1 | /* $Id: VBoxDXCmd.h 102809 2024-01-10 08:18:11Z vboxsync $ */
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2 | /** @file
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3 | * VBoxVideo Display D3D User mode dll
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4 | */
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5 |
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6 | /*
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7 | * Copyright (C) 2022-2023 Oracle and/or its affiliates.
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8 | *
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9 | * This file is part of VirtualBox base platform packages, as
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10 | * available from https://www.virtualbox.org.
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11 | *
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12 | * This program is free software; you can redistribute it and/or
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13 | * modify it under the terms of the GNU General Public License
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14 | * as published by the Free Software Foundation, in version 3 of the
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15 | * License.
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16 | *
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17 | * This program is distributed in the hope that it will be useful, but
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18 | * WITHOUT ANY WARRANTY; without even the implied warranty of
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19 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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20 | * General Public License for more details.
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21 | *
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22 | * You should have received a copy of the GNU General Public License
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23 | * along with this program; if not, see <https://www.gnu.org/licenses>.
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24 | *
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25 | * SPDX-License-Identifier: GPL-3.0-only
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26 | */
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27 |
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28 | #ifndef GA_INCLUDED_SRC_WINNT_Graphics_Video_disp_wddm_dx_VBoxDXCmd_h
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29 | #define GA_INCLUDED_SRC_WINNT_Graphics_Video_disp_wddm_dx_VBoxDXCmd_h
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30 | #ifndef RT_WITHOUT_PRAGMA_ONCE
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31 | # pragma once
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32 | #endif
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33 |
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34 | int vgpu10DefineBlendState(PVBOXDX_DEVICE pDevice,
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35 | SVGA3dBlendStateId blendId,
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36 | uint8 alphaToCoverageEnable,
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37 | uint8 independentBlendEnable,
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38 | const SVGA3dDXBlendStatePerRT *perRT);
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39 | int vgpu10DestroyBlendState(PVBOXDX_DEVICE pDevice,
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40 | SVGA3dBlendStateId blendId);
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41 | int vgpu10DefineDepthStencilState(PVBOXDX_DEVICE pDevice,
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42 | SVGA3dDepthStencilStateId depthStencilId,
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43 | uint8_t depthEnable,
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44 | SVGA3dDepthWriteMask depthWriteMask,
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45 | SVGA3dComparisonFunc depthFunc,
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46 | uint8 stencilEnable,
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47 | uint8 frontEnable,
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48 | uint8 backEnable,
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49 | uint8 stencilReadMask,
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50 | uint8 stencilWriteMask,
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51 | uint8 frontStencilFailOp,
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52 | uint8 frontStencilDepthFailOp,
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53 | uint8 frontStencilPassOp,
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54 | SVGA3dComparisonFunc frontStencilFunc,
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55 | uint8 backStencilFailOp,
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56 | uint8 backStencilDepthFailOp,
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57 | uint8 backStencilPassOp,
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58 | SVGA3dComparisonFunc backStencilFunc);
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59 | int vgpu10DestroyDepthStencilState(PVBOXDX_DEVICE pDevice,
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60 | SVGA3dDepthStencilStateId depthStencilId);
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61 | int vgpu10DefineRasterizerState(PVBOXDX_DEVICE pDevice,
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62 | SVGA3dRasterizerStateId rasterizerId,
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63 | uint8 fillMode,
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64 | SVGA3dCullMode cullMode,
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65 | uint8 frontCounterClockwise,
