VirtualBox

source: vbox/trunk/src/VBox/Frontends/VirtualBox/src/globals/UIThreadPool.cpp

Last change on this file was 103988, checked in by vboxsync, 2 months ago

FE/Qt. bugref:10624. Adding missing override keywords gcc has found.

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[48270]1/* $Id: UIThreadPool.cpp 103988 2024-03-21 13:49:47Z vboxsync $ */
2/** @file
[82998]3 * VBox Qt GUI - UIThreadPool class implementation.
[48270]4 */
5
6/*
[98103]7 * Copyright (C) 2013-2023 Oracle and/or its affiliates.
[48270]8 *
[96407]9 * This file is part of VirtualBox base platform packages, as
10 * available from https://www.virtualbox.org.
11 *
12 * This program is free software; you can redistribute it and/or
13 * modify it under the terms of the GNU General Public License
14 * as published by the Free Software Foundation, in version 3 of the
15 * License.
16 *
17 * This program is distributed in the hope that it will be useful, but
18 * WITHOUT ANY WARRANTY; without even the implied warranty of
19 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
20 * General Public License for more details.
21 *
22 * You should have received a copy of the GNU General Public License
23 * along with this program; if not, see <https://www.gnu.org/licenses>.
24 *
25 * SPDX-License-Identifier: GPL-3.0-only
[48270]26 */
27
28/* Qt includes: */
[76606]29#include <QThread>
[48270]30
31/* GUI includes: */
[76606]32#include "COMDefs.h"
33#include "UIDefs.h"
[82998]34#include "UITask.h"
[76606]35#include "UIThreadPool.h"
[48270]36
[54554]37/* Other VBox includes: */
38#include <iprt/assert.h>
39
[52730]40
[57626]41/** QThread extension used as worker-thread.
42 * Capable of executing COM-related tasks. */
[48270]43class UIThreadWorker : public QThread
44{
45 Q_OBJECT;
46
47signals:
48
[57626]49 /** Notifies listeners about @a pWorker finished. */
[48270]50 void sigFinished(UIThreadWorker *pWorker);
51
52public:
53
[57626]54 /** Constructs worker-thread for parent worker-thread @a pPool.
[71526]55 * @param iIndex Brings worker-thread index within the worker-thread pool registry. */
[48270]56 UIThreadWorker(UIThreadPool *pPool, int iIndex);
57
[57626]58 /** Returns worker-thread index within the worker-thread pool registry. */
[57631]59 int index() const { return m_iIndex; }
[48270]60
[57626]61 /** Disables sigFinished signal, for optimizing worker-thread pool termination. */
[57631]62 void setNoFinishedSignal() { m_fNoFinishedSignal = true; }
[48908]63
[48270]64private:
65
[57626]66 /** Contains the worker-thread body. */
[103988]67 void run() RT_OVERRIDE RT_FINAL;
[48270]68
[57626]69 /** Holds the worker-thread pool reference. */
[48270]70 UIThreadPool *m_pPool;
[48908]71
[57626]72 /** Holds the worker-thread index within the worker-thread pool registry. */
[82998]73 int m_iIndex;
[57626]74
75 /** Holds whether sigFinished signal should be emitted or not. */
[82998]76 bool m_fNoFinishedSignal;
[48270]77};
78
[71526]79
80/*********************************************************************************************************************************
81* Class UIThreadPool implementation. *
82*********************************************************************************************************************************/
83
[48911]84UIThreadPool::UIThreadPool(ulong cMaxWorkers /* = 3 */, ulong cMsWorkerIdleTimeout /* = 5000 */)
[57618]85 : m_cMsIdleTimeout(cMsWorkerIdleTimeout)
86 , m_workers(cMaxWorkers)
[48908]87 , m_cWorkers(0)
88 , m_cIdleWorkers(0)
[57631]89 , m_fTerminating(false)
[48270]90{
91}
92
93UIThreadPool::~UIThreadPool()
94{
[57631]95 /* Set termination status: */
[48908]96 setTerminating();
[48270]97
[57631]98 /* Lock initially: */
99 m_everythingLocker.lock();
[48911]100
[48270]101 /* Cleanup all the workers: */
