1 | /* $Id: VBoxGaD3DDevice9Ex.h 98103 2023-01-17 14:15:46Z vboxsync $ */
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2 | /** @file
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3 | * VirtualBox Windows Guest Mesa3D - Gallium driver interface.
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4 | *
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5 | * GaDirect3DDevice9Ex implements IDirect3DDevice9Ex wrapper.
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6 | */
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7 |
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8 | /*
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9 | * Copyright (C) 2016-2023 Oracle and/or its affiliates.
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10 | *
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11 | * This file is part of VirtualBox base platform packages, as
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12 | * available from https://www.virtualbox.org.
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13 | *
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14 | * This program is free software; you can redistribute it and/or
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15 | * modify it under the terms of the GNU General Public License
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16 | * as published by the Free Software Foundation, in version 3 of the
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17 | * License.
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18 | *
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19 | * This program is distributed in the hope that it will be useful, but
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20 | * WITHOUT ANY WARRANTY; without even the implied warranty of
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21 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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22 | * General Public License for more details.
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23 | *
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24 | * You should have received a copy of the GNU General Public License
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25 | * along with this program; if not, see <https://www.gnu.org/licenses>.
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26 | *
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27 | * SPDX-License-Identifier: GPL-3.0-only
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28 | */
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29 |
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30 | #ifndef GA_INCLUDED_SRC_WINNT_Graphics_Video_disp_wddm_gallium_VBoxGaD3DDevice9Ex_h
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31 | #define GA_INCLUDED_SRC_WINNT_Graphics_Video_disp_wddm_gallium_VBoxGaD3DDevice9Ex_h
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32 | #ifndef RT_WITHOUT_PRAGMA_ONCE
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33 | # pragma once
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34 | #endif
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35 |
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36 | #include "VBoxPresent.h"
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37 | #include "VBoxGallium.h"
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38 |
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39 | class GaDirect3DDevice9Ex: public IGaDirect3DDevice9Ex
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40 | {
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41 | public:
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42 | GaDirect3DDevice9Ex(IGaDirect3D9Ex *pD3D9Ex,
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43 | HANDLE hAdapter,
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44 | HANDLE hDevice,
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45 | const D3DDDI_DEVICECALLBACKS *pDeviceCallbacks);
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46 | virtual ~GaDirect3DDevice9Ex();
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47 |
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48 | HRESULT Init(D3DDEVTYPE DeviceType,
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49 | HWND hFocusWindow,
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50 | DWORD BehaviorFlags,
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51 | D3DPRESENT_PARAMETERS* pPresentationParameters,