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66 | uint8 provokingVertexLast,
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67 | int32 depthBias,
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68 | float depthBiasClamp,
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69 | float slopeScaledDepthBias,
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70 | uint8 depthClipEnable,
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71 | uint8 scissorEnable,
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72 | SVGA3dMultisampleRastEnable multisampleEnable,
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73 | uint8 antialiasedLineEnable,
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74 | float lineWidth,
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75 | uint8 lineStippleEnable,
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76 | uint8 lineStippleFactor,
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77 | uint16 lineStipplePattern);
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78 | int vgpu10DestroyRasterizerState(PVBOXDX_DEVICE pDevice,
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79 | SVGA3dRasterizerStateId rasterizerId);
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80 | int vgpu10DefineSamplerState(PVBOXDX_DEVICE pDevice,
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81 | SVGA3dSamplerId samplerId,
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82 | SVGA3dFilter filter,
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83 | uint8 addressU,
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84 | uint8 addressV,
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85 | uint8 addressW,
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86 | float mipLODBias,
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87 | uint8 maxAnisotropy,
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88 | SVGA3dComparisonFunc comparisonFunc,
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89 | SVGA3dRGBAFloat borderColor,
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90 | float minLOD,
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91 | float maxLOD);
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92 | int vgpu10DestroySamplerState(PVBOXDX_DEVICE pDevice,
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93 | SVGA3dSamplerId samplerId);
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94 | int vgpu10DefineElementLayout(PVBOXDX_DEVICE pDevice,
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95 | SVGA3dElementLayoutId elementLayoutId,
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96 | uint32_t cElements,
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97 | SVGA3dInputElementDesc *paDesc);
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98 | int vgpu10DestroyElementLayout(PVBOXDX_DEVICE pDevice,
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99 | SVGA3dElementLayoutId elementLayoutId);
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100 | int vgpu10SetInputLayout(PVBOXDX_DEVICE pDevice,
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101 | SVGA3dElementLayoutId elementLayoutId);
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102 | int vgpu10SetBlendState(PVBOXDX_DEVICE pDevice,
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103 | SVGA3dBlendStateId blendId,
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104 | const float blendFactor[4],
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105 | uint32 sampleMask);
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106 | int vgpu10SetDepthStencilState(PVBOXDX_DEVICE pDevice,
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107 | SVGA3dDepthStencilStateId depthStencilId,
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108 | uint32 stencilRef);
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109 | int vgpu10SetRasterizerState(PVBOXDX_DEVICE pDevice,
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110 | SVGA3dRasterizerStateId rasterizerId);
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111 | int vgpu10SetSamplers(PVBOXDX_DEVICE pDevice,
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112 | uint32 startSampler,
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113 | SVGA3dShaderType type,
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114 | uint32_t numSamplers,
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115 | const SVGA3dSamplerId *paSamplerIds);
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116 | int vgpu10SetTopology(PVBOXDX_DEVICE pDevice,
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117 | SVGA3dPrimitiveType topology);
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118 | int vgpu10Draw(PVBOXDX_DEVICE pDevice,
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119 | uint32 vertexCount,
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120 | uint32 startVertexLocation);
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121 | int vgpu10DrawIndexed(PVBOXDX_DEVICE pDevice,
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122 | uint32 indexCount,
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123 | uint32 startIndexLocation,
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124 | int32 baseVertexLocation);
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125 | int vgpu10DrawInstanced(PVBOXDX_DEVICE pDevice,
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126 | uint32 vertexCountPerInstance,
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127 | uint32 instanceCount,
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128 | uint32 startVertexLocation,
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129 | uint32 startInstanceLocation);
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130 | int vgpu10DrawIndexedInstanced(PVBOXDX_DEVICE pDevice,
