels[0].mipmapSize.height;
|
---|
3868 | SVGA3dRect clipRect = *pRect;
|
---|
3869 | vmsvgaR3Clip3dRect(&boundRect, &clipRect);
|
---|
3870 | ASSERT_GUEST_RETURN(clipRect.w && clipRect.h, VERR_INVALID_PARAMETER);
|
---|
3871 |
|
---|
3872 | /* Wait for the surface to finish drawing. */
|
---|
3873 | dxSurfaceWait(pState, pSurface, DX_CID_BACKEND);
|
---|
3874 |
|
---|
3875 | /* Copy the screen texture to the shared surface. */
|
---|
3876 | DWORD result = pHwScreen->pDXGIKeyedMutex->AcquireSync(0, 10000);
|
---|
3877 | if (result == S_OK)
|
---|
3878 | {
|
---|
3879 | pBackend->dxDevice.pImmediateContext->CopyResource(pHwScreen->pTexture, pBackendSurface->u.pTexture2D);
|
---|
3880 |
|
---|
3881 | dxDeviceFlush(&pBackend->dxDevice);
|
---|
3882 |
|
---|
3883 | result = pHwScreen->pDXGIKeyedMutex->ReleaseSync(1);
|
---|
3884 | }
|
---|
3885 | else
|
---|
3886 | AssertFailed();
|
---|
3887 |
|
---|
3888 | rc = vmsvga3dDrvNotifyUpdate(pThisCC, pScreen, pRect->x, pRect->y, pRect->w, pRect->h);
|
---|
3889 | return rc;
|
---|
3890 | }
|
---|
3891 |
|
---|
3892 |
|
---|
3893 | /*
|
---|
3894 | *
|
---|
3895 | * 3D interface.
|
---|
3896 | *
|
---|
3897 | */
|
---|
3898 |
|
---|
3899 | static DECLCALLBACK(int) vmsvga3dBackQueryCaps(PVGASTATECC pThisCC, SVGA3dDevCapIndex idx3dCaps, uint32_t *pu32Val)
|
---|
3900 | {
|
---|
3901 | PVMSVGA3DSTATE pState = pThisCC->svga.p3dState;
|
---|
3902 | AssertReturn(pState, VERR_INVALID_STATE);
|
---|
3903 |
|
---|
3904 | int rc = VINF_SUCCESS;
|
---|
3905 |
|
---|
3906 | *pu32Val = 0;
|
---|
3907 |
|
---|
3908 | if (idx3dCaps > SVGA3D_DEVCAP_MAX)
|
---|
3909 | {
|
---|
3910 | LogRelMax(16, ("VMSVGA: unsupported SVGA3D_DEVCAP %d\n", idx3dCaps));
|
---|
3911 | return VERR_NOT_SUPPORTED;
|
---|
3912 | }
|
---|
3913 |
|
---|
3914 | D3D_FEATURE_LEVEL const FeatureLevel = pState->pBackend->dxDevice.FeatureLevel;
|
---|
3915 |
|
---|
3916 | /* Most values are taken from:
|
---|
3917 | * https://docs.microsoft.com/en-us/windows/win32/direct3d11/overviews-direct3d-11-devices-downlevel-intro
|
---|
3918 | *
|
---|
3919 | * Shader values are from
|
---|
3920 | * https://docs.microsoft.com/en-us/windows/win32/direct3dhlsl/dx-graphics-hlsl-models
|
---|
3921 | */
|
---|
3922 |
|
---|
3923 | switch (idx3dCaps)
|
---|
3924 | {
|
---|
3925 | case SVGA3D_DEVCAP_3D:
|
---|
3926 | *pu32Val = 1;
|
---|
3927 | break;
|
---|
3928 |
|
---|
3929 | case SVGA3D_DEVCAP_MAX_LIGHTS:
|
---|
3930 | *pu32Val = SVGA3D_NUM_LIGHTS; /* VGPU9. Not applicable to DX11. */
|
---|
3931 | break;
|
---|
3932 |
|
---|
3933 | case SVGA3D_DEVCAP_MAX_TEXTURES:
|
---|
3934 | *pu32Val = SVGA3D_NUM_TEXTURE_UNITS; /* VGPU9. Not applicable to DX11. */
|
---|
3935 | break;
|
---|
3936 |
|
---|
3937 | case SVGA3D_DEVCAP_MAX_CLIP_PLANES:
|
---|
3938 | *pu32Val = SVGA3D_NUM_CLIPPLANES;
|
---|
3939 | break;
|
---|
3940 |
|
---|
3941 | case SVGA3D_DEVCAP_VERTEX_SHADER_VERSION:
|
---|
3942 | if (FeatureLevel >= D3D_FEATURE_LEVEL_10_0)
|
---|
3943 | *pu32Val = SVGA3DVSVERSION_40;
|
---|
3944 | else
|
---|
3945 | *pu32Val = SVGA3DVSVERSION_30;
|
---|
3946 | break;
|
---|
3947 |
|
---|
3948 | case SVGA3D_DEVCAP_VERTEX_SHADER:
|
---|
3949 | *pu32Val = 1;
|
---|
3950 | break;
|
---|
3951 |
|
---|
3952 | case SVGA3D_DEVCAP_FRAGMENT_SHADER_VERSION:
|
---|
3953 | if (FeatureLevel >= D3D_FEATURE_LEVEL_10_0)
|
---|
3954 | *pu32Val = SVGA3DPSVERSION_40;
|
---|
3955 | else
|
---|
3956 | *pu32Val = SVGA3DPSVERSION_30;
|
---|
3957 | break;
|
---|
3958 |
|
---|
3959 | case SVGA3D_DEVCAP_FRAGMENT_SHADER:
|
---|
3960 | *pu32Val = 1;
|
---|
3961 | break;
|
---|
3962 |
|
---|
3963 | case SVGA3D_DEVCAP_MAX_RENDER_TARGETS:
|
---|
3964 | if (FeatureLevel >= D3D_FEATURE_LEVEL_10_0)
|
---|
3965 | *pu32Val = 8;
|
---|
3966 | else
|
---|
3967 | *pu32Val = 4;
|
---|
3968 | break;
|
---|
3969 |
|
---|
3970 | case SVGA3D_DEVCAP_S23E8_TEXTURES:
|
---|
3971 | case SVGA3D_DEVCAP_S10E5_TEXTURES:
|
---|
3972 | /* Must be obsolete by now; surface format caps specify the same thing. */
|
---|
3973 | break;
|
---|
3974 |
|
---|
3975 | case SVGA3D_DEVCAP_MAX_FIXED_VERTEXBLEND:
|
---|
3976 | /* Obsolete */
|
---|
3977 | break;
|
---|
3978 |
|
---|
3979 | /*
|
---|
3980 | * 2. The BUFFER_FORMAT capabilities are deprecated, and they always
|
---|
3981 | * return TRUE. Even on physical hardware that does not support
|
---|
3982 | * these formats natively, the SVGA3D device will provide an emulation
|
---|
3983 | * which should be invisible to the guest OS.
|
---|
3984 | */
|
---|
3985 | case SVGA3D_DEVCAP_D16_BUFFER_FORMAT:
|
---|
3986 | case SVGA3D_DEVCAP_D24S8_BUFFER_FORMAT:
|
---|
3987 | case SVGA3D_DEVCAP_D24X8_BUFFER_FORMAT:
|
---|
3988 | *pu32Val = 1;
|
---|
3989 | break;
|
---|
3990 |
|
---|
3991 | case SVGA3D_DEVCAP_QUERY_TYPES:
|
---|
3992 | /* Obsolete */
|
---|
3993 | break;
|
---|
3994 |
|
---|
3995 | case SVGA3D_DEVCAP_TEXTURE_GRADIENT_SAMPLING:
|
---|
3996 | /* Obsolete */
|
---|
3997 | break;
|
---|
3998 |
|
---|
3999 | case SVGA3D_DEVCAP_MAX_POINT_SIZE:
|
---|
4000 | AssertCompile(sizeof(uint32_t) == sizeof(float));
|
---|
4001 | *(float *)pu32Val = 256.0f; /* VGPU9. Not applicable to DX11. */
|
---|
4002 | break;
|
---|
4003 |
|
---|
4004 | case SVGA3D_DEVCAP_MAX_SHADER_TEXTURES:
|
---|
4005 | /* Obsolete */
|
---|
4006 | break;
|
---|
4007 |
|
---|
4008 | case SVGA3D_DEVCAP_MAX_TEXTURE_WIDTH:
|
---|
4009 | case SVGA3D_DEVCAP_MAX_TEXTURE_HEIGHT:
|
---|
4010 | if (FeatureLevel >= D3D_FEATURE_LEVEL_11_0)
|
---|
4011 | *pu32Val = 16384;
|
---|
4012 | else if (FeatureLevel >= D3D_FEATURE_LEVEL_10_0)
|
---|
4013 | *pu32Val = 8192;
|
---|
4014 | else if (FeatureLevel >= D3D_FEATURE_LEVEL_9_3)
|
---|
4015 | *pu32Val = 4096;
|
---|
4016 | else
|
---|
4017 | *pu32Val = 2048;
|
---|
4018 | break;
|
---|
4019 |
|
---|
4020 | case SVGA3D_DEVCAP_MAX_VOLUME_EXTENT:
|
---|
4021 | if (FeatureLevel >= D3D_FEATURE_LEVEL_10_0)
|
---|
4022 | *pu32Val = 2048;
|
---|
4023 | else
|
---|
4024 | *pu32Val = 256;
|
---|
4025 | break;
|
---|
4026 |
|
---|
4027 | case SVGA3D_DEVCAP_MAX_TEXTURE_REPEAT:
|
---|
4028 | if (FeatureLevel >= D3D_FEATURE_LEVEL_11_0)