[48908]102 for (int idxWorker = 0; idxWorker < m_workers.size(); ++idxWorker)
103 {
[57631]104 /* Acquire the worker: */
105 UIThreadWorker *pWorker = m_workers.at(idxWorker);
106 /* Remove it from the registry: */
107 m_workers[idxWorker] = 0;
[48908]108
[57631]109 /* Clean up the worker, if there was one: */
[48908]110 if (pWorker)
111 {
[57631]112 /* Decrease the number of workers: */
113 --m_cWorkers;
114 /* Unlock temporary to let the worker finish: */
[48908]115 m_everythingLocker.unlock();
[57631]116 /* Wait for the worker to finish: */
[48908]117 pWorker->wait();
[57631]118 /* Lock again: */
[48908]119 m_everythingLocker.lock();
[57631]120 /* Delete the worker finally: */
[48908]121 delete pWorker;
122 }
123 }
124
[57667]125 /* Cleanup all the tasks: */
126 qDeleteAll(m_pendingTasks);
127 qDeleteAll(m_executingTasks);
128 m_pendingTasks.clear();
129 m_executingTasks.clear();
130
[57631]131 /* Unlock finally: */
[48908]132 m_everythingLocker.unlock();
[48270]133}
134
[57629]135bool UIThreadPool::isTerminating() const
136{
[57631]137 /* Lock initially: */
138 m_everythingLocker.lock();
139
[57629]140 /* Acquire termination-flag: */
141 bool fTerminating = m_fTerminating;
[57631]142
143 /* Unlock finally: */
[57629]144 m_everythingLocker.unlock();
145
[57631]146 /* Return termination-flag: */
[57629]147 return fTerminating;
148}
149
150void UIThreadPool::setTerminating()
151{
[57631]152 /* Lock initially: */
[57629]153 m_everythingLocker.lock();
154
[57631]155 /* Assign termination-flag: */
[57629]156 m_fTerminating = true;
157
158 /* Tell all threads to NOT queue any termination signals: */
159 for (int idxWorker = 0; idxWorker < m_workers.size(); ++idxWorker)
160 {
[57631]161 UIThreadWorker *pWorker = m_workers.at(idxWorker);
[57629]162 if (pWorker)
163 pWorker->setNoFinishedSignal();
164 }
165
166 /* Wake up all idle worker threads: */
167 m_taskCondition.wakeAll();
168
[57631]169 /* Unlock finally: */
[57629]170 m_everythingLocker.unlock();
171}
172
[48270]173void UIThreadPool::enqueueTask(UITask *pTask)
174{
[57631]175 /* Do nothing if terminating: */
176 AssertReturnVoid(!isTerminating());
[48908]177
[48270]178 /* Prepare task: */
[68190]179 connect(pTask, &UITask::sigComplete,
180 this, &UIThreadPool::sltHandleTaskComplete, Qt::QueuedConnection);
[48270]181
[57631]182 /* Lock initially: */
[48908]183 m_everythingLocker.lock();
184
[57631]185 /* Put the task into the queue: */
[57667]186 m_pendingTasks.enqueue(pTask);
[48270]187
[48908]188 /* Wake up an idle worker if we got one: */
189 if (m_cIdleWorkers > 0)
[48270]190 {
191 m_taskCondition.wakeOne();
192 }
[48908]193 /* No idle worker threads, should we create a new one? */
194 else if (m_cWorkers < m_workers.size())
195 {
[48911]196 /* Find free slot: */
[48908]197 int idxFirstUnused = m_workers.size();
198 while (idxFirstUnused-- > 0)
[57631]199 if (m_workers.at(idxFirstUnused) == 0)
[48908]200 {
201 /* Prepare the new worker: */
202 UIThreadWorker *pWorker = new UIThreadWorker(this, idxFirstUnused);
[68190]203 connect(pWorker, &UIThreadWorker::sigFinished,
204 this, &UIThreadPool::sltHandleWorkerFinished, Qt::QueuedConnection);
[48908]205 m_workers[idxFirstUnused] = pWorker;
[57631]206 ++m_cWorkers;
[48270]207
[48908]208 /* And start it: */
209 pWorker->start();
210 break;
211 }
[48270]212 }
[57631]213 /* else: wait for some worker to complete
214 * whatever it's busy with and jump to it. */
[48908]215
[57631]216 /* Unlock finally: */
[48908]217 m_everythingLocker.unlock();
[48270]218}
219
[71526]220UITask *UIThreadPool::dequeueTask(UIThreadWorker *pWorker)
[48270]221{
[57631]222 /* Lock initially: */
[48908]223 m_everythingLocker.lock();
[48270]224
[57631]225 /* Dequeue a task, watching out for terminations.