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131 | uint32 indexCountPerInstance,
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132 | uint32 instanceCount,
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133 | uint32 startIndexLocation,
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134 | int32 baseVertexLocation,
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135 | uint32 startInstanceLocation);
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136 | int vgpu10DrawAuto(PVBOXDX_DEVICE pDevice);
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137 | int vgpu10SetViewports(PVBOXDX_DEVICE pDevice,
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138 | uint32_t cViewports,
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139 | const D3D10_DDI_VIEWPORT *paViewports);
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140 | int vgpu10SetScissorRects(PVBOXDX_DEVICE pDevice,
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141 | uint32_t cRects,
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142 | const D3D10_DDI_RECT *paRects);
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143 | int vgpu10DefineShader(PVBOXDX_DEVICE pDevice,
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144 | SVGA3dShaderId shaderId,
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145 | SVGA3dShaderType type,
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146 | uint32_t sizeInBytes);
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147 | int vgpu10DefineStreamOutputWithMob(PVBOXDX_DEVICE pDevice,
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148 | SVGA3dStreamOutputId soid,
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149 | uint32 numOutputStreamEntries,
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150 | uint32 numOutputStreamStrides,
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151 | const uint32 *streamOutputStrideInBytes,
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152 | uint32 rasterizedStream);
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153 | int vgpu10BindStreamOutput(PVBOXDX_DEVICE pDevice,
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154 | SVGA3dStreamOutputId soid,
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155 | D3DKMT_HANDLE hAllocation,
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156 | uint32 offsetInBytes,
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157 | uint32 sizeInBytes);
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158 | int vgpu10SetStreamOutput(PVBOXDX_DEVICE pDevice,
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159 | SVGA3dStreamOutputId soid);
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160 | int vgpu10DestroyShader(PVBOXDX_DEVICE pDevice,
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161 | SVGA3dShaderId shaderId);
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162 | int vgpu10BindShader(PVBOXDX_DEVICE pDevice,
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163 | uint32_t shid,
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164 | D3DKMT_HANDLE hAllocation,
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165 | uint32_t offsetInBytes);
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166 | int vgpu10SetShader(PVBOXDX_DEVICE pDevice,
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167 | SVGA3dShaderId shaderId,
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168 | SVGA3dShaderType type);
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169 | int vgpu10SetVertexBuffers(PVBOXDX_DEVICE pDevice,
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170 | uint32_t startBuffer,
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171 | uint32_t numBuffers,
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172 | D3DKMT_HANDLE *paAllocations,
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173 | const UINT *paStrides,
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174 | const UINT *paOffsets);
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175 | int vgpu10SetIndexBuffer(PVBOXDX_DEVICE pDevice,
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176 | D3DKMT_HANDLE hAllocation,
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177 | SVGA3dSurfaceFormat format,
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178 | uint32_t offset);
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179 | int vgpu10SoSetTargets(PVBOXDX_DEVICE pDevice,
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180 | uint32_t numTargets,
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181 | D3DKMT_HANDLE *paAllocations,
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182 | uint32_t *paOffsets,
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183 | uint32_t *paSizes);
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184 | int vgpu10DefineShaderResourceView(PVBOXDX_DEVICE pDevice,
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185 | SVGA3dShaderResourceViewId shaderResourceViewId,
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186 | D3DKMT_HANDLE hAllocation,
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187 | SVGA3dSurfaceFormat format,
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188 | SVGA3dResourceType resourceDimension,
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189 | SVGA3dShaderResourceViewDesc const *pDesc);
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190 | int vgpu10GenMips(PVBOXDX_DEVICE pDevice,
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191 | SVGA3dShaderResourceViewId shaderResourceViewId);
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192 | int vgpu10DestroyShaderResourceView(PVBOXDX_DEVICE pDevice,
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193 | SVGA3dShaderResourceViewId shaderResourceViewId);
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194 | int vgpu10DefineRenderTargetView(PVBOXDX_DEVICE pDevice,