|
---|
4029 | *pu32Val = 16384;
|
---|
4030 | else if (FeatureLevel >= D3D_FEATURE_LEVEL_9_3)
|
---|
4031 | *pu32Val = 8192;
|
---|
4032 | else if (FeatureLevel >= D3D_FEATURE_LEVEL_9_2)
|
---|
4033 | *pu32Val = 2048;
|
---|
4034 | else
|
---|
4035 | *pu32Val = 128;
|
---|
4036 | break;
|
---|
4037 |
|
---|
4038 | case SVGA3D_DEVCAP_MAX_TEXTURE_ASPECT_RATIO:
|
---|
4039 | /* Obsolete */
|
---|
4040 | break;
|
---|
4041 |
|
---|
4042 | case SVGA3D_DEVCAP_MAX_TEXTURE_ANISOTROPY:
|
---|
4043 | if (FeatureLevel >= D3D_FEATURE_LEVEL_9_2)
|
---|
4044 | *pu32Val = D3D11_REQ_MAXANISOTROPY;
|
---|
4045 | else
|
---|
4046 | *pu32Val = 2; // D3D_FL9_1_DEFAULT_MAX_ANISOTROPY;
|
---|
4047 | break;
|
---|
4048 |
|
---|
4049 | case SVGA3D_DEVCAP_MAX_PRIMITIVE_COUNT:
|
---|
4050 | if (FeatureLevel >= D3D_FEATURE_LEVEL_10_0)
|
---|
4051 | *pu32Val = UINT32_MAX;
|
---|
4052 | else if (FeatureLevel >= D3D_FEATURE_LEVEL_9_2)
|
---|
4053 | *pu32Val = 1048575; // D3D_FL9_2_IA_PRIMITIVE_MAX_COUNT;
|
---|
4054 | else
|
---|
4055 | *pu32Val = 65535; // D3D_FL9_1_IA_PRIMITIVE_MAX_COUNT;
|
---|
4056 | break;
|
---|
4057 |
|
---|
4058 | case SVGA3D_DEVCAP_MAX_VERTEX_INDEX:
|
---|
4059 | if (FeatureLevel >= D3D_FEATURE_LEVEL_10_0)
|
---|
4060 | *pu32Val = UINT32_MAX;
|
---|
4061 | else if (FeatureLevel >= D3D_FEATURE_LEVEL_9_2)
|
---|
4062 | *pu32Val = 1048575;
|
---|
4063 | else
|
---|
4064 | *pu32Val = 65534;
|
---|
4065 | break;
|
---|
4066 |
|
---|
4067 | case SVGA3D_DEVCAP_MAX_VERTEX_SHADER_INSTRUCTIONS:
|
---|
4068 | if (FeatureLevel >= D3D_FEATURE_LEVEL_10_0)
|
---|
4069 | *pu32Val = UINT32_MAX;
|
---|
4070 | else
|
---|
4071 | *pu32Val = 512;
|
---|
4072 | break;
|
---|
4073 |
|
---|
4074 | case SVGA3D_DEVCAP_MAX_FRAGMENT_SHADER_INSTRUCTIONS:
|
---|
4075 | if (FeatureLevel >= D3D_FEATURE_LEVEL_10_0)
|
---|
4076 | *pu32Val = UINT32_MAX;
|
---|
4077 | else
|
---|
4078 | *pu32Val = 512;
|
---|
4079 | break;
|
---|
4080 |
|
---|
4081 | case SVGA3D_DEVCAP_MAX_VERTEX_SHADER_TEMPS:
|
---|
4082 | if (FeatureLevel >= D3D_FEATURE_LEVEL_10_0)
|
---|
4083 | *pu32Val = 4096;
|
---|
4084 | else
|
---|
4085 | *pu32Val = 32;
|
---|
4086 | break;
|
---|
4087 |
|
---|
4088 | case SVGA3D_DEVCAP_MAX_FRAGMENT_SHADER_TEMPS:
|
---|
4089 | if (FeatureLevel >= D3D_FEATURE_LEVEL_10_0)
|
---|
4090 | *pu32Val = 4096;
|
---|
4091 | else
|
---|
4092 | *pu32Val = 32;
|
---|
4093 | break;
|
---|
4094 |
|
---|
4095 | case SVGA3D_DEVCAP_TEXTURE_OPS:
|
---|
4096 | /* Obsolete */
|
---|
4097 | break;
|
---|
4098 |
|
---|
4099 | case SVGA3D_DEVCAP_SURFACEFMT_X8R8G8B8:
|
---|
4100 | case SVGA3D_DEVCAP_SURFACEFMT_A8R8G8B8:
|
---|
4101 | case SVGA3D_DEVCAP_SURFACEFMT_A2R10G10B10:
|
---|
4102 | case SVGA3D_DEVCAP_SURFACEFMT_X1R5G5B5:
|
---|
4103 | case SVGA3D_DEVCAP_SURFACEFMT_A1R5G5B5:
|
---|
4104 | case SVGA3D_DEVCAP_SURFACEFMT_A4R4G4B4:
|
---|
4105 | case SVGA3D_DEVCAP_SURFACEFMT_R5G6B5:
|
---|
4106 | case SVGA3D_DEVCAP_SURFACEFMT_LUMINANCE16:
|
---|
4107 | case SVGA3D_DEVCAP_SURFACEFMT_LUMINANCE8_ALPHA8:
|
---|
4108 | case SVGA3D_DEVCAP_SURFACEFMT_ALPHA8:
|
---|
4109 | case SVGA3D_DEVCAP_SURFACEFMT_LUMINANCE8:
|
---|
4110 | case SVGA3D_DEVCAP_SURFACEFMT_Z_D16:
|
---|
4111 | case SVGA3D_DEVCAP_SURFACEFMT_Z_D24S8:
|
---|
4112 | case SVGA3D_DEVCAP_SURFACEFMT_Z_D24X8:
|
---|
4113 | case SVGA3D_DEVCAP_SURFACEFMT_DXT1:
|
---|
4114 | case SVGA3D_DEVCAP_SURFACEFMT_DXT2:
|
---|
4115 | case SVGA3D_DEVCAP_SURFACEFMT_DXT3:
|
---|
4116 | case SVGA3D_DEVCAP_SURFACEFMT_DXT4:
|
---|
4117 | case SVGA3D_DEVCAP_SURFACEFMT_DXT5:
|
---|
4118 | case SVGA3D_DEVCAP_SURFACEFMT_BUMPX8L8V8U8:
|
---|
4119 | case SVGA3D_DEVCAP_SURFACEFMT_A2W10V10U10:
|
---|
4120 | case SVGA3D_DEVCAP_SURFACEFMT_BUMPU8V8:
|
---|
4121 | case SVGA3D_DEVCAP_SURFACEFMT_Q8W8V8U8:
|
---|
4122 | case SVGA3D_DEVCAP_SURFACEFMT_CxV8U8:
|
---|
4123 | case SVGA3D_DEVCAP_SURFACEFMT_R_S10E5:
|
---|
4124 | case SVGA3D_DEVCAP_SURFACEFMT_R_S23E8:
|
---|
4125 | case SVGA3D_DEVCAP_SURFACEFMT_RG_S10E5:
|
---|
4126 | case SVGA3D_DEVCAP_SURFACEFMT_RG_S23E8:
|
---|
4127 | case SVGA3D_DEVCAP_SURFACEFMT_ARGB_S10E5:
|
---|
4128 | case SVGA3D_DEVCAP_SURFACEFMT_ARGB_S23E8:
|
---|
4129 | case SVGA3D_DEVCAP_SURFACEFMT_V16U16:
|
---|
4130 | case SVGA3D_DEVCAP_SURFACEFMT_G16R16:
|
---|
4131 | case SVGA3D_DEVCAP_SURFACEFMT_A16B16G16R16:
|
---|
4132 | case SVGA3D_DEVCAP_SURFACEFMT_UYVY:
|
---|
4133 | case SVGA3D_DEVCAP_SURFACEFMT_YUY2:
|
---|
4134 | case SVGA3D_DEVCAP_SURFACEFMT_NV12:
|
---|
4135 | case SVGA3D_DEVCAP_DEAD10: /* SVGA3D_DEVCAP_SURFACEFMT_AYUV */
|
---|
4136 | case SVGA3D_DEVCAP_SURFACEFMT_Z_DF16:
|
---|
4137 | case SVGA3D_DEVCAP_SURFACEFMT_Z_DF24:
|
---|
4138 | case SVGA3D_DEVCAP_SURFACEFMT_Z_D24S8_INT:
|
---|
4139 | case SVGA3D_DEVCAP_SURFACEFMT_ATI1:
|
---|
4140 | case SVGA3D_DEVCAP_SURFACEFMT_ATI2:
|
---|
4141 | case SVGA3D_DEVCAP_SURFACEFMT_YV12:
|
---|
4142 | {
|
---|
4143 | SVGA3dSurfaceFormat const enmFormat = vmsvgaDXDevCapSurfaceFmt2Format(idx3dCaps);
|
---|
4144 | rc = vmsvgaDXCheckFormatSupportPreDX(pState, enmFormat, pu32Val);
|
---|
4145 | break;
|
---|
4146 | }
|
---|
4147 |
|
---|
4148 | case SVGA3D_DEVCAP_MISSING62:
|
---|
4149 | /* Unused */
|
---|
4150 | break;
|
---|
4151 |
|
---|
4152 | case SVGA3D_DEVCAP_MAX_VERTEX_SHADER_TEXTURES:
|
---|
4153 | /* Obsolete */
|
---|
4154 | break;
|
---|
4155 |
|
---|
4156 | case SVGA3D_DEVCAP_MAX_SIMULTANEOUS_RENDER_TARGETS:
|
---|
4157 | if (FeatureLevel >= D3D_FEATURE_LEVEL_10_0)
|
---|
4158 | *pu32Val = 8;
|
---|
4159 | else if (FeatureLevel >= D3D_FEATURE_LEVEL_9_3)
|
---|
4160 | *pu32Val = 4; // D3D_FL9_3_SIMULTANEOUS_RENDER_TARGET_COUNT
|
---|
4161 | else
|
---|
4162 | *pu32Val = 1; // D3D_FL9_1_SIMULTANEOUS_RENDER_TARGET_COUNT
|
---|
4163 | break;
|
---|
4164 |
|
---|
4165 | case SVGA3D_DEVCAP_DEAD4: /* SVGA3D_DEVCAP_MULTISAMPLE_NONMASKABLESAMPLES */
|
---|
4166 | case SVGA3D_DEVCAP_DEAD5: /* SVGA3D_DEVCAP_MULTISAMPLE_MASKABLESAMPLES */
|
---|
4167 | *pu32Val = (1 << (2-1)) | (1 << (4-1)) | (1 << (8-1)); /* 2x, 4x, 8x */
|
---|
4168 | break;
|
---|
4169 |
|
---|
4170 | case SVGA3D_DEVCAP_DEAD7: /* SVGA3D_DEVCAP_ALPHATOCOVERAGE */
