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Hi,<br>
<br>
I guess what might confused you is that part of ogl code is
auto-generated by python scripts, including the code you might be
interested in.<br>
In two words, unpacker issues the unpacked commands to its dispatch
table entries (cr_lastDispatch), which crserverlib gives it via
crUnpack call.<br>
The serverlib in turn initializes the dispatch table in its
crServerInitDispatch code, see
out/<os.arch>/<build>/obj/VBoxOGLgen/server_dispatch.c,<br>
which is generated from
src/VBox/HostServices/SharedOpenGL/crserverlib/server_dispatch.py
(search for server_dispatch.c in
src/VBox/HostServices/SharedOpenGL/Makefile.kmk).<br>
<br>
Mikhail<br>
<br>
On 30.03.2012 1:19, Jaikumar G wrote:
<blockquote
cite="mid:CAJJwiAsfNcmsH_Q6b+3TBwUfwyMjMfTuhRuCj9bXKB4Y7xn4fg@mail.gmail.com"
type="cite">Folks,
<div> I am new to Virtual Box and tracing the OpenGL calls to
figure out how it works. I see that the GuestHost/OpenGL packs
the OpenGL calls and sends it across to the HostServices/server
which unpacks it. I see that it gets dispatched from there and I
am unable to track it as to where it gets dispatched to.</div>
<div><br>
The code I am looking at is HostServices/SharedOpenGL/unpacker/*</div>
<div><br>
</div>
<div>Any pointers or hints ?</div>
<div><br>
Thanks</div>
<br>
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<br>
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