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195 | SVGA3dRenderTargetViewId renderTargetViewId,
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196 | D3DKMT_HANDLE hAllocation,
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197 | SVGA3dSurfaceFormat format,
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198 | SVGA3dResourceType resourceDimension,
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199 | SVGA3dRenderTargetViewDesc const *pDesc);
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200 | int vgpu10ClearRenderTargetView(PVBOXDX_DEVICE pDevice,
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201 | SVGA3dRenderTargetViewId renderTargetViewId,
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202 | const float rgba[4]);
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203 | int vgpu10DestroyRenderTargetView(PVBOXDX_DEVICE pDevice,
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204 | SVGA3dRenderTargetViewId renderTargetViewId);
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205 | int vgpu10DefineDepthStencilView(PVBOXDX_DEVICE pDevice,
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206 | SVGA3dDepthStencilViewId depthStencilViewId,
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207 | D3DKMT_HANDLE hAllocation,
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208 | SVGA3dSurfaceFormat format,
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209 | SVGA3dResourceType resourceDimension,
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210 | uint32 mipSlice,
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211 | uint32 firstArraySlice,
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212 | uint32 arraySize,
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213 | SVGA3DCreateDSViewFlags flags);
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214 | int vgpu10ClearDepthStencilView(PVBOXDX_DEVICE pDevice,
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215 | uint16 flags,
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216 | uint16 stencil,
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217 | SVGA3dDepthStencilViewId depthStencilViewId,
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218 | float depth);
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219 | int vgpu10DestroyDepthStencilView(PVBOXDX_DEVICE pDevice,
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220 | SVGA3dDepthStencilViewId depthStencilViewId);
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221 | int vgpu10SetRenderTargets(PVBOXDX_DEVICE pDevice,
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222 | SVGA3dDepthStencilViewId depthStencilViewId,
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223 | uint32_t numRTVs,
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224 | uint32_t numClearSlots,
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225 | uint32_t *paRenderTargetViewIds);
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226 | int vgpu10SetShaderResources(PVBOXDX_DEVICE pDevice,
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227 | SVGA3dShaderType type,
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228 | uint32 startView,
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229 | uint32_t numViews,
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230 | uint32_t *paViewIds);
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231 | int vgpu10SetSingleConstantBuffer(PVBOXDX_DEVICE pDevice,
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232 | uint32 slot,
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233 | SVGA3dShaderType type,
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234 | D3DKMT_HANDLE hAllocation,
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235 | uint32 offsetInBytes,
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236 | uint32 sizeInBytes);
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237 | int vgpu10UpdateSubResource(PVBOXDX_DEVICE pDevice,
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238 | D3DKMT_HANDLE hAllocation,
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239 | uint32 subResource,
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240 | const SVGA3dBox *pBox);
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241 | int vgpu10ReadbackSubResource(PVBOXDX_DEVICE pDevice,
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242 | D3DKMT_HANDLE hAllocation,
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243 | uint32 subResource);
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244 | int vgpu10TransferFromBuffer(PVBOXDX_DEVICE pDevice,
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245 | D3DKMT_HANDLE hSrcAllocation,
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246 | uint32 srcOffset,
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247 | uint32 srcPitch,
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248 | uint32 srcSlicePitch,
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249 | D3DKMT_HANDLE hDstAllocation,
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250 | uint32 destSubResource,
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251 | SVGA3dBox const &destBox);
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252 | int vgpu10ResourceCopyRegion(PVBOXDX_DEVICE pDevice,
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253 | D3DKMT_HANDLE hDstAllocation,
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254 | uint32 dstSubResource,
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255 | uint32 dstX,
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256 | uint32 dstY,
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257 | uint32 dstZ,
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258 | D3DKMT_HANDLE hSrcAllocation,