|
---|
4171 | /* Obsolete */
|
---|
4172 | break;
|
---|
4173 |
|
---|
4174 | case SVGA3D_DEVCAP_DEAD6: /* SVGA3D_DEVCAP_SUPERSAMPLE */
|
---|
4175 | /* Obsolete */
|
---|
4176 | break;
|
---|
4177 |
|
---|
4178 | case SVGA3D_DEVCAP_AUTOGENMIPMAPS:
|
---|
4179 | *pu32Val = 1;
|
---|
4180 | break;
|
---|
4181 |
|
---|
4182 | case SVGA3D_DEVCAP_MAX_CONTEXT_IDS:
|
---|
4183 | *pu32Val = SVGA3D_MAX_CONTEXT_IDS;
|
---|
4184 | break;
|
---|
4185 |
|
---|
4186 | case SVGA3D_DEVCAP_MAX_SURFACE_IDS:
|
---|
4187 | *pu32Val = SVGA3D_MAX_SURFACE_IDS;
|
---|
4188 | break;
|
---|
4189 |
|
---|
4190 | case SVGA3D_DEVCAP_DEAD1:
|
---|
4191 | /* Obsolete */
|
---|
4192 | break;
|
---|
4193 |
|
---|
4194 | case SVGA3D_DEVCAP_DEAD8: /* SVGA3D_DEVCAP_VIDEO_DECODE */
|
---|
4195 | /* Obsolete */
|
---|
4196 | break;
|
---|
4197 |
|
---|
4198 | case SVGA3D_DEVCAP_DEAD9: /* SVGA3D_DEVCAP_VIDEO_PROCESS */
|
---|
4199 | /* Obsolete */
|
---|
4200 | break;
|
---|
4201 |
|
---|
4202 | case SVGA3D_DEVCAP_LINE_AA:
|
---|
4203 | *pu32Val = 1;
|
---|
4204 | break;
|
---|
4205 |
|
---|
4206 | case SVGA3D_DEVCAP_LINE_STIPPLE:
|
---|
4207 | *pu32Val = 0; /* DX11 does not seem to support this directly. */
|
---|
4208 | break;
|
---|
4209 |
|
---|
4210 | case SVGA3D_DEVCAP_MAX_LINE_WIDTH:
|
---|
4211 | AssertCompile(sizeof(uint32_t) == sizeof(float));
|
---|
4212 | *(float *)pu32Val = 1.0f;
|
---|
4213 | break;
|
---|
4214 |
|
---|
4215 | case SVGA3D_DEVCAP_MAX_AA_LINE_WIDTH:
|
---|
4216 | AssertCompile(sizeof(uint32_t) == sizeof(float));
|
---|
4217 | *(float *)pu32Val = 1.0f;
|
---|
4218 | break;
|
---|
4219 |
|
---|
4220 | case SVGA3D_DEVCAP_DEAD3: /* Old SVGA3D_DEVCAP_LOGICOPS */
|
---|
4221 | /* Deprecated. */
|
---|
4222 | AssertCompile(SVGA3D_DEVCAP_DEAD3 == 92); /* Newer SVGA headers redefine this. */
|
---|
4223 | break;
|
---|
4224 |
|
---|
4225 | case SVGA3D_DEVCAP_TS_COLOR_KEY:
|
---|
4226 | *pu32Val = 0; /* DX11 does not seem to support this directly. */
|
---|
4227 | break;
|
---|
4228 |
|
---|
4229 | case SVGA3D_DEVCAP_DEAD2:
|
---|
4230 | break;
|
---|
4231 |
|
---|
4232 | case SVGA3D_DEVCAP_DXCONTEXT:
|
---|
4233 | *pu32Val = 1;
|
---|
4234 | break;
|
---|
4235 |
|
---|
4236 | case SVGA3D_DEVCAP_DEAD11: /* SVGA3D_DEVCAP_MAX_TEXTURE_ARRAY_SIZE */
|
---|
4237 | *pu32Val = D3D11_REQ_TEXTURE2D_ARRAY_AXIS_DIMENSION;
|
---|
4238 | break;
|
---|
4239 |
|
---|
4240 | case SVGA3D_DEVCAP_DX_MAX_VERTEXBUFFERS:
|
---|
4241 | *pu32Val = D3D11_IA_VERTEX_INPUT_RESOURCE_SLOT_COUNT;
|
---|
4242 | break;
|
---|
4243 |
|
---|
4244 | case SVGA3D_DEVCAP_DX_MAX_CONSTANT_BUFFERS:
|
---|
4245 | *pu32Val = D3D11_COMMONSHADER_CONSTANT_BUFFER_HW_SLOT_COUNT;
|
---|
4246 | break;
|
---|
4247 |
|
---|
4248 | case SVGA3D_DEVCAP_DX_PROVOKING_VERTEX:
|
---|
4249 | *pu32Val = 0; /* boolean */
|
---|
4250 | break;
|
---|
4251 |
|
---|
4252 | case SVGA3D_DEVCAP_DXFMT_X8R8G8B8:
|
---|
4253 | case SVGA3D_DEVCAP_DXFMT_A8R8G8B8:
|
---|
4254 | case SVGA3D_DEVCAP_DXFMT_R5G6B5:
|
---|
4255 | case SVGA3D_DEVCAP_DXFMT_X1R5G5B5:
|
---|
4256 | case SVGA3D_DEVCAP_DXFMT_A1R5G5B5:
|
---|
4257 | case SVGA3D_DEVCAP_DXFMT_A4R4G4B4:
|
---|
4258 | case SVGA3D_DEVCAP_DXFMT_Z_D32:
|
---|
4259 | case SVGA3D_DEVCAP_DXFMT_Z_D16:
|
---|
4260 | case SVGA3D_DEVCAP_DXFMT_Z_D24S8:
|
---|
4261 | case SVGA3D_DEVCAP_DXFMT_Z_D15S1:
|
---|
4262 | case SVGA3D_DEVCAP_DXFMT_LUMINANCE8:
|
---|
4263 | case SVGA3D_DEVCAP_DXFMT_LUMINANCE4_ALPHA4:
|
---|
4264 | case SVGA3D_DEVCAP_DXFMT_LUMINANCE16:
|
---|
4265 | case SVGA3D_DEVCAP_DXFMT_LUMINANCE8_ALPHA8:
|
---|
4266 | case SVGA3D_DEVCAP_DXFMT_DXT1:
|
---|
4267 | case SVGA3D_DEVCAP_DXFMT_DXT2:
|
---|
4268 | case SVGA3D_DEVCAP_DXFMT_DXT3:
|
---|
4269 | case SVGA3D_DEVCAP_DXFMT_DXT4:
|
---|
4270 | case SVGA3D_DEVCAP_DXFMT_DXT5:
|
---|
4271 | case SVGA3D_DEVCAP_DXFMT_BUMPU8V8:
|
---|
4272 | case SVGA3D_DEVCAP_DXFMT_BUMPL6V5U5:
|
---|
4273 | case SVGA3D_DEVCAP_DXFMT_BUMPX8L8V8U8:
|
---|
4274 | case SVGA3D_DEVCAP_DXFMT_FORMAT_DEAD1:
|
---|
4275 | case SVGA3D_DEVCAP_DXFMT_ARGB_S10E5:
|
---|
4276 | case SVGA3D_DEVCAP_DXFMT_ARGB_S23E8:
|
---|
4277 | case SVGA3D_DEVCAP_DXFMT_A2R10G10B10:
|
---|
4278 | case SVGA3D_DEVCAP_DXFMT_V8U8:
|
---|
4279 | case SVGA3D_DEVCAP_DXFMT_Q8W8V8U8:
|
---|
4280 | case SVGA3D_DEVCAP_DXFMT_CxV8U8:
|
---|
4281 | case SVGA3D_DEVCAP_DXFMT_X8L8V8U8:
|
---|
4282 | case SVGA3D_DEVCAP_DXFMT_A2W10V10U10:
|
---|
4283 | case SVGA3D_DEVCAP_DXFMT_ALPHA8:
|
---|
4284 | case SVGA3D_DEVCAP_DXFMT_R_S10E5:
|
---|
4285 | case SVGA3D_DEVCAP_DXFMT_R_S23E8:
|
---|
4286 | case SVGA3D_DEVCAP_DXFMT_RG_S10E5:
|
---|
4287 | case SVGA3D_DEVCAP_DXFMT_RG_S23E8:
|
---|
4288 | case SVGA3D_DEVCAP_DXFMT_BUFFER:
|
---|
4289 | case SVGA3D_DEVCAP_DXFMT_Z_D24X8:
|
---|
4290 | case SVGA3D_DEVCAP_DXFMT_V16U16:
|
---|
4291 | case SVGA3D_DEVCAP_DXFMT_G16R16:
|
---|
4292 | case SVGA3D_DEVCAP_DXFMT_A16B16G16R16:
|
---|
4293 | case SVGA3D_DEVCAP_DXFMT_UYVY:
|
---|
4294 | case SVGA3D_DEVCAP_DXFMT_YUY2:
|
---|
4295 | case SVGA3D_DEVCAP_DXFMT_NV12:
|
---|
4296 | case SVGA3D_DEVCAP_DXFMT_FORMAT_DEAD2: /* SVGA3D_DEVCAP_DXFMT_AYUV */
|
---|
4297 | case SVGA3D_DEVCAP_DXFMT_R32G32B32A32_TYPELESS:
|
---|
4298 | case SVGA3D_DEVCAP_DXFMT_R32G32B32A32_UINT:
|
---|
4299 | case SVGA3D_DEVCAP_DXFMT_R32G32B32A32_SINT:
|
---|
4300 | case SVGA3D_DEVCAP_DXFMT_R32G32B32_TYPELESS:
|
---|
4301 | case SVGA3D_DEVCAP_DXFMT_R32G32B32_FLOAT:
|
---|
4302 | case SVGA3D_DEVCAP_DXFMT_R32G32B32_UINT:
|
---|
4303 | case SVGA3D_DEVCAP_DXFMT_R32G32B32_SINT:
|
---|
4304 | case SVGA3D_DEVCAP_DXFMT_R16G16B16A16_TYPELESS:
|
---|
4305 | case SVGA3D_DEVCAP_DXFMT_R16G16B16A16_UINT:
|
---|
4306 | case SVGA3D_DEVCAP_DXFMT_R16G16B16A16_SNORM:
|
---|
4307 | case SVGA3D_DEVCAP_DXFMT_R16G16B16A16_SINT:
|
---|
4308 | case SVGA3D_DEVCAP_DXFMT_R32G32_TYPELESS:
|
---|
4309 | case SVGA3D_DEVCAP_DXFMT_R32G32_UINT:
|
---|
4310 | case SVGA3D_DEVCAP_DXFMT_R32G32_SINT:
|
---|
4311 | case SVGA3D_DEVCAP_DXFMT_R32G8X24_TYPELESS:
|
---|
4312 | case SVGA3D_DEVCAP_DXFMT_D32_FLOAT_S8X24_UINT:
|
---|
4313 | case SVGA3D_DEVCAP_DXFMT_R32_FLOAT_X8X24:
|
---|