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52 | D3DDISPLAYMODEEX* pFullscreenDisplayMode);
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53 |
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54 | /* IUnknown methods */
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55 | STDMETHOD(QueryInterface)(THIS_ REFIID riid, void** ppvObj);
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56 | STDMETHOD_(ULONG,AddRef)(THIS);
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57 | STDMETHOD_(ULONG,Release)(THIS);
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58 |
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59 | /* IDirect3DDevice9Ex methods */
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60 | STDMETHOD(TestCooperativeLevel)(THIS);
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61 | STDMETHOD_(UINT, GetAvailableTextureMem)(THIS);
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62 | STDMETHOD(EvictManagedResources)(THIS);
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63 | STDMETHOD(GetDirect3D)(THIS_ IDirect3D9** ppD3D9);
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64 | STDMETHOD(GetDeviceCaps)(THIS_ D3DCAPS9* pCaps);
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65 | STDMETHOD(GetDisplayMode)(THIS_ UINT iSwapChain,D3DDISPLAYMODE* pMode);
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66 | STDMETHOD(GetCreationParameters)(THIS_ D3DDEVICE_CREATION_PARAMETERS *pParameters);
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67 | STDMETHOD(SetCursorProperties)(THIS_ UINT XHotSpot,UINT YHotSpot,IDirect3DSurface9* pCursorBitmap);
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68 | STDMETHOD_(void, SetCursorPosition)(THIS_ int X,int Y,DWORD Flags);
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69 | STDMETHOD_(BOOL, ShowCursor)(THIS_ BOOL bShow);
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70 | STDMETHOD(CreateAdditionalSwapChain)(THIS_ D3DPRESENT_PARAMETERS* pPresentationParameters,IDirect3DSwapChain9** pSwapChain);
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71 | STDMETHOD(GetSwapChain)(THIS_ UINT iSwapChain,IDirect3DSwapChain9** pSwapChain);
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72 | STDMETHOD_(UINT, GetNumberOfSwapChains)(THIS);
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73 | STDMETHOD(Reset)(THIS_ D3DPRESENT_PARAMETERS* pPresentationParameters);
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74 | STDMETHOD(Present)(THIS_ CONST RECT* pSourceRect,CONST RECT* pDestRect,HWND hDestWindowOverride,CONST RGNDATA* pDirtyRegion);
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75 | STDMETHOD(GetBackBuffer)(THIS_ UINT iSwapChain,UINT iBackBuffer,D3DBACKBUFFER_TYPE Type,IDirect3DSurface9** ppBackBuffer);
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76 | STDMETHOD(GetRasterStatus)(THIS_ UINT iSwapChain,D3DRASTER_STATUS* pRasterStatus);
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77 | STDMETHOD(SetDialogBoxMode)(THIS_ BOOL bEnableDialogs);
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78 | STDMETHOD_(void, SetGammaRamp)(THIS_ UINT iSwapChain,DWORD Flags,CONST D3DGAMMARAMP* pRamp);
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79 | STDMETHOD_(void, GetGammaRamp)(THIS_ UINT iSwapChain,D3DGAMMARAMP* pRamp);
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80 | STDMETHOD(CreateTexture)(THIS_ UINT Width,UINT Height,UINT Levels,DWORD Usage,D3DFORMAT Format,D3DPOOL Pool,IDirect3DTexture9** ppTexture,HANDLE* pSharedHandle);
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81 | STDMETHOD(CreateVolumeTexture)(THIS_ UINT Width,UINT Height,UINT Depth,UINT Levels,DWORD Usage,D3DFORMAT Format,D3DPOOL Pool,IDirect3DVolumeTexture9** ppVolumeTexture,HANDLE* pSharedHandle);
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82 | STDMETHOD(CreateCubeTexture)(THIS_ UINT EdgeLength,UINT Levels,DWORD Usage,D3DFORMAT Format,D3DPOOL Pool,IDirect3DCubeTexture9** ppCubeTexture,HANDLE* pSharedHandle);
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83 | STDMETHOD(CreateVertexBuffer)(THIS_ UINT Length,DWORD Usage,DWORD FVF,D3DPOOL Pool,IDirect3DVertexBuffer9** ppVertexBuffer,HANDLE* pSharedHandle);
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84 | STDMETHOD(CreateIndexBuffer)(THIS_ UINT Length,DWORD Usage,D3DFORMAT Format,D3DPOOL Pool,IDirect3DIndexBuffer9** ppIndexBuffer,HANDLE* pSharedHandle);