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259 | uint32 srcSubResource,
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260 | SVGA3dBox const &srcBox);
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261 | int vgpu10ResourceCopy(PVBOXDX_DEVICE pDevice,
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262 | D3DKMT_HANDLE hDstAllocation,
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263 | D3DKMT_HANDLE hSrcAllocation);
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264 | int vgpu10ResolveCopy(PVBOXDX_DEVICE pDevice,
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265 | D3DKMT_HANDLE hDstAllocation,
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266 | uint32 dstSubResource,
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267 | D3DKMT_HANDLE hSrcAllocation,
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268 | uint32 srcSubResource,
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269 | SVGA3dSurfaceFormat copyFormat);
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270 | int vgpu10MobFence64(PVBOXDX_DEVICE pDevice,
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271 | uint64 value,
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272 | D3DKMT_HANDLE hAllocation,
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273 | uint32 mobOffset);
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274 | int vgpu10DefineQuery(PVBOXDX_DEVICE pDevice,
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275 | SVGA3dQueryId queryId,
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276 | SVGA3dQueryType type,
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277 | SVGA3dDXQueryFlags flags);
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278 | int vgpu10DestroyQuery(PVBOXDX_DEVICE pDevice,
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279 | SVGA3dQueryId queryId);
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280 | int vgpu10BindQuery(PVBOXDX_DEVICE pDevice,
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281 | SVGA3dQueryId queryId,
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282 | D3DKMT_HANDLE hAllocation);
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283 | int vgpu10SetQueryOffset(PVBOXDX_DEVICE pDevice,
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284 | SVGA3dQueryId queryId,
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285 | uint32 mobOffset);
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286 | int vgpu10BeginQuery(PVBOXDX_DEVICE pDevice,
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287 | SVGA3dQueryId queryId);
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288 | int vgpu10EndQuery(PVBOXDX_DEVICE pDevice,
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289 | SVGA3dQueryId queryId);
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290 | int vgpu10ReadbackQuery(PVBOXDX_DEVICE pDevice,
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291 | SVGA3dQueryId queryId);
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292 | int vgpu10SetPredication(PVBOXDX_DEVICE pDevice,
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293 | SVGA3dQueryId queryId,
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294 | uint32 predicateValue);
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295 | int vgpu10DefineUAView(PVBOXDX_DEVICE pDevice,
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296 | SVGA3dUAViewId uaViewId,
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297 | D3DKMT_HANDLE hAllocation,
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298 | SVGA3dSurfaceFormat format,
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299 | SVGA3dResourceType resourceDimension,
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300 | const SVGA3dUAViewDesc &desc);
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301 | int vgpu10DestroyUAView(PVBOXDX_DEVICE pDevice,
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302 | SVGA3dUAViewId uaViewId);
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303 | int vgpu10ClearUAViewUint(PVBOXDX_DEVICE pDevice,
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304 | SVGA3dUAViewId uaViewId,
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305 | const uint32 value[4]);
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306 | int vgpu10ClearUAViewFloat(PVBOXDX_DEVICE pDevice,
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307 | SVGA3dUAViewId uaViewId,
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308 | const float value[4]);
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309 | int vgpu10SetCSUAViews(PVBOXDX_DEVICE pDevice,
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310 | uint32 startIndex,
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311 | uint32 numViews,
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312 | const SVGA3dUAViewId *paViewIds);
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313 | int vgpu10SetUAViews(PVBOXDX_DEVICE pDevice,
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314 | uint32 uavSpliceIndex,
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315 | uint32 numViews,
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316 | const SVGA3dUAViewId *paViewIds);
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317 | int vgpu10SetStructureCount(PVBOXDX_DEVICE pDevice,
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318 | SVGA3dUAViewId uaViewId,
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319 | uint32 structureCount);
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320 | int vgpu10Dispatch(PVBOXDX_DEVICE pDevice,
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321 | uint32 threadGroupCountX,
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322 | uint32 threadGroupCountY,
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323 | uint32 threadGroupCountZ);