4314 | case SVGA3D_DEVCAP_DXFMT_X32_G8X24_UINT:
|
---|
4315 | case SVGA3D_DEVCAP_DXFMT_R10G10B10A2_TYPELESS:
|
---|
4316 | case SVGA3D_DEVCAP_DXFMT_R10G10B10A2_UINT:
|
---|
4317 | case SVGA3D_DEVCAP_DXFMT_R11G11B10_FLOAT:
|
---|
4318 | case SVGA3D_DEVCAP_DXFMT_R8G8B8A8_TYPELESS:
|
---|
4319 | case SVGA3D_DEVCAP_DXFMT_R8G8B8A8_UNORM:
|
---|
4320 | case SVGA3D_DEVCAP_DXFMT_R8G8B8A8_UNORM_SRGB:
|
---|
4321 | case SVGA3D_DEVCAP_DXFMT_R8G8B8A8_UINT:
|
---|
4322 | case SVGA3D_DEVCAP_DXFMT_R8G8B8A8_SINT:
|
---|
4323 | case SVGA3D_DEVCAP_DXFMT_R16G16_TYPELESS:
|
---|
4324 | case SVGA3D_DEVCAP_DXFMT_R16G16_UINT:
|
---|
4325 | case SVGA3D_DEVCAP_DXFMT_R16G16_SINT:
|
---|
4326 | case SVGA3D_DEVCAP_DXFMT_R32_TYPELESS:
|
---|
4327 | case SVGA3D_DEVCAP_DXFMT_D32_FLOAT:
|
---|
4328 | case SVGA3D_DEVCAP_DXFMT_R32_UINT:
|
---|
4329 | case SVGA3D_DEVCAP_DXFMT_R32_SINT:
|
---|
4330 | case SVGA3D_DEVCAP_DXFMT_R24G8_TYPELESS:
|
---|
4331 | case SVGA3D_DEVCAP_DXFMT_D24_UNORM_S8_UINT:
|
---|
4332 | case SVGA3D_DEVCAP_DXFMT_R24_UNORM_X8:
|
---|
4333 | case SVGA3D_DEVCAP_DXFMT_X24_G8_UINT:
|
---|
4334 | case SVGA3D_DEVCAP_DXFMT_R8G8_TYPELESS:
|
---|
4335 | case SVGA3D_DEVCAP_DXFMT_R8G8_UNORM:
|
---|
4336 | case SVGA3D_DEVCAP_DXFMT_R8G8_UINT:
|
---|
4337 | case SVGA3D_DEVCAP_DXFMT_R8G8_SINT:
|
---|
4338 | case SVGA3D_DEVCAP_DXFMT_R16_TYPELESS:
|
---|
4339 | case SVGA3D_DEVCAP_DXFMT_R16_UNORM:
|
---|
4340 | case SVGA3D_DEVCAP_DXFMT_R16_UINT:
|
---|
4341 | case SVGA3D_DEVCAP_DXFMT_R16_SNORM:
|
---|
4342 | case SVGA3D_DEVCAP_DXFMT_R16_SINT:
|
---|
4343 | case SVGA3D_DEVCAP_DXFMT_R8_TYPELESS:
|
---|
4344 | case SVGA3D_DEVCAP_DXFMT_R8_UNORM:
|
---|
4345 | case SVGA3D_DEVCAP_DXFMT_R8_UINT:
|
---|
4346 | case SVGA3D_DEVCAP_DXFMT_R8_SNORM:
|
---|
4347 | case SVGA3D_DEVCAP_DXFMT_R8_SINT:
|
---|
4348 | case SVGA3D_DEVCAP_DXFMT_P8:
|
---|
4349 | case SVGA3D_DEVCAP_DXFMT_R9G9B9E5_SHAREDEXP:
|
---|
4350 | case SVGA3D_DEVCAP_DXFMT_R8G8_B8G8_UNORM:
|
---|
4351 | case SVGA3D_DEVCAP_DXFMT_G8R8_G8B8_UNORM:
|
---|
4352 | case SVGA3D_DEVCAP_DXFMT_BC1_TYPELESS:
|
---|
4353 | case SVGA3D_DEVCAP_DXFMT_BC1_UNORM_SRGB:
|
---|
4354 | case SVGA3D_DEVCAP_DXFMT_BC2_TYPELESS:
|
---|
4355 | case SVGA3D_DEVCAP_DXFMT_BC2_UNORM_SRGB:
|
---|
4356 | case SVGA3D_DEVCAP_DXFMT_BC3_TYPELESS:
|
---|
4357 | case SVGA3D_DEVCAP_DXFMT_BC3_UNORM_SRGB:
|
---|
4358 | case SVGA3D_DEVCAP_DXFMT_BC4_TYPELESS:
|
---|
4359 | case SVGA3D_DEVCAP_DXFMT_ATI1:
|
---|
4360 | case SVGA3D_DEVCAP_DXFMT_BC4_SNORM:
|
---|
4361 | case SVGA3D_DEVCAP_DXFMT_BC5_TYPELESS:
|
---|
4362 | case SVGA3D_DEVCAP_DXFMT_ATI2:
|
---|
4363 | case SVGA3D_DEVCAP_DXFMT_BC5_SNORM:
|
---|
4364 | case SVGA3D_DEVCAP_DXFMT_R10G10B10_XR_BIAS_A2_UNORM:
|
---|
4365 | case SVGA3D_DEVCAP_DXFMT_B8G8R8A8_TYPELESS:
|
---|
4366 | case SVGA3D_DEVCAP_DXFMT_B8G8R8A8_UNORM_SRGB:
|
---|
4367 | case SVGA3D_DEVCAP_DXFMT_B8G8R8X8_TYPELESS:
|
---|
4368 | case SVGA3D_DEVCAP_DXFMT_B8G8R8X8_UNORM_SRGB:
|
---|
4369 | case SVGA3D_DEVCAP_DXFMT_Z_DF16:
|
---|
4370 | case SVGA3D_DEVCAP_DXFMT_Z_DF24:
|
---|
4371 | case SVGA3D_DEVCAP_DXFMT_Z_D24S8_INT:
|
---|
4372 | case SVGA3D_DEVCAP_DXFMT_YV12:
|
---|
4373 | case SVGA3D_DEVCAP_DXFMT_R32G32B32A32_FLOAT:
|
---|
4374 | case SVGA3D_DEVCAP_DXFMT_R16G16B16A16_FLOAT:
|
---|
4375 | case SVGA3D_DEVCAP_DXFMT_R16G16B16A16_UNORM:
|
---|
4376 | case SVGA3D_DEVCAP_DXFMT_R32G32_FLOAT:
|
---|
4377 | case SVGA3D_DEVCAP_DXFMT_R10G10B10A2_UNORM:
|
---|
4378 | case SVGA3D_DEVCAP_DXFMT_R8G8B8A8_SNORM:
|
---|
4379 | case SVGA3D_DEVCAP_DXFMT_R16G16_FLOAT:
|
---|
4380 | case SVGA3D_DEVCAP_DXFMT_R16G16_UNORM:
|
---|
4381 | case SVGA3D_DEVCAP_DXFMT_R16G16_SNORM:
|
---|
4382 | case SVGA3D_DEVCAP_DXFMT_R32_FLOAT:
|
---|
4383 | case SVGA3D_DEVCAP_DXFMT_R8G8_SNORM:
|
---|
4384 | case SVGA3D_DEVCAP_DXFMT_R16_FLOAT:
|
---|
4385 | case SVGA3D_DEVCAP_DXFMT_D16_UNORM:
|
---|
4386 | case SVGA3D_DEVCAP_DXFMT_A8_UNORM:
|
---|
4387 | case SVGA3D_DEVCAP_DXFMT_BC1_UNORM:
|
---|
4388 | case SVGA3D_DEVCAP_DXFMT_BC2_UNORM:
|
---|
4389 | case SVGA3D_DEVCAP_DXFMT_BC3_UNORM:
|
---|
4390 | case SVGA3D_DEVCAP_DXFMT_B5G6R5_UNORM:
|
---|
4391 | case SVGA3D_DEVCAP_DXFMT_B5G5R5A1_UNORM:
|
---|
4392 | case SVGA3D_DEVCAP_DXFMT_B8G8R8A8_UNORM:
|
---|
4393 | case SVGA3D_DEVCAP_DXFMT_B8G8R8X8_UNORM:
|
---|
4394 | case SVGA3D_DEVCAP_DXFMT_BC4_UNORM:
|
---|
4395 | case SVGA3D_DEVCAP_DXFMT_BC5_UNORM:
|
---|
4396 | case SVGA3D_DEVCAP_DXFMT_BC6H_TYPELESS:
|
---|
4397 | case SVGA3D_DEVCAP_DXFMT_BC6H_UF16:
|
---|
4398 | case SVGA3D_DEVCAP_DXFMT_BC6H_SF16:
|
---|
4399 | case SVGA3D_DEVCAP_DXFMT_BC7_TYPELESS:
|
---|
4400 | case SVGA3D_DEVCAP_DXFMT_BC7_UNORM:
|
---|
4401 | case SVGA3D_DEVCAP_DXFMT_BC7_UNORM_SRGB:
|
---|
4402 | {
|
---|
4403 | SVGA3dSurfaceFormat const enmFormat = vmsvgaDXDevCapDxfmt2Format(idx3dCaps);
|
---|
4404 | rc = vmsvgaDXCheckFormatSupport(pState, enmFormat, pu32Val);
|
---|
4405 | break;
|
---|
4406 | }
|
---|
4407 |
|
---|
4408 | case SVGA3D_DEVCAP_SM41:
|
---|
4409 | *pu32Val = 1; /* boolean */
|
---|
4410 | break;
|
---|
4411 |
|
---|
4412 | case SVGA3D_DEVCAP_MULTISAMPLE_2X:
|
---|
4413 | *pu32Val = 0; /* boolean */
|
---|
4414 | break;
|
---|
4415 |
|
---|
4416 | case SVGA3D_DEVCAP_MULTISAMPLE_4X:
|
---|
4417 | *pu32Val = 0; /* boolean */
|
---|
4418 | break;
|
---|
4419 |
|
---|
4420 | case SVGA3D_DEVCAP_MS_FULL_QUALITY:
|
---|
4421 | *pu32Val = 0; /* boolean */
|
---|
4422 | break;
|
---|
4423 |
|
---|
4424 | case SVGA3D_DEVCAP_LOGICOPS:
|
---|
4425 | AssertCompile(SVGA3D_DEVCAP_LOGICOPS == 248);
|
---|
4426 | *pu32Val = 0; /* boolean */
|
---|
4427 | break;
|
---|
4428 |
|
---|
4429 | case SVGA3D_DEVCAP_LOGIC_BLENDOPS:
|
---|
4430 | *pu32Val = 0; /* boolean */
|
---|
4431 | break;
|
---|
4432 |
|
---|
4433 | case SVGA3D_DEVCAP_RESERVED_1:
|
---|
4434 | break;
|
---|
4435 |
|
---|
4436 | case SVGA3D_DEVCAP_RESERVED_2:
|
---|
4437 | break;
|
---|
4438 |
|
---|
4439 | case SVGA3D_DEVCAP_SM5:
|
---|
4440 | *pu32Val = 1; /* boolean */
|
---|
4441 | break;
|
---|
4442 |
|
---|
4443 | case SVGA3D_DEVCAP_MULTISAMPLE_8X:
|
---|
4444 | *pu32Val = 0; /* boolean */
|
---|
4445 | break;
|
---|
4446 |
|
