; $Id$ ;; @file ; BS3Kit - bs3-fpustate-1, assembly template. ; ; ; Copyright (C) 2007-2023 Oracle and/or its affiliates. ; ; This file is part of VirtualBox base platform packages, as ; available from https://www.virtualbox.org. ; ; This program is free software; you can redistribute it and/or ; modify it under the terms of the GNU General Public License ; as published by the Free Software Foundation, in version 3 of the ; License. ; ; This program is distributed in the hope that it will be useful, but ; WITHOUT ANY WARRANTY; without even the implied warranty of ; MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU ; General Public License for more details. ; ; You should have received a copy of the GNU General Public License ; along with this program; if not, see . ; ; The contents of this file may alternatively be used under the terms ; of the Common Development and Distribution License Version 1.0 ; (CDDL), a copy of it is provided in the "COPYING.CDDL" file included ; in the VirtualBox distribution, in which case the provisions of the ; CDDL are applicable instead of those of the GPL. ; ; You may elect to license modified versions of this file under the ; terms and conditions of either the GPL or the CDDL or both. ; ; SPDX-License-Identifier: GPL-3.0-only OR CDDL-1.0 ; ;********************************************************************************************************************************* ;* Header Files * ;********************************************************************************************************************************* %include "bs3kit-template-header.mac" ; setup environment ;********************************************************************************************************************************* ;* External Symbols * ;********************************************************************************************************************************* TMPL_BEGIN_TEXT ;; ; Initializes the FPU state and saves it to pFxState. ; ; BS3_DECL_NEAR(void) TMPL_NM(bs3FpuState1_InitState)(X86FXSTATE BS3_FAR *pFxState, void *pvMmioReg); ; BS3_PROC_BEGIN_MODE bs3FpuState1_InitState, BS3_PBC_NEAR BS3_CALL_CONV_PROLOG 2 push xBP mov xBP, xSP push xBX TONLY16 push ds pushf TONLY64 sub xSP, 20h ; ; x87 state. ; fninit fld dword [TMPL_DATA16_WRT(g_r32V1)] fld qword [TMPL_DATA16_WRT(g_r64V1)] fld tword [TMPL_DATA16_WRT(g_r80V1)] fld qword [TMPL_DATA16_WRT(g_r64V1)] fld dword [TMPL_DATA16_WRT(g_r32V2)] fld dword [TMPL_DATA16_WRT(g_r80_QNaNMax)] fld tword [TMPL_DATA16_WRT(g_r80_SNaNMax)] fld tword [TMPL_DATA16_WRT(g_r80_ThirtyTwo)] ; ; We'll later be using FMUL to test actually using the FPU in RC & R0, ; so for everything to line up correctly with FPU CS:IP and FPU DS:DP, ; we'll call the function here too. This has the benefitial side effect ; of loading correct FPU DS/DS values so we can check that they don't ; get lost either. Also, we now don't have to guess whether the CPU ; emulation sets CS/DS or not. ; TONLY16 push xPRE [xBP + xCB + cbCurRetAddr + sCB + 2] push xPRE [xBP + xCB + cbCurRetAddr + sCB] BS3_CALL TMPL_NM(bs3FpuState1_FMul), 1 add xSP, sCB ; ; SSE state ; movdqu xmm0, [TMPL_DATA16_WRT(g_r32_0dot1)] movdqu