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324 | int vgpu10DispatchIndirect(PVBOXDX_DEVICE pDevice,
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325 | D3DKMT_HANDLE hAllocation,
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326 | uint32 byteOffsetForArgs);
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327 | int vgpu10DrawIndexedInstancedIndirect(PVBOXDX_DEVICE pDevice,
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328 | D3DKMT_HANDLE hAllocation,
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329 | uint32 byteOffsetForArgs);
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330 | int vgpu10DrawInstancedIndirect(PVBOXDX_DEVICE pDevice,
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331 | D3DKMT_HANDLE hAllocation,
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332 | uint32 byteOffsetForArgs);
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333 | int vgpu10CopyStructureCount(PVBOXDX_DEVICE pDevice,
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334 | SVGA3dUAViewId srcUAViewId,
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335 | D3DKMT_HANDLE hDstBuffer,
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336 | uint32 destByteOffset);
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337 | int vgpu10ClearRenderTargetViewRegion(PVBOXDX_DEVICE pDevice,
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338 | SVGA3dRenderTargetViewId viewId,
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339 | const float color[4],
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340 | const D3D10_DDI_RECT *paRects,
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341 | uint32_t cRects);
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342 | int vgpu10PresentBlt(PVBOXDX_DEVICE pDevice,
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343 | D3DKMT_HANDLE hSrcAllocation,
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344 | uint32 srcSubResource,
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345 | D3DKMT_HANDLE hDstAllocation,
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346 | uint32 destSubResource,
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347 | SVGA3dBox const &boxSrc,
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348 | SVGA3dBox const &boxDest,
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349 | SVGA3dDXPresentBltMode mode);
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350 |
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351 | int vgpu10DefineVideoProcessor(PVBOXDX_DEVICE pDevice,
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352 | uint32 uVideoProcessorId,
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353 | VBSVGA3dVideoProcessorDesc const &desc);
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354 | int vgpu10DefineVideoDecoderOutputView(PVBOXDX_DEVICE pDevice,
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355 | VBSVGA3dVideoDecoderOutputViewId videoDecoderOutputViewId,
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356 | D3DKMT_HANDLE hAllocation,
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357 | VBSVGA3dVDOVDesc const &desc);
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358 | int vgpu10DefineVideoDecoder(PVBOXDX_DEVICE pDevice,
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359 | VBSVGA3dVideoDecoderId videoDecoderId,
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360 | VBSVGA3dVideoDecoderDesc const &desc,
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361 | VBSVGA3dVideoDecoderConfig const &config);
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362 | int vgpu10VideoDecoderBeginFrame(PVBOXDX_DEVICE pDevice,
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363 | VBSVGA3dVideoDecoderId videoDecoderId,
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364 | VBSVGA3dVideoDecoderOutputViewId videoDecoderOutputViewId);
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365 | int vgpu10VideoDecoderSubmitBuffers(PVBOXDX_DEVICE pDevice,
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366 | VBSVGA3dVideoDecoderId videoDecoderId,
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367 | uint32 bufferCount,
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368 | D3DKMT_HANDLE const *pahAllocation,
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369 | VBSVGA3dVideoDecoderBufferDesc const *paBufferDesc);
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370 | int vgpu10VideoDecoderEndFrame(PVBOXDX_DEVICE pDevice,
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371 | VBSVGA3dVideoDecoderId videoDecoderId);
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372 | int vgpu10DefineVideoProcessorInputView(PVBOXDX_DEVICE pDevice,
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373 | VBSVGA3dVideoProcessorInputViewId videoProcessorInputViewId,
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374 | D3DKMT_HANDLE hAllocation,
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375 | VBSVGA3dVideoProcessorDesc const &contentDesc,
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376 | VBSVGA3dVPIVDesc const &desc);
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377 | int vgpu10DefineVideoProcessorOutputView(PVBOXDX_DEVICE pDevice,
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378 | VBSVGA3dVideoProcessorOutputViewId videoProcessorOutputViewId,
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379 | D3DKMT_HANDLE hAllocation,
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380 | VBSVGA3dVideoProcessorDesc const &contentDesc,
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381 | VBSVGA3dVPOVDesc const &desc);
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382 | int vgpu10VideoProcessorBlt(PVBOXDX_DEVICE pDevice,
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383 | VBSVGA3dVideoProcessorId videoProcessorId,