---|
4447 | case SVGA3D_DEVCAP_MAX:
|
---|
4448 | case SVGA3D_DEVCAP_INVALID:
|
---|
4449 | rc = VERR_NOT_SUPPORTED;
|
---|
4450 | break;
|
---|
4451 | }
|
---|
4452 |
|
---|
4453 | return rc;
|
---|
4454 | }
|
---|
4455 |
|
---|
4456 |
|
---|
4457 | static DECLCALLBACK(int) vmsvga3dBackChangeMode(PVGASTATECC pThisCC)
|
---|
4458 | {
|
---|
4459 | PVMSVGA3DSTATE pState = pThisCC->svga.p3dState;
|
---|
4460 | AssertReturn(pState, VERR_INVALID_STATE);
|
---|
4461 |
|
---|
4462 | return VINF_SUCCESS;
|
---|
4463 | }
|
---|
4464 |
|
---|
4465 |
|
---|
4466 | static DECLCALLBACK(int) vmsvga3dBackSurfaceCopy(PVGASTATECC pThisCC, SVGA3dSurfaceImageId dest, SVGA3dSurfaceImageId src,
|
---|
4467 | uint32_t cCopyBoxes, SVGA3dCopyBox *pBox)
|
---|
4468 | {
|
---|
4469 | RT_NOREF(cCopyBoxes, pBox);
|
---|
4470 |
|
---|
4471 | LogFunc(("src sid %d -> dst sid %d\n", src.sid, dest.sid));
|
---|
4472 |
|
---|
4473 | PVMSVGA3DSTATE pState = pThisCC->svga.p3dState;
|
---|
4474 | AssertReturn(pState, VERR_INVALID_STATE);
|
---|
4475 |
|
---|
4476 | PVMSVGA3DBACKEND pBackend = pState->pBackend;
|
---|
4477 |
|
---|
4478 | PVMSVGA3DSURFACE pSrcSurface;
|
---|
4479 | int rc = vmsvga3dSurfaceFromSid(pThisCC->svga.p3dState, src.sid, &pSrcSurface);
|
---|
4480 | AssertRCReturn(rc, rc);
|
---|
4481 |
|
---|
4482 | PVMSVGA3DSURFACE pDstSurface;
|
---|
4483 | rc = vmsvga3dSurfaceFromSid(pThisCC->svga.p3dState, dest.sid, &pDstSurface);
|
---|
4484 | AssertRCReturn(rc, rc);
|
---|
4485 |
|
---|
4486 | LogFunc(("src%s cid %d -> dst%s cid %d\n",
|
---|
4487 | pSrcSurface->pBackendSurface ? "" : " sysmem",
|
---|
4488 | pSrcSurface ? pSrcSurface->idAssociatedContext : SVGA_ID_INVALID,
|
---|
4489 | pDstSurface->pBackendSurface ? "" : " sysmem",
|
---|
4490 | pDstSurface ? pDstSurface->idAssociatedContext : SVGA_ID_INVALID));
|
---|
4491 |
|
---|
4492 | //DXDEVICE *pDevice = dxDeviceFromContext(pThisCC->svga.p3dState, pDXContext);
|
---|
4493 | //AssertReturn(pDevice->pDevice, VERR_INVALID_STATE);
|
---|
4494 |
|
---|
4495 | if (pSrcSurface->pBackendSurface)
|
---|
4496 | {
|
---|
4497 | if (pDstSurface->pBackendSurface == NULL)
|
---|
4498 | {
|
---|
4499 | /* Create the target if it can be used as a device context shared resource (render or screen target). */
|
---|
4500 | if (pBackend->fSingleDevice || dxIsSurfaceShareable(pDstSurface))
|
---|
4501 | {
|
---|
4502 | rc = vmsvga3dBackSurfaceCreateTexture(pThisCC, NULL, pDstSurface);
|
---|
4503 | AssertRCReturn(rc, rc);
|
---|
4504 | }
|
---|
4505 | }
|
---|
4506 |
|
---|
4507 | if (pDstSurface->pBackendSurface)
|
---|
4508 | {
|
---|
4509 | /* Surface -> Surface. */
|
---|
4510 | /* Expect both of them to be shared surfaces created by the backend context. */
|
---|
4511 | Assert(pSrcSurface->idAssociatedContext == DX_CID_BACKEND && pDstSurface->idAssociatedContext == DX_CID_BACKEND);
|
---|
4512 |
|
---|
4513 | /* Wait for the source surface to finish drawing. */
|
---|
4514 | dxSurfaceWait(pState, pSrcSurface, DX_CID_BACKEND);
|
---|
4515 |
|
---|
4516 | DXDEVICE *pDXDevice = &pBackend->dxDevice;
|
---|
4517 |
|
---|
4518 | /* Clip the box. */
|
---|
4519 | PVMSVGA3DMIPMAPLEVEL pSrcMipLevel;
|
---|
4520 | rc = vmsvga3dMipmapLevel(pSrcSurface, src.face, src.mipmap, &pSrcMipLevel);
|
---|
4521 | ASSERT_GUEST_RETURN(RT_SUCCESS(rc), rc);
|
---|
4522 |
|
---|
4523 | PVMSVGA3DMIPMAPLEVEL pDstMipLevel;
|
---|
4524 | rc = vmsvga3dMipmapLevel(pDstSurface, dest.face, dest.mipmap, &pDstMipLevel);
|
---|
4525 | ASSERT_GUEST_RETURN(RT_SUCCESS(rc), rc);
|
---|
4526 |
|
---|
4527 | SVGA3dCopyBox clipBox = *pBox;
|
---|
4528 | vmsvgaR3ClipCopyBox(&pSrcMipLevel->mipmapSize, &pDstMipLevel->mipmapSize, &clipBox);
|
---|
4529 |
|
---|
4530 | UINT DstSubresource = vmsvga3dCalcSubresource(dest.mipmap, dest.face, pDstSurface->cLevels);
|
---|
4531 | UINT DstX = clipBox.x;
|
---|
4532 | UINT DstY = clipBox.y;
|
---|
4533 | UINT DstZ = clipBox.z;
|
---|
4534 |
|
---|
4535 | UINT SrcSubresource = vmsvga3dCalcSubresource(src.mipmap, src.face, pSrcSurface->cLevels);
|
---|
4536 | D3D11_BOX SrcBox;
|
---|
4537 | SrcBox.left = clipBox.srcx;
|
---|
4538 | SrcBox.top = clipBox.srcy;
|
---|
4539 | SrcBox.front = clipBox.srcz;
|
---|
4540 | SrcBox.right = clipBox.srcx + clipBox.w;
|
---|
4541 | SrcBox.bottom = clipBox.srcy + clipBox.h;
|
---|
4542 | SrcBox.back = clipBox.srcz + clipBox.d;
|
---|
4543 |
|
---|
4544 | Assert(cCopyBoxes == 1); /** @todo */
|
---|
4545 |
|
---|
4546 | ID3D11Resource *pDstResource;
|
---|
4547 | ID3D11Resource *pSrcResource;
|
---|
4548 | pDstResource = dxResource(pState, pDstSurface, NULL);
|
---|
4549 | pSrcResource = dxResource(pState, pSrcSurface, NULL);
|
---|
4550 |
|
---|
4551 | pDXDevice->pImmediateContext->CopySubresourceRegion(pDstResource, DstSubresource, DstX, DstY, DstZ,
|
---|
4552 | pSrcResource, SrcSubresource, &SrcBox);
|
---|
4553 |
|
---|
4554 | pDstSurface->pBackendSurface->cidDrawing = DX_CID_BACKEND;
|
---|
4555 | }
|
---|
4556 | else
|
---|
4557 | {
|
---|
4558 | /* Surface -> Memory. */
|
---|
4559 | AssertFailed(); /** @todo implement */
|
---|
4560 | }
|
---|
4561 | }
|
---|
4562 | else
|
---|
4563 | {
|
---|
4564 | /* Memory -> Surface. */
|
---|
4565 | AssertFailed(); /** @todo implement */
|
---|
4566 | }
|
---|
4567 |
|
---|
4568 | return rc;
|
---|
4569 | }
|
---|
4570 |
|
---|
4571 |
|
---|
4572 | static DECLCALLBACK(void) vmsvga3dBackUpdateHostScreenViewport(PVGASTATECC pThisCC, uint32_t idScreen, VMSVGAVIEWPORT const *pOldViewport)
|
---|
4573 | {
|
---|
4574 | RT_NOREF(pThisCC, idScreen, pOldViewport);
|
---|
4575 | /** @todo Scroll the screen content without requiring the guest to redraw. */
|
---|
4576 | }
|
---|
4577 |
|
---|
4578 |
|
---|
4579 | static DECLCALLBACK(int) vmsvga3dBackSurfaceUpdateHeapBuffers(PVGASTATECC pThisCC, PVMSVGA3DSURFACE pSurface)
|
---|
4580 | {
|
---|
4581 | /** @todo */
|
---|
4582 | RT_NOREF(pThisCC, pSurface);
|
---|
4583 | return VERR_NOT_IMPLEMENTED;
|
---|
4584 | }
|
---|
4585 |
|
---|
4586 |
|
---|
4587 | /*
|
---|
4588 | *
|
---|
4589 | * VGPU9 callbacks. Not implemented.