226 * For optimal efficiency in enqueueTask() we keep count of idle threads.
227 * If the wait times out, we'll return 0 and terminate the thread. */
[48908]228 bool fIdleTimedOut = false;
[48910]229 while (!m_fTerminating)
[48270]230 {
[57631]231 /* Make sure that worker has proper index: */
232 Assert(m_workers.at(pWorker->index()) == pWorker);
[48270]233
[48908]234 /* Dequeue task if there is one: */
[57667]235 if (!m_pendingTasks.isEmpty())
[48908]236 {
[57667]237 UITask *pTask = m_pendingTasks.dequeue();
[48908]238 if (pTask)
239 {
[57667]240 /* Put into the set of executing tasks: */
241 m_executingTasks << pTask;
242
[57631]243 /* Unlock finally: */
[48908]244 m_everythingLocker.unlock();
[57631]245
246 /* Return dequeued task: */
[48908]247 return pTask;
248 }
249 }
[48270]250
[48911]251 /* If we timed out already, then quit the worker thread. To prevent a
[57631]252 * race between enqueueTask and the queue removal of the thread from
253 * the workers vector, we remove it here already. (This does not apply
254 * to the termination scenario.) */
[48908]255 if (fIdleTimedOut)
256 {
[57631]257 m_workers[pWorker->index()] = 0;
258 --m_cWorkers;
[48908]259 break;
260 }
[48270]261
[57631]262 /* Wait for a task or timeout: */
263 ++m_cIdleWorkers;
[48908]264 fIdleTimedOut = !m_taskCondition.wait(&m_everythingLocker, m_cMsIdleTimeout);
[57631]265 --m_cIdleWorkers;
[48270]266 }
267
[57631]268 /* Unlock finally: */
[48908]269 m_everythingLocker.unlock();
[48270]270
[57631]271 /* Return 0 by default: */
272 return 0;
[48270]273}
274
275void UIThreadPool::sltHandleTaskComplete(UITask *pTask)
276{
277 /* Skip on termination: */
278 if (isTerminating())
279 return;
280
[57667]281 /* Notify listeners: */
[48270]282 emit sigTaskComplete(pTask);
[57667]283
284 /* Lock initially: */
285 m_everythingLocker.lock();
286
287 /* Delete task finally: */
[57693]288 if ( !m_executingTasks.contains(pTask)
289 || !m_executingTasks.remove(pTask))
290 AssertMsgFailed(("Unable to find or remove complete task!"));
[57667]291 delete pTask;
292
293 /* Unlock finally: */
294 m_everythingLocker.unlock();
[48270]295}
296
297void UIThreadPool::sltHandleWorkerFinished(UIThreadWorker *pWorker)
298{
[48908]299 /* Wait for the thread to finish completely, then delete the thread
[57631]300 * object. We have already removed the thread from the workers vector.
301 * Note! We don't want to use 'this' here, in case it's invalid. */
[48908]302 pWorker->wait();
303 delete pWorker;
[48270]304}
305
306
[71526]307/*********************************************************************************************************************************
308* Class UIThreadWorker implementation. *
309*********************************************************************************************************************************/
310
[48270]311UIThreadWorker::UIThreadWorker(UIThreadPool *pPool, int iIndex)
312 : m_pPool(pPool)
313 , m_iIndex(iIndex)
[48908]314 , m_fNoFinishedSignal(false)
[48270]315{
316}
317
318void UIThreadWorker::run()
319{
320 /* Initialize COM: */
321 COMBase::InitializeCOM(false);
322
[57631]323 /* Try get a task from the pool queue: */
[48270]324 while (UITask *pTask = m_pPool->dequeueTask(this))
325 {
[48911]326 /* Process the task if we are not terminating.
[57667]327 * Please take into account tasks are cleared by the UIThreadPool
328 * after all listeners notified about task is complete and handled it. */
[48270]329 if (!m_pPool->isTerminating())
330 pTask->start();
331 }
332
333 /* Cleanup COM: */
334 COMBase::CleanupCOM();
335
[57631]336 /* Queue a signal for the pool to do thread cleanup, unless the pool is
[48908]337 already terminating and doesn't need the signal. */
338 if (!m_fNoFinishedSignal)
339 emit sigFinished(this);
[48270]340}
341
[71526]342
[48270]343#include "UIThreadPool.moc"
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