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384 | VBSVGA3dVideoProcessorOutputViewId videoProcessorOutputViewId,
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385 | uint32 OutputFrame,
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386 | uint32 StreamCount,
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387 | uint32 cbVideoProcessorStreams,
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388 | VBSVGA3dVideoProcessorStream *paVideoProcessorStreams);
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389 | int vgpu10DestroyVideoDecoder(PVBOXDX_DEVICE pDevice,
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390 | VBSVGA3dVideoDecoderId videoDecoderId);
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391 | int vgpu10DestroyVideoDecoderOutputView(PVBOXDX_DEVICE pDevice,
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392 | VBSVGA3dVideoDecoderOutputViewId videoDecoderOutputViewId);
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393 | int vgpu10DestroyVideoProcessor(PVBOXDX_DEVICE pDevice,
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394 | VBSVGA3dVideoProcessorId videoProcessorId);
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395 | int vgpu10DestroyVideoProcessorInputView(PVBOXDX_DEVICE pDevice,
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396 | VBSVGA3dVideoProcessorInputViewId videoProcessorInputViewId);
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397 | int vgpu10DestroyVideoProcessorOutputView(PVBOXDX_DEVICE pDevice,
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398 | VBSVGA3dVideoProcessorOutputViewId videoProcessorOutputViewId);
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399 | int vgpu10VideoProcessorSetOutputTargetRect(PVBOXDX_DEVICE pDevice,
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400 | VBSVGA3dVideoProcessorId videoProcessorId,
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401 | BOOL enable,
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402 | RECT const &outputRect);
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403 | int vgpu10VideoProcessorSetOutputBackgroundColor(PVBOXDX_DEVICE pDevice,
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404 | VBSVGA3dVideoProcessorId videoProcessorId,
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405 | BOOL ycbcr,
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406 | D3D11_1DDI_VIDEO_COLOR const &color);
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407 | int vgpu10VideoProcessorSetOutputColorSpace(PVBOXDX_DEVICE pDevice,
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408 | VBSVGA3dVideoProcessorId videoProcessorId,
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409 | VBSVGA3dVideoProcessorColorSpace const &colorSpace);
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410 | int vgpu10VideoProcessorSetOutputAlphaFillMode(PVBOXDX_DEVICE pDevice,
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411 | VBSVGA3dVideoProcessorId videoProcessorId,
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412 | VBSVGA3dVideoProcessorAlphaFillMode fillMode,
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413 | uint32 streamIndex);
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414 | int vgpu10VideoProcessorSetOutputConstriction(PVBOXDX_DEVICE pDevice,
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415 | VBSVGA3dVideoProcessorId videoProcessorId,
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416 | BOOL enabled,
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417 | SIZE constrictonSize);
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418 | int vgpu10VideoProcessorSetOutputStereoMode(PVBOXDX_DEVICE pDevice,
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419 | VBSVGA3dVideoProcessorId videoProcessorId,
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420 | BOOL enable);
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421 | int vgpu10VideoProcessorSetStreamFrameFormat(PVBOXDX_DEVICE pDevice,
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422 | VBSVGA3dVideoProcessorId videoProcessorId,
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423 | uint32 streamIndex,
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424 | VBSVGA3dVideoFrameFormat format);
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425 | int vgpu10VideoProcessorSetStreamColorSpace(PVBOXDX_DEVICE pDevice,
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426 | VBSVGA3dVideoProcessorId videoProcessorId,
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427 | uint32 streamIndex,
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428 | VBSVGA3dVideoProcessorColorSpace const &colorSpace);
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429 | int vgpu10VideoProcessorSetStreamOutputRate(PVBOXDX_DEVICE pDevice,
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430 | VBSVGA3dVideoProcessorId videoProcessorId,
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431 | uint32 streamIndex,
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432 | VBSVGA3dVideoProcessorOutputRate outputRate,
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433 | uint8 repeatFrame,
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434 | SVGA3dFraction64 const &customRate);
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435 | int vgpu10VideoProcessorSetStreamSourceRect(PVBOXDX_DEVICE pDevice,
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436 | VBSVGA3dVideoProcessorId videoProcessorId,
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437 | uint32 streamIndex,
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438 | BOOL enable,
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439 | RECT const *pSourceRect);
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440 | int vgpu10VideoProcessorSetStreamDestRect(PVBOXDX_DEVICE pDevice,