|
---|
4590 | *
|
---|
4591 | */
|
---|
4592 | /** @todo later */
|
---|
4593 |
|
---|
4594 | /**
|
---|
4595 | * Create a new 3d context
|
---|
4596 | *
|
---|
4597 | * @returns VBox status code.
|
---|
4598 | * @param pThisCC The VGA/VMSVGA state for ring-3.
|
---|
4599 | * @param cid Context id
|
---|
4600 | */
|
---|
4601 | static DECLCALLBACK(int) vmsvga3dBackContextDefine(PVGASTATECC pThisCC, uint32_t cid)
|
---|
4602 | {
|
---|
4603 | RT_NOREF(cid);
|
---|
4604 |
|
---|
4605 | PVMSVGA3DSTATE pState = pThisCC->svga.p3dState;
|
---|
4606 | AssertReturn(pState, VERR_INVALID_STATE);
|
---|
4607 |
|
---|
4608 | DEBUG_BREAKPOINT_TEST();
|
---|
4609 | return VERR_NOT_IMPLEMENTED;
|
---|
4610 | }
|
---|
4611 |
|
---|
4612 |
|
---|
4613 | /**
|
---|
4614 | * Destroy an existing 3d context
|
---|
4615 | *
|
---|
4616 | * @returns VBox status code.
|
---|
4617 | * @param pThisCC The VGA/VMSVGA state for ring-3.
|
---|
4618 | * @param cid Context id
|
---|
4619 | */
|
---|
4620 | static DECLCALLBACK(int) vmsvga3dBackContextDestroy(PVGASTATECC pThisCC, uint32_t cid)
|
---|
4621 | {
|
---|
4622 | RT_NOREF(cid);
|
---|
4623 |
|
---|
4624 | PVMSVGA3DSTATE pState = pThisCC->svga.p3dState;
|
---|
4625 | AssertReturn(pState, VERR_INVALID_STATE);
|
---|
4626 |
|
---|
4627 | DEBUG_BREAKPOINT_TEST();
|
---|
4628 | return VINF_SUCCESS;
|
---|
4629 | }
|
---|
4630 |
|
---|
4631 |
|
---|
4632 | static DECLCALLBACK(int) vmsvga3dBackSetTransform(PVGASTATECC pThisCC, uint32_t cid, SVGA3dTransformType type, float matrix[16])
|
---|
4633 | {
|
---|
4634 | RT_NOREF(cid, type, matrix);
|
---|
4635 |
|
---|
4636 | PVMSVGA3DSTATE pState = pThisCC->svga.p3dState;
|
---|
4637 | AssertReturn(pState, VERR_INVALID_STATE);
|
---|
4638 |
|
---|
4639 | DEBUG_BREAKPOINT_TEST();
|
---|
4640 | return VINF_SUCCESS;
|
---|
4641 | }
|
---|
4642 |
|
---|
4643 |
|
---|
4644 | static DECLCALLBACK(int) vmsvga3dBackSetZRange(PVGASTATECC pThisCC, uint32_t cid, SVGA3dZRange zRange)
|
---|
4645 | {
|
---|
4646 | RT_NOREF(cid, zRange);
|
---|
4647 |
|
---|
4648 | PVMSVGA3DSTATE pState = pThisCC->svga.p3dState;
|
---|
4649 | AssertReturn(pState, VERR_INVALID_STATE);
|
---|
4650 |
|
---|
4651 | DEBUG_BREAKPOINT_TEST();
|
---|
4652 | return VINF_SUCCESS;
|
---|
4653 | }
|
---|
4654 |
|
---|
4655 |
|
---|
4656 | static DECLCALLBACK(int) vmsvga3dBackSetRenderState(PVGASTATECC pThisCC, uint32_t cid, uint32_t cRenderStates, SVGA3dRenderState *pRenderState)
|
---|
4657 | {
|
---|
4658 | RT_NOREF(cid, cRenderStates, pRenderState);
|
---|
4659 |
|
---|
4660 | PVMSVGA3DSTATE pState = pThisCC->svga.p3dState;
|
---|
4661 | AssertReturn(pState, VERR_INVALID_STATE);
|
---|
4662 |
|
---|
4663 | DEBUG_BREAKPOINT_TEST();
|
---|
4664 | return VINF_SUCCESS;
|
---|
4665 | }
|
---|
4666 |
|
---|
4667 |
|
---|
4668 | static DECLCALLBACK(int) vmsvga3dBackSetRenderTarget(PVGASTATECC pThisCC, uint32_t cid, SVGA3dRenderTargetType type, SVGA3dSurfaceImageId target)
|
---|
4669 | {
|
---|
4670 | RT_NOREF(cid, type, target);
|
---|
4671 |
|
---|
4672 | PVMSVGA3DSTATE pState = pThisCC->svga.p3dState;
|
---|
4673 | AssertReturn(pState, VERR_INVALID_STATE);
|
---|
4674 |
|
---|
4675 | DEBUG_BREAKPOINT_TEST();
|
---|
4676 | return VINF_SUCCESS;
|
---|
4677 | }
|
---|
4678 |
|
---|
4679 |
|
---|
4680 | static DECLCALLBACK(int) vmsvga3dBackSetTextureState(PVGASTATECC pThisCC, uint32_t cid, uint32_t cTextureStates, SVGA3dTextureState *pTextureState)
|
---|
4681 | {
|
---|
4682 | RT_NOREF(cid, cTextureStates, pTextureState);
|
---|
4683 |
|
---|
4684 | PVMSVGA3DSTATE pState = pThisCC->svga.p3dState;
|
---|
4685 | AssertReturn(pState, VERR_INVALID_STATE);
|
---|
4686 |
|
---|
4687 | DEBUG_BREAKPOINT_TEST();
|
---|
4688 | return VINF_SUCCESS;
|
---|
4689 | }
|
---|
4690 |
|
---|
4691 |
|
---|
4692 | static DECLCALLBACK(int) vmsvga3dBackSetMaterial(PVGASTATECC pThisCC, uint32_t cid, SVGA3dFace face, SVGA3dMaterial *pMaterial)
|
---|
4693 | {
|
---|
4694 | RT_NOREF(cid, face, pMaterial);
|
---|
4695 |
|
---|
4696 | PVMSVGA3DSTATE pState = pThisCC->svga.p3dState;
|
---|
4697 | AssertReturn(pState, VERR_INVALID_STATE);
|
---|
4698 |
|
---|
4699 | DEBUG_BREAKPOINT_TEST();
|
---|
4700 | return VINF_SUCCESS;
|
---|
4701 | }
|
---|
4702 |
|
---|
4703 |
|
---|
4704 | static DECLCALLBACK(int) vmsvga3dBackSetLightData(PVGASTATECC pThisCC, uint32_t cid, uint32_t index, SVGA3dLightData *pData)
|
---|
4705 | {
|
---|
4706 | RT_NOREF(cid, index, pData);
|
---|
4707 |
|
---|
4708 | PVMSVGA3DSTATE pState = pThisCC->svga.p3dState;
|
---|
4709 | AssertReturn(pState, VERR_INVALID_STATE);
|
---|
4710 |
|
---|
4711 | DEBUG_BREAKPOINT_TEST();
|
---|
4712 | return VINF_SUCCESS;
|
---|
4713 | }
|
---|
4714 |
|
---|
4715 |
|
---|
4716 | static DECLCALLBACK(int) vmsvga3dBackSetLightEnabled(PVGASTATECC pThisCC, uint32_t cid, uint32_t index, uint32_t enabled)
|
---|
4717 | {
|
---|
4718 | RT_NOREF(cid, index, enabled);
|
---|
4719 |
|
---|
4720 | PVMSVGA3DSTATE pState = pThisCC->svga.p3dState;
|
---|
4721 | AssertReturn(pState, VERR_INVALID_STATE);
|
---|
4722 |
|
---|
4723 | DEBUG_BREAKPOINT_TEST();
|
---|
4724 | return VINF_SUCCESS;
|
---|
4725 | }
|
---|
4726 |
|
---|
4727 |
|
---|
4728 | static DECLCALLBACK(int) vmsvga3dBackSetViewPort(PVGASTATECC pThisCC, uint32_t cid, SVGA3dRect *pRect)
|
---|
4729 | {
|
---|
4730 | RT_NOREF(cid, pRect);
|
---|
4731 |
|
---|
4732 | PVMSVGA3DSTATE pState = pThisCC->svga.p3dState;
|
---|
4733 | AssertReturn(pState, VERR_INVALID_STATE);
|
---|
4734 |
|
---|
4735 | DEBUG_BREAKPOINT_TEST();
|
---|
4736 | return VINF_SUCCESS;
|
---|
4737 | }
|
---|
4738 |
|
---|
4739 |
|
---|
4740 | static DECLCALLBACK(int) vmsvga3dBackSetClipPlane(PVGASTATECC pThisCC, uint32_t cid, uint32_t index, float plane[4])
|
---|
4741 | {
|
---|
4742 | RT_NOREF(cid, index, plane);
|
---|
4743 |
|
---|
4744 | PVMSVGA3DSTATE pState = pThisCC->svga.p3dState;
|
---|
4745 | AssertReturn(pState, VERR_INVALID_STATE);
|
---|
4746 |
|
---|
4747 | DEBUG_BREAKPOINT_TEST();
|
---|
4748 | return VINF_SUCCESS;
|
---|
4749 | }
|
---|
4750 |
|
---|
4751 |
|
---|
4752 | static DECLCALLBACK(int) vmsvga3dBackCommandClear(PVGASTATECC pThisCC, uint32_t cid, SVGA3dClearFlag clearFlag, uint32_t color, float depth,
|
---|
4753 | uint32_t stencil, uint32_t cRects, SVGA3dRect *pRect)
|
---|
4754 | {
|
---|
4755 | /* From SVGA3D_BeginClear comments:
|
---|
4756 | *
|
---|
4757 | * Clear is not affected by clipping, depth test, or other
|
---|
4758 | * render state which affects the fragment pipeline.