xmm1, [TMPL_DATA16_WRT(g_r32_Two)] movdqu xmm2, [TMPL_DATA16_WRT(g_r32_ThirtyTwo)] movdqu xmm3, [TMPL_DATA16_WRT(g_r32_SNaN)] movdqu xmm4, [TMPL_DATA16_WRT(g_r80_ThirtyTwo)] movdqu xmm5, [TMPL_DATA16_WRT(g_r32_NegQNaN)] movdqu xmm6, [TMPL_DATA16_WRT(g_r64_Zero)] movdqu xmm7, [TMPL_DATA16_WRT(g_r64_Two)] %if TMPL_BITS == 64 movdqu xmm8, [TMPL_DATA16_WRT(g_r64_Ten)] movdqu xmm9, [TMPL_DATA16_WRT(g_r64_ThirtyTwo)] movdqu xmm10, [TMPL_DATA16_WRT(g_r64_Max)] movdqu xmm11, [TMPL_DATA16_WRT(g_r64_SNaN)] movdqu xmm12, [TMPL_DATA16_WRT(g_r64_NegQNaN)] movdqu xmm13, [TMPL_DATA16_WRT(g_r64_QNaNMax)] movdqu xmm14, [TMPL_DATA16_WRT(g_r64_DnMax)] movdqu xmm15, [TMPL_DATA16_WRT(g_r80_Eleven)] %endif ;; @todo status regs ; ; Save it. Note that DS is no longer valid in 16-bit code. ; To be on the safe side, we load and save the state once again. ; TONLY16 mov ds, [xBP + xCB + cbCurRetAddr + 2] mov xBX, [xBP + xCB + cbCurRetAddr] cli %if TMPL_BITS == 64 o64 fxsave [xBX] fninit o64 fxrstor [xBX] o64 fxsave [xBX] %else fxsave [xBX] fninit fxrstor [xBX] fxsave [xBX] %endif .return: TONLY64 add xSP, 20h popf TONLY16 pop ds pop xBX mov xSP, xBP pop xBP BS3_CALL_CONV_EPILOG 2 BS3_HYBRID_RET BS3_PROC_END_MODE bs3FpuState1_InitState ;; ; BS3_DECL_NEAR(void) TMPL_NM(bs3FpuState1_Restore)(X86FXSTATE const BS3_FAR *pFxState); ; BS3_PROC_BEGIN_MODE bs3FpuState1_Restore, BS3_PBC_NEAR push xBP mov xBP, xSP %if TMPL_BITS == 64 o64 fxrstor [rcx] %elif TMPL_BITS == 32 mov eax, [xBP + xCB*2] fxrstor [eax] %elif TMPL_BITS == 16 mov ax, ds mov ds, [xBP + xCB + cbCurRetAddr + 2] mov xBX, [xBP + xCB + cbCurRetAddr] fxrstor [bx] mov ds, ax %else %error TMPL_BITS %endif mov xSP, xBP pop xBP BS3_HYBRID_RET BS3_PROC_END_MODE bs3FpuState1_Restore ;; ; BS3_DECL_NEAR(void) TMPL_NM(bs3FpuState1_Save)(X86FXSTATE BS3_FAR *pFxState); ; BS3_PROC_BEGIN_MODE bs3FpuState1_Save, BS3_PBC_NEAR push xBP mov xBP, xSP %if TMPL_BITS == 64 o64 fxsave [rcx] %elif TMPL_BITS == 32 mov eax, [xBP + xCB*2] fxsave [eax] %elif TMPL_BITS == 16 push bx push ds mov ds, [xBP + xCB + cbCurRetAddr + 2] mov bx, [xBP + xCB + cbCurRetAddr] fxsave [bx] pop ds pop bx %else %error TMPL_BITS %endif mov xSP, xBP pop xBP BS3_HYBRID_RET BS3_PROC_END_MODE bs3FpuState1_Save ;; ; Performs a MOVDQU write on the specified memory. ; ; BS3_DECL_NEAR(void) TMPL_NM(bs3FpuState1_MovDQU_Write)(void *pvMmioReg); ; BS3_PROC_BEGIN_MODE bs3FpuState1_MovDQU_Write, BS3_PBC_NEAR BS3_CALL_CONV_PROLOG 1 push xBP mov xBP, xSP push xBX TONLY16 push ds ; Load the register pointer. mov xBX, [xBP + xCB + cbCurRetAddr] TONLY16 mov ds, [xBP + xCB + cbCurRetAddr + 2] ; Do read. movdqu [xBX], xmm0 TONLY16 pop ds pop xBX leave BS3_CALL_CONV_EPILOG 1 BS3_HYBRID_RET BS3_PROC_END_MODE bs3FpuState1_MovDQU_Write ;; ; Performs a MOVDQU write to the specified memory. ; ; BS3_DECL_NEAR(void) TMPL_NM(bs3FpuState1_MovDQU_Read)(void *pvMmioReg); ; BS3_PROC_BEGIN_MODE bs3FpuState1_MovDQU_Read, BS3_PBC_NEAR BS3_CALL_CONV_PROLOG 2 push xBP mov xBP, xSP push xBX TONLY16 push ds sub xSP, 20h %if TMPL_BITS == 16 movdqu [xBP - xCB - xCB - 2 - 18h], xmm2 %else movdqu [xSP], xmm2 %endif ; Load the register pointer. mov xBX, [xBP + xCB + cbCurRetAddr] TONLY16 mov ds, [xBP + xCB + cbCurRetAddr + 2] ; Do read. movdqu xmm2, [xBX] ; Save the result. mov xBX, [xBP + xCB + cbCurRetAddr + sCB] TONLY16 mov ds, [xBP + xCB + cbCurRetAddr + sCB + 2] movups [xBX], xmm2 %if TMPL_BITS == 16 movdqu xmm2, [xBP - xCB - xCB - 2 - 18h] %else movdqu xmm2, [xSP] %endif add xSP, 20h TONLY16 pop ds pop xBX mov xSP, xBP pop xBP BS3_CALL_CONV_EPILOG 2 BS3_HYBRID_RET BS3_PROC_END_MODE bs3FpuState1_MovDQU_Read ;; ; Performs a MOVUPS write on the specified memory. ; ; BS3_DECL_NEAR(void) TMPL_NM(bs3FpuState1_MovUPS_Write)(void *pvMmioReg); ; BS3_PROC_BEGIN_MODE bs3FpuState1_MovUPS_Write, BS3_PBC_NEAR BS3_CALL_CONV_PROLOG 1 push xBP mov xBP, xSP push xBX TONLY16 push ds ; Load the register pointer. mov xBX, [xBP + xCB + cbCurRetAddr] TONLY16 mov ds, [xBP + xCB + cbCurRetAddr + 2] ; Do read. movups [xBX], xmm3 TONLY16 pop ds pop xBX leave BS3_CALL_CONV_EPILOG 1 BS3_HYBRID_RET BS3_PROC_END_MODE bs3FpuState1_MovUPS_Write ;; ; Performs a MOVUPS write to the specified memory. ; ; BS3_DECL_NEAR(void) TMPL_NM(bs3FpuState1_MovUPS_Read)(void *pvMmioReg, void *pvResult); ; BS3_PROC_BEGIN_MODE bs3FpuState1_MovUPS_Read, BS3_PBC_NEAR BS3_CALL_CONV_PROLOG 2 push xBP mov xBP, xSP push xBX TONLY16 push ds sub xSP, 20h %if TMPL_BITS == 16 movups [xBP - xCB - xCB - 2 - 18h], xmm1 %else movups [xSP], xmm1 %endif ; Load the register pointer. mov xBX, [xBP + xCB + cbCurRetAddr] TONLY16 mov ds, [xBP + xCB + cbCurRetAddr + 2] ; Do read. movups xmm1, [xBX] ; Save the result. mov xBX, [xBP + xCB + cbCurRetAddr + sCB] TONLY16 mov ds, [xBP + xCB + cbCurRetAddr + sCB + 2] movups [xBX], xmm1 %if TMPL_BITS == 16 movups xmm1, [xBP - xCB - xCB - 2 - 18h] %else movups xmm1, [xSP] %endif add xSP, 20h TONLY16 pop ds pop xBX mov xSP, xBP pop xBP BS3_CALL_CONV_EPILOG 2 BS3_HYBRID_RET BS3_PROC_END_MODE bs3FpuState1_MovUPS_Read ;; ; Performs a FNSTENV write on the specified memory. ; ; BS3_DECL_NEAR(void) TMPL_NM(bs3FpuState1_FNStEnv)(void *pvMmioReg); ; BS3_PROC_BEGIN_MODE bs3FpuState1_FNStEnv, BS3_PBC_NEAR BS3_CALL_CONV_PROLOG 1 push xBP mov xBP, xSP push xBX TONLY16 push ds ; Load the register pointer. mov xBX, [xBP + xCB + cbCurRetAddr] TONLY16 mov ds, [xBP + xCB + cbCurRetAddr + 2] ; Just write. fnstenv [xBX] TONLY16 pop ds pop xBX mov xSP, xBP pop xBP BS3_CALL_CONV_EPILOG 1 BS3_HYBRID_RET BS3_PROC_END_MODE bs3FpuState1_FNStEnv ;; ; Performs a FMUL on the specified memory, after writing a 64-bit value to it first. ; ; BS3_DECL_NEAR(void) TMPL_NM(bs3FpuState1_FMul)(void *pvMmioReg, void *pvResultIgnored); ; BS3_PROC_BEGIN_MODE bs3FpuState1_FMul, BS3_PBC_NEAR BS3_CALL_CONV_PROLOG 2 push xBP mov xBP, xSP push xBX TONLY16 push ds ; Load the value we'll be multiplying with into register(s) while ds is DATA16. mov sAX, [TMPL_DATA16_WRT(g_r64_One)] TNOT64 mov edx, [4 + TMPL_DATA16_WRT(g_r64_One)] ; Load the register pointer. mov xBX, [xBP + xCB + cbCurRetAddr] TONLY16 mov ds, [xBP + xCB + cbCurRetAddr + 2] ; Just write. mov [xBX], sAX TNOT64 mov [xBX + 4], edx call .do_it TONLY16 pop ds pop xBX mov xSP, xBP pop xBP BS3_CALL_CONV_EPILOG 2 BS3_HYBRID_RET .do_it: fmul qword [xBX] ret BS3_PROC_END_MODE bs3FpuState1_FMul %include "bs3kit-template-footer.mac" ; reset environment