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441 | VBSVGA3dVideoProcessorId videoProcessorId,
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442 | uint32 streamIndex,
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443 | BOOL enable,
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444 | RECT const *pDestRect);
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445 | int vgpu10VideoProcessorSetStreamAlpha(PVBOXDX_DEVICE pDevice,
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446 | VBSVGA3dVideoProcessorId videoProcessorId,
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447 | uint32 streamIndex,
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448 | BOOL enable,
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449 | float alpha);
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450 | int vgpu10VideoProcessorSetStreamPalette(PVBOXDX_DEVICE pDevice,
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451 | VBSVGA3dVideoProcessorId videoProcessorId,
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452 | uint32 streamIndex,
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453 | UINT Count,
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454 | UINT const *pEntries);
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455 | int vgpu10VideoProcessorSetStreamPixelAspectRatio(PVBOXDX_DEVICE pDevice,
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456 | VBSVGA3dVideoProcessorId videoProcessorId,
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457 | uint32 streamIndex,
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458 | BOOL enable,
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459 | SVGA3dFraction64 const &sourceRatio,
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460 | SVGA3dFraction64 const &destRatio);
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461 | int vgpu10VideoProcessorSetStreamLumaKey(PVBOXDX_DEVICE pDevice,
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462 | VBSVGA3dVideoProcessorId videoProcessorId,
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463 | uint32 streamIndex,
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464 | BOOL enable,
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465 | float lower,
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466 | float upper);
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467 | int vgpu10VideoProcessorSetStreamStereoFormat(PVBOXDX_DEVICE pDevice,
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468 | VBSVGA3dVideoProcessorId videoProcessorId,
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469 | uint32 streamIndex,
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470 | BOOL enable,
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471 | VBSVGA3dVideoProcessorStereoFormat stereoFormat,
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472 | uint8 leftViewFrame0,
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473 | uint8 baseViewFrame0,
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474 | VBSVGA3dVideoProcessorStereoFlipMode flipMode,
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475 | int monoOffset);
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476 | int vgpu10VideoProcessorSetStreamAutoProcessingMode(PVBOXDX_DEVICE pDevice,
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477 | VBSVGA3dVideoProcessorId videoProcessorId,
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478 | uint32 streamIndex,
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479 | BOOL enable);
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480 | int vgpu10VideoProcessorSetStreamFilter(PVBOXDX_DEVICE pDevice,
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481 | VBSVGA3dVideoProcessorId videoProcessorId,
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482 | uint32 streamIndex,
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483 | BOOL enable,
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484 | VBSVGA3dVideoProcessorFilter filter,
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485 | int level);
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486 | int vgpu10VideoProcessorSetStreamRotation(PVBOXDX_DEVICE pDevice,
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487 | VBSVGA3dVideoProcessorId videoProcessorId,
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488 | uint32 streamIndex,
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489 | BOOL enable,
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490 | VBSVGA3dVideoProcessorRotation rotation);
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491 | int vgpu10GetVideoCapability(PVBOXDX_DEVICE pDevice,
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492 | VBSVGA3dVideoCapability capability,
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493 | D3DKMT_HANDLE hAllocation,
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494 | uint32 offsetInBytes,
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495 | uint32 sizeInBytes,
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496 | uint64 fenceValue);
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497 | int vgpu10ClearView(PVBOXDX_DEVICE pDevice,
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498 | SVGAFifo3dCmdId cmdId,
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499 | uint32_t viewId,
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500 | const float color[4],
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501 | const D3D10_DDI_RECT *paRects,
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502 | uint32_t cRects);
|
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503 |
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504 | #endif /* !GA_INCLUDED_SRC_WINNT_Graphics_Video_disp_wddm_dx_VBoxDXCmd_h */
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