|
---|
4759 | *
|
---|
4760 | * Therefore this code must ignore the current scissor rect.
|
---|
4761 | */
|
---|
4762 |
|
---|
4763 | RT_NOREF(cid, clearFlag, color, depth, stencil, cRects, pRect);
|
---|
4764 |
|
---|
4765 | PVMSVGA3DSTATE pState = pThisCC->svga.p3dState;
|
---|
4766 | AssertReturn(pState, VERR_INVALID_STATE);
|
---|
4767 |
|
---|
4768 | DEBUG_BREAKPOINT_TEST();
|
---|
4769 | return VINF_SUCCESS;
|
---|
4770 | }
|
---|
4771 |
|
---|
4772 |
|
---|
4773 | static DECLCALLBACK(int) vmsvga3dBackDrawPrimitives(PVGASTATECC pThisCC, uint32_t cid, uint32_t numVertexDecls, SVGA3dVertexDecl *pVertexDecl,
|
---|
4774 | uint32_t numRanges, SVGA3dPrimitiveRange *pRange,
|
---|
4775 | uint32_t cVertexDivisor, SVGA3dVertexDivisor *pVertexDivisor)
|
---|
4776 | {
|
---|
4777 | RT_NOREF(cid, numVertexDecls, pVertexDecl, numRanges, pRange, cVertexDivisor, pVertexDivisor);
|
---|
4778 |
|
---|
4779 | PVMSVGA3DSTATE pState = pThisCC->svga.p3dState;
|
---|
4780 | AssertReturn(pState, VERR_INVALID_STATE);
|
---|
4781 |
|
---|
4782 | DEBUG_BREAKPOINT_TEST();
|
---|
4783 | return VINF_SUCCESS;
|
---|
4784 | }
|
---|
4785 |
|
---|
4786 |
|
---|
4787 | static DECLCALLBACK(int) vmsvga3dBackSetScissorRect(PVGASTATECC pThisCC, uint32_t cid, SVGA3dRect *pRect)
|
---|
4788 | {
|
---|
4789 | RT_NOREF(cid, pRect);
|
---|
4790 |
|
---|
4791 | PVMSVGA3DSTATE pState = pThisCC->svga.p3dState;
|
---|
4792 | AssertReturn(pState, VERR_INVALID_STATE);
|
---|
4793 |
|
---|
4794 | DEBUG_BREAKPOINT_TEST();
|
---|
4795 | return VINF_SUCCESS;
|
---|
4796 | }
|
---|
4797 |
|
---|
4798 |
|
---|
4799 | static DECLCALLBACK(int) vmsvga3dBackGenerateMipmaps(PVGASTATECC pThisCC, uint32_t sid, SVGA3dTextureFilter filter)
|
---|
4800 | {
|
---|
4801 | RT_NOREF(sid, filter);
|
---|
4802 |
|
---|
4803 | PVMSVGA3DSTATE pState = pThisCC->svga.p3dState;
|
---|
4804 | AssertReturn(pState, VERR_INVALID_STATE);
|
---|
4805 |
|
---|
4806 | DEBUG_BREAKPOINT_TEST();
|
---|
4807 | return VINF_SUCCESS;
|
---|
4808 | }
|
---|
4809 |
|
---|
4810 |
|
---|
4811 | static DECLCALLBACK(int) vmsvga3dBackShaderDefine(PVGASTATECC pThisCC, uint32_t cid, uint32_t shid, SVGA3dShaderType type,
|
---|
4812 | uint32_t cbData, uint32_t *pShaderData)
|
---|
4813 | {
|
---|
4814 | RT_NOREF(cid, shid, type, cbData, pShaderData);
|
---|
4815 |
|
---|
4816 | PVMSVGA3DSTATE pState = pThisCC->svga.p3dState;
|
---|
4817 | AssertReturn(pState, VERR_INVALID_STATE);
|
---|
4818 |
|
---|
4819 | DEBUG_BREAKPOINT_TEST();
|
---|
4820 | return VINF_SUCCESS;
|
---|
4821 | }
|
---|
4822 |
|
---|
4823 |
|
---|
4824 | static DECLCALLBACK(int) vmsvga3dBackShaderDestroy(PVGASTATECC pThisCC, uint32_t cid, uint32_t shid, SVGA3dShaderType type)
|
---|
4825 | {
|
---|
4826 | RT_NOREF(cid, shid, type);
|
---|
4827 |
|
---|
4828 | PVMSVGA3DSTATE pState = pThisCC->svga.p3dState;
|
---|
4829 | AssertReturn(pState, VERR_INVALID_STATE);
|
---|
4830 |
|
---|
4831 | DEBUG_BREAKPOINT_TEST();
|
---|
4832 | return VINF_SUCCESS;
|
---|
4833 | }
|
---|
4834 |
|
---|
4835 |
|
---|
4836 | static DECLCALLBACK(int) vmsvga3dBackShaderSet(PVGASTATECC pThisCC, PVMSVGA3DCONTEXT pContext, uint32_t cid, SVGA3dShaderType type, uint32_t shid)
|
---|
4837 | {
|
---|
4838 | RT_NOREF(pContext, cid, type, shid);
|
---|
4839 |
|
---|
4840 | PVMSVGA3DSTATE pState = pThisCC->svga.p3dState;
|
---|
4841 | AssertReturn(pState, VERR_INVALID_STATE);
|
---|
4842 |
|
---|
4843 | DEBUG_BREAKPOINT_TEST();
|
---|
4844 | return VINF_SUCCESS;
|
---|
4845 | }
|
---|
4846 |
|
---|
4847 |
|
---|
4848 | static DECLCALLBACK(int) vmsvga3dBackShaderSetConst(PVGASTATECC pThisCC, uint32_t cid, uint32_t reg, SVGA3dShaderType type,
|
---|
4849 | SVGA3dShaderConstType ctype, uint32_t cRegisters, uint32_t *pValues)
|
---|
4850 | {
|
---|
4851 | RT_NOREF(cid, reg, type, ctype, cRegisters, pValues);
|
---|
4852 |
|
---|
4853 | PVMSVGA3DSTATE pState = pThisCC->svga.p3dState;
|
---|
4854 | AssertReturn(pState, VERR_INVALID_STATE);
|
---|
4855 |
|
---|
4856 | DEBUG_BREAKPOINT_TEST();
|
---|
4857 | return VINF_SUCCESS;
|
---|
4858 | }
|
---|
4859 |
|
---|
4860 | static DECLCALLBACK(int) vmsvga3dBackOcclusionQueryCreate(PVGASTATECC pThisCC, PVMSVGA3DCONTEXT pContext)
|
---|
4861 | {
|
---|
4862 | RT_NOREF(pThisCC, pContext);
|
---|
4863 | DEBUG_BREAKPOINT_TEST();
|
---|
4864 | return VINF_SUCCESS;
|
---|
4865 | }
|
---|
4866 |
|
---|
4867 | static DECLCALLBACK(int) vmsvga3dBackOcclusionQueryDelete(PVGASTATECC pThisCC, PVMSVGA3DCONTEXT pContext)
|
---|
4868 | {
|
---|
4869 | RT_NOREF(pThisCC, pContext);
|
---|
4870 | DEBUG_BREAKPOINT_TEST();
|
---|
4871 | return VINF_SUCCESS;
|
---|
4872 | }
|
---|
4873 |
|
---|
4874 | static DECLCALLBACK(int) vmsvga3dBackOcclusionQueryBegin(PVGASTATECC pThisCC, PVMSVGA3DCONTEXT pContext)
|
---|
4875 | {
|
---|
4876 | RT_NOREF(pThisCC, pContext);
|
---|
4877 | DEBUG_BREAKPOINT_TEST();
|
---|
4878 | return VINF_SUCCESS;
|
---|
4879 | }
|
---|
4880 |
|
---|
4881 | static DECLCALLBACK(int) vmsvga3dBackOcclusionQueryEnd(PVGASTATECC pThisCC, PVMSVGA3DCONTEXT pContext)
|
---|
4882 | {
|
---|
4883 | RT_NOREF(pThisCC, pContext);
|
---|
4884 | DEBUG_BREAKPOINT_TEST();
|
---|
4885 | return VINF_SUCCESS;
|
---|
4886 | }
|
---|
4887 |
|
---|
4888 | static DECLCALLBACK(int) vmsvga3dBackOcclusionQueryGetData(PVGASTATECC pThisCC, PVMSVGA3DCONTEXT pContext, uint32_t *pu32Pixels)
|
---|
4889 | {
|
---|
4890 | RT_NOREF(pThisCC, pContext, pu32Pixels);
|
---|
4891 | DEBUG_BREAKPOINT_TEST();
|
---|
4892 | return VINF_SUCCESS;
|
---|
4893 | }
|
---|
4894 |
|
---|
4895 |
|
---|
4896 | /**
|
---|
4897 | * Destroy backend specific surface bits (part of SVGA_3D_CMD_SURFACE_DESTROY).
|
---|
4898 | *
|
---|
4899 | * @param pThisCC The device context.
|
---|
4900 | * @param fClearCOTableEntry Whether to clear the corresponding COTable entry.
|
---|
4901 | * @param pSurface The surface being destroyed.