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85 | STDMETHOD(CreateRenderTarget)(THIS_ UINT Width,UINT Height,D3DFORMAT Format,D3DMULTISAMPLE_TYPE MultiSample,DWORD MultisampleQuality,BOOL Lockable,IDirect3DSurface9** ppSurface,HANDLE* pSharedHandle);
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86 | STDMETHOD(CreateDepthStencilSurface)(THIS_ UINT Width,UINT Height,D3DFORMAT Format,D3DMULTISAMPLE_TYPE MultiSample,DWORD MultisampleQuality,BOOL Discard,IDirect3DSurface9** ppSurface,HANDLE* pSharedHandle);
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87 | STDMETHOD(UpdateSurface)(THIS_ IDirect3DSurface9* pSourceSurface,CONST RECT* pSourceRect,IDirect3DSurface9* pDestinationSurface,CONST POINT* pDestPoint);
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88 | STDMETHOD(UpdateTexture)(THIS_ IDirect3DBaseTexture9* pSourceTexture,IDirect3DBaseTexture9* pDestinationTexture);
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89 | STDMETHOD(GetRenderTargetData)(THIS_ IDirect3DSurface9* pRenderTarget,IDirect3DSurface9* pDestSurface);
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90 | STDMETHOD(GetFrontBufferData)(THIS_ UINT iSwapChain,IDirect3DSurface9* pDestSurface);
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91 | STDMETHOD(StretchRect)(THIS_ IDirect3DSurface9* pSourceSurface,CONST RECT* pSourceRect,IDirect3DSurface9* pDestSurface,CONST RECT* pDestRect,D3DTEXTUREFILTERTYPE Filter);
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92 | STDMETHOD(ColorFill)(THIS_ IDirect3DSurface9* pSurface,CONST RECT* pRect,D3DCOLOR color);
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93 | STDMETHOD(CreateOffscreenPlainSurface)(THIS_ UINT Width,UINT Height,D3DFORMAT Format,D3DPOOL Pool,IDirect3DSurface9** ppSurface,HANDLE* pSharedHandle);
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94 | STDMETHOD(SetRenderTarget)(THIS_ DWORD RenderTargetIndex,IDirect3DSurface9* pRenderTarget);
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95 | STDMETHOD(GetRenderTarget)(THIS_ DWORD RenderTargetIndex,IDirect3DSurface9** ppRenderTarget);
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96 | STDMETHOD(SetDepthStencilSurface)(THIS_ IDirect3DSurface9* pNewZStencil);
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97 | STDMETHOD(GetDepthStencilSurface)(THIS_ IDirect3DSurface9** ppZStencilSurface);
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98 | STDMETHOD(BeginScene)(THIS);
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99 | STDMETHOD(EndScene)(THIS);
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100 | STDMETHOD(Clear)(THIS_ DWORD Count,CONST D3DRECT* pRects,DWORD Flags,D3DCOLOR Color,float Z,DWORD Stencil);
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101 | STDMETHOD(SetTransform)(THIS_ D3DTRANSFORMSTATETYPE State,CONST D3DMATRIX* pMatrix);
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102 | STDMETHOD(GetTransform)(THIS_ D3DTRANSFORMSTATETYPE State,D3DMATRIX* pMatrix);
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103 | STDMETHOD(MultiplyTransform)(THIS_ D3DTRANSFORMSTATETYPE,CONST D3DMATRIX*);
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104 | STDMETHOD(SetViewport)(THIS_ CONST D3DVIEWPORT9* pViewport);
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105 | STDMETHOD(GetViewport)(THIS_ D3DVIEWPORT9* pViewport);
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106 | STDMETHOD(SetMaterial)(THIS_ CONST D3DMATERIAL9* pMaterial);
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107 | STDMETHOD(GetMaterial)(THIS_ D3DMATERIAL9* pMaterial);
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108 | STDMETHOD(SetLight)(THIS_ DWORD Index,CONST D3DLIGHT9*);
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109 | STDMETHOD(GetLight)(THIS_ DWORD Index,D3DLIGHT9*);
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110 | STDMETHOD(LightEnable)(THIS_ DWORD Index,BOOL Enable);
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111 | STDMETHOD(GetLightEnable)(THIS_ DWORD Index,BOOL* pEnable);
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112 | STDMETHOD(SetClipPlane)(THIS_ DWORD Index,CONST float* pPlane);
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113 | STDMETHOD(GetClipPlane)(THIS_ DWORD Index,float* pPlane);
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114 | STDMETHOD(SetRenderState)(THIS_ D3DRENDERSTATETYPE State,DWORD Value);
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115 | STDMETHOD(GetRenderState)(THIS_ D3DRENDERSTATETYPE State,DWORD* pValue);
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116 | STDMETHOD(CreateStateBlock)(THIS_ D3DSTATEBLOCKTYPE Type,IDirect3DStateBlock9** ppSB);
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117 | STDMETHOD(BeginStateBlock)(THIS);
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118 | STDMETHOD(EndStateBlock)(THIS_ IDirect3DStateBlock9** ppSB);
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119 | STDMETHOD(SetClipStatus)(THIS_ CONST D3DCLIPSTATUS9* pClipStatus);
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120 | STDMETHOD(GetClipStatus)(THIS_ D3DCLIPSTATUS9* pClipStatus);
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121 | STDMETHOD(GetTexture)(THIS_ DWORD Stage,IDirect3DBaseTexture9** ppTexture);
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122 | STDMETHOD(SetTexture)(THIS_ DWORD Stage,IDirect3DBaseTexture9* pTexture);
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123 | STDMETHOD(GetTextureStageState)(THIS_ DWORD Stage,D3DTEXTURESTAGESTATETYPE Type,DWORD* pValue);
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124 | STDMETHOD(SetTextureStageState)(THIS_ DWORD Stage,D3DTEXTURESTAGESTATETYPE Type,DWORD Value);
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125 | STDMETHOD(GetSamplerState)(THIS_ DWORD Sampler,D3DSAMPLERSTATETYPE Type,DWORD* pValue);
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126 | STDMETHOD(SetSamplerState)(THIS_ DWORD Sampler,D3DSAMPLERSTATETYPE Type,DWORD Value);
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127 | STDMETHOD(ValidateDevice)(THIS_ DWORD* pNumPasses);
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128 | STDMETHOD(SetPaletteEntries)(THIS_ UINT PaletteNumber,CONST PALETTEENTRY* pEntries);
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129 | STDMETHOD(GetPaletteEntries)(THIS_ UINT PaletteNumber,PALETTEENTRY* pEntries);
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130 | STDMETHOD(SetCurrentTexturePalette)(THIS_ UINT PaletteNumber);
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131 | STDMETHOD(GetCurrentTexturePalette)(THIS_ UINT *PaletteNumber);
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132 | STDMETHOD(SetScissorRect)(THIS_ CONST RECT* pRect);
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133 | STDMETHOD(GetScissorRect)(THIS_ RECT* pRect);
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134 | STDMETHOD(SetSoftwareVertexProcessing)(THIS_ BOOL bSoftware);
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135 | STDMETHOD_(BOOL, GetSoftwareVertexProcessing)(THIS);
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136 | STDMETHOD(SetNPatchMode)(THIS_ float nSegments);
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137 | STDMETHOD_(float, GetNPatchMode)(THIS);
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138 | STDMETHOD(DrawPrimitive)(THIS_ D3DPRIMITIVETYPE PrimitiveType,UINT StartVertex,UINT PrimitiveCount);
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139 | STDMETHOD(DrawIndexedPrimitive)(THIS_ D3DPRIMITIVETYPE,INT BaseVertexIndex,UINT MinVertexIndex,UINT NumVertices,UINT startIndex,UINT primCount);
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140 | STDMETHOD(DrawPrimitiveUP)(THIS_ D3DPRIMITIVETYPE PrimitiveType,UINT PrimitiveCount,CONST void* pVertexStreamZeroData,UINT VertexStreamZeroStride);
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141 | STDMETHOD(DrawIndexedPrimitiveUP)(THIS_ D3DPRIMITIVETYPE PrimitiveType,UINT MinVertexIndex,UINT NumVertices,UINT PrimitiveCount,CONST void* pIndexData,D3DFORMAT IndexDataFormat,CONST void* pVertexStreamZeroData,UINT VertexStreamZeroStride);
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142 | STDMETHOD(ProcessVertices)(THIS_ UINT SrcStartIndex,UINT DestIndex,UINT VertexCount,IDirect3DVertexBuffer9* pDestBuffer,IDirect3DVertexDeclaration9* pVertexDecl,DWORD Flags);
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143 | STDMETHOD(CreateVertexDeclaration)(THIS_ CONST D3DVERTEXELEMENT9* pVertexElements,IDirect3DVertexDeclaration9** ppDecl);
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144 | STDMETHOD(SetVertexDeclaration)(THIS_ IDirect3DVertexDeclaration9* pDecl);
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145 | STDMETHOD(GetVertexDeclaration)(THIS_ IDirect3DVertexDeclaration9** ppDecl);
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146 | STDMETHOD(SetFVF)(THIS_ DWORD FVF);
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147 | STDMETHOD(GetFVF)(THIS_ DWORD* pFVF);
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148 | STDMETHOD(CreateVertexShader)(THIS_ CONST DWORD* pFunction,IDirect3DVertexShader9** ppShader);
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149 | STDMETHOD(SetVertexShader)(THIS_ IDirect3DVertexShader9* pShader);
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150 | STDMETHOD(GetVertexShader)(THIS_ IDirect3DVertexShader9** ppShader);
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151 | STDMETHOD(SetVertexShaderConstantF)(THIS_ UINT StartRegister,CONST float* pConstantData,UINT Vector4fCount);
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152 | STDMETHOD(GetVertexShaderConstantF)(THIS_ UINT StartRegister,float* pConstantData,UINT Vector4fCount);
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153 | STDMETHOD(SetVertexShaderConstantI)(THIS_ UINT StartRegister,CONST int* pConstantData,UINT Vector4iCount);
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154 | STDMETHOD(GetVertexShaderConstantI)(THIS_ UINT StartRegister,int* pConstantData,UINT Vector4iCount);
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155 | STDMETHOD(SetVertexShaderConstantB)(THIS_ UINT StartRegister,CONST BOOL* pConstantData,UINT BoolCount);
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156 | STDMETHOD(GetVertexShaderConstantB)(THIS_ UINT StartRegister,BOOL* pConstantData,UINT BoolCount);
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157 | STDMETHOD(SetStreamSource)(THIS_ UINT StreamNumber,IDirect3DVertexBuffer9* pStreamData,UINT OffsetInBytes,UINT Stride);
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158 | STDMETHOD(GetStreamSource)(THIS_ UINT StreamNumber,IDirect3DVertexBuffer9** ppStreamData,UINT* pOffsetInBytes,UINT* pStride);
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159 | STDMETHOD(SetStreamSourceFreq)(THIS_ UINT StreamNumber,UINT Setting);
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160 | STDMETHOD(GetStreamSourceFreq)(THIS_ UINT StreamNumber,UINT* pSetting);
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161 | STDMETHOD(SetIndices)(THIS_ IDirect3DIndexBuffer9* pIndexData);
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162 | STDMETHOD(GetIndices)(THIS_ IDirect3DIndexBuffer9** ppIndexData);
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163 | STDMETHOD(CreatePixelShader)(THIS_ CONST DWORD* pFunction,IDirect3DPixelShader9** ppShader);
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164 | STDMETHOD(SetPixelShader)(THIS_ IDirect3DPixelShader9* pShader);
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165 | STDMETHOD(GetPixelShader)(THIS_ IDirect3DPixelShader9** ppShader);
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166 | STDMETHOD(SetPixelShaderConstantF)(THIS_ UINT StartRegister,CONST float* pConstantData,UINT Vector4fCount);
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167 | STDMETHOD(GetPixelShaderConstantF)(THIS_ UINT StartRegister,float* pConstantData,UINT Vector4fCount);
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168 | STDMETHOD(SetPixelShaderConstantI)(THIS_ UINT StartRegister,CONST int* pConstantData,UINT Vector4iCount);
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169 | STDMETHOD(GetPixelShaderConstantI)(THIS_ UINT StartRegister,int* pConstantData,UINT Vector4iCount);
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170 | STDMETHOD(SetPixelShaderConstantB)(THIS_ UINT StartRegister,CONST BOOL* pConstantData,UINT BoolCount);
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171 | STDMETHOD(GetPixelShaderConstantB)(THIS_ UINT StartRegister,BOOL* pConstantData,UINT BoolCount);
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172 | STDMETHOD(DrawRectPatch)(THIS_ UINT Handle,CONST float* pNumSegs,CONST D3DRECTPATCH_INFO* pRectPatchInfo);
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173 | STDMETHOD(DrawTriPatch)(THIS_ UINT Handle,CONST float* pNumSegs,CONST D3DTRIPATCH_INFO* pTriPatchInfo);
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174 | STDMETHOD(DeletePatch)(THIS_ UINT Handle);
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175 | STDMETHOD(CreateQuery)(THIS_ D3DQUERYTYPE Type,IDirect3DQuery9** ppQuery);
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176 | STDMETHOD(SetConvolutionMonoKernel)(THIS_ UINT width,UINT height,float* rows,float* columns);
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177 | STDMETHOD(ComposeRects)(THIS_ IDirect3DSurface9* pSrc,IDirect3DSurface9* pDst,IDirect3DVertexBuffer9* pSrcRectDescs,UINT NumRects,IDirect3DVertexBuffer9* pDstRectDescs,D3DCOMPOSERECTSOP Operation,int Xoffset,int Yoffset);
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178 | STDMETHOD(PresentEx)(THIS_ CONST RECT* pSourceRect,CONST RECT* pDestRect,HWND hDestWindowOverride,CONST RGNDATA* pDirtyRegion,DWORD dwFlags);
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179 | STDMETHOD(GetGPUThreadPriority)(THIS_ INT* pPriority);
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180 | STDMETHOD(SetGPUThreadPriority)(THIS_ INT Priority);
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181 | STDMETHOD(WaitForVBlank)(THIS_ UINT iSwapChain);
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182 | STDMETHOD(CheckResourceResidency)(THIS_ IDirect3DResource9** pResourceArray,UINT32 NumResources);
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183 | STDMETHOD(SetMaximumFrameLatency)(THIS_ UINT MaxLatency);
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184 | STDMETHOD(GetMaximumFrameLatency)(THIS_ UINT* pMaxLatency);
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185 | STDMETHOD(CheckDeviceState)(THIS_ HWND hDestinationWindow);
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186 | STDMETHOD(CreateRenderTargetEx)(THIS_ UINT Width,UINT Height,D3DFORMAT Format,D3DMULTISAMPLE_TYPE MultiSample,DWORD MultisampleQuality,BOOL Lockable,IDirect3DSurface9** ppSurface,HANDLE* pSharedHandle,DWORD Usage);
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187 | STDMETHOD(CreateOffscreenPlainSurfaceEx)(THIS_ UINT Width,UINT Height,D3DFORMAT Format,D3DPOOL Pool,IDirect3DSurface9** ppSurface,HANDLE* pSharedHandle,DWORD Usage);
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188 | STDMETHOD(CreateDepthStencilSurfaceEx)(THIS_ UINT Width,UINT Height,D3DFORMAT Format,D3DMULTISAMPLE_TYPE MultiSample,DWORD MultisampleQuality,BOOL Discard,IDirect3DSurface9** ppSurface,HANDLE* pSharedHandle,DWORD Usage);
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189 | STDMETHOD(ResetEx)(THIS_ D3DPRESENT_PARAMETERS* pPresentationParameters,D3DDISPLAYMODEEX *pFullscreenDisplayMode);
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190 | STDMETHOD(GetDisplayModeEx)(THIS_ UINT iSwapChain,D3DDISPLAYMODEEX* pMode,D3DDISPLAYROTATION* pRotation);
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191 |
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192 | /* IGaDirect3DDevice9Ex methods. */
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193 | STDMETHOD(EscapeCb)(const void *pvData, uint32_t cbData, bool fHardwareAccess);
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194 | STDMETHOD(GaSurfaceId)(THIS_ IUnknown *pSurface, uint32_t *pu32Sid);
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195 | STDMETHOD(GaWDDMContextHandle)(HANDLE *phContext);
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196 | STDMETHOD(GaFlush)();
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197 |
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198 | private:
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199 | void cleanup();
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200 |
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201 | volatile ULONG mcRefs;
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202 |
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203 | HANDLE mhAdapter;
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204 | HANDLE mhDevice;
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205 | D3DDDI_DEVICECALLBACKS mDeviceCallbacks;
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206 |
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207 | IGaDirect3D9Ex *mpD3D9Ex;
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208 | IGalliumStack *mpStack;
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209 | ID3DPresentGroup *mpPresentationGroup;
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210 | IDirect3DDevice9Ex *mpDevice;
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211 | };
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212 |
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213 | #endif /* !GA_INCLUDED_SRC_WINNT_Graphics_Video_disp_wddm_gallium_VBoxGaD3DDevice9Ex_h */
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