VirtualBox

source: vbox/trunk/src/VBox/Additions/WINNT/Graphics/Video/disp/wddm/gallium/VBoxD3DAdapter9.c

Last change on this file was 98103, checked in by vboxsync, 16 months ago

Copyright year updates by scm.

  • Property svn:eol-style set to native
  • Property svn:keywords set to Author Date Id Revision
File size: 4.7 KB
Line 
1/* $Id: VBoxD3DAdapter9.c 98103 2023-01-17 14:15:46Z vboxsync $ */
2/** @file
3 * VirtualBox Windows Guest Mesa3D - Gallium driver interface.
4 *
5 * ID3DAdapter9 C wrappers.
6 */
7
8/*
9 * Copyright (C) 2016-2023 Oracle and/or its affiliates.
10 *
11 * This file is part of VirtualBox base platform packages, as
12 * available from https://www.virtualbox.org.
13 *
14 * This program is free software; you can redistribute it and/or
15 * modify it under the terms of the GNU General Public License
16 * as published by the Free Software Foundation, in version 3 of the
17 * License.
18 *
19 * This program is distributed in the hope that it will be useful, but
20 * WITHOUT ANY WARRANTY; without even the implied warranty of
21 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
22 * General Public License for more details.
23 *
24 * You should have received a copy of the GNU General Public License
25 * along with this program; if not, see <https://www.gnu.org/licenses>.
26 *
27 * SPDX-License-Identifier: GPL-3.0-only
28 */
29
30#if 0
31/*
32 * Can't use Windows SDK headers because WINAPI is defined as empty in Mesa.
33 *
34 * Include mesa D3D9 headers in that order. This will prevent inclusion of d3d9.h
35 * from d3dadapter9.h, because _D3D9_H_ and other guard defines will be already
36 * defined by D3D9/d3d9.h, etc.
37 */
38#include <D3D9/d3d9types.h>
39#include <D3D9/d3d9caps.h>
40#include <D3D9/d3d9.h>
41#ifndef _D3D9_H_
42#error Gallium header did not define_D3D9_H_
43#endif
44#endif
45
46#include <iprt/win/windows.h>
47#include <d3d9types.h>
48#include <d3d9caps.h>
49#include <iprt/win/d3d9.h>
50#include <d3dadapter/d3dadapter9.h>
51
52/* ID3DAdapter9 interface has a C++ declaration. However Gallium uses C.
53 * The wrappers makes sure that we are using "native" Gallium interface from WDDM C++ code.
54 */
55
56HRESULT D3DAdapter9_QueryInterface(ID3DAdapter9 *This, REFIID riid, void **ppvObject)
57{
58 return ID3DAdapter9_QueryInterface(This, riid, ppvObject);
59}
60
61ULONG D3DAdapter9_AddRef(ID3DAdapter9 *This)
62{
63 return ID3DAdapter9_AddRef(This);
64}
65
66ULONG D3DAdapter9_Release(ID3DAdapter9 *This)
67{
68 return ID3DAdapter9_Release(This);
69}
70
71HRESULT D3DAdapter9_GetAdapterIdentifier(ID3DAdapter9 *This, DWORD Flags, D3DADAPTER_IDENTIFIER9 *pIdentifier)
72{
73 return ID3DAdapter9_GetAdapterIdentifier(This, Flags, pIdentifier);
74}
75
76HRESULT D3DAdapter9_CheckDeviceType(ID3DAdapter9 *This, D3DDEVTYPE DevType, D3DFORMAT AdapterFormat, D3DFORMAT BackBufferFormat, BOOL bWindowed)
77{
78 return ID3DAdapter9_CheckDeviceType(This, DevType, AdapterFormat, BackBufferFormat, bWindowed);
79}
80
81HRESULT D3DAdapter9_CheckDeviceFormat(ID3DAdapter9 *This, D3DDEVTYPE DeviceType, D3DFORMAT AdapterFormat, DWORD Usage, D3DRESOURCETYPE RType, D3DFORMAT CheckFormat)
82{
83 return ID3DAdapter9_CheckDeviceFormat(This, DeviceType, AdapterFormat, Usage, RType, CheckFormat);
84}
85
86HRESULT D3DAdapter9_CheckDeviceMultiSampleType(ID3DAdapter9 *This, D3DDEVTYPE DeviceType, D3DFORMAT SurfaceFormat, BOOL Windowed, D3DMULTISAMPLE_TYPE MultiSampleType, DWORD *pQualityLevels)
87{
88 return ID3DAdapter9_CheckDeviceMultiSampleType(This, DeviceType, SurfaceFormat, Windowed, MultiSampleType, pQualityLevels);
89}
90
91HRESULT D3DAdapter9_CheckDepthStencilMatch(ID3DAdapter9 *This, D3DDEVTYPE DeviceType, D3DFORMAT AdapterFormat, D3DFORMAT RenderTargetFormat, D3DFORMAT DepthStencilFormat)
92{
93 return ID3DAdapter9_CheckDepthStencilMatch(This, DeviceType, AdapterFormat, RenderTargetFormat, DepthStencilFormat);
94}
95
96HRESULT D3DAdapter9_CheckDeviceFormatConversion(ID3DAdapter9 *This, D3DDEVTYPE DeviceType, D3DFORMAT SourceFormat, D3DFORMAT TargetFormat)
97{
98 return ID3DAdapter9_CheckDeviceFormatConversion(This, DeviceType, SourceFormat, TargetFormat);
99}
100
101HRESULT D3DAdapter9_GetDeviceCaps(ID3DAdapter9 *This, D3DDEVTYPE DeviceType, D3DCAPS9 *pCaps)
102{
103 return ID3DAdapter9_GetDeviceCaps(This, DeviceType, pCaps);
104}
105
106HRESULT D3DAdapter9_CreateDevice(ID3DAdapter9 *This, UINT RealAdapter, D3DDEVTYPE DeviceType, HWND hFocusWindow, DWORD BehaviorFlags, D3DPRESENT_PARAMETERS *pPresentationParameters, IDirect3D9 *pD3D9, ID3DPresentGroup *pPresentationFactory, IDirect3DDevice9 **ppReturnedDeviceInterface)
107{
108 return ID3DAdapter9_CreateDevice(This, RealAdapter, DeviceType, hFocusWindow, BehaviorFlags, pPresentationParameters, pD3D9, pPresentationFactory, ppReturnedDeviceInterface);
109}
110
111HRESULT D3DAdapter9_CreateDeviceEx(ID3DAdapter9 *This, UINT RealAdapter, D3DDEVTYPE DeviceType, HWND hFocusWindow, DWORD BehaviorFlags, D3DPRESENT_PARAMETERS *pPresentationParameters, D3DDISPLAYMODEEX *pFullscreenDisplayMode, IDirect3D9Ex *pD3D9Ex, ID3DPresentGroup *pPresentationFactory, IDirect3DDevice9Ex **ppReturnedDeviceInterface)
112{
113 return ID3DAdapter9_CreateDeviceEx(This, RealAdapter, DeviceType, hFocusWindow, BehaviorFlags, pPresentationParameters, pFullscreenDisplayMode, pD3D9Ex, pPresentationFactory, ppReturnedDeviceInterface);
114}
Note: See TracBrowser for help on using the repository browser.

© 2023 Oracle
ContactPrivacy policyTerms of Use