|
---|
4902 | */
|
---|
4903 | static DECLCALLBACK(void) vmsvga3dBackSurfaceDestroy(PVGASTATECC pThisCC, bool fClearCOTableEntry, PVMSVGA3DSURFACE pSurface)
|
---|
4904 | {
|
---|
4905 | RT_NOREF(pThisCC);
|
---|
4906 |
|
---|
4907 | /* The caller should not use the function for system memory surfaces. */
|
---|
4908 | PVMSVGA3DBACKENDSURFACE pBackendSurface = pSurface->pBackendSurface;
|
---|
4909 | if (!pBackendSurface)
|
---|
4910 | return;
|
---|
4911 | pSurface->pBackendSurface = NULL;
|
---|
4912 |
|
---|
4913 | LogFunc(("sid=%u\n", pSurface->id));
|
---|
4914 |
|
---|
4915 | /* If any views have been created for this resource, then also release them. */
|
---|
4916 | DXVIEW *pIter, *pNext;
|
---|
4917 | RTListForEachSafe(&pBackendSurface->listView, pIter, pNext, DXVIEW, nodeSurfaceView)
|
---|
4918 | {
|
---|
4919 | LogFunc(("pIter=%p, pNext=%p\n", pIter, pNext));
|
---|
4920 |
|
---|
4921 | /** @todo The common DX code should track the views and clean COTable on a surface destruction. */
|
---|
4922 | if (fClearCOTableEntry)
|
---|
4923 | {
|
---|
4924 | PVMSVGA3DDXCONTEXT pDXContext;
|
---|
4925 | int rc = vmsvga3dDXContextFromCid(pThisCC->svga.p3dState, pIter->cid, &pDXContext);
|
---|
4926 | AssertRC(rc);
|
---|
4927 | if (RT_SUCCESS(rc))
|
---|
4928 | {
|
---|
4929 | switch (pIter->enmViewType)
|
---|
4930 | {
|
---|
4931 | case VMSVGA3D_VIEWTYPE_RENDERTARGET:
|
---|
4932 | {
|
---|
4933 | SVGACOTableDXRTViewEntry *pEntry = &pDXContext->cot.paRTView[pIter->viewId];
|
---|
4934 | RT_ZERO(*pEntry);
|
---|
4935 | break;
|
---|
4936 | }
|
---|
4937 | case VMSVGA3D_VIEWTYPE_DEPTHSTENCIL:
|
---|
4938 | {
|
---|
4939 | SVGACOTableDXDSViewEntry *pEntry = &pDXContext->cot.paDSView[pIter->viewId];
|
---|
4940 | RT_ZERO(*pEntry);
|
---|
4941 | break;
|
---|
4942 | }
|
---|
4943 | case VMSVGA3D_VIEWTYPE_SHADERRESOURCE:
|
---|
4944 | {
|
---|
4945 | SVGACOTableDXSRViewEntry *pEntry = &pDXContext->cot.paSRView[pIter->viewId];
|
---|
4946 | RT_ZERO(*pEntry);
|
---|
4947 | break;
|
---|
4948 | }
|
---|
4949 | case VMSVGA3D_VIEWTYPE_UNORDEREDACCESS:
|
---|
4950 | {
|
---|
4951 | SVGACOTableDXUAViewEntry *pEntry = &pDXContext->cot.paUAView[pIter->viewId];
|
---|
4952 | RT_ZERO(*pEntry);
|
---|
4953 | break;
|
---|
4954 | }
|
---|
4955 | default:
|
---|
4956 | AssertFailed();
|
---|
4957 | }
|
---|
4958 | }
|
---|
4959 | }
|
---|
4960 |
|
---|
4961 | dxViewDestroy(pIter);
|
---|
4962 | }
|
---|
4963 |
|
---|
4964 | if ( pBackendSurface->enmResType == VMSVGA3D_RESTYPE_TEXTURE_1D
|
---|
4965 | || pBackendSurface->enmResType == VMSVGA3D_RESTYPE_TEXTURE_2D
|
---|
4966 | || pBackendSurface->enmResType == VMSVGA3D_RESTYPE_TEXTURE_CUBE
|
---|
4967 | || pBackendSurface->enmResType == VMSVGA3D_RESTYPE_TEXTURE_3D)
|
---|
4968 | {
|
---|
4969 | D3D_RELEASE(pBackendSurface->staging.pResource);
|
---|
4970 | D3D_RELEASE(pBackendSurface->dynamic.pResource);
|
---|
4971 | D3D_RELEASE(pBackendSurface->u.pResource);
|
---|
4972 | }
|
---|
4973 | else if (pBackendSurface->enmResType == VMSVGA3D_RESTYPE_BUFFER)
|
---|
4974 | {
|
---|
4975 | #ifndef DX_COMMON_STAGING_BUFFER
|
---|
4976 | D3D_RELEASE(pBackendSurface->staging.pBuffer);
|
---|
4977 | D3D_RELEASE(pBackendSurface->dynamic.pBuffer);
|
---|
4978 | #endif
|
---|
4979 | D3D_RELEASE(pBackendSurface->u.pBuffer);
|
---|
4980 | }
|
---|
4981 | else
|
---|
4982 | {
|
---|
4983 | AssertFailed();
|
---|
4984 | }
|
---|
4985 |
|
---|
4986 | RTMemFree(pBackendSurface);
|
---|
4987 |
|
---|
4988 | /* No context has created the surface, because the surface does not exist anymore. */
|
---|
4989 | pSurface->idAssociatedContext = SVGA_ID_INVALID;
|
---|
4990 | }
|
---|
4991 |
|
---|
4992 |
|
---|
4993 | static DECLCALLBACK(void) vmsvga3dBackSurfaceInvalidateImage(PVGASTATECC pThisCC, PVMSVGA3DSURFACE pSurface, uint32_t uFace, uint32_t uMipmap)
|
---|
4994 | {
|
---|
4995 | RT_NOREF(pThisCC, uFace, uMipmap);
|
---|
4996 |
|
---|
4997 | /* The caller should not use the function for system memory surfaces. */
|
---|
4998 | PVMSVGA3DBACKENDSURFACE pBackendSurface = pSurface->pBackendSurface;
|
---|
4999 | if (!pBackendSurface)
|
---|
5000 | return;
|
---|
5001 |
|
---|
5002 | LogFunc(("sid=%u\n", pSurface->id));
|
---|
5003 |
|
---|
5004 | /* The guest uses this to invalidate a buffer. */
|
---|
5005 | if (pBackendSurface->enmResType == VMSVGA3D_RESTYPE_BUFFER)
|
---|
5006 | {
|
---|
5007 | Assert(uFace == 0 && uMipmap == 0); /* The caller ensures this. */
|
---|
5008 | /** @todo This causes flickering when a buffer is invalidated and re-created right before a draw call. */
|
---|
5009 | //vmsvga3dBackSurfaceDestroy(pThisCC, false, pSurface);
|
---|
5010 | }
|
---|
5011 | else
|
---|
5012 | {
|
---|
5013 | /** @todo Delete views that have been created for this mipmap.
|
---|
5014 | * For now just delete all views, they will be recte=reated if necessary.
|
---|
5015 | */
|
---|
5016 | ASSERT_GUEST_FAILED();
|
---|
5017 | DXVIEW *pIter, *pNext;
|
---|
5018 | RTListForEachSafe(&pBackendSurface->listView, pIter, pNext, DXVIEW, nodeSurfaceView)
|
---|
5019 | {
|
---|
5020 | dxViewDestroy(pIter);
|
---|
5021 | }
|
---|
5022 | }
|
---|
5023 | }
|
---|
5024 |
|
---|
5025 |
|
---|
5026 | /**
|
---|
5027 | * Backend worker for implementing SVGA_3D_CMD_SURFACE_STRETCHBLT.
|
---|
5028 | *
|
---|
5029 | * @returns VBox status code.
|
---|
5030 | * @param pThis The VGA device instance.
|
---|
5031 | * @param pState The VMSVGA3d state.
|
---|
5032 | * @param pDstSurface The destination host surface.
|
---|
5033 | * @param uDstFace The destination face (valid).
|
---|
5034 | * @param uDstMipmap The destination mipmap level (valid).
|
---|
5035 | * @param pDstBox The destination box.
|
---|
5036 | * @param pSrcSurface The source host surface.
|
---|
5037 | * @param uSrcFace The destination face (valid).
|
---|
5038 | * @param uSrcMipmap The source mimap level (valid).
|
---|
5039 | * @param pSrcBox The source box.
|
---|
5040 | * @param enmMode The strecht blt mode .
|
---|
5041 | * @param pContext The VMSVGA3d context (already current for OGL).
|
---|
5042 | */
|
---|
5043 | static DECLCALLBACK(int) vmsvga3dBackSurfaceStretchBlt(PVGASTATE pThis, PVMSVGA3DSTATE pState,
|
---|
5044 | PVMSVGA3DSURFACE pDstSurface, uint32_t uDstFace, uint32_t uDstMipmap, SVGA3dBox const *pDstBox,
|
---|
5045 | PVMSVGA3DSURFACE pSrcSurface, uint32_t uSrcFace, uint32_t uSrcMipmap, SVGA3dBox const *pSrcBox,
|
---|
5046 | SVGA3dStretchBltMode enmMode, PVMSVGA3DCONTEXT pContext)
|
---|
5047 | {
|
---|
5048 | RT_NOREF(pThis, pState, pDstSurface, uDstFace, uDstMipmap, pDstBox,
|
---|
5049 | pSrcSurface, uSrcFace, uSrcMipmap, pSrcBox, enmMode, pContext);
|
---|
5050 |
|
---|
5051 | AssertFailed();
|
---|
5052 | return VINF_SUCCESS;
|
---|
5053 | }
|
---|
5054 |
|
---|
5055 |
|
---|
5056 | /**
|
---|
5057 | * Backend worker for implementing SVGA_3D_CMD_SURFACE_DMA that copies one box.
|
---|
5058 | *
|
---|
5059 | * @returns Failure status code or @a rc.
|
---|
5060 | * @param pThis The shared VGA/VMSVGA instance data.
|
---|
5061 | * @param pThisCC The VGA/VMSVGA state for ring-3.
|
---|
5062 | * @param pState The VMSVGA3d state.
|
---|
5063 | * @param pSurface The host surface.
|
---|
5064 | * @param pMipLevel Mipmap level. The caller knows it already.
|
---|
5065 | * @param uHostFace The host face (valid).
|
---|
5066 | * @param uHostMipmap The host mipmap level (valid).
|
---|
5067 | * @param GuestPtr The guest pointer.
|
---|
5068 | * @param cbGuestPitch The guest pitch.
|
---|
5069 | * @param transfer The transfer direction.
|
---|
5070 | * @param pBox The box to copy (clipped, valid, except for guest's srcx, srcy, srcz).
|
---|
5071 | * @param pContext The context (for OpenGL).
|
---|
5072 | * @param rc The current rc for all boxes.
|
---|
5073 | * @param iBox The current box number (for Direct 3D).
|
---|
5074 | */
|
---|
5075 | static DECLCALLBACK(int) vmsvga3dBackSurfaceDMACopyBox(PVGASTATE pThis, PVGASTATECC pThisCC, PVMSVGA3DSTATE pState, PVMSVGA3DSURFACE pSurface,
|
---|
5076 | PVMSVGA3DMIPMAPLEVEL pMipLevel, uint32_t uHostFace, uint32_t uHostMipmap,
|
---|
5077 | SVGAGuestPtr GuestPtr, uint32_t cbGuestPitch, SVGA3dTransferType transfer,
|
---|
5078 | SVGA3dCopyBox const *pBox, PVMSVGA3DCONTEXT pContext, int rc, int iBox)
|
---|
5079 | {
|
---